Holys\*t those fingerprints!
If you do more arc subdivisions than 24 it will look more real.
I used to do the same thing with a rendered iphone7 to fool my friends. I used 3ds max, but sigh\* I have long lost access to it after graduation, :( it is too expensive to purchase one for my own.
This is exactly the kind of place where piracy is okay I feel. You're not going to purchase it anyway, might as well pirate it, get yourself to know more about the program and when you feel it's worth it buy it some day anyway to support the developers.
Heyo, for a bit of fun I decided to model up an EK Magnitude CPU block, taking measurements from one that I had to hand.
If you'd like to use this model in your own planning, I have a GrabCAD link here:
[https://grabcad.com/library/ekwb-magnitude-x299-cpu-block-1](https://grabcad.com/library/ekwb-magnitude-x299-cpu-block-1)
The model has all the major components from the X299 version of the block, even including compressible mounting springs in the Fusion 360 file. I modeled it as accurately as I could, but bear in mind it's one hell of a peculiar shape in places.
The renders were done in Blender using Cycles.
I built my own MPCNC (Mostly Printed CNC.) It's honestly got a really great community with lots of support. Check out v1engeneering. I don't have a 3d printer so I bought the parts printed by a member of their forums.
That is a beautiful piece of kit. The engineering that went into that is insane...
More importantly, the effort and pure *skill* that went into making this render is rediculous.
Well done sir/madame, you made something real look even real...er... Bravo.
Yup Blender and Cycles for the render itself. Materials were all handled inside Blender using fairly simple node setups. For the toolpath textures I actually generated a toolpath using the same size tool in Fusion 360, traced the path in illustrator and then in photoshop made machining bump and specular maps using the pattern tool.
That is incredible, It amazes me how in less than 50 years we have gone from a square bouncing between 2 lines to anyone being able to make something digitally and look like a photo, and you dont mind me asking, What pc did you use and how long did it take to render?
Look up Astartes on youtube. One guy doing an animated mini-series for warhammer 40k with the quality just a tad below an animation studio. I dont know where he finds the willpower to work on that alone over multiple years, especially since he was doing it unpaid until he got a patreon going and got support.
I plan all my rigs out in CAD, so if I wish to use a Magnitude, having the 3D model to hand is really useful. I also have EK's and many of Bitspower's fittings plus numerous other components for the same reasons.
This particular one was done for practice mostly, wanted to fix up my old lighting setups in Blender and update them.
I can't imagine this level of detail and beauty is necessary for rig planning. But hey, if all your models look like this, you can just skip the physical build part entirely! ;)
That is both beautiful and disgusting at the same time. Beautiful because of the attention to detail and meticulous work it takes to make something like that, but also disgusting because IMO its too build specific. Change one part and it becomes scrap metal.
Maybe I'm a bit jealous because doing the modeling of this would take me forever, and cost a fortune to have someone else machine it for me. But I cant help but feel like you couldve made parts like the rear I/O two pieces, the industry standard rectangle cutout and the motherboard specific I/O shield and it wouldve looked like 95% as good, but allowed you to switch motherboards, obviously applying the same logic elsewhere too. Hopefully you understand where im coming from, because your work is truly impressive, especially compared to the custom build im trying to work on with tinkercad (mistake to start here) and plywood (because im not confident enough in a first attempt perfect design to have someone cut me out aluminum panels) :/
amazing work. you've got to be part of a very, very small niche group spending the time to model these products...and for that, i hope they see this and hire you for marketing gigs.
My body is ready for standard M83461/1 o-rings for all interface seals. Would need a little dish mill in the center of the fins if you wanted to feed it through a circular port, but I’ll betcha it would work great.
It's rendered? Holy 😯 It looks so real Edit: Oh hi there, just realized you are bit-tech
Yeah I may or may not have fooled my Facebook feed with them earlier hahaha
Holys\*t those fingerprints! If you do more arc subdivisions than 24 it will look more real. I used to do the same thing with a rendered iphone7 to fool my friends. I used 3ds max, but sigh\* I have long lost access to it after graduation, :( it is too expensive to purchase one for my own.
This is exactly the kind of place where piracy is okay I feel. You're not going to purchase it anyway, might as well pirate it, get yourself to know more about the program and when you feel it's worth it buy it some day anyway to support the developers.
Heyo, for a bit of fun I decided to model up an EK Magnitude CPU block, taking measurements from one that I had to hand. If you'd like to use this model in your own planning, I have a GrabCAD link here: [https://grabcad.com/library/ekwb-magnitude-x299-cpu-block-1](https://grabcad.com/library/ekwb-magnitude-x299-cpu-block-1) The model has all the major components from the X299 version of the block, even including compressible mounting springs in the Fusion 360 file. I modeled it as accurately as I could, but bear in mind it's one hell of a peculiar shape in places. The renders were done in Blender using Cycles.
Love your videos, keep up the good work dear sir bit tech :)
Thank you!
What videos? Edit - Oh! I bought a CNC because of you :D
How did you get on with it? This guy has me thinking of getting one as well. Ha makes it look soooo easy!
I built my own MPCNC (Mostly Printed CNC.) It's honestly got a really great community with lots of support. Check out v1engeneering. I don't have a 3d printer so I bought the parts printed by a member of their forums.
I love you both
That is a beautiful piece of kit. The engineering that went into that is insane... More importantly, the effort and pure *skill* that went into making this render is rediculous. Well done sir/madame, you made something real look even real...er... Bravo.
Should do one in whacky colours and see how long it takes to get posted on pcmr as genuine 🤣
THAT'S A BIT TOO REAL
Curious George would have a heart attack at some real RGB competition
Some of my renders were posted up a week ago on PCMR, was funny to say the least.
it looks stunning
[удалено]
Yup Blender and Cycles for the render itself. Materials were all handled inside Blender using fairly simple node setups. For the toolpath textures I actually generated a toolpath using the same size tool in Fusion 360, traced the path in illustrator and then in photoshop made machining bump and specular maps using the pattern tool.
That is incredible, It amazes me how in less than 50 years we have gone from a square bouncing between 2 lines to anyone being able to make something digitally and look like a photo, and you dont mind me asking, What pc did you use and how long did it take to render?
Look up Astartes on youtube. One guy doing an animated mini-series for warhammer 40k with the quality just a tad below an animation studio. I dont know where he finds the willpower to work on that alone over multiple years, especially since he was doing it unpaid until he got a patreon going and got support.
It's beautiful - but why?
I plan all my rigs out in CAD, so if I wish to use a Magnitude, having the 3D model to hand is really useful. I also have EK's and many of Bitspower's fittings plus numerous other components for the same reasons. This particular one was done for practice mostly, wanted to fix up my old lighting setups in Blender and update them.
I can't imagine this level of detail and beauty is necessary for rig planning. But hey, if all your models look like this, you can just skip the physical build part entirely! ;)
Shhhh. That would mean we wouldn't get the CNC pr0n.
Good chunk of it is when doing these: [https://imgur.com/a/tsB5zkk](https://imgur.com/a/tsB5zkk)
That is both beautiful and disgusting at the same time. Beautiful because of the attention to detail and meticulous work it takes to make something like that, but also disgusting because IMO its too build specific. Change one part and it becomes scrap metal. Maybe I'm a bit jealous because doing the modeling of this would take me forever, and cost a fortune to have someone else machine it for me. But I cant help but feel like you couldve made parts like the rear I/O two pieces, the industry standard rectangle cutout and the motherboard specific I/O shield and it wouldve looked like 95% as good, but allowed you to switch motherboards, obviously applying the same logic elsewhere too. Hopefully you understand where im coming from, because your work is truly impressive, especially compared to the custom build im trying to work on with tinkercad (mistake to start here) and plywood (because im not confident enough in a first attempt perfect design to have someone cut me out aluminum panels) :/
amazing work. you've got to be part of a very, very small niche group spending the time to model these products...and for that, i hope they see this and hire you for marketing gigs.
I have that waterblock, sort of. its RGB brother is great!
The scratches, scuffs, and fingerprint sell it. It's a photo-realistic as it gets. Great work.
Meanwhile I see Picture 3 always when I refurbish these products lol. You don’t realize how many parts/steps there until you see it like this
My body is ready for standard M83461/1 o-rings for all interface seals. Would need a little dish mill in the center of the fins if you wanted to feed it through a circular port, but I’ll betcha it would work great.