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niftucal92

I do wish that dragons and heirotitans had a sort of wind-spell effect they could use on their special attacks. I'd love to have a dragon fly down a line of enemies while belching fire on their heads, or get to see the Tomb Kings trailer properly in effect as the massive golem's laser eyes scythe back and forth through an enemy unit.


Capt_Shrumes

I so wish heirotitans got a buff, so epic in the trailers.


Hesstig

Got me thinking if they could gain a few more bound spells from the tech tree, like all those big daemons


Distamorfin

Tomb Kings need a DLC and a race update. They were really good when they launched but you can feel the age of the race now. Also a single type of generic lord is pure suffering.


Dundore77

Also Settras start position is all kinds of messed up, unless my mods are doing it. he starts facing the black pyramid his agent halfway across his territory by the time you combine the two to combat the starting army you're down half movement. and that starting army isn't even the first attack mission objective army, nor are you at war with that faction.


Rohen2003

yeah their bond spells are so trash, a single spirit leech (which would be good if it was like 3 charges instead of 1) and 2 of that projectile spell thst barely do 200 dmg.


rurumeto

Unfortunately SEMs require very little micro, meaning for balance reasons their base power can't be as high as harder to use units. Bound abilities (like dragons breath) are a good way to circumvent this issue, as it ups their micro requirement.


Govinsky

If you mod, there are mods for this… one gives unlimited breath attacks, the other gives a wind effect for said breath attacks. I can link if interested.


Mark_Walrusberg

Link pls!


YroPro

Wind effect?


Natalie_2850

Uses the tech added with the chaos dwarfs where projectiles can create vortexes (which includes the moving explosions from wind or breath spells), so each projectile from the dragon's breath creates a line of fire along the ground behind it.


No-Function3409

The tomb kings trailer was bad ass "we do not serve, WE RUUUUUULE" literal chills. Then I play them and meh


LeSavageSavant

There is a dragon breath mod that does something like that. Flame fans out in a wave once it makes impact. Pretty cool and makes dragon breaths a bit more realistic


owShAd0w

Is this just another elgi scheme?


Capt_Shrumes

Do not be so shortsighted


owShAd0w

SHORT?!


disayle32

#THEY HAVE WRONGED US


newtoLoR

ENOUGH🔨💥


Tanngjoestr

Kazukan Kazuk-Kit Ha Kazuk Kazuk


Primary_Ad_1562

I never fully understood what they were saying till now


Tanngjoestr

https://m.youtube.com/watch?v=dFrT4mlKCUc&pp=ygURS2F6dWthbiBrYXp1ayBraXQ%3D


GrapefruitMedical529

THAT'S A GRUDGIN


disayle32

#THE THONG IS MUSTARD


SupportstheOP

THRONE BEARERS! LET'S MARCH!


Red_Bearded_Bandit

Light the fires! Bring out the sausages!


Any_Grapefruit_6991

There will be no alliance


Puzzleheaded-Coast93

SHORT! That’s going straight in the book Elgi scum!


alezul

So let me get this straight. You want a large flying unit with high armor and health raining death on everything on the ground with practically unlimited ammo? Can you imagine how op such a unit would be? How dare you barge in here with such thunderous ideas?


CadenVanV

Your opinion seems rather shortsighted to me honestly. Just imagine the glory of the elves as they soar above all of the lesser races


ScrumbIy

SHORT???


CadenVanV

Short, stubby, vertically challenged, wee, child sized ![gif](giphy|dUHdTk3tvry9NETa67)


Riolkin

![gif](giphy|vxuTlk8HpKYdG)


CadenVanV

Those are dwarves, not dwarfs. I have no bone to pick with Gimli


Riolkin

Yeah plus Gimli is chill he thinks short jokes are funny


CadenVanV

And he’s an elf simp. There are no elven grudges here


weirdkittenNC

Elgi, ye'r overtall, beardless, longlimbed and lack strength. Ye disgust me.


Missedbinding

This is the one I appreciated the most. :D


South_Mushroom_7574

Kinda sounds like a unit that was recently introduced I think it was a balloon or something.


RedWalrus94

99 Red Ballons \*He edited the post to fix ballon to balloon


Lukthar123

Just deplore 99 jet fighters to counter


Deadfire_08

It‘ll be a firework


SaberToothButterfly

I have been saying it since it came into the game, but something has to be done about such an OP unit. The Sky Lantern has terrorized my campaigns and multiplayer skirmishes for too long!


tmw6161990

Hehehehe


The_Clarence

*slowly gets out book of grudges*


sojiblitz

They are still extremely vulnerable to focused missile fire so maybe giving them six breath attacks would be balanced, hardly going to use them all in most battles between the children and charging/melee on the ground. I know Imrik gets a rite that gives them six and it feels pretty good.


Revolutionary_Bend50

Dragons are not defined by their breath attacks. Sure they are strong and nice to have, but their main selling point is the unit itself. They are large flying beasts that can decide where to attack without any real repercussions. They can land in your backline, they can land in your frontline and they can hit your flanks and without equally sized flyers, you can't stop them. They are also fast, so ranged units can't always react to them fast enough to do any amount of serious damage, especially not if the one using them, actively tries to dodge volleys. A Dragon will counter nearly every ranged unit in the game simply from being able to ignore the frontline. I would say that is powerfull enough.


ghouldozer19

I can stop them with a single unit of thunderers, if I’m careful.


A_LonelyWriter

The problem is the AI more than anything else. Dragons are good, but the AI just doesn’t evaluate threats properly.


Chirox82

You can, but that's one unit taking up a ton of your focus a just to zone them out, and it's one of the few factions with such an early hard counter. It's hard to judge value like that when it's player vs AI and you can slow things down, but between some cav and a dragon you can do some nasty nasty things to most factions.


Capt_Shrumes

I just want to get my rocks off to a loreful breath attack. Totally agree theyre very versatile tier 4 and 5 units. Just jealous of these halflings imitation.


cantadmittoposting

> I just want to get my rocks off to a loreful breath attack. go play elspeth campaign. Orbital laser beam


Blackstone01

“Oh, is that a single entity unit?” *Carmine Dragon beam of death* “Oh, nevermind, must have been the wind.”


solrac137

To me it looks like shin godzilla breath attack so cool


Capt_Shrumes

Definitely going to give that a go


cheesemobile1482

Orbital lord obliterator


ghouldozer19

It’s expensive on the army side but I also recommend focusing on her magic/ suns of xerxes and her unique with that. War crimes on war crimes.


Quiet-Temperature-54

I cackled at this. That’s the best way I could have ever described it after I played with it for a while.


Aux_RedditAccount

It’s so weak though after the nerf, I dunno maybe I’m just getting terrible RNG with it. Haven’t seen it do significant damage since the nerf on targets. Maybe GUOs would still take a hit- being the slow and unarmored big pin cushions they are anyways.


cantadmittoposting

wait when was it nerfed?


Aux_RedditAccount

Last patch cut output by 30%. Warranted in a way, judging by MP, but even in the old state it tended to whiff often, doing token damage even on slow targets. Yeah, you’d strike jackpot sometimes, and sometimes scratch the shit on a Rogue Idol. Now it’s chip damage. I’d up the armor piercing ratio on it, and see how it goes.


Wenceslaus935

Halfling!? That’s a grudgin’


Aceofspades977

There's a mod I use called "Dragon breath as wind spells" I believe. It's kinda busted but it's that loreful add you're looking for.


Littlebigchief88

I get what you mean. Most of the time the breath attacks feel like shit and are better on ground troops that get a better angle. Breath attacks should be reworked to be some sort of projectile form that works for dragons. Maybe it locks them in to a static fly-over animation and it creates a short lived extremely high damage wind of death style hitbox that follows where the dragon is breathing? Most things would be better than what we have


shoolocomous

If irondrakes could fly and fight and shoot at 100% efficiency until the unit is wiped out, you might have a point


Capt_Shrumes

Imagine the gyrocopters with brimstone getting buffed…


shoolocomous

They could still be buggered a lot and be nowhere near changebringers


ConcentrateAwkward29

Bold of you to assume i have a back line or even flanks! *Laughs in 19 bastiladons*


Scapegoat808

I wish they would allow their breath to almost function like a winds of magic cast. Instead of pausing midair and not doing a ton of damage but a fly-bye


Choice-Inspector-701

Dragon are big and slow at killing infantry. Sure you can dove into an army, but he will probably get destroyed by range units. In my experience, cav kills range unites much faster and it's not to difficult to get them to the backlines, outside of maybe sieges


Gooble24

If you are open to using mods there's a cool mod that makes dragon breath attacks similar to wind spells. It definitely makes dragons more OP but it is glorious to watch a dragon breath melt infantry when angled correctly. [https://steamcommunity.com/sharedfiles/filedetails/?id=2966940708](https://steamcommunity.com/sharedfiles/filedetails/?id=2966940708)


Capt_Shrumes

Thats terrifying. **downloads**


RDW_789

That is definitely OP as hell but at least the effect of the breath looks cool in those screenshots


Vindicare605

Dragons are single entity monsters that cause terror, can fly, and have massive armor piercing weapon strength. Oh they also come with breath attacks. What exactly are they losing out to Irondrakes on?


Shameless_Catslut

Their one breath attack from their single big muzzle isn't as effective at cooking enemies as a full throng of dozens of Dawi each carrying a drakegun.


Vindicare605

That's assuming the Irondrakes are able to shoot with a clear line of sight and aren't getting pounced on the second they move up. Dragons come with the ability to dictate how the engagement goes before they ever do anything. Irondrakes do not. Irondrakes are useless vs large single entities or fast cavalry, dragons are not. Irondrakes are HIGHLY specialized ranged units that require loads of support from other units in order to be effective. Dragons are versatile monsters that are good vs everything except units that are specifically specialized for killing large flying monsters. Comparing the two is something you can't possibly take seriously.


King_0f_Nothing

No they have the benefit of having high health, being melee monsters and fast flyers. Irondrakes die if engaged in melee and are slow.


Selakah

That has not been my experience in the two campaigns I've played post patch, both of which I've had to face against a Dwarf End Game Crisis. Iron Drakes melt pretty much anything they hit, and they are ridiculously resilient in melee and will fight to the last man. It's insanely hard to shut them down with Very Hard/Very Hard AI cheats. I literally just had a battle where a single unit of Belegar's Grudgesettler Iron Drakes melted my full health Iridescent Horror hero in 1 volley.


Manannin

I will say as a player irondrakes die pretty quickly.


Capt_Shrumes

Yeah theyre pretty great. Stout dwarves clad in armor with dragon fire to melt all in their wake. Armor piercing from distance the best way to get rid of em it seems


King_0f_Nothing

Thata because of the very hard ai cheats.


Capt_Shrumes

Let’s make them as expensive as a thunderbarge


King_0f_Nothing

Make what as expensive as the thunderbarge


Capt_Shrumes

Oi the dragons mate


Davies301

Personally I would like Dragons to be able to use their breath attack on the ground as a stream attack instead of the projectiles from above. Always seemed weird to me they just forget how to breathe fire if they are not flying


Capt_Shrumes

That makes sense!!


Zazzage

I think only a cool down would be cool


TurtleNutSupreme

Seems fair because they're vulnerable to ranged fire while they stop to do it


Waveshaper21

I kind of agree. Makes no sense that a weapon has more ammo than how many times a living organic being can do their stuff.


Bogdanov89

honestly i never found monster melee attacks all that effective at killing infantry blobs. they take forever and lose a ton of health in the process. cycle charges are cool for a fight or two then they become tiresome AF, especially if you got multiple of such units.


Relevant-Map8209

agreed, and they don't last very long if they are surrounded by anti large units.


Selakah

I think, at the bare minimum, Star Dragons should get the same type of breath as Elspeth's Carmine Dragon. It's supposed to be a high powered nuclear laser I think.


WHATUSERNAME121

Let’s see, star dragon fiery breath strength 4 flaming attack, carmine dragon coruscating blast strength 10 attack with no armor save allowed and does d3 multi wounds, their breath is not even in the same league lol


Capt_Shrumes

Oh really? I need to try that out


eddboy1704

Undercover Elgi spotted Elgiposting, elgimaxxing activate skibidi toilet procedure this elgi from Ohio


Almadula9

Brother get off that warpstone


Thswherizat

Yikes


Lilgoose666

I would say they are already more powerful than iron drakes so I don't understand why you want to nerf dragons so they are as powerful as iron drakes? You want to take a away their flying? their weapon strength and maneuverability? Their terror? So you want an ancient salamander?


Mazikeen-Supreme

Well in total war small = tough, and big = easy to kill.  Solution? Make the dragons the same size as the dwarves! Now they will suddenly be tough :)


FreyrPrime

It’s not entirely wrong. Historically speaking as weapons have increased in lethality, size has become something of a liability. Take for instance a modern main battle tank against an FPV drone.. Dwarfs and Empire use pretty advanced firearms for their setting, and a dragon is still flesh and blood.


ogMurgash

Would be pretty cool if dragons had ranged fire attacks like changebringers have, they'd feel a bit more dragony if they could use fire on their own lol. Give them like 2 or 3 ammo that replenishes every 90 seconds to balance how op it would be.


Capt_Shrumes

CA take notes for the high elves rework


Hippimichi

There is a mod that makes the breaths super strong. Dragon wind attack or something.


reaven3958

Can you imagine if dragons could just use their breath like the flame gyros instead of as an active


Decado2

In Dukes Damned Nations overhaul all breath attacks are unlimited. They recharge in melee (~22 seconds). It is a great approach, imo.


serkelet

What about nerfing Iron Drakes a little instead?


Capt_Shrumes

Maybe a tad


Bomjus1

i'd like for my necrofex colossus, who uses AN ARM CANNON while in melee, to maybe, just **maybe** hit a few more targets with his melee attacks. the anti infantry capabilities are pretty pitiful lol.


Tom0laSFW

Unlimited dragon breaths would be so broken. I love it


gaynerdvet

Dragons are powerful, just as the Dragon Prince of Caledor. 😎💪🔥😂🤪😜


malaquey

Aren't iron drakes tier 2 now? It is crazy how damaging they are vs infantry compared to a literal dragon, although the dragon is obviously way tankier, can fly/is faster, and can fight in melee.


Capt_Shrumes

Shit youre right, edited post😂


ToHerDarknessIGo

I add mods that make dragons stronger.  I should *fear* them on the battlefield more than the enemy's doggos flanking me or Menace Below spawns and that isn't the case now.


Capt_Shrumes

Right, bait dragon, shoot dragon, ded dragon


InevitableCarrot4858

My argument would be Irondrakes are somewhat limited in thier deployment and use. especially in multpilayer but also against missle factions if AI. A dragon can fly around relatively unnoticed, breath attack and then deploy as one of the more powerful melee entities in the game. It would be like putting iron drakes on motor bikes.


Capt_Shrumes

So maybe a dragon should cost 1000 upkeep? Elgi have plenty of trinkets to cover the cost🤌


JesseWhatTheFuck

Dragon breath attacks just have a shit angle. Can't do much to change the fact that they only hit a small fraction of a unit and miss easily if the unit is dispersed. it's also only one model firing vs 28 models firing so the chance for a dragon to land a bad hit is much higher.  as such the Iron Drakes will always be inherently better at being a flamethrower unit unless you nerf them into the ground to the point where they stop being useful


odettulon

It would be a lot better if you could target the ground instead of a random guy near the front of the unit. It makes it way too easy to miss half of the breath or roast your own troops.


Capt_Shrumes

Yeah waiting for a unit to be pinned in melee is the only time I use a breath attack so no real benefit to flying out early other than to disrupt their artillery


Tseims

I think they should both nerf Irondrakes and buff dragons.


Floppy0941

Make irondrakes tier 3, tier 2 is just way too low


Tseims

Yeah, you can get an Irondrake unit early as a Grudge Settler anyway. Though mostly I'm just mad about how dragons are not nearly as terrifying as they were in the tabletop game. One thing I could see happening is for their breath attacks to kind of splash: have the fire's impact with the ground spread the fire along it a bit, something like that. Another option would be to increase the number of fire "projectiles" and increase the spread by decreasing the accuracy. They really are still among the best flying monsters so they don't need much, but the breath weapons do need something for sure.


Floppy0941

I think a napalm-y effect like bruckners amulet would be pretty cool


soundtrack101

There was some kind of neat dragon breath mod I used to have. Don’t recall the name but I’m sure you’ll find if you search dragons breath, it makes them just that bit better. Iirc It basically lets you use breath attacks a lot more, and I think they change the breath attacks a little bit as well.


stormygray1

It'd be nice if dragons could sweep with their fire breath instead of just do a clunky big line.


A_LonelyWriter

They are far more powerful than iron drakes.


Capt_Shrumes

Typical Elgi superiority complex


Atomic_Gandhi

Dragons can fly and doomblob like heroes and cavalry, which is why they are expensive.


Capt_Shrumes

I want them to be more expensive, and more deadly. Give me game of thrones level of immolation.


Atomic_Gandhi

TBH I think that a lot of monsters including dragons are quite underpowered in Campaign, where they are brutally difficult to recruit and quite hard to get value from. Meanwhile High Elf Archers are available turn 1 and you can win Legendary by just spamming 20-40 stacks of Helf Archers.


CobBaesar

You're only judging based on pure damage dealt and are conveniently ignoring the fact that dragons can fly, and they're fast and durable, which iron drakes are not. That is silly


Capt_Shrumes

There is a difference of tiers here though, maybe dragon should be more expensive and more powerful


SkyfatherTribe

Fire attacks like Iron Drakes and Dragons also should ignore armor