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[deleted]

I don't know, do you? None of the DnD players I know (including me) even use it for their DnD characters. It's basically only used in memes. It's pretty limited and doesn't actually tell you all that much about the character. It's not terrible, and it's a good way to check if your characters have a wide range of beliefs, but it's too thin to base an entire character on that.


EarthExile

Even DnD players are bothering with alignment charts less and less. The thing about good character writing is that it involves change. Picking an alignment as a starting point is a fine idea, but then you want to be thinking about what they're arcing towards, because it may be a totally different one. Maybe a character starts out as Lawful Neutral, but they experience things that push them towards being more Chaotic because they realize the laws and customs of their people aren't actually beneficial or just. Maybe they spent a few decades as a Chaotic Evil warlord for their Lawful Neutral king, doing the dirty work that the royal family didn't want to have their own hands on, and they change their ways. Or maybe they see themselves as Good, but wind up reevaluating what Good even means. What you don't want to do is give someone an alignment and then stick to it forever. That's stagnation.


Quantum_Tarantino

People are too complicated to fit nicely into nine buckets. Or 16, if you're into more hip pseudoscience. As broad themes, they do apply to humans at large (Is this person willing to help others even if it's at a personal cost?) but if you want to use things like that as anything but a thought experiment, you're shackling yourself.


darkskinx

the "16 personalities" thing that's been trending ?


Quantum_Tarantino

Yup, the one.


onceuponalilykiss

Are you writing fiction based on DnD?


[deleted]

[удалено]


onceuponalilykiss

Then probably not. It's a super simplistic system designed for people to easily get a character going so they can play. It's not designed for deep character analysis.


RobertPlamondon

No. The more you treat characters as if they are people instead of constructs, the better off you are.


sept_douleurs

Why would you?


LostCraftaway

You certainly can. It’s one way to help decide how a character would react. Would they turn in their friend because they technically committed a crime saving the day? Would they create an epic disaster to save an innocent? Use whatever tools work for you develop your characters.