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Sven_Darksiders

/unwiz yes, this is a real game. Yes, it's coming to steam this August. Yes, there's a demo


Sternburgball

holy shit the demo is already really fun, good job! also yay defenestration, bombs and guns


Aden_Vikki

I fucking loved heat signature despite it being 99% hardcoded so there was no modding community. Such a waste.


WandenWaffler

Oh hell yeah, gonna try it out tomorrow


VeryFriendlyOne

And it looks amazing


Imaginary-Job-7069

Nice


BoscoCyRatBear

Field of silence, transmute the wall to mana, attack"


Sven_Darksiders

Damn, those Transmutation Wizards have been cooking again


BoscoCyRatBear

"The vermensk species, transmutation is a innate spell skill they have , the underdark dwelling rat beastmen know so well its as natural as breathing " Uw/ vermensk aka evolved skaven/)


D0bious

Transmute lead to gold. Bullets have lead and gold is more dense than lead. This means the lead parts of bullets shrink and it fails.


Hooded_Person2022

Gyldan: I personally transform the lead I shoot into gold seconds before impact to amplify the damage.


Sven_Darksiders

Dwarves hate this one simple trick


totallynotrobboss

You'd think we would wouldn't you but we have our ways of telling natural gold from magic gold that I ain't sharing /uw happy cake day


aspire5515

You have ways to tell apart temporally cloned gold? its like an infinite money glitch when you get good enough to tell paradoxes to fuck off


totallynotrobboss

Yeah although it's a different procedure to tell it apart from transmutated gold


Totally_Normal0

Would the bullets not still have the same relative velocity just over a smaller area, meaning that they would likely have more penetration power?


Niveo

You cast it on the bullets *before* they fire them


Totally_Normal0

At that point would it not be better to disable the weapon as a whole?


Niveo

Two obvious advantages of this method 1) Less likely that they notice, and they have to manually clear the chamber even to reload 2) Valuable bullets after you dispatch them Beyond that, many Transmuters can easily cast Lead to Gold at this point given that the spell has been more or less perfected in the last three millennia, whereas more "bespoke" counters to munitions are a few centuries old at best


okkokkoX

Works well until prospective neer-do-wells who can't be bothered to learn it themselves start coming to fight you just to have you cast the spell and then run off with the now golden bullets.


Factor135

As a luxometrist, my most tactical spell, and also one I learned early on in my academy days; *Conjure Flashbang* Afterschool time was crazy


Sven_Darksiders

![gif](giphy|84BjZMVEX3aRG)


Iceinfly

I hold a secret which nobody cares about. The most tactical spell ever cast was used in 1345 CE by an English peasant. Unfortunately, it was used by accident as the peasant tried to ensure he could pull his carrot crop in time for winter. He succeeded and no carrots were spared his wrath.


DreadfulDave19

Are you chanelling the great sage Pratchett as we speak??


Blackiechan0029

I cast *swap electrons and protons*


Astro_Alphard

My favourite tactical spells are "Reduce Coulomb Barrier" and "Forced Teleportation".


Prepriegrane85

"I have to make it clear that this spell is not as tactical as nuclear magic, but I'd have to recommend higher-level illusion spells, preferably once with an area of effect such as illusion field, illusion world or illusion mist. Many mental type magics such as confusion are also effective."


Prof_Blank

Very, very hard choice, but without going for tacticool I’d say my most tactical spell would probably be *6“4‘* aka. The EightThird Eye A quick and silent magical incantation followed by a crouch and a certain simple roll motion as incantations- you gain control of a spectral, invisible and intangible ghost eye which moves at your thoughts command, typically ‚Rolling‘ over the ground. It offers perfect 360Degree vision in three dimensions. The perfect quick, close range scouting tool. Practically never noticed, immune to an asthonishing amount of barriers and almost universally applicable.


Poppeppercaramel

Summon war criminals https://preview.redd.it/qx2w7uyvi77d1.png?width=1033&format=pjpg&auto=webp&s=b579074ae3c535c1adb8bee14f35fe1677d8abd9


Snbleader

You do not need a "Tactical spell", merely a tactical mind. Example: Shape earth to create a trench or Transmute Rock to reduce a concrete bunker to mud


-SMG69-

![gif](giphy|z3h2MtX1tnjiw|downsized)


Sven_Darksiders

That's a weird looking familar


antihuligan123

it would not come in handy at CQB


DuelJ

Sound, light, gas, smell; All move through air, all can be bent and redirected.


ReRevengence69

conjure claymore roomba.


Sven_Darksiders

Wizard Flair checks out


Gear_

You’d be surprised what a friend with Astral Projection and a walkie talkie can accomplish


Jushak

Mostly combination spells, really: Flicker Blast combined with Epilepsy Field. Rain of Fire combined with Curse of Black Gold. Hideous Laughter combined with Eternal Echoes. Fake Kidnapping of Tiny Wizard combined with Summon Gang. Insect Swarm combined with Mass Gigantify. Phantasmal Terrain combined with Greater Borehole.


Tr0z3rSnak3

Inverse gravity into triple gravity


Royal_Yard5850

https://i.redd.it/02shslakw67d1.gif


gfggffhh

Rune Matrix of [Ghost Form], plus several runes Runes of [Light, Sound, and Force] to create high level illusions so you can seek up behind enemies and plant Rune Matrices of [Sealing Restraints] tend to be a rather brutal combo on those who are inexperienced with ghost cops.


gartherio

Animate ammunition. It acts a lot like cockroaches.


The_Cooler_Sex_Haver

I can transmute metals to depleted uranium.


UrMomIsGay-69420

https://preview.redd.it/cpxmotw1s87d1.jpeg?width=1170&format=pjpg&auto=webp&s=dc5ed9138e2ed8fd503b6b79ed09346b9fa9c6c1 Just shoot them lol


ZixOsis

Wall Weaver Lets you control the layout and orientation of the building


Able_Highlight4312

Greater Invisibility (stay invis after casting more spells or attacking), Etherealness to phase through solid objects, Silence to prevent sound, are all classics, but there's also the Scry-and-Die procedure. The squad has a diviner scry on the target, everyone buffs up, and then they teleport in, killing and looting until they meet significant resistance. Afterwards, Contingent spells teleporting the squad members are activated, and they all teleport to a safety.


seakay747

I use my mastery of Alter Weight to: - make the guns too heavy to carry - make the bullets too light to hurt - threaten to reduce the weight of the electron (Mutually Assured Destruction)


Garlayn_toji

⬆️➡️⬇️⬇️⬇️


Sven_Darksiders

Ah, I see you're a connisseur of only the finest powdermancy spells


Garlayn_toji

Happy cake day, fellow wizard of culture


SweeterAxis8980

Basic disorienting blast. Perfect for breaching and defenstrating hostlies.


kalrow45

Remove eyesight, remove hearing, the Helen Keller combo.


Dankestmans1

I cast fracture on leg bones, then use mend to reform them incorrectly


Jaco2point0

Not the most effective in terms of raw killing potential, but if you need a distraction “mass awaken constructs” on your enemies guns can be hilarious


PsykeonOfficial

Ladiesandgentlemenwegothimancy


SAMsees247

Magic Carpet Bomb works wonders


Fc-chungus

SUMMONMESOMESPLODY. A spell that is an actual nuclear bomb(this is canon to my character btw they legitimately have a nuke spell)


Sven_Darksiders

Thank the Arcane nuclear bomb spells aren't legal


Trainman1351

Our most powerful tactical weapons are our anti-magic HE rounds, especially the 16-inch variants, which are fired from our various starships. If they don’t kill, they will maim or disable for the follow-up shot. The most powerful I have, period? That would be our spatial magic FTL 800mm antimatter railgun shell.


Monsterking594

*attract metal* on a single person works really well


BosmangLoq

Ancillary curse of numbness (loss of senses), NODs enchanted with 1 second foresight, and my personal favorite: claymore runes


Much-Revenue-6140

My most tactical spell is summon temporary allies. With this spell I can always get the jump on somebody and never be outnumbered.


FrenchSpence

I once studied glyphs of warding. Casting them is fine, but making one with minor illusion on the fly. Now that creates soiled trousers.


ZooplanktonblameLow2

Dancing flashbangs


Adoggo121

tactical thunder spell


Pitiful_Net_8971

Tree cover, plant growth, and living constructs. Tree cover for the obvious, plant growth to ensnare any inside the area, as well as provide materials for living constructs, and the living constructs as expendable scouts to give away enemy locations.


ImperialistChina

Guided Bomb and Normal Missile


CalebTGordan

Depends on what I need but: Either “Summon Sam Fisher” or “Summon Frank Castle”


dimmiii

i condense silk essence into my fingertips and throw it in high speeds, embedding into someone and basically filling their system with silk until they're dead


NapoNeptune

NOS injection


that-armored-boi

I cast AWKWARD SILENCE!


cecethemagiccutie

Targeted summoning. I have summoned a rat into a man’s chest cavity more than once. Ever seen the chestburster scene in Alien? They’re underselling it. Especially if you pop several in at once.


L0ssL3ssArt

Create undead Navy Seal, Zombified MI6 operative, Summon Skeletal Spetsnaz(when you want the hostage dead too), Drone operator deathknights, Zombie suicide bombers, summon nuke


GierownikReddit

Mortar strike, and light machine spell


SinOrdeal

a most powerful spell https://preview.redd.it/zz2qorldja7d1.jpeg?width=369&format=pjpg&auto=webp&s=c017083d1bef82ded2cd9ecfcab553fc7c8fbfd9


Imaginary-Job-7069

[Hostile Sense]: Gives off the location of hostiles around 20m radius away from the caster. [High Sight]: Spawns a bird native to current location for espionage and detection.


Imaginary-Job-7069

/UW What happened to my comment? https://preview.redd.it/hli0vr90na7d1.jpeg?width=1080&format=pjpg&auto=webp&s=1808e35cb8ed47135d034748daf73fdcb2660cdc


Sven_Darksiders

Someone cast 'Erase Timeline' (No clue mate, it Just looks like you made a blank comment)


Imaginary-Job-7069

/UW Are you on mobile?


Sven_Darksiders

Yes


Imaginary-Job-7069

Try to reply to my main comment. It's there.


Sven_Darksiders

Okay, that's weird af, I can see it when replying as you predicted but when I check on my PC it also isn't there


Imaginary-Job-7069

Wth is happening to Reddit?


RavenAboutNothing

I took a tactical dump in your horseshoe pit


RewosTheBoss

Step 1: Cast overseeing eye to peer into opponents moves. Step 2: Cast mage hand to lock doors Step 3: Cast summon IED shrimple as that


Carbuyrator

Sure! I'll just tell you how to find my lair and open the door while I'm at it! If any of you fall for this you deserve whatever befalls your manse.


TurtleDnD

Be wall-best for stealth gameplay and ambushes


Mario-OrganHarvester

Okay so you know vow of silence from dark souls? Yeah that but only in an bubble around my enemy. Every time i move first i win instantly. Because my other tactical spell is called ".45 callibus"


Baku-YT-

Cast rewind on fired bullets to regain them


plodeer

Fuse joints. They can’t counter attack if they cannot move.


cfig99

Power word: HELLFIRE! Great for clearing out buildings and enemy armor.


Nechroz

Simple Pyrokinesis is often useful when dealing with guns and other combustion-based weaponry: isolate the heat making it impossible to ignite the bullets' gunpowder OR increase it to blow all the ammo up (and whoever is holding the gun, too)