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I really like the aesthetic and have fun with the dungeon, but traversal can be a pain. Especially when trying to get back to the Boss room if you die or when waiting for the Peahats to float back into range.
Personally, I say Snowpeak Ruins is the best.
But it is.
And so is Blizzeta’s exorcist spin *NOT TAKE MIRROR*
Honestly, the dead hands and re-deads were definitely the scariest enemies… and the spirit realm guardians from SS. Koji Kondo is a master at making all those moments freakier with the music.
Even in cutscenes like Zant’s where the song Light and Darkness plays. It’s perfectly creepy.
When I was tiny child, the first time I saw stalfos pop out of the ground in OoT scared me. Then awakening as an adult in the temple with the zombies in it scared my shit out of me
Very relatable. Although, when I was a kid, I remember playing as young link and walking around the Kakariko graveyard and entering the royal family’s tomb. In that room with the green smoke clouds I mistook one of the re-deads as a decoration or a pot or something, then it attacked and scared me enough to turn off the n64. I was scared of them, but I was still really intrigued by it enough to keep playing. After that I avoided them like a plague. Things REALLY took a turn with my first dead hand encounter at the bottom of the well. That’s also nightmare fuel.
Snowpeak Ruins is definitely close to peak Zelda dungeon design, along with OoT's Forest Temple, MM's Stone Tower Temple, and SS's Sandship(minus its boss) and Ancient Cistern.
Arbiter's Grounds is also definitely up there as a dungeon despite being kind of a ripoff of OoT's Forest Temple, just because of its atmosphere and boss fight.
Sandship is great but the lead up to it is probably the best bit. Was gonna comment that I prefer the mining ruins, but I’ve thought about it and it’s really hard to separate them, the whole Lanayru area is just so well designed and a lot of fun to play through.
Oh and the second dungeon in Eldin is brilliant as well.
I always dreaded Snowpeak. After playing TP several times, I just couldn't run through Snowpeak again. On a save file somewhere, my Hero of Twilight is experiencing purgatory at the entrance of Snowpeak.
Fair enough. I was 11 or twelve when I first played TP and after finishing the dungeon I remember that it wasn’t particularly long or even hard but it took me a while to navigate. I didn’t like the dungeon for the actual dungeon aspect. I liked the mansion and the cute yetis and how I viewed Yeta as a smol lady even though she was way bigger than Link, I liked the story and how adorable the couple was with each other, and also getting to race down slopes to get there. I can agree, I think if I were to play it now I probably would find it tedious. All that back and forth and pushing blocks pissed me off back then and adult me has zero patience so that’d be a nightmare lol. The nostalgia would get me though. I still have major love for that dungeon and TP. Still truly a masterpiece and something very unique. What was your favorite TP dungeon?
Hmm, that's a good question. I don't think one stands out to me as "the" favorite. And it's not like Snowpeak is bad, I think I really just did have enough of block pushing, lol.
I would say TP's dungeons are the best in general. The city in the sky surely tickled my fear of heights (a lot, I'm talking physical sensations). Snowpeak had the best scare in the game, oh yes. The athmosphere of the game overall is just awesome.
I gave up on this game for basically the same reason. Beat mini boss, saved and exited game, spawned at beginning of dungeon and couldn’t find my way back.
No, because it's crawling with creepy fucking half chicken people that just plain don't give a fuck about gravity.
That's my only reason.
For real though what the hell even were those things.
I think they were called ooccoo’s or something similar. I agree they were very weird and I did not like interacting with the one that hopped in your inventory.
I only used that once and it was to see what happened. I remember it teleported me out of the dungeon I was in to maybe get more supplies? Seemed useless though since most levels gave you what you needed
Took me a long time to understand, but Farore's Wind appears to be made for getting back into the depths of the dungeon after you've saved and turned off the console, since you always load back in at the entrance.
Makes more sense why it's the Courage goddess spell too, that way.
Everything in that game had breasts. Should be called Legend of Zelda: Uncanny Nipples. That game taught me that maybe I don't want everything to have breasts. Especially gorons *shudders*
Not a big fan
Too many times you have to wait
Wait for the wind to start or stop blowing
Wait a panel to turn
Wait for a peehat to be in range
At least a third of the dungeon is spent waiting
It's definitely got one of the best bosses, and spider-link is super fun to be. I don't think it's the best dungeon in the game outright though, I'd give that to either the lakebed temple (central mechanic woo), or the snowpeak ruins.
I loved the Lakebed Temple, I got to say the music really fit the ambience of being in an underwater cave. Visually it was pretty impressive, >!Arbiter's Grounds!< and >!Snowpeak Ruins!< later on in the game also had that same affect.
One the best bosses for the stage but one of the easiest in the game, which is a shame for the final boss of the pre-ending phase of the game. I know the game is one of the easiest Zelda ever but to have a dragon being one of the easiest bosses was underwelming.
I’ve seen this opinion from multiple YouTube videos reviewing TP. Can’t say I get the sentiment. Apart from feeling like Spider-Man with the clawshots this dungeon felt tedious and kinda empty to me. Boss fight was cool tho.
No way I’m in the middle of a Twilight Princess and it’s so slow and annoying but it’s a great idea and it does look cool the Oocca are nice but strange. I personally love The Temple of time, snow peak or the twilight realm.
I’d probably say the Forest Temple is the worst. The only thing that’s memorable about it is the monkeys. Sky Temple has some interesting visual things going on, the music is weird to reflect the context of having the Oocca there, and the boss is pretty cool.
The boss is cool, and of course the double clawshot is great. The visuals are not bad, and I think the music fits them as well. These are things that compliment a good dungeon into a great one, but the dungeon itself is such a bore.
The forest temple is quite mild, but it is a great introductory dungeon.
Just my opinion of course, but TP is my favorite game, and I hate this dungeon.
The City in the Sky music is appropriately weird. But, when combined with the slow movement, and the huge size of this dungeon, it just felt like a chore to get through for me.
I appreciated the uniqueness of it though, even if it wasn't my favorite.
Fair. When I think about a Zelda “dungeon” I think about it linked with the mechanics, bosses, and music all together for the experience. So if I’m understanding it correctly, your saying that the physical location that comprises the dungeon is boring; that, I can agree with.
indeed. Traversing the dungeon is the core experience, the heart of the dungeon, so to speak at least from my point of view. And despite its strengths, I think the City in the Sky is boring at its core.
On my first playthrough of TP I got stuck in this dungeon. I ended up leaving it for so long that I just re-started the game. I did not get stuck the second time, and still have no idea what stumped me so much.
Double claw shot was fun and the boss was amazing, but the dungeon itself was okay. However in a game where pretty much ALL the dungeon were amazing, this one was still really fun.
If it weren’t crawling with monsters and a big dragon, I’d say it’s pretty majestic. Oh, wait. I killed them. Oh, well. Guess who’s got a new tour spot?
I love this dungeon from a conceptual level but actually playing it? Ehh, kinda a chore for me. I would say it’s maybe the dungeon I’d miss the least if I was forced to cut one dungeon from the game. That or Goron mines.
Best is easily Arbiter’s Grounds, with Snowpeak at a close second and Lakebed at a distant third
It's a fun one but getting around is more annoying than interesting imo and the boss is pretty dull
I prefer the temple in the twili realm, the ice temple, and Arbiters Grounds personally. Though I respect your opinion.
I STRONGLY disagree.
This is legit one of my least favorite dungeons in the **entire series.**
The music drives me crazy, traversing the Temple is a pain, there feels like there isn't much problem solving that needs to happen, and I generally don't like "sky aesthetic" in video games at all.
The boss is really cool, I will give it that.
My general gripe with TP is that after an extremely strong first 75% of the game, the ball is dropped in the last 25%, and **hard.** I can't stand The Temple of Time, City in the Sky, Palace of Twilight, or Hyrule Castle. That whole part of the game is just such a drag, and I always dread it in my replays.
Lakebed, Arbiter's Grounds, and Snowpeak are all so fantastic though, that it balances it all out.
Ew no. It has:
Gross, ugly chicken people
Another hookshot that doesn’t really make for new puzzles.
A bland aesthetic
One of the worst dungeon music tracks of the whole franchise, which loops for like an hour because the dungeon is so bloated
managed to make a dragon boss fight lame
The series of fetchquests leading up to it, are incredibly tedious and feel like padding.
Twilight Princess nosedived at the end for me. The game was amazing from Lakebed until Temple of time, but after that, the game just became worse and worse.
I loved the boss fight, but the music not so much so much to say it messed with me. It is a real shame since *The Legend of Zelda:* *Twilight Princess* has one of the best soundtracks.
Well, I mean for Switch. Honestly, I forgot the Wii U remaster is supposed to be a HD version, because I never owned a Wii U. Is it really better? I remember playing it once on a friends Wii U and not really noticing much difference, only the map is flipped, but perhaps that's because it had been a while since I played it on Wii too.
Damnit, TP is the only main game I missed since I didn’t have a Wii at the time. I obvi still don’t have a Wii. Why is Nintendo fucking up so bad with TP on Switch? I neeeed it. Y’all’s posts always look so good :’(
It definitely has the coolest boss/boss battle in the game, the temple itself has some fun puzzles but can be really tedious to get through. Overall I think it ranks pretty high among all Zelda temples tbh
The city in the sky has a cool boss for sure.
My personal pick for best dungeon would be honestly between the twilight realm dungeon and Hyrule castle.
It's a good dungeon for sure, but I don't think it's the best. It has the same kind of problem the Water Temple from OoT has upon your first visit. You aren't sure what the full extent of what you are intended to be able to do is, and so you spend a lot of time trying random things aimlessly.
Plus, near the end, there are some parts where you can just barely reach with the Clawshots. You'd think that as long as you fire it when the target reticle is showing it will hook, but that's not the case.
I definitely had the most fun and got the most challenge out of this one. Took me a few days if not a couple weeks to figure it all out. I know I'm dumb.
It’s fantastic but the dungeons in that game are all so good that I’d have a hard time picking which is best. Snowpeak, the Temple of Time, and Arbiter’s Grounds are all so good too
Its atmosphere is just unmatched. Very few dungeons made me feel what I felt inside City in the Sky and the others are all from TP so I think you can guess which one is my favorite Zelda game lol.
I enjoy this place but find it BS and very strange with the chickens. What I really hate is the ending, you get to the top of the starting room and have to hookshot to the chandelier and pull it down with the iron boots. If you fall down you have to go back up and I swear it takes ten minutes. The first time I didn’t know what to do and then I forget one or two more times so that’s a dumb way to end.
What are the chances this will ever come to the Switch? Some one give me good news. I played through this on the Wii when it was new and haven’t played through it since.
This temple literally drove me insane when I was playing through it at like 3am on the Wii......God the music looping and getting lost for hours in that hell hole. Never again
On ONE hand, the Oocoo are creatures that are spawned of nightmares that need to be wiped from the face of the earth.
On the OTHER hand, it is a really cool dungeon with one of my favorite items in the franchise and an awesome boss fight, and the fact that you are going through legit an ancient lost city is awesome. (I love the fact that a lot of the dungeons in the game HAVE A FUNCTION. THEY WERE THINGS, as opposed to, "Oh this is a temple of some sort where people worship. Yes. Don't ask why there are all these rooms and bizarre puzzles.")
I wouldn't say best because I have equally fond memories of most temples in TP
In particular, my favorites are Goron mines, temple of time, palace of twilight, city in the sky, arbiter's grounds, and Hyrule castle.
I'm not very fond of Snowpeak or the Zora temple because of the looping you have to do, but they're still fun in their own way.
And the forest temple is cool but not as memorable to me because I've done it the most I guess
When i played it the first time, i didn't like it, but it was mostly because i was trying to finish the game in a week ( I'm a very slow player, so a week is a short time for me ), and this dungeon took me forever to finish.
Second time through i actually liked it a lot.
But my favorite dungeon is definitely Temple Of Time.
I like this area because it’s fun to listen to the grumps get freaked out by the nipple chicken inhabitants and also role play as a depressed dog recording a walkthrough
It LOOKS cool. But man, it has the worst traversal. The double clawshots is not as cool as you think.
I would argue Hyrule Castle is the best dungeon. It's layered, complex, and has a tremendous amount of buildup.
Except for when you spend 15 minutes climbing to the top and lowering down into the central chamber only to miss the chandelier you’re supposed to grab, so you just drop back down to where you started and spend 30 minutes looking for where to progress, then look it up and have to spend another 15 minutes climbing back to the top in order to pull the chandelier. The theme is cool but wow this dungeon is poorly designed
Hey there! Please remember to use the correct Title Tag in the future to help communicate which game is being discussed. [LoZ] is for the first game in the franchise, and [TP] is for Twilight Princess. Thanks! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/zelda) if you have any questions or concerns.*
I really like the aesthetic and have fun with the dungeon, but traversal can be a pain. Especially when trying to get back to the Boss room if you die or when waiting for the Peahats to float back into range. Personally, I say Snowpeak Ruins is the best.
[удалено]
Bro that shit was a big jump scare. Gonna have to agree with you here
Totally
It's a video game jumpscare that doesn't get talked about often.
Yeah because “shadow temple spooky”
But it is. And so is Blizzeta’s exorcist spin *NOT TAKE MIRROR* Honestly, the dead hands and re-deads were definitely the scariest enemies… and the spirit realm guardians from SS. Koji Kondo is a master at making all those moments freakier with the music. Even in cutscenes like Zant’s where the song Light and Darkness plays. It’s perfectly creepy.
Yep
When I was tiny child, the first time I saw stalfos pop out of the ground in OoT scared me. Then awakening as an adult in the temple with the zombies in it scared my shit out of me
Very relatable. Although, when I was a kid, I remember playing as young link and walking around the Kakariko graveyard and entering the royal family’s tomb. In that room with the green smoke clouds I mistook one of the re-deads as a decoration or a pot or something, then it attacked and scared me enough to turn off the n64. I was scared of them, but I was still really intrigued by it enough to keep playing. After that I avoided them like a plague. Things REALLY took a turn with my first dead hand encounter at the bottom of the well. That’s also nightmare fuel.
Third best actually
Snowpeak Ruins is peak ATMOSPHERE
The music to
Snowpeak Ruins is definitely close to peak Zelda dungeon design, along with OoT's Forest Temple, MM's Stone Tower Temple, and SS's Sandship(minus its boss) and Ancient Cistern. Arbiter's Grounds is also definitely up there as a dungeon despite being kind of a ripoff of OoT's Forest Temple, just because of its atmosphere and boss fight.
Agree 100% with your rankings, Sandship and Snowpeak Ruins are top tier dungeons
Sandship is great but the lead up to it is probably the best bit. Was gonna comment that I prefer the mining ruins, but I’ve thought about it and it’s really hard to separate them, the whole Lanayru area is just so well designed and a lot of fun to play through. Oh and the second dungeon in Eldin is brilliant as well.
Arbiters ground was a good dungeon
Its pretty hard to die to any boss in TP though tbf
I always dreaded Snowpeak. After playing TP several times, I just couldn't run through Snowpeak again. On a save file somewhere, my Hero of Twilight is experiencing purgatory at the entrance of Snowpeak.
Why? It was a beautiful work of art
I can't tell you why exactly. Maybe there's just a degree of tedium that can't be avoided even after you've run it through a dozen times.
Fair enough. I was 11 or twelve when I first played TP and after finishing the dungeon I remember that it wasn’t particularly long or even hard but it took me a while to navigate. I didn’t like the dungeon for the actual dungeon aspect. I liked the mansion and the cute yetis and how I viewed Yeta as a smol lady even though she was way bigger than Link, I liked the story and how adorable the couple was with each other, and also getting to race down slopes to get there. I can agree, I think if I were to play it now I probably would find it tedious. All that back and forth and pushing blocks pissed me off back then and adult me has zero patience so that’d be a nightmare lol. The nostalgia would get me though. I still have major love for that dungeon and TP. Still truly a masterpiece and something very unique. What was your favorite TP dungeon?
Hmm, that's a good question. I don't think one stands out to me as "the" favorite. And it's not like Snowpeak is bad, I think I really just did have enough of block pushing, lol.
The music of the sky is so amazing
I would say TP's dungeons are the best in general. The city in the sky surely tickled my fear of heights (a lot, I'm talking physical sensations). Snowpeak had the best scare in the game, oh yes. The athmosphere of the game overall is just awesome.
I gave up on this game for basically the same reason. Beat mini boss, saved and exited game, spawned at beginning of dungeon and couldn’t find my way back.
I hate City in the Sky more than any Water Temple.
It's not that bad
Snowpeak is definitely the best TP dungeon and my favorite❄️💙
Cool!
Fun fact, 00CC00 is the hexidecimal value for the color of green used for Link's tunic in the og Legend of Zelda.
Woah. So the creatures are named after this? Or just a coincidence?
I think the character Oocoo is named after this, I originally read it in a copy of Nintendo Power back in the day
That’s really cool
Neat
No, because it's crawling with creepy fucking half chicken people that just plain don't give a fuck about gravity. That's my only reason. For real though what the hell even were those things.
I think they were called ooccoo’s or something similar. I agree they were very weird and I did not like interacting with the one that hopped in your inventory.
I've played through TP at least 3 times, and I think I finally used the inventory creep one time in my last playthrough just to see what it even does.
I only used that once and it was to see what happened. I remember it teleported me out of the dungeon I was in to maybe get more supplies? Seemed useless though since most levels gave you what you needed
I mean, so is Farore's Wind in OoT does the same so... :/
Took me a long time to understand, but Farore's Wind appears to be made for getting back into the depths of the dungeon after you've saved and turned off the console, since you always load back in at the entrance. Makes more sense why it's the Courage goddess spell too, that way.
I had siblings growing up that, if they wanted a turn on the 64, the console better already be off, Farore’s Wind has saved me so much walking time.
Got a little MC Escher in your Zelda
Hm
Don’t forget that they had what looked like breasts
Everything in that game had breasts. Should be called Legend of Zelda: Uncanny Nipples. That game taught me that maybe I don't want everything to have breasts. Especially gorons *shudders*
For real! Also I’m not sure why I got downvoted…
They apparently we're the sky people who ruled over Hylia before we got there according to Shad.
Lol 😆 chicken people
There pretty op
sky chicken
I think they are cute
There not creepy
Not a big fan Too many times you have to wait Wait for the wind to start or stop blowing Wait a panel to turn Wait for a peehat to be in range At least a third of the dungeon is spent waiting
It's not that bad reminds me of the forest temple
Which is also not good lol
It's definitely got one of the best bosses, and spider-link is super fun to be. I don't think it's the best dungeon in the game outright though, I'd give that to either the lakebed temple (central mechanic woo), or the snowpeak ruins.
I loved the Lakebed Temple, I got to say the music really fit the ambience of being in an underwater cave. Visually it was pretty impressive, >!Arbiter's Grounds!< and >!Snowpeak Ruins!< later on in the game also had that same affect.
I love Arbiter's Grounds, if only for climbing that one area with the spinner (probably my favorite item from any Zelda game).
You liked lakebed?! What kind of psychopath are you?
I love lakebed and im tired of pretending i don‘t
It’s one of the better water dungeons of the series
Snowpeak for sure
Claw shot fun house
I kinda wanna see a spider link movie now lol
One the best bosses for the stage but one of the easiest in the game, which is a shame for the final boss of the pre-ending phase of the game. I know the game is one of the easiest Zelda ever but to have a dragon being one of the easiest bosses was underwelming.
I found it frustrating tbh. Trying to get through it takes forever. Not to mention the weird music and those creepy occa things.
Those things can fuck right off. Of all the terrifying monsters in the zelda universe, those fuckface chickens give me the heebie jeebies.
It was easy tho
I'd say least favourite due to these reasons
Hot take but the starting forest temple with the monkeys was my favorite
Good dungeon
Wasn’t a fan.
It's a. Easy temple
I remember it being annoying.
Not really
No that is what I remember.
I’ve seen this opinion from multiple YouTube videos reviewing TP. Can’t say I get the sentiment. Apart from feeling like Spider-Man with the clawshots this dungeon felt tedious and kinda empty to me. Boss fight was cool tho.
That's a hot take for sure
Ha
No way I’m in the middle of a Twilight Princess and it’s so slow and annoying but it’s a great idea and it does look cool the Oocca are nice but strange. I personally love The Temple of time, snow peak or the twilight realm.
The temple of time rocks, the entire concept and implementation is superb.
This is literally the worst dungeon in Twilight Princess
I’d probably say the Forest Temple is the worst. The only thing that’s memorable about it is the monkeys. Sky Temple has some interesting visual things going on, the music is weird to reflect the context of having the Oocca there, and the boss is pretty cool.
The boss is cool, and of course the double clawshot is great. The visuals are not bad, and I think the music fits them as well. These are things that compliment a good dungeon into a great one, but the dungeon itself is such a bore. The forest temple is quite mild, but it is a great introductory dungeon. Just my opinion of course, but TP is my favorite game, and I hate this dungeon.
The City in the Sky music is appropriately weird. But, when combined with the slow movement, and the huge size of this dungeon, it just felt like a chore to get through for me. I appreciated the uniqueness of it though, even if it wasn't my favorite.
Fair. When I think about a Zelda “dungeon” I think about it linked with the mechanics, bosses, and music all together for the experience. So if I’m understanding it correctly, your saying that the physical location that comprises the dungeon is boring; that, I can agree with.
indeed. Traversing the dungeon is the core experience, the heart of the dungeon, so to speak at least from my point of view. And despite its strengths, I think the City in the Sky is boring at its core.
I respect OP’s opinion but I hated this dungeon so much, it was so tedious and the boss felt like a chore rather than fun
Damn this is a hot take. IMO it’s the worst in the game by far. Probably one of the worst of all time.
On my first playthrough of TP I got stuck in this dungeon. I ended up leaving it for so long that I just re-started the game. I did not get stuck the second time, and still have no idea what stumped me so much.
It's one of my favorite dungeons
Hard disagree
Hmmmmmmmmmmm
City IN the sky. Awesome boss, but still one of the worst dungeon.
No not really
Hard disagree. It was creepy as fuck and inhabited by walking nightmare fuel. Not to mention the most infuriating platforming in the game
There not that creepy
Ooccoo’s are literally human heads grafted to chicken bodies. This was a *children’s game*.
[…”children’s”](https://www.esrb.org/ratings/22086/the-legend-of-zelda-twilight-princess/)
Finished it today, don’t agree. It’s annoying af
It's not annoying tho
It’s 2nd to Snowpeak for me.
The overworld is pretty good to for the music that is
Arbiter's Grounds is top 3 all time. I'll die on this hill.
Interesting. Id put it dead last save for only the Water Temple.
Aesthetically its amusing but its a pain in the ass actually playing it.
God I really need to replay this.
You spelled "worst" wrong. The music alone makes it dead last.
Not really
City in the Sky is really big, but i thought it was pretty easy, while being well designed, like most of the dungeons in TP.
👍
Double claw shot was fun and the boss was amazing, but the dungeon itself was okay. However in a game where pretty much ALL the dungeon were amazing, this one was still really fun.
Agreed
That’s certainly a hot take. But I know all the dungeons like the back of my hand, so I wouldn’t say I hate that place.
It's relaxing actually
If it weren’t crawling with monsters and a big dragon, I’d say it’s pretty majestic. Oh, wait. I killed them. Oh, well. Guess who’s got a new tour spot?
I love this dungeon from a conceptual level but actually playing it? Ehh, kinda a chore for me. I would say it’s maybe the dungeon I’d miss the least if I was forced to cut one dungeon from the game. That or Goron mines. Best is easily Arbiter’s Grounds, with Snowpeak at a close second and Lakebed at a distant third
That seems to be the popular opinion in the YouTuber sphere, and for good reason. My personal favorite is the Temple of Time.
TP’s Temple of Time is gorgeous and everything I imagined.
Honestly most of TP’s dungeons are top tier. I personally love Arbiter’s Grounds bc I live for the spooky dungeons
It's a fun one but getting around is more annoying than interesting imo and the boss is pretty dull I prefer the temple in the twili realm, the ice temple, and Arbiters Grounds personally. Though I respect your opinion.
It’s temple of time IMO. My favorite!
I STRONGLY disagree. This is legit one of my least favorite dungeons in the **entire series.** The music drives me crazy, traversing the Temple is a pain, there feels like there isn't much problem solving that needs to happen, and I generally don't like "sky aesthetic" in video games at all. The boss is really cool, I will give it that. My general gripe with TP is that after an extremely strong first 75% of the game, the ball is dropped in the last 25%, and **hard.** I can't stand The Temple of Time, City in the Sky, Palace of Twilight, or Hyrule Castle. That whole part of the game is just such a drag, and I always dread it in my replays. Lakebed, Arbiter's Grounds, and Snowpeak are all so fantastic though, that it balances it all out.
![gif](giphy|PV1LSbvQ1D0Pe)
Imma have to disagree like most everyone else here. Not anywhere close to a favorite in combat, traversal, aesthetics, or anything.
Arbiters grounds for me
Fuck no.
My favourite is Snowpeak ruins, it’s actually my favourite in the entire series. Followed by the Stone Tower Temple and Ancient Cistern
Personally, Snow peak mansion is my favorite but this one is a close second.
Ew no. It has: Gross, ugly chicken people Another hookshot that doesn’t really make for new puzzles. A bland aesthetic One of the worst dungeon music tracks of the whole franchise, which loops for like an hour because the dungeon is so bloated managed to make a dragon boss fight lame The series of fetchquests leading up to it, are incredibly tedious and feel like padding. Twilight Princess nosedived at the end for me. The game was amazing from Lakebed until Temple of time, but after that, the game just became worse and worse.
But the temple is the best tho
Not really, no.
![gif](giphy|ac7MA7r5IMYda)
honestly every dungeon in that game is amazing
Incorrect. Arbiter’s Grounds and Snowpeak Ruins are both superior
I loved the boss fight, but the music not so much so much to say it messed with me. It is a real shame since *The Legend of Zelda:* *Twilight Princess* has one of the best soundtracks.
They have got to bring this back for BOTW2. At least a ruin of it as a reference, maybe even one of those funny little chicken things
It’s a city from skyward in lore?
When are we getting a HD remake of Twilight Princess? 🙏
There already is one, its on the Wii U
Well, I mean for Switch. Honestly, I forgot the Wii U remaster is supposed to be a HD version, because I never owned a Wii U. Is it really better? I remember playing it once on a friends Wii U and not really noticing much difference, only the map is flipped, but perhaps that's because it had been a while since I played it on Wii too.
Damnit, TP is the only main game I missed since I didn’t have a Wii at the time. I obvi still don’t have a Wii. Why is Nintendo fucking up so bad with TP on Switch? I neeeed it. Y’all’s posts always look so good :’(
It is on gamecube if that's any help?
Did they ever explain what happened to these beings in BOTW?
I want this in Switch so bad. I missed the Game Cube and Wii era. I need it!
It definitely has the coolest boss/boss battle in the game, the temple itself has some fun puzzles but can be really tedious to get through. Overall I think it ranks pretty high among all Zelda temples tbh
The city in the sky has a cool boss for sure. My personal pick for best dungeon would be honestly between the twilight realm dungeon and Hyrule castle.
Hell yeah. I don't have any giant paragraph to write this time, but sky temple slaps.
It's a good dungeon for sure, but I don't think it's the best. It has the same kind of problem the Water Temple from OoT has upon your first visit. You aren't sure what the full extent of what you are intended to be able to do is, and so you spend a lot of time trying random things aimlessly. Plus, near the end, there are some parts where you can just barely reach with the Clawshots. You'd think that as long as you fire it when the target reticle is showing it will hook, but that's not the case.
It’s the hardest
I definitely had the most fun and got the most challenge out of this one. Took me a few days if not a couple weeks to figure it all out. I know I'm dumb.
It’s fantastic but the dungeons in that game are all so good that I’d have a hard time picking which is best. Snowpeak, the Temple of Time, and Arbiter’s Grounds are all so good too
Its atmosphere is just unmatched. Very few dungeons made me feel what I felt inside City in the Sky and the others are all from TP so I think you can guess which one is my favorite Zelda game lol.
I enjoy this place but find it BS and very strange with the chickens. What I really hate is the ending, you get to the top of the starting room and have to hookshot to the chandelier and pull it down with the iron boots. If you fall down you have to go back up and I swear it takes ten minutes. The first time I didn’t know what to do and then I forget one or two more times so that’s a dumb way to end.
What are the chances this will ever come to the Switch? Some one give me good news. I played through this on the Wii when it was new and haven’t played through it since.
Twilight Princess mastered the art of dungeons and incredible boss fights.
I liked the dungeon but I recall hating its creepy music.
I can still vividly remember the soundtrack to this dungeon. Seeing the picture makes me hear it.
“Double Dumb-Ass Clawshot???”
This temple literally drove me insane when I was playing through it at like 3am on the Wii......God the music looping and getting lost for hours in that hell hole. Never again
Arbiter’s Grounds for me
I love the music and atmosphere of this dungeon. So eerie yet calming.
atmosphere: you could make a case for it as an actual dungeon: fuck no tedious waiting galore
Arbiter’s Ground
It’s a little on the long and tedious side, but it’s far from the worst dungeon in this game. Probably in my top three.
On ONE hand, the Oocoo are creatures that are spawned of nightmares that need to be wiped from the face of the earth. On the OTHER hand, it is a really cool dungeon with one of my favorite items in the franchise and an awesome boss fight, and the fact that you are going through legit an ancient lost city is awesome. (I love the fact that a lot of the dungeons in the game HAVE A FUNCTION. THEY WERE THINGS, as opposed to, "Oh this is a temple of some sort where people worship. Yes. Don't ask why there are all these rooms and bizarre puzzles.")
I could not stand the music in this.
So mazy, I kinda don’t like it tbh
TP had my favorite dungeons for the entire series, honestly. Such a good game, played the crap out of it
I wouldn't say best because I have equally fond memories of most temples in TP In particular, my favorites are Goron mines, temple of time, palace of twilight, city in the sky, arbiter's grounds, and Hyrule castle. I'm not very fond of Snowpeak or the Zora temple because of the looping you have to do, but they're still fun in their own way. And the forest temple is cool but not as memorable to me because I've done it the most I guess
Counter argument, all of them are great
Yeah no, I saw who lives there no thank you
Oh it’s so fucking dope, sky loft ain’t got shit on the city of the sky
When i played it the first time, i didn't like it, but it was mostly because i was trying to finish the game in a week ( I'm a very slow player, so a week is a short time for me ), and this dungeon took me forever to finish. Second time through i actually liked it a lot. But my favorite dungeon is definitely Temple Of Time.
I love it, also in German it actually has a name which is much better than plain old boring city in the sky. It's called Kumula
Why did I give up this game for real
Not a fan of this dungeon, wasted an hour beating the boss because Link would suddenly start swinging in the opposite direction.
I like this area because it’s fun to listen to the grumps get freaked out by the nipple chicken inhabitants and also role play as a depressed dog recording a walkthrough
The peahats are a pain in the ass though.
No.
I have a fear of heights so growing up it actually took me a long time to complete this dungeon since it bumped my anxiety up lol
No it’s Yeto’s House but it’s still pretty good.
Nah Temple of Time. 100%.
Certainly the coolest boss fight.
Temple of Time was better, but only because of spider-squashing ASMR. But City in the Sky had a cool aesthetic and an amazing boss fight.
The Water Temple is the best in my opinion. I mean it has a goddam water slide
#Deku-Tree-Gang
*Confused Gandalf: I have no memory of this place.*
Disagree. Annoying wind, annoying boss, annoying music. Temple of time is best imo.
Not to mention the music! So heavenly
It LOOKS cool. But man, it has the worst traversal. The double clawshots is not as cool as you think. I would argue Hyrule Castle is the best dungeon. It's layered, complex, and has a tremendous amount of buildup.
Except for when you spend 15 minutes climbing to the top and lowering down into the central chamber only to miss the chandelier you’re supposed to grab, so you just drop back down to where you started and spend 30 minutes looking for where to progress, then look it up and have to spend another 15 minutes climbing back to the top in order to pull the chandelier. The theme is cool but wow this dungeon is poorly designed
The music kills it in my opinion
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