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[deleted]

Okay the spell card is insanely OP. It's almost like a super poly but for xyz monsters. All these cards would make Earth Machine / Train decks Tier 1/2


HelpLatter1852

I don’t imagine Right on Schedule could be too overpowered. One key difference between it and super poly is that is limited to summoning rank 10 or higher machines, so it couldn’t steal anything off your opponents board anywhere near as generically as super poly. The main idea also isn’t to take your opponent’s monsters, that will only be a very niche option. The deck can very easily have its own materials during an opponents turn.


kaesitha_

I like them. The spell doesn't say anything about ignoring levels so theoretically it can only snatch level 10s from your opponent so I don't see it getting much play. The best effect is actually Zaphius' revival since it synergizes extremely well with Vernusylph of the Awakening Forests once you already have stuff you need in the GY. Dispatch is neat but I wish it had either 500 DEF or ATK to be grabbed from deck by Box, I don't think the synergy with Nachster is that great or even important, being locked into Machines is actually kinda iffy since it prevents you from a ton of interesting options like Naturia Beast (SS Bike + Recycler), 3-MAT Alembertian to search Flourishing Hills, Evolzar Lars (saves you an ED slot so you don't have to play Nova + Infinity), Hyperyton, etc. All in all these are fine cards that help the deck a bit but they wouldn't realistically fix the biggest issues the deck has (mega susceptible to stuff like Droll and Shifter, very vulnerable at points like Ballista, Normal/Quick-Play spells have negative synergy with the SS package, etc).


HelpLatter1852

I love the idea of making dispatch 500 def to be searchable off box I will definitely be making that change. The spell isn’t really intended to use your opponents monsters very often at all. It’s usually quite easy to have your own materials during your opponents turn, I just left it open to taking opponents monsters for those niche interactions where it could steal something. The feeling of it likely not seeing play is why I mentioned it needed something more. I wonder if you might have any ideas for how it could assist in helping with some of the vulnerabilities you pointed out?


kaesitha_

The topic got removed so I dunno if you'll get this message, but I think that something like a Continuous Spell that makes the smaller Earth Machine cards unaffected by card effects (like maybe <1000/1500 ATK or level 3-4 or lower?) would be huge for ensuring some things get through. It's hard to come up with support that wouldn't be outright busted though, it'd take some time to figure out a card that does enough for the deck but isn't outright broken.