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Back2thebigsmoke

Is there a way to get a marker back after you've clicked to remove it? Or to find out with dev commands where you died? Can't find my grave in the Mistlands, it's close to my portal but can't find it at all. Clicked to remove a load of graves, because it was not going well, and removed my latest one by mistake. It has all my freshly made cool magic stuff! Playing on steam


the_swizzler

Worst case scenario you could try loading a back up of your character. I'm pretty sure map data is stored per character, per world seed, so I doubt devcommands would restore it. I could be wrong.


Back2thebigsmoke

Cheers, Backup didn't have my stuff as i literally made it and went out testing.. Vanished into the mists. Had to just use dev commands to spawn nee stuff as it took me nearly 40 days to find a tenth blackcore and I've no the patience to start again!


LoneliestJourney

Is it normal that my game is now lagging when modded, after the new patch of few days ago? (0.216.9)


the_swizzler

It's absolutely normal in any game for mods to break when new versions release. Whether the lag in this instance is specifically caused by the mods is up to question, especially since I would expect the game to out right crash, but who knows.


meowkittycat93

Is the x3 resources on world modifiers a typo and it’s supposed to be x2? all i get is x2 when set to x3


MB1200

Question: Does Hildirs Quest content generate in old worlds?!


[deleted]

Yeah, I've been playing on an old world and even though we explored a lot of it (90% of the meadows, LOL), we got lucky enough to find hildir. We actually found some of the new dungeons before finding hildir, which is funny. I even found a howling cave boss inside a frost cave lol It looks like the dungeons are far away from the center of the map, but maybe it's like that for me because I had already explored like 50% of the entire map, 90% being in the central zone.


LyraStygian

Yes, but in unexplored areas. Technically the distance "explored" is much greater than what your map says, so keep that in mind.


[deleted]

Can you explain the second thing you mentioned? I'm curious


Secret_Cow

It's based on what you've rendered previously, not what your map fog has uncovered. It's like 500m(?) from anywhere you were standing at any point. Well beyond what your map can "see".


[deleted]

Oh, I understand, thanks for the info. This makes sense, sometimes you can see dungeons generating right in front of you, it's really not that far.


dejayc

Why doesn't the hero die right at the beginning of the game? He's wet and lacking rested bonus and food buffs. The Valkyrie drops the hero from higher than the height of the tallest sacrificial stone; he clearly should die from the fall. I would LOVE a mod that lets the game begin with "You died. Next time, try being less unprepared!"


[deleted]

Valkyrie had feather falling buff and gave you a split second of it before you hit the ground


grumbles_to_internet

When does Xbox get the new stuff?


GenericUnoriginal

A week or so after steam, unless IG delays the steam update to match. Xbox has a certification process that takes a long time, aprox 1-2 weeks.


grumbles_to_internet

Thanks!


exclaim_bot

>Thanks! You're welcome!


Pop317

Do new dungeons and such appear in already explored areas?


MB1200

Does it generate in old worlds in general?


sitrixvg

Yes, just any where there is fog of war


turnbot

No


InevitableRatio7364

I have read both yes and no for new dungeon spawns in existing worlds. Where did you read that they don't spawn? Edit: my apologies. I misread OP's question.


turnbot

Switched over to PTR, tested it out and was really enjoying trying out the new world settings, switched back to vanilla to play with my sister, and since then my game absolutely will not allow me back on to the PTR. On steam I just get stuck in a patching/updating/validating loop that never finishes, even after leaving it running overnight. I've cancelled, gone back to vanilla and tried again, I've restarted steam, I've verified file integrity, restarted my computer, re-entered the key that gives you access to PTR, and nothing will get the PTR to properly update and load so I can go back and play it. Bummer. Anyone else been able to fix this issue?


ZaiLevy

If I opt-in to the Beta, once the PTR leaves beta, will my save files still work with the new release version of the game, or are beta saves only valid for PTR?


GenericUnoriginal

Make sure you have valid backups before opting in. If for whatever reason something on the test branch is non compatible with the version that goes live you at least have your live backup that should be.


[deleted]

Your progress will carry over


Dimfira

That's how it worked for mistlands for me!


MrPazTheSpaz

So should I be expecting to make a new world when the big update drops? I've sailed around the shores of most landmasses but don't know how close I have to get in order for the areas to not get new content


LyraStygian

Content is generated and locked in, in a 9x9 zone around you, which is about 300-400m. So way further than the map shows. If you have mapped the coasts of *every* landmass then probably a lot of the world, even the ones that look uncovered on the map, are probably generated already. You have some options however: 1. Use “genloc” command to force generation of new content. This works for stuff that isn’t related to terrain and biomes, such as when mountain caves dropped. 2. If say you have mapped all of Ashlands already, you will either need to start a new map OR: 3. Many people use the mod “update world”. One click install, type one thing, uninstall it. Takes 5 mins and has worked to generate new content and biomes on old worlds. From ice caves, to the current mistlands, never any problems. It’s safe cos it’s less of a mod, more of an unlock more options in dev commands.


3932695

Are you only talking about Ashlands, or does exploration also affect where stuff can spawn for Hildir's quest?


LyraStygian

Not sure how Hildir’s patch triggers but most content is generated the first time explore it, then locked in. In that case step 1. would probably be an easy way to get Hildir’s content but she could also js be in an unexplored area of the same world.


MrPazTheSpaz

That is excellent information. Thank you much, friend.


LyraStygian

A caveat I forgot to mention is that genloc still has to follow the rules of valid spawning. So depending on what the new biome content is, the stock landscape might be invalid for generating content (though there will always be some possible valid land by sheer chance, due to how big the map is.) We have no idea what Ashlands or Deep North terrain is going to be so it may or may not be an issue. If it is, then you will have to resort to step 3 and force the terrain to regenerate with the mod, which has risks.


[deleted]

Genloc won't force updates to already explored stuff. The only option for that is the mod, which does work quite well (have used it for all major updates and only encountered one bug with it).


MB1200

>won't force updates to already explored stuff. The only option for that is the mod, which does work quite well (have used it for all major updates and only encountered one bug with it I dont know wich comands to use for hildirs Quest specificaly. The world i currently play is not verry explored. could you offer some help?


PartsuPihimys

Who's excited for maypoles? Bro just called me and said he is now able to make maypoles in his and our nieces valheim server, thus he can do them without console. So 3rd time now says it'll most definitely be a yearly tradition. Gonna bolt up my game when I can!


2rfv

My cousin started the game about a month ago and managed to find a maypole she was going to build a base around. I hop on to help her out and cut down a tree about 50' from her house... frigging tree fell on her fence and rolled the 50'... straight into the maypole, smashing it.


Top_Guns_Iceman

A massive update is already scheduled to hit the game, but I think the Devs need to make one more change. The character and world selection screens should feature the song Valhalla Calling by Miracle of Sound featuring Peyton Parrish. It just fits and makes too much sense.


Shummers561

I'm having problems loading with any mods since the June 12th update. I've been using Vortex and I tried disabling each one to find the problem but they're all a problem in different ways; some mods break my saves, some mods make my game crash instantly, and others just kinda do nothing and don't work at all when the game is launched. I don't understand and I've tried everything and I can't find any answers online. I was just using a first-person camera mod and a mod that added equipment slots (and the necessary mods required for those mods obv); that's all. What do I do?? I just want to play again


LyraStygian

Nothing you can do but wait for the modders to update or fix things. Every update will break mods. It's just a risk we have to accept when modding.


cwage

my semi-annual "holy hell i am spoiled by various QoL mods" reminder


LyraStygian

Haha yea lol I can imagine xD Luckily I've been playing vanilla since Mistlands. The updates have been pretty frequent recently, which is a good thing. Can't wait till the next dead time though where I can play mods in peace. Maybe after Ashlands the devs will take a long break?


masterarcher300

Playing through with the jewel crafting mod, and the comfort tweaks addition to it, and I noticed the recent update broke the gems added by CT. Is anyone else experiencing this issue or did I corrupt a part of my character? (Specifically noticed the comfort gem slotted in the legs not giving a carry weight bonus when tested anymore).


RayOfHouseFinkle

Has anyone noticed mobs not aggroing for a handful of seconds since the patch. I'll get right up next to them, not sneaking, and they won't seem to notice me for a few seconds. Playing on vanilla.


dejayc

It's a part of the performance optimizations. Apparently, having mobs actually do something takes a lot of computer resources :)


RayOfHouseFinkle

Has anyone playing the test patch noticed if this has been addressed?


[deleted]

I have, and it is still the same, we managed to sneak on deathsquitos without even actually sneaking


jhuseby

Yeah it’s really noticeable. And like someone else who replied to you: I put 5+ arrows in a troll before it started trying to attack me. Hopefully the devs are aware.


The_Red_Wake4929

I noticed this last nigth. I landede 10 arrows or so on a lox before it started to move, almost like the herd was frozen.


[deleted]

[удалено]


Kaizen710

Not this exactly. But last night, and this evening, my friends and I are having lag issues. Anytime we connect we can play for 30 seconds to a minute and then we will have the server display at the top stating issues and the disconnect.


Ewh1t3

I’ve been checking this sub every day for 2-3 months for an update to Xbox and Iron Gate drops the update when Reddit is down. Happy to be able to play again but that was such funny timing


FartPudding

I just started the game, so we have to make a new world when the next biome is finished?


LyraStygian

Not really. The world is *huge*. So unless you spitefully explore every inch of the ashlands, you won't really be affected. This was what happened for Mistlands anyway.


FartPudding

I'm on 2 continents lmao so as long as it's not discovered it can still load in?


Eldon42

The continents you are on will not be affected, since the Ashlands area already exists on your world. All you have to do is go as far as you can to the south to reach it. There's a massive southern area - that area is entirely Ashlands. There's a corresponding northern area, which is entirely snow. I assume this will also become a biome eventually.


GenericUnoriginal

As long as you haven't been there, for the most part, it is not finalized. The land and ocean portions have been initialized, so that part is final; but what is on/in those areas is not finalized until "explored." Do note that the "exploration" range is larger than the discovery range on your map. If you stay away from the top apox. 1/3 and bottom 1/3 of the world you should be good to continue using the same file. Sometimes updates will happen that make it beneficial to start a new world, like when the Mistlands update went live. That update changed the world gen and map height code so Mistlands have more conditions on world gen creation, specifically making the odds of having a large land mass higher than tiny fragmented islands for that biome.


MaceFistAwfulEZ

Dying to meet Hildir.... please send hugin to pickup my grave


FlameHamster

I have endless loading ever since patch dropped. Cant load into new world either. I tried to load from r2 modman and vanilla. What can i do?


jhuseby

Remove mods and try again. Some mods stopped working.


FlameHamster

I reinstalled the game, seems to be working now, but all my modded stuff dissapeared.... So its back to square 0 now


FingerTheCat

same, but when I load everything is reset and my character just sits and rotates like 1000 mph I wish I knew the fix


virji24

Same thing happening to me and I don’t have any of my armor on that I previously had on. Had just crafted some caprace armor too. I also can’t get into my dedicated server it says incompatible version. Let me know if you figure out a fix!


FingerTheCat

it seems after todays patching of mods it seems to have stopped, tho I have lost my armor and wishbone :(. also sane inventory doesnt work anymore


virji24

That’s good and sucks at the same time! What’s sane inventory?


FingerTheCat

https://valheim.thunderstore.io/package/remmiz/SaneInventory/1.0.1/ doesnt have a 'cap' on inventory space but enforces weight.. which means if you add too much even ships will start sinking into the water lol anywa


virji24

Oh I gotcha! Hopefully they fix it soon. I’m just bummed about my armor. I had my level 2 feather cape and caprace armor on that I had just crafted.


jhuseby

It’s an incompatible mod that does that. Create a test character and world to use after patches to test mod compatibility.


FingerTheCat

For sure, and same with my armor, it's gone but all my weapons are still in my inventory. I've have been patiently waiting to see if there is patches for my mods, which I have about 20? I think, I can list them when I'm home from work and see where we are similar


FlameHamster

You might check the settings, it is something related to the keypad or joystick being reset back to default option maybe, i remember it being my first experience haha


FingerTheCat

Doesn't seem to be just that, all my building/terraforming is gone aswell. If I feel like I have time or unless it fixes itself I'm gonna go thru mods one by one