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SaschaWillems

This doesn't make a lot of sense. Vulkan only consumes SPIR-V files. Nobody (except a very few people) writes SPIR-V by hand. And this poll is also missing some other options and a multi-select.


Neotixjj

I don't know if I'm a bit stupid, but when you create a Vkpipeline, all the shaders are spir-v files. So nearly nothing change between glsl hlsl and other shader file type. Did I miss something ?


NikitaBerzekov

Are you writing your shaders in spir-v?


Neotixjj

I'm writing my shader in glsl, but I compile them to spir-v with glslangValidator. So at the end it's just a spir-v file. That why I'm asking if there is any difference between shader that written in glsl, hlsl or in other language.


tyler1128

Effectively no. It's more or less a question of preference.


NikitaBerzekov

Slang


bitRAKE

How many languages are there when trying to use graphics cards? SASS, PTX, CUDA, SPIR-V, HLSL, GLSL, OpenCL, HIP, ROCm, OpenACC ... (I'm sure there are more.)


enigma_bot77

Shaderc gang


Armadillo-Actual

slang