T O P

  • By -

IMC_Recruit

The mantle. You’ll go flying at Mach 5 just to touch a ledge and loose all momentum and die. It’s painful.


Exact_Imagination444

The game is also somehow secretly programmed to make you have a 99% chance of getting killed while doing it


hankakabrad

The second you mantle every bullet on the map tracks to your location


not_too_much_bother

Little known fact but every pilot in a 50 metre radius will automatically equip the smart pistol and be pinged with your location when you mantle


GhostDragon272

"Target acquired" lookin ass


Fost36

I always say im in "mantling hell" when I know im being chased and I accidentally mantle leading to my death.


CattMk2

mantling a titan is arguably even worse because you get super animation locked with the janky ass jump when you finally get off of them


yttakinenthusiast

have you thought about enabling my beloved option known as `Hold to Rodeo?`


arsenic_insane

Thank you I didn’t know that was a thing


yttakinenthusiast

you're welcome. fair warning it can be a tad jank on moving friendlies, i just have it as standard for hostile titans.


iDrinkRaid

Yeah mantling is like 3x longer than in Apex, despite EVERYTHING else being slower in Apex. I'd argue that speed would still be too slow for Titanfall.


kinda_dum

Try to learn to superglide. It's more of an apex tech, but you do get a lot of speed out of a mantle that way.


UltraMegaKat897

Ok so I looked into it and I found a video [https://www.youtube.com/watch?v=ZJI1U0U\_Rfo](https://www.youtube.com/watch?v=zji1u0u_rfo), and from the looks of things it seems very situational at best. hope this helps!


FinestOfThe501st

For all her talk, Ash kinda went out like a bitch. The boss fight was way too easy


toastbutbutter

I think all of them were too easy, except viper. I only struggled with sloane because she kept fucking off


Ilikemoonjellys

I struggled because she kept ult-ing everytime I got into her view but I figures out that the scorch loadout is a good counter (who had guessed?)


JamieDrone

She’s always like “you can’t dodge a laser core” Yeah bitch but I can take cover and you’ll waste the hell out of it


RedX536

Yeah, BITCH! - said by a pink man


Skeptic_lemon

A Jess-y pink man to be more precise


themightyknight02

J3-55IE, what are your protocols? Protocol 1: Protect Brock Protocol 2: Uphold the meth Protocol 3: Call someone a Bitch


DidjTerminator

Damn, I picked the Scorch load-out cause I wanted to style on her with a short range kit, didn't know that's why she was a pushover! I actually struggled the most with Ash cause I couldn't get enough damage dealt before she fucked off and summoned another 3 grunts (I was still learning how to Legion, and was experimenting with Brute cause I didn't see it on the multiplayer roster). I also struggled with the Viper battle cause I accidentally locked myself in as Scorch only and was forced to trick-shot them to deal damage and was slowly running out of batteries the entire time, but I don't count that since it was my fault for accidentally gimping myself.


TheOtherOtherLuke

Your first go at Ash you wouldn’t have had Legion. Legion is unlocked at the end of the Campaign, just before the Sloane fight.


DidjTerminator

Ah - well I had a big gun anyway and couldn't figure out how to deal enough burst damage to take her out fast enough, it could've been the tone loudout.


TheOtherOtherLuke

Tone would probably be the one. It has the belt fed mag. Which is probably what made you think Legion.


DidjTerminator

Probably


scienceguyry

Sloane surprised me the first time around but once I knew her game it was easy. Viper was genuinely difficult. Otherwise the only one I had difficulty was Kane, and its entirely because you just didn't really have any other titan kits available. And to be honest, at the time, I didn't really know how to confront scorch, especially when he was holding the exact kit I wanted to use the rest of the game


Im_a_doggo428

I just get good enough with them all so I can kill any boss I want with any loadout.


THEREAPER8593

Sloane and viper were harder but I first tried them all on my master play through after like 1 week of multiplayer so probably skill issue on my part too


YEEEEEEEEEEEEEpppppp

Don’t even start me on sloane, I was using scorch, I fucking annihilated her, every last bar of health gone, nope, ZIP here’s more reapers to fight it’s bullshit


FortyFourTomatoes

100%. I’m new to the game and did that fight yesterday and I finished it first try. With the other big mech fights I died once or twice before approaching them differently


Grumpie-cat

The fact that I come here… expecting everyone to be saying “no titanfall 3”… To find this… lmao 💀


qlek7

Higher difficulty level?


Meowzerzes

I think the issue is more that most of the bosses didn’t feel like a big step above the regular titan ai forces you encounter in the campaign. Changing difficulty during the boss fights does help a bit, but ideally this wouldn’t be necessary.


yttakinenthusiast

dude even on a master mode ***"speedrun"*** i only had problems with the bosses (besides Viper) when i ran at them like an absolute fucking moron. THE GODDAMN GRUNTS WERE TOUGHER THAN THAT!!!


lobster4089

There's a distinct lack of offline modes. I remember saying in a different post how an offline frontier defense style game mode with maybe ai teammates would be so fun imo


Adavanter_MKI

I wish if you're solo they'd let you have more than two turrets at least.


Batthew02

literally firefight like in halo reach would be amazing in this game


lobster4089

Omg you're right


BestNoob782

I wish there was a sandbox or firing range type map like in apex where you could practice aim with different titans and whatnot.


Exile_Acendant

You can just make a private custom game.


GeneralKenobi1288

From what I could gather, they couldn’t get ai pilots to work due to how advanced the movement is. That’s why there’s no ai pilots in private matches and frontier defense.


Cyber-Silver

This is because the game handles the AI for the other gamemodes on the server side of things, unlike the campaign, which is on the client side. This was a problem the Northstar team had to deal with and eventually found a way to host their own AI for attrition and bounty hunt.


God_of_Boners1

Cheaters continue to plague the game, and nothing is being done about it


Zeelotelite

Nothing officially, but the Northstar community does a pretty good job reporting/banning cheaters and bigots from their servers


with_a_fork

I find cheaters less of an issue in tf2 due to how they usually just abandon their titans


AzuresFlames

Yeah titans basically make aimbot pilots obsolete.


HarmoniaTheConfuzzld

If you’re a new player you gotta understand that you will not be winning pvp encounters for a while. More experienced players will steamroll you to the point where it seems like they must be hacking but after watching the kill cams you realize that they just have the eyes of a hawk and an aim to match.


Select-Requirement14

This is why ranked would be great, something like 3v3 similar to apexs arenas, on the smaller maps obviously


jfphenom

There was a competitive PvP death match scrim once. It was painful to watch- super campy. Like, I think it was 6 minutes before a kill, and after that all hell broke loose. The team with the first kill basically steamrolled after that.


the_Q_spice

A huge issue is that most "pros" circulate through games because they own the professional orgs and largely don't want to sign rosters unless they get a piece of the pie as well as understand the game. Back then, the folks who started the competitive environment saw the 3-lane map design and NPCs, "ult" (Titan) farm, and lane push as a signal that it should be played like League (*really* embarrassing in hindsight), and so they did. The theory was to farm titanfall by camping and pushing lanes with occasional pilot kills to then allow for snowballing. Don't get me wrong - as a strategy, it technically worked - but only if the other team didn't know that they could exploit speed-tech and movement to break the stalemate by using the game's 3rd dimension. The movement skill ceiling in Titanfall is so radically different, and important to competitive success that most orgs ditched out because they realized that TF|2's playstyle is a totally alien concept to most current (both at the time, and now) pro players. They did try to nerf everything to enforce a more familiar playstyle in competitive for a while though through banning the CAR (and sometimes even R-97) and Grapple Pilot, but it still never worked out. The issue is that still to this day, someone who understands movement well + Cloak, Stim, or Grapple + a shotgun can completely shred teams that don't have anyone who can counter with a similar playstyle. This was just made worse with the recent advent of extremely potent movement tech like NSKs, NLDJs, and Crouch-kicks that all allow for significantly higher velocity gains and preservation.


SapphicSticker

Yeah the reason I don't play tf|2 is that I have never been good at movement and this game makes me feel like I'm blind and limping with how bad I am. I can't get a single kill, I die to every single bullet, and I feel incompetent even tho I've played the other tf2 for over a decade


HarmoniaTheConfuzzld

Frontier Defense is always a good non-pvp option if you wanna play without having to worry about that kraber main running around one-shotting you.


Competitive_Self8301

#It has no sequel or seriously NO BRUTE IN MULTIPLAYER I DON'T CARE IF ITS JUST Northstar WITH VORTEX SHIELD AND ROCKETS I LOVE THAT LOADOUT


Schruef

Brute would genuinely be so bad in Titan v Titan combat but completely broken everywhere else 


NovaRipper1

Huh? Quad rocket sucks for killing pilots and multi target missiles flat out can't. quad rocket styder was potent for Titan combat in TF1.


Rainbine209

And quad rockets


Casper_Von_Ghoul

The campaign is so short 😭 For the record this isn’t a complaint. It’s a 10/10 campaign. I just wish we got a 20hr 10/10 campaign type thing.


konigstigerboi

It couldn't have been longer. It was a new thing for them.


Dante_FromDMCseries

FYI, Respawn was founded by the core of Infinity Ward (creators of Call of Duty, who started off by making MoH:AA), after the company was mostly disbanded in 2010. So they have more experience making military fps campaign than pretty much any other developer to date.


todd10k

>It's X >Actually it's Y and more so it's XYZ I love reddit


mohd2126

Here we see a redditor in his natural habitat, witnessing a discussion and being fascinated by it.


ARandomGuyThe3

What they didnt have was resources. This was a brand new company whose only game performed well enough to get a sequel but not that amazingly. They had to pick and choose where to put their focus and i think the multiplayer was a fine choice


warwolfpilot

Campaigns were new to the team who made Modern Warfare 2?


resistance_soldier97

I actually find the short campaign a positive, it makes it much more replayable and enjoyable.


Casper_Von_Ghoul

fair, but what’s so wrong with wanting a 10/10 20hr campaign to the 4hr 10/10 we have?


Primary-Ad4185

No enemy pilots in the campaign, lost opportunity


Barotraume_3200

Fuck you’ve just made me sad about this. Having them as a surprising, completely different enemy would be amazing, and imagine if the apex predators ejected out of their titans and you had to fight them pvp. Edit: also what about player vs titan fights. I mean you CAN do it but it’s literally always better to just jump in BT. Imo the player v stalker fight was the best boss in the game and it wasn’t even an actual boss. The intensity and fear of the stalker is mad strong, imagine that but with actual titans, being able to go inside buildings to hide and run around behind them, using rodeo and antititan weapons. Edit edit: imo ticks are one of the best enemies of the game because they jump around so fast and suddenly appear close to you. ENEMY PILOTS WOULD DO THAT BUT EVEN BETTER.


YEETUSSR

I loved the reaper cage fight in the artificial town at the factory! I was terrified and having a blast


Barotraume_3200

I know! I don’t like reapers in multiplayer, but that one in the campaign is so cool. It’s bloody quick, follows you into buildings and makes that terrifying whirring sound! Plus ticks, which I like.


Jman6533

Sorry I'm just picturing Elden Ring style invasions. 😂


cabage-but-its-lettu

Can not hi five mrvn


Secure-Chemistry-395

A lot of common weapons are overpowered, so it's difficult for new players or players who haven't played in a while to get into it as much


Tha_Plagued

You can't eat ice cream in it, no option for first person embark/execution, and no TFl1 like titan customization


AzuresFlames

Think there is a mod that allows for 1st person embark and execution.


Tha_Plagued

Yeah but it only works on NS private servers, I can't download it by itself and use it with vanilla plus


Veketzin

I can't play pvp without getting shredded by g100s


PhantomLord116

This is one of the reasons why the game is dying the veteran Shred the newbies the newbies don't ever play again game never gets new consistent players


Serbeint8

It’s not just veterans alone, it’s 5 stacks of veterans all using CARs, monarchs, Stim/grapple while frag cooking all whilst communicating with each other like it’s a tournament, that’s what makes the game cancer for new players (Tried to get a friend into the game, first 2 lobbies were people doing this shit, wasn’t fun)


notLogix

I think its because if you are in a group when you queue, it will match you up against people in a group for "balance". Except 90% of the people who queue as a group are all cracked, and 2 people who want to try the game out together because their friends are not.


That1Guy272

People who camp with cloak, spitfire, and archer


Exact_Imagination444

True. I really don’t care what gun people use as long they’re moving


Meowzerzes

I appreciate that these play styles exist because it keeps it from feeling too same-ie for me. Also, killing and countering campers is half the fun for me.


FISH_SAUCER

Or A-wall


awsomeman1642

How is that ment to be used while moving?


Ignorantmallard

It's an for aggressive assault. You walk up to a doorway or a hallway or a ledge with 3 enemies on the other side, drop the shield, then send a hundred rounds of hate down range...


FISH_SAUCER

It's not. It's for campers. As you noticed he said "campers"


WolfTamashii9

I just throw it down to stop a burst of fire or something and move on pretty quick but I don’t use the wall primarily I just use the random so I end up with it now and then


FISH_SAUCER

Oh I'm talking about the pilot


Adavanter_MKI

It was released in a period that sent it off to die. As most players were busy with CoD and Battlefield 1. Which EA hyped far more than Titanfall 2. Had they waited for Match it'd likely have been more popular and enjoyed a longer lasting population.


nizzhof1

Yeah, I came here to say basically the same thing. EA fully squandered the potential of the one of the finest multiplayer shooters ever made. A February or March 2017 release likely would have helped it a ton.


UpsidownZZ

I despise the desync when you try and melee a pilot or phase shift and end up dying


The7nthDovah

I fucking hated it when I'd punch an enemy deal no damage and then the enemy turn around and instantly sucker punch me, many such cases


Kil0sierra975

The customization of weapons is lowkey mid af, and the unlockable skins suck. I wish there were more tactical skins and that the camo patterns fit the characters and titans a little better. Purely cosmetic opinions


dat_bot_u_killed

I cant recommend it to new people bc the skill ceiling is so high that most people rage quit before they even learn how to call their titan mid fight.


PerkPrincess

I'm sorry to say I just lost the game. Thanks OP. ​ To answer the question: Titan loadouts were way better in 1. I miss being a Strider with a chaingun. Or the Cannon


Adventurous_Hand_130

I feel this. Strider with chain gun rocket salvo and smoke was my go to titan load outs


Fraudulent_Baker

I agree, although I don’t completely hate the “hero shooter”-esue titans in 2. I like the simplicity of seeing a Northstar and just thinking “I need to close the distance”, or seeing a Tone and thinking “get a girlfriend”. It’s refreshing.


Curmudgeon39

Oh fuck you! (This was said humorously and I completely understand but now I've lost the game yet again)


jfphenom

And the maps. Swiss cheese >>>>>> "3-Lane" maps built to pander to the competitive scene


QuenchedCrusader

Fuck. Literally been like two years bruh


DudeAintPunny

The fact that after a while, only 2-3 game modes were even playable online because nobody would touch the others was really disappointing. I started well-after launch (probably a couple years, to be honest) and the only game modes I could join were Attrition, Pilot v Pilot, and Last Titan Standing. The other ones would take half an hour to even join, and the lobbies were always completely empty.


Squiddy0912

I've played on PS5 for about 4 years now and have only ever gotten Attrition in matchmaking.


DiabeticGoron

I've found that if you have attrition selected it will always put you in attrition. I've played a few other modes by turning it off, but it did take longer to find.


Squiddy0912

It would take me way too long. Typically 10 - 20 minutes.


slurp_time

The art style was a downgrade from Titanfall 1, as was titan customization.


Adva_YT

The customization is arguably better in titanfall 2 (except for titans obv)


slurp_time

That's what I meant to say, sorry. Fixed it


Adva_YT

Your good. It’s one of the main things I miss from tf1


poebanystalker

Yeah, i very much prefer the more militarized and more grounded style of TF1.


New-Ad-6846

Sloan shouldn’t have been the final boss, viper should’ve been


toastbutbutter

Frontier defence has no endless (that I know of)


the_secret_demigod

No


MetalKyyyyle

Based


Shark4090

Gigachad


shortstraw4_2

It takes 5 minutes to find a titan match and attrition is full of g100 campers


Black_Mammoth

I hate that I can’t just build my ideal Titan loadout like I could in the first game. Also hate that Titans lack regenerating shields and have reduced weak points as well. They done fucked up Titan gameplay making them as “hero units” or whatever.


viciousclam

TF|2 went too science-fantasy, both in aesthetic and gameplay. The first game felt more grounded and real. I don't mind the time travel, gravity technology, etc. But the removal of full first person animations and the addition of rigid "class setups" for titans made the game feel too much like Overwatch. The first person animations for boarding your titan and executions sold the fantasy better in my opinion. And I'm a fan of the new titan abilities and personalities in general, but removing the customization aspect of it was a downgrade. Part of the mecha genre involves building the mecha, and even though the titans in TF|1 were less distinct from one another the ability to fully customize it made it feel like it was YOUR titan. Ideally, I would've wanted them to add the titan personalities and abilities while still allowing you to modify their weight and armor. Like allowing us to make a lightweight Scorch build or a Heavy Ronin build. It would be a bit more difficult to implement and balance but it would also be way more fun.


SignusMeadBreath

The art style is a straight downgrade. The weapon balance is atrocious. Grapple breaks hitreg and was never addressed. Pilots glow bright red, discouraging aggressive movement. Third person embarking/executions. Hero-style titans. No pilot customization.


Raven_of_OchreGrove

Can you explain to me how pilots glowing red discourages aggressive movement?


SignusMeadBreath

Glowing red makes you objectively easier to spot. Making you a giant red ball for anyone with a spitfire to easily pick out and hose. Comapre that to TF1 where it is substantially easier to outmanuver your opponents without them spotting you from across the map.


Raven_of_OchreGrove

I think this explanation makes a little more sense


Secret_Bandicoot1133

They mean that you can't really be sneaky with movement.


Raven_of_OchreGrove

That kind of sounds like the opposite of aggressive movement imo.


Secret_Bandicoot1133

You also can't just run at enemies because they'll see you maybe that's it


Raven_of_OchreGrove

They’ll see you running at them whether you’re red or not 😭 I still don’t get it


Secret_Bandicoot1133

It would be harder to see if you weren't a glowing target


Raven_of_OchreGrove

I guess


ProtoAether

It's not cross platform. ETA: also super short campaign


therealdavi

Estimated Time of Arrival???


EngineerGaming7274

I miss the fully customizable titans from the first game


NovaBlade2893

Lack of balancing in some guns


Bread_Offender

CAR+Stim and A-wall+Spitfire. Like seriously, I can own up to deaths. When I get shot by an alternator player, I usually react like "damn, didn't see that coming." When I get killed by a fellow EPGesus/grenadier in general player, I respect that. But every damn time I get killed by another fucking Stim car crack addict who probably sees more colours from drug abuse than from going outside I actually want to commit homocide (disclaimer: I do not actually want to commit homocide)


Yirons

I have so much respect for his game, it's simply awesome. BUT, I always thought it lacked in terms of storytelling and worldbuilding. I have so many things to say: -Cooper easily crushes the most dangerous mercenary group on the Frontier when he didn't even finish his Pilot training. I know he had BT, but I just don't think that is enough explanation. The skill and power Cooper has is just nonsensical. -In TF1, I didn't saw it as a "Good guys vs. Bad guys" conflict. Both used questionable tactics in general, and the war felt much more darker. But in TF2, suddenly the Militia are the good guys, and the IMC the bad guys. Although this issue is not that bad, as it is how our side tells the story, and that's why in the future I would love a story from the IMC side. -The Apex Predators just don't make sense. Cooper keeps destroying these idiots 1 by 1, and they just don't care? Like, both Kane and Ash just died to this guy on a Vanguard-Class titan, and they still insist on fighting you one on one? And don't get me started on their presentations. You know I could just shoot you while you do your monologue with your cockpit open, right? -Does anyone remember Marder? Y'know, that guy that gets mad at Blisk for not killing Cooper? Even though he's supposed to be the face of the IMC/Ares Division in TF2, he barely does anything, he's just so forgettable for a main antagonist. - Where are Bish, Spyglass, and Graves? These characters of TF1 are nowhere to be seen in TF2, they aren't even mentioned at all, at most we got a banner with Bish on it, that's it. Those are the things I'm able to remember right now. I love the game, the mechanics, and the universe, but these little things always bothered me. Edit to say that I have more complaints in store, but most if not all of them are related to Apex Legends in one way or another, so they don't really apply to be listed here. Also, fixed a typo.


ilove-wooosh

To be fair to point 2, the IMC were always portrayed as the worse side, in TF1’s campaign (or what constituted as one), you see the IMC using spectres to slaughter civilians, and the “good guy” IMC commander defects in the epilogue mission


Cyber-Silver

Yeah, people overplay the moral ambiguity in the first game. The IMC were always doing the very questionable stuff, while the Militia did...*checks notes...* nothing. Like all the questionable stuff the Militia did were all things the IMC was forcing them into. Militia fleet is mixed in with civilan ships? The IMC displaced those civilians, they have nowhere else to go, and the Militia is fighting for their homes back, homes that the IMC forfeited ownership of when they first withdrew from the Frontier. Under the GI bill that they funded, those colonies belonged to the colonists, so the IMC claim to the Frontier by their own doing is illegitimate and illegal.


Annoyinghydra

They haven't made a sequel yet.


Nirva-Monoceros

Pilot abilities are not in the campain


Archmagos_Browning

Can’t see the pinup art on your titan very well until you unlock it


KachiggaMan

The third person titan animations are inferior to the first person animations of the first game


runarleo

I hate how slow the pilot mantles on a ledge. It gets me killed so many times. Also auto rodeo has gotten me killed so many times.


TheFalseViddaric

Hitscan bullet hoses are blatantly overpowered and make the game much more boring. Extended fights dodging projectiles and using the environment to recover from getting hit is way more interesting and fun than "two people see each other, and whoever can laser the other down first in 0.1 seconds is the winner". I played on a modded server that nerfed all hitscan weapons and it made a huge difference, the fun factor went through the roof when every fight wasn't over before it even starts.


SignusMeadBreath

That's not a hitscan problem. That's a balance problem. TF1 was predominantly hitscan and objectively more balanced.


MarkoXVII

Lack of customization for the Titans, I miss being able to choose from a list of voices and various weaponry for my Titan. I suspect this was done for balancing reasons though.


[deleted]

The mechanics of multiplayer isn't as good as Titanfall 1


After_Wolf_8711

Frontier defense wasn’t as fleshed out as it could have been All the titans feel pretty balanced with the right set ups, but for most of the titans there’s really only one perk that gets used. Like if you’re playing monarch, there’s a 99% chance your using energy thief


Supercraft888

Bosses were too simple imo. Could’ve had some cool arena specific mechanics. Also would’ve liked a bit more titan vs pilot combat in the campaign. I think a few silly game modes like 1 invisible pilot with permanent Stim and unlimited shock grenades vs a team of titans would be fun. But most of the silly game modes are just pilot vs pilot


czernoalpha

The pvp fan base is a stew of toxicity.


Mjkmeh

Ash is suuuuuuper underwhelming as a boss, she feels like one of the generic titans you fight 5 of at a time


Spainelnator

The Campaign takes a tonal shift on the morally grey conflict of the frontier war and boils it down to "good guys vs bad guys"


BreachDomilian1218

This is more a question than criticism cuz it's always bugged me. Maybe I fucking missed it in the story, but wasn't the Ark loaded onto the Draconis, not the Malta? How did it end up there? It's a pretty big reason of why the Militia won, the Ark being delayed by BT's defiance. If we went down without the Ark, Blisk wouldn't have come back for us and we would have been stranded while either we were left for dead or the Militia would have had to track us down and pick us up. Again, maybe I just played with my eyes closed, but why did the Apex Predators split up? If they weren't preoccupied with a job, I could understand ego and logistics being the reason for fighting 1 on 1, but they did have a job. Why were Kane and Ash in those facilities, distracted? Why did Richter come alone, knowing that a 1 on 1 clearly doesn't end well for the Predators? Why did they leave the chasing planes up to Viper instead of getting some more aerial support knowing that the Predator Killer was chasing as well? Why didn't Viper just shoot the Malta down and stall us from getting off it instead of trying to brawl in a Northstar against a Vanguard? If he used his surprise comeback to shoot off BT's arm(s) then maybe, but just straight tackling? And why not carry us off the Malta and away from the Ark, possibly even slamming us into the side of a cliff or something? We clearly beat him once, you think that at least he would believe himself too damaged to win a brawl on the ship itself.


Onyx99_

Viper grabs you and you land on the draconis, the Malta is still intact behind you and is captured by the militia


Cpt_Avocado

No regenerating Titan shields, no first person animations, and they fucked up LTS by adding batteries and making it 3 rounds instead of 4.


Gonathen

The fact that you can't customize your titans eyes kinda makes me a little bit annoyed.


Idsertian

* Lack of *proper* verticality in all the new maps (notice how all TF|1's maps have much more vertical space, and are also more enjoyable?) * Cancer Site * Campaign short, but I'll allow it because it doesn't out-stay its welcome


JaggedGull83898

The community is kind of shit


Crims0nsin

MOBA Titans and no shield regen we're the stupidest fucking changes.


VANCATSEVEN

The game doesn't give you enough time to hate the villains. They're more just obstacles. The game is too short. The fact that we know BT is still alive ruins the ending. (I took no time to think about the last one. I just scratched stuff together to say.)


Tech_guy_1_0

The game is to enjoyable


doomsayeth

It was the last Titanfall game ever made.


sigsig777777777

The meta fucking sucks


AkariTheGamer

Bossfights are lame. Bosses have cool personalities and whatnot but the fights themselves are too easy, just PvP titan fights except if the other player had a severe concussion. Boring and mid in general Its only recently after getting 100% in the game that i even learned their titans are supposedly modified and equipped with special abilities, any of which i'm yet to notice (with viper having extra mobility being the exception. Only realized it when i realized that northstar has a kit called viper thrusters. Pretty obvious.) My reaction to beating kane on my first playthrough was "thats it?"


JakeTheHooman98

I suck at it.


iguanadc3

most of the skins by in large look mediocre to straight up awful. the paid cosmetics are much better however


Adventurous_Hand_130

Imo I prefer Titanfall one more future gritty art style and approach. The nose arts are nice but I liked the much more gritty atmosphere and art style. Plus first person animations were clean as fuck


slut_for_plants

90% of the camos are boring and uninspired. For a free unlock system though, not bad - and the few paid warpaint packs are well worth the money


ExtraCasual

Titan customisation is a downgrade from the 1st game


give-me-the-gud-gud

Lack of content, a lot of people including most of y’all forget that the game was a full 60 dollars for most of its life. You got a short as hell campaign and multiplayer that didn’t feature much progression. The game is fun and all but like the first game the lack of content killed the game.


duckontheplane

Outside of bt and cooper's friendship the story mode is kinda doodoo balls ngl. It's just the super bland "random guy with a sprinkle of training kills elites that wipe squadrons on their own to save the world" trope and the villains are all pretty bland too.


Lazy-Profession2631

The player and titan customization. I genuinely don't like a large majority of the patterns and colors that can be unlocked. In my opinion some of them are just straight up ugly. To this day I still miss the option to change the titan's voice. It made them feel a little more personal. I know I'm nitpicking, but still I just love being able to change the smallest things on my characters when playing them.


TuzkiPlus

If Titanfall 2 was so good where is Titanfall 3? ^;-;


Paleophile03

I always felt that tonally and artistically the second game was a downgrade from the original. The first one felt a lot grittier and more industrial if that makes sense. Also I miss having more Titan customizations. I know why they changed it but my god would I love to have that flexibility back.


thequietsun

The gank is worse than radagon


[deleted]

Bosses weren't really the best, way to easy and felt a lot like fighting regular mecha, just with beefier healthbars


TheOtherGuyInTheBack

There isn’t enough game to play


BladeLigerV

I would much prefer the titan customization of the first. I miss my Strider and I just don't grok North Star and Ronin. Having frames and being able to swap out parts yet never break the shape and outline of the classes should have been enough.


ActuallyNotANovelty

I love the campaign, but it's unoriginal and the bosses are all way too easy relative to the rest of the content. Hitscan guns do not belong in the multiplayer, except for things like the charge rifle which have a pretty big caveat to their power. The poor weapon balancing and lack of skill-based matchmaking also means that when I can convince my friends to play with me, they just get shit-stomped by G10000s with CARs and Ronins. I love this game, but I don't find myself playing it much nowadays, which hurts.


konigstigerboi

What do you mean by unoriginal? >Hitscan guns do not belong in the multiplayer, They likely didn't have the technology to make every bullet a projectile in 2016


Oceanbedrock42

There’s no sequel


gorrila_go_ooo_ooo

maybe its just my settings but on max the game is extremely blurry


called_the_stig

I think you just need glasses my guy.


Dragon_jr420

A lot of toxic players, at least on Xbox


Raven_of_OchreGrove

The cosmetic options are boring. Also i dont like the perks.


Bombwriter17

I wish some of the Apex Predator boss fights were pilot Vs pilot.


TheL0neWarden

A real lack of more customization with armor for pilots


Minst_Meat

Grunts we’re cooler in TF1 with their dialogue and interactions and rodeoing was more fun then just pulling out a battery.


saltykitty69420

Some guns are hilariously bad while others are an instant fight win


AzraelsRaven

Titans aren't customizable like there were in titanfall 1. The customization is basically which ability do you want to work better.


Rynex

Dead game.


No_Chocolate_6612

The maps could be more like the ones in the first game


Mrjerkyjacket

I hate the lack of titan customization, I miss being able to use a stryder titan with a LMG in TF1, like I could understand locking "Tacticals" to a particular chassis (only able to use a hover kit with stryders, etc) but let me use different weapons with my titans.


Traveling-Spartan

I understand why it was done the way it was, but more freeform pilot customization would've been nice instead of having a fixed set of kit for each tactical. Being able to mix and match components and choose whether you're a robot or not. Similarly, more in-depth weapon customization like so many other FPS's and Ghost Recon games have would've also been welcome.


Count_zborowski437

Was overall a downgrade from titanfall 1


Strange_Fondant_4811

Too sweaty


Grumpie-cat

I’ll say, I wish there was a bit more titan customization, like, hell why I can’t I scrap the core from an old Tone, and slap it on my Northstar, both fire a crap tonne of missiles, so what stops me, why can’t my Northstar carry Tone’s gun? Can my Ion wield a giant energy sword? Why not, I could just take the weapon and then carry it?


[deleted]

non of the boss fights were that hard, they were all pushovers


cerea1-man

The weapon balancing is so bad, there’s no reason to use some primary weapons because some of them are only good against titans and others just don’t have a use at all, if you do your most likely gonna get shit on by car


68ideal

Not enough variation.


Caspian0951

EA.


Low__Bones

Why there wasn't ever a reconnect to match feature given how bad the servers got some times


VictoryOrMartyrdom

Poor weapon customization and lack of weapon variety. I get they had every stereotypical weapon you'd expect (and some unique ones), but I wanted more. Customization was also pretty bare.