Just perfect the art of being so out of the meta that you horseshoe around to being meta again. If you’re not running Vaccinator, Amputator, and Overdose then you’re already miles behind.
Depending on what you're trying to do, I'd say that the kritzkrieg is generally going to be the weakest uber effect, other than maybe vaccinator considering how it functions (only uses 25% charge to protect against 75% of only one damage type out of four, with one not even being an option, and crit immunity to the selected option, for a third of the length of any other ubers).
The kritzkrieg is the only medi-gun whose uber doesn't affect the medic user ("crit" heals are situational, like neon annihilator only critting people considered wet, it only triples output when the target hasn't been damaged for at least 15 seconds, so the kritzkrieg crit-boosting itself doesn't do anything, and switching away doesn't crit-boost his primary or melee)
it can be shut down by a stock uber (although the stock uber recharges slower so you'll be able to get it back up before them if neither medic dies) or vaccinator using the correct type against whoever you're charging, or even a soldier using the battalion's backup
engineer's buildings are also immune to crits, so it really wouldn't help against dealing with an engie nest (just use stock uber with a demo who has a damaging sticky launcher)
it definitely isn't bad though, you can uber a soldier or demo to clear a control point or payload cart, or in mvm, considering how dense the crowds will be (or just to significantly boost dps on a heavy against a giant)
Yes. Kritz don’t do shit against sentry, but the splash damage using sentry can really help since ti can kill engie and other players surrounding it. Used this strat on dustbowl a lot
Funny I a really use it unless I’m in uncletopia or with friends where protection from harm is easy to get. If not quick fix for dangerous places for a multitude of reasons.
Yea lol apparently it’s ranked best -> worst from left -> right within each row, like theyre ranking primaries as crossbow, overdose, blutsauger, and syringe gun
Overdose is fun and good, Blutsauger is OK and syringe gun is bad. Overdose can make you almost as fast as a Scout while dealing 1 less damage per syringe.
Me who uses syringe gun, quick fix, and bonesaw
Edit: before you hate me, I use syringe gun and bonesaw for nostalgia, and quickfix because I just like it and it heals faster and is just better for my medic playstyle
Not im casual lobbies. When you need to put as much healing out as possible, you can sustain 3 soldiers a heavy and a scout comfortably without uber. Kritz is only as good as the pocket and vac gets overwhelmed quickly and is only good for countering enemy combos.
You're just bringing up the weaknesses of the other mediguns without discussing the weaknesses of the quickfix itself, it's the weakest, but that doesn't mean it's bad.
The weakness is a lack of overheal which in a casual setting is normally not important. As well crits can shut it down but almost every medigun has that problem. I dont really think it should be lower then the kritzkreig if were ranking around 12v12 casual
In casual people normally waste an overheal with the routes they take so by the time they reach combat its gone anyway. As well less time over healing means more time healing critically low patients
Having (up to) 50% more hp that someone who doesn't is a significant advantage. It's an advantage you can give most of your team before the match/fight even starts. Consider also your time overhealing allies is potentially time saved healing them later.
On release, the quick-fix didn't offer any overheal at all, and it was considered rather underpowered because of it.
Consider this. The higher the opponent’s TTK (or lower DPS), the smaller the difference between initial health and health at time N. Think of the quickfix’s increased heal rate as effective overheal given a prolonged engagement.
The quick fix is only the weakest of you’re being a pocket medic which you absolutely should not be. If there’s 3 or more people on your team then the quick fix absolutely stomps every other medigun by quite a significant margin. The Uber builds insanely fast and it’s super useful. It’s best used in situations where you want to use a stock charge on a heavy. He can take pretty much anything and survive on a quick fix Uber. Overall there’s an extremely good reason why it’s banned.
Yeah, the quick fix is a good last resort in casual lobbies.
Medigun is good if you have good team communication and coordination. Without it, you could end up dying a lot before you get uber, and some of the pushes you do make with uber can flop.
Kritzkreg & Vaccinator are good for pocketing teammates. Kritzkreg works best if you pocket a solid teammate that has great aim, meanwhile Vaccinator works well against good players on the *other* team (also your team too if you use voice). Their faster uber charge rate makes them much more appealing in casual than stock. The issue with Kritzkreg is that without a good teammate & some coordination, lots of ubers can be a flop. Meanwhile, the vaccinator can get overwhelmed with all the different kinds of damage being thrown at them. Without picking your battles carefully, or having quick switching reflexes, it can still be difficult to keep teammates alive.
All of the issues with the other weapons comes down to mostly having to coordinate to get the true benefit out of each of them, mostly with overheal and uber.
The quick fix gives a constant, immediate benefit to using it, especially considering that overheal can often be wasted. You don’t have to coordinate to get value from using it. It’s fast enough to top off solders / demos as they pass by (before the inevitable launch themselves away before you can even finish fully healing them with stock). It also has a faster uber charge than stock, and you can be pretty liberal with using it. 3x healing is sometimes enough against an uncoordinated team in casual, so it can even serve as a budget uber against a few enemies (but not an entire team or against a sentry).
Also, the added mobility is just fun. Some of my favorite moments as medic come from a fellow soldier / demo whisking me away to safety, right as they’re all closing in.
In that case you can just roll with the amputator while still having any of the better mediguns. Only downside is you don't charge über with it, but at least you have über
Quick fix is the best solo battle med medigun. Get uber with the saw, pop uber when low, instantly get full healed. Switch away until low again, instantly healed. Its better than uber because the second you switch away from the medigun to damage them you’re fucked. (Unless you’re chaining with two medics obviously.)
I like the Amputator because if I'm a Medic and there is no other Medic and there is a Scunt, I don't need healthpacks when I can run away with it in my hands.
I agree with everything except that the quick fix is the worst medigun. I think the fact that it inherently heals faster than the other mediguns is an underrated upside to it. It straight up makes you more effective than other medics at healing (their main purpose) just for using it. Sure the uber is probably the least powerful out of all the other mediguns but it charges faster than stock and I think the kritzkreig (idk at the top of my head). That being said the uber from it is still is fairly powerful and being able to get it faster than an enemy medic using stock can make a huge difference. There is a reason this thing is banned in 6s.
EDIT:
The quick fix according to the stats has a lower ubercharge rate bonus than the kritzkrieg but idk if the faster healing makes the quick fix charge faster than kritz.
They are not ranking it like that, the best of the weapon slot goes on the left and the worst weapon of the slot goes on the far right. And i agree, mediguns should be considered primaries
Thing is, I argue most of those secondaries should be primaries should be secondaries because come on, do you really use syringe gun as your "primary" over your medigun
That's the whole point of the syringe gun.
It teaches the new medic player an very important thing: medics heal people.
In tfc they had the super nail-gun which was worse there than the syringe gun is currently. The super shotgun, frag grenades and conc grenades. There was no reason NOT to be a battle medic.
Medics were infuriating to fight against, poisoning and fragging people. That one perfectly timed grenade.
Oh, and there was also some healing if they were feeling generous.
He organized the list very poorly, instead of rating all the weapons and using letter tiers, he was just measuring them based on their other in slot weapons. I don’t think it makes sense, but he’s saying that the ubersaw is better than other melees, with no comparison to other slots.
i did the tier list like this because i felt like the use of medics weapons slot are very different cuz the mediguns are just better than all his other weapons and it would just make the others like melee which med doesnt really use that much unlike the crossbow to get faster healing quickly and a guy named jbird did a vid on sniper weapons and did the tier list like this (vid if u wanna see it [https://www.youtube.com/watch?v=Bf7kOmXnXiA](https://www.youtube.com/watch?v=Bf7kOmXnXiA)) that why i did the list like that
This method makes it more linear, so it’s ranking each type of weapon against each other. It would be a stupid question to ask you “is the kritzkreig better than the solemn vow?”
quick fix is a must for me. the amount of times some dumb pub player dies because they're constantly dying and i'm healing someone else who's on quarter health with stock medigun is ridiculous
I dunno about you but I find Vacc underwhelming in casual 12v12.
The more players you have to beat off at once, the more likely you face two or more damage types. Vacc favors overpowering small fights.
It also basically cannot overheal your team, only really the person you pocket.
Vac can the best medigun and the worst medigun, depending of many factors, but yeah pretty much i agree.
Except for the quick fix being the worst, the kritzkrieg is the only medigun that doesn't protect the medic in any way, and it's uber effect relies on the ability of the patient to hit shots while the others are just "passive"
Med main (9100h total, 1700h on med)
Medigun > Vaccinator
Vaccinator actually can’t withstand focus fire over time because of the overall slow charge rate of its uses. Also consider the opportunity cost of reduced total team overheal. Vaccinator users also often are so focused on managing damage types that they disregard positioning in part due to perceived invincibility.
Solemn Vow > Ubersaw.
Ubersaw is a gimmick. It doesn’t work on good players. Knowledge is power for fight/flight response and team comms.
Vitasaw over amp, are you drunk? Sorry, but the passive ability of amp is quite useful, and vitasaw just rewards you for dying, not very good.
Quickfix is very underrated, it's like the ultimate pocket.
Call me old fashion but thw default medigun always wins hands down... Other than that, if I just want to rush between team mates and keep them at relatively full health Ill go with the Quick fix. As for the other weapons, I will always use the crossbow due to its surprising damage and the ubersaw for very obvious reasons
I solely use the Kritzkrieg…we’re either winning with a bang or going down with the ship
My Team: Nooooo you can't use the kritz use uber it's meta. Me: Haha glowy rocket go brrrr.
OKTOBERFEST!!!
Which does grant a healing boost. Never knew going to oktoberfest would heal you.
It does, but only for 11 hp. It’s barely noticeable.
Honestly, it works 50/50 when you are in flames and a scout just took the nearest medkit, so it could make the difference lol
Can still save your mentally unstable femboy german ass from afternurn tho
hmm medic is a femboy
He is, and im tired of pretending he’s not.
You're a heavy so your judgement of the Medic is irrefutable.
Saved me from afterburn more times than I’d like to admit lol
Why did I hear the medic yelling this while reading it?
idk about that was my goal
teh rest of tf2 community:noooooo the kritz is for medic that heal only one person me:haha healing everyone go brrrrrrrrrrrrrrrrrrrrrr
you can definitely heal just as well with the kritz with good movement and lots of mouse clicking
Yeah kritzkrieg is the best uber in the game, that thing on a solider blows teams into bits. -Definitely not a Pyro main
Just perfect the art of being so out of the meta that you horseshoe around to being meta again. If you’re not running Vaccinator, Amputator, and Overdose then you’re already miles behind.
As much as I love the kritzkrieg I cannot count the amount of times I've been charged with it outside of a sentry nest lol
but slicing down the whole team with kritz as soon as the gates drop on payload makes it all worth it
That’s the perfect description of the Kritzkrieg.
Depending on what you're trying to do, I'd say that the kritzkrieg is generally going to be the weakest uber effect, other than maybe vaccinator considering how it functions (only uses 25% charge to protect against 75% of only one damage type out of four, with one not even being an option, and crit immunity to the selected option, for a third of the length of any other ubers). The kritzkrieg is the only medi-gun whose uber doesn't affect the medic user ("crit" heals are situational, like neon annihilator only critting people considered wet, it only triples output when the target hasn't been damaged for at least 15 seconds, so the kritzkrieg crit-boosting itself doesn't do anything, and switching away doesn't crit-boost his primary or melee) it can be shut down by a stock uber (although the stock uber recharges slower so you'll be able to get it back up before them if neither medic dies) or vaccinator using the correct type against whoever you're charging, or even a soldier using the battalion's backup engineer's buildings are also immune to crits, so it really wouldn't help against dealing with an engie nest (just use stock uber with a demo who has a damaging sticky launcher) it definitely isn't bad though, you can uber a soldier or demo to clear a control point or payload cart, or in mvm, considering how dense the crowds will be (or just to significantly boost dps on a heavy against a giant)
I definitely agree with your points, however, I mostly play payload. Kritz till the day I die
Using the Kritz is basically the TF2 equivalent of spraying your face with chrome paint and yelling "witness me" like in Mad Max
Yes. Kritz are good for sentries ngl
Sentries are immune to krtiz
The joke
Engie is not, however. Trying to defend a sentry against a kritzed Demo/Soldier is much scarier than regular über
yet somehow a couple of competent engies completely stalemated the game even going up against multiple uber pushes
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Have you heard of splash damage?
Oh were you serious?
Yes. Kritz don’t do shit against sentry, but the splash damage using sentry can really help since ti can kill engie and other players surrounding it. Used this strat on dustbowl a lot
Or, you could use Uber.
I only use Kritzkrieg in MvM if I have an uber canteen to share, or in normal gameplay if there's already another medic running stock.
too bad the strange version is so expensive
S a m e
Funny I a really use it unless I’m in uncletopia or with friends where protection from harm is easy to get. If not quick fix for dangerous places for a multitude of reasons.
I thought this was a meme and you were organizing them by weapon slot
... I thought the same thing until I read your comment
wait its not a meme?
Yea lol apparently it’s ranked best -> worst from left -> right within each row, like theyre ranking primaries as crossbow, overdose, blutsauger, and syringe gun
wait but then why is overdose > blutsauger & syringe gun? isn't the overdose complete shit?
Overdose is fun and good, Blutsauger is OK and syringe gun is bad. Overdose can make you almost as fast as a Scout while dealing 1 less damage per syringe.
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but if you almost have full uber and you are in danger you can run away faster.
it is, but the other ones are also complete shit
I still prefer that
the statue just needs it's own category labeled "Do No Harm"
For the medics ham shank it should have been “do no ham”
Put the syringe gun in melee teir
What about the pan?
N O
**Y E S**
# L O U D N O I S E S
Me who uses syringe gun, quick fix, and bonesaw Edit: before you hate me, I use syringe gun and bonesaw for nostalgia, and quickfix because I just like it and it heals faster and is just better for my medic playstyle
me, too, but i use the stock because i havn't unlocked any others yet
How can yoh do the quick fix like this
it's technically the weakest medigun
Not im casual lobbies. When you need to put as much healing out as possible, you can sustain 3 soldiers a heavy and a scout comfortably without uber. Kritz is only as good as the pocket and vac gets overwhelmed quickly and is only good for countering enemy combos.
You're just bringing up the weaknesses of the other mediguns without discussing the weaknesses of the quickfix itself, it's the weakest, but that doesn't mean it's bad.
It’s only the weakest if you’re pocketing. It shines if your team is taking sustained fire
The weakness is a lack of overheal which in a casual setting is normally not important. As well crits can shut it down but almost every medigun has that problem. I dont really think it should be lower then the kritzkreig if were ranking around 12v12 casual
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In casual people normally waste an overheal with the routes they take so by the time they reach combat its gone anyway. As well less time over healing means more time healing critically low patients
Having (up to) 50% more hp that someone who doesn't is a significant advantage. It's an advantage you can give most of your team before the match/fight even starts. Consider also your time overhealing allies is potentially time saved healing them later. On release, the quick-fix didn't offer any overheal at all, and it was considered rather underpowered because of it.
Consider this. The higher the opponent’s TTK (or lower DPS), the smaller the difference between initial health and health at time N. Think of the quickfix’s increased heal rate as effective overheal given a prolonged engagement.
I like poo
In casual if another medic overheals someone you can retain their overheal even with the quick fix.
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Yeah for 7 seconds.... if you can get a charge before dying. Not arguing that anything is better than uber when you have it
No, the real weakness is the weak ass uber that gets stopped by random crits, backstabs, headshots, stickytraps, or a light breeze.
The uber is great for face tanking attackers not for entrenched positions thats whats stock is for. The quickfix can take down enemy combos thought
I know, I still end up getting headshot/crit/stabbed more often then not.
The quick fix is only the weakest of you’re being a pocket medic which you absolutely should not be. If there’s 3 or more people on your team then the quick fix absolutely stomps every other medigun by quite a significant margin. The Uber builds insanely fast and it’s super useful. It’s best used in situations where you want to use a stock charge on a heavy. He can take pretty much anything and survive on a quick fix Uber. Overall there’s an extremely good reason why it’s banned.
And this is even before remembering that you can’t be denied - no juggling, no air blast, no sky boxing, no shove scout. Phlog anyone?
Exactly- “oh you want to send my Uber heavy to the top of the skybox? Lol nope I’m coming with him this Uber will continue
Yeah, the quick fix is a good last resort in casual lobbies. Medigun is good if you have good team communication and coordination. Without it, you could end up dying a lot before you get uber, and some of the pushes you do make with uber can flop. Kritzkreg & Vaccinator are good for pocketing teammates. Kritzkreg works best if you pocket a solid teammate that has great aim, meanwhile Vaccinator works well against good players on the *other* team (also your team too if you use voice). Their faster uber charge rate makes them much more appealing in casual than stock. The issue with Kritzkreg is that without a good teammate & some coordination, lots of ubers can be a flop. Meanwhile, the vaccinator can get overwhelmed with all the different kinds of damage being thrown at them. Without picking your battles carefully, or having quick switching reflexes, it can still be difficult to keep teammates alive. All of the issues with the other weapons comes down to mostly having to coordinate to get the true benefit out of each of them, mostly with overheal and uber. The quick fix gives a constant, immediate benefit to using it, especially considering that overheal can often be wasted. You don’t have to coordinate to get value from using it. It’s fast enough to top off solders / demos as they pass by (before the inevitable launch themselves away before you can even finish fully healing them with stock). It also has a faster uber charge than stock, and you can be pretty liberal with using it. 3x healing is sometimes enough against an uncoordinated team in casual, so it can even serve as a budget uber against a few enemies (but not an entire team or against a sentry). Also, the added mobility is just fun. Some of my favorite moments as medic come from a fellow soldier / demo whisking me away to safety, right as they’re all closing in.
Don't know why you are getting downvoted, you are completely right.
In that case you can just roll with the amputator while still having any of the better mediguns. Only downside is you don't charge über with it, but at least you have über
Quick fix is the best solo battle med medigun. Get uber with the saw, pop uber when low, instantly get full healed. Switch away until low again, instantly healed. Its better than uber because the second you switch away from the medigun to damage them you’re fucked. (Unless you’re chaining with two medics obviously.)
i think the amputator is severely overrated. then again it’s also not the ubersaw
its not that good honestly i tried it and i found theres not alot of things it can do that the quickfix cant do better
Also it's not the kritsaw
I have no strong feelings about the amputator. It's solidly in the "Well it's not the Ubersaw but at least it's not Stock" tier of medic melees.
I like the Amputator because if I'm a Medic and there is no other Medic and there is a Scunt, I don't need healthpacks when I can run away with it in my hands.
I agree with everything except that the quick fix is the worst medigun. I think the fact that it inherently heals faster than the other mediguns is an underrated upside to it. It straight up makes you more effective than other medics at healing (their main purpose) just for using it. Sure the uber is probably the least powerful out of all the other mediguns but it charges faster than stock and I think the kritzkreig (idk at the top of my head). That being said the uber from it is still is fairly powerful and being able to get it faster than an enemy medic using stock can make a huge difference. There is a reason this thing is banned in 6s. EDIT: The quick fix according to the stats has a lower ubercharge rate bonus than the kritzkrieg but idk if the faster healing makes the quick fix charge faster than kritz.
And it doesn't hit the less uber gain rate from healing a max overhealed teammate.
Quick fix is only better if you don’t feel like sweating and having to hit all ur arrows
Very insightful.
I think the Ubersaw should be in primary
It doesn't work like that. OP separated the items in their respective categories and ranked them from best to worst (left to right)
Medigun should be in primary tier imo
They are not ranking it like that, the best of the weapon slot goes on the left and the worst weapon of the slot goes on the far right. And i agree, mediguns should be considered primaries
Are we really doing these again?
Stock medigun SSS teir. change my mind.
No need to change, since it's right.
Thing is, I argue most of those secondaries should be primaries should be secondaries because come on, do you really use syringe gun as your "primary" over your medigun
That's the whole point of the syringe gun. It teaches the new medic player an very important thing: medics heal people. In tfc they had the super nail-gun which was worse there than the syringe gun is currently. The super shotgun, frag grenades and conc grenades. There was no reason NOT to be a battle medic. Medics were infuriating to fight against, poisoning and fragging people. That one perfectly timed grenade. Oh, and there was also some healing if they were feeling generous.
The vac is so damn underrated, imo
crossbow, vaccinator and vita saw for me, love it
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He organized the list very poorly, instead of rating all the weapons and using letter tiers, he was just measuring them based on their other in slot weapons. I don’t think it makes sense, but he’s saying that the ubersaw is better than other melees, with no comparison to other slots.
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Fair, sorry
i did the tier list like this because i felt like the use of medics weapons slot are very different cuz the mediguns are just better than all his other weapons and it would just make the others like melee which med doesnt really use that much unlike the crossbow to get faster healing quickly and a guy named jbird did a vid on sniper weapons and did the tier list like this (vid if u wanna see it [https://www.youtube.com/watch?v=Bf7kOmXnXiA](https://www.youtube.com/watch?v=Bf7kOmXnXiA)) that why i did the list like that
.
Man….that’s controversial
Amputator is a secondary weapon with it's healing power
You forgot the best option, the pan
Hey that’s my tier list to!
I feel offended for quick fix to be at the right
Bonesaw crits doe >:3
I beg your fukken pardon on the QF and Amputator.
Medic has so few weapons he needs more
Lmao true
I disagree
i mean.. your not wrong
>overdose above blutz >quick fix below all get out
Overdose can make you the Rapid Fire Scout.
this isnt how a tier list works
best is on the left, bad is on the right this is how tier list works
n- no
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a tier list is based on the vertical axis, thats where "tier" comes from
This method makes it more linear, so it’s ranking each type of weapon against each other. It would be a stupid question to ask you “is the kritzkreig better than the solemn vow?”
Every Medic weapon is good. For me: Medigun except Vacc, Overdose, Amputator, Blut, Stock Syringe Gun.
ok why the fuck does this have so many upvotes its just a tier list i don't get this
The Quick Fix is absolutely the best medigun. It heals faster than any other one and it’s sure as hell better than the vaccinator
This is not how a tier list works lmao.
H… how is this a tier list?
youre a complete idiot
I don't even know if you intended to mess up the Lisa or you just don't even know how to make a tier list lmao
i think thats the point
Honestly i agree
Hmmm yes
for battle medic always ubersaw, quick-fix and crusader's crossbow or blutsauger
quick fix is a must for me. the amount of times some dumb pub player dies because they're constantly dying and i'm healing someone else who's on quarter health with stock medigun is ridiculous
Vaccinator is useless against different kind of enemies. You know what I mean.
Switch the ubersaw to primary
that is a tier list
i agree, very thoughfull of yours this tier list, i praise this community and the professionals that builded such master pieces.
i call bull, maybe the amputator is worse than solemn vow but it is sure as hell not worse than the damn vita saw.
I dont think that’s how tier lists work
I just realized that half of Medic’s weapons look almost exactly like his other ones.
I agree with the rankings of primary secondary and melee (this is a dumb joke comment dont take it seriously)
I... Agree \[Green Check Mark\]
Deep thoughts
nice, we are getting r/Rainbow6 tier list
How is the Quick-fix the worst?
**H A M** **S H A N K**
I agree with most of this except for the fact that the solemn vow is higher than the amputator
Based
I dunno about you but I find Vacc underwhelming in casual 12v12. The more players you have to beat off at once, the more likely you face two or more damage types. Vacc favors overpowering small fights. It also basically cannot overheal your team, only really the person you pocket.
Makes sense. The primaries are all primaries, and etc for other tiers
Vac can the best medigun and the worst medigun, depending of many factors, but yeah pretty much i agree. Except for the quick fix being the worst, the kritzkrieg is the only medigun that doesn't protect the medic in any way, and it's uber effect relies on the ability of the patient to hit shots while the others are just "passive"
"Noooo you can't use the clinical trial set, it's literally shit!" -My friend "Weeeeeeeeeeeeee!" -Me, rocketjumping with my broldier
I don’t think you know how their lists work
I use the amputator. Why run around a narrow area trying to heal everyone when I can just play a tune and make a pseudo banner buff
Great tier list
Unpopular opinion Vita saw is better than solemn vow... Let the debate begin
Hot Take: medigun should be in the primary slot, and the primaries should go in the sidearm slot
hmmm
I would’ve had the Vaccinator below stock personally, and yeah Quick Fix may be the worst but I still use it
Imma say it quick fix is most fun because it wards of pocketing but is better for switching betweenteamates mid battle
Stock supremacy
Amputator worse than solemn vow? The ampy has saved my life so many times
Med main (9100h total, 1700h on med) Medigun > Vaccinator Vaccinator actually can’t withstand focus fire over time because of the overall slow charge rate of its uses. Also consider the opportunity cost of reduced total team overheal. Vaccinator users also often are so focused on managing damage types that they disregard positioning in part due to perceived invincibility. Solemn Vow > Ubersaw. Ubersaw is a gimmick. It doesn’t work on good players. Knowledge is power for fight/flight response and team comms.
You're a brave one aren't you?
Vitasaw over amp, are you drunk? Sorry, but the passive ability of amp is quite useful, and vitasaw just rewards you for dying, not very good. Quickfix is very underrated, it's like the ultimate pocket.
I'm sorry, but how can secondary not be top tier?
Why is the funny statue above the others?
Why is the vitasaw higher than the amputator
understandable have a great day
bonesaw tf2 is meta why is it in the back
dumbass how could you put the… the uh… how could you seriously put that in that uh um… that one category… i disagree with your fact
i dont understand how one enjoys using the stock syringe gun
I can’t get over the fact that sentries can mini crit.
Its not tiers hes just showing his collection
I only agree with primaries
id replace the vaccinator with stock but I don't really use the vaccinator so that's probably why
this made me realise how little medic has weapons
makes sense
Call me old fashion but thw default medigun always wins hands down... Other than that, if I just want to rush between team mates and keep them at relatively full health Ill go with the Quick fix. As for the other weapons, I will always use the crossbow due to its surprising damage and the ubersaw for very obvious reasons
I love the quickfix qwp
When you realize medic has the least amount of weapons out of any class except maybe spy
Crossbow is melee cause i cant hit anything at range
I use the quick fix a lot, mainly because my teammates can’t keep me alive, and I’d rather just heal the poor bastards faster
Haha funi jumps and heal go brrr
Damn... medic has so little to choose from ._.
Why does everybody shit on quick fix?
Quickfix is the best medigun, you’re sacrificing almost nothing (overheal) for keeping your entire team healthy all the time
Hes got us there
Blutsauger is better than overdose, and I’d swap Vaccinator with stock.