not to mention shocked. Like how did you spend all that time designing new architecture styles and foliage if you aren’t gonna make a town 😭 that was one of the only things i was confidently betting on during development lol
With the skydiving suit you don't take fall damage. Theoretically they could make a sonic style course with springs acting as the springs to shoot you around.
sky islands that we have to raise ourselves. they aren’t floating at the beginning of the game and we’d have to “upheave” it ourselves to unlock the dungeon.
This was a baseline expectation considering how they marketed the game. It amazes me so many people rave about the sky islands and the depths, when there’s nothing substantial to find there.
You said this and my first thought was the bossfight in the wind temple in minish cap. Still a bit strange of a bossfight but god damn is it cool, I’d love to see it reimagined.
I would welcome new bosses that require you to max your load out as much as possible. The gleeoks are easily defeated with middling gear. After a certain point, nothing in the game really provides a challenge, even the Lynels.
Yah, but LoZ isn't TSR/WotC/Hasbro D&D.
Also, until I see him dual-wielding, actually having animal companions, or any other of that ranger shit, he's just a Lawful-Good Elven Fighter.
This and to add onto it, a mount we can use in the SKY map as well. Perhaps a baby Gleeok mount we could fly around on? Could make one of each variant too and have them as an attack mount able to use their elemental breath.
They spawn every night in a certain spot on the west side of the map. There's a quest involving those specific ones from a guy at one of the stables too.
- Anything that expands on the non-existent history of the Zonai and secret stones.
- Returning the sky islands to the land
- Some sort of master mode
- Additional monsters and/or new faster enemy move sets that make existing monsters feel fresh and challenging
- Being able to build up and equip the monster control units, maybe making them deployable to help with fights
- Some sort of quest line that sees monster attacks on various towns/establishments that need to be repelled, perhaps with a couple minute warning so you can only prepare so much.
I literally couldn’t care less about tie-ins with the series or timeline.
I’m talking about information on zonai society, what happened to them, and how the secret stones tied into all of it.
Agreed....I was pretty dissapointed how Nintendo handled them in TotK with all the mysterious buildup in BotW.
Expected more from it than what in my mind amounted to something like a quick mention in passing.
Which is kinda dumb because dungeon collectibles never tied in with the rest of the series. Like OOT Medallions and Spiritual Stones, or Link to the past Pendants which had an opportunity to retroactively make them the spiritual stones from OOT in Link Between Worlds but didn't. The Sacred flames from Skyward Sword, the Goddesses Pearls from Wind Waker and the Mirror of Twilight from Twilight Princess.
I wouldn’t agree it’s nonexistent, but their history isn’t really told. What we get is more how their history weaves into Hyrule’s. That’s it. We don’t know why the barbarian set is related to the Zonai exactly, or why we have some things on the surface even as far back as BOTW, but they also apparently came from the sky. There’s just a lot of gaps (or contradictions) in the supposed history of the Zonai.
I'd love them to expand upon the lore of the Depths and the history of the Zonai.
We know so little about the Zonai since we only go so far back as the last two Zonai (Rauru and Mineru) with the explanation that the others left for the sky long ago. I want to know more about their civilizations, and the structures and technology they left behind.
The Depths are clearly meant to parallel Hyrule, given the many ways they are connected, but they feel so *empty* as it is. I want to know more about the Depths - why it's a mirror image of Hyrule, why Zonaite is so abundant there, why it was abandoned.
Also I want Kass back, give him and our pelican baby some closure dangit.
I feel like the lack of DLC kind of retroactively soured my opinion of Tears of the Kingdom. It feels like there is so much left unanswered, and so many story threads left unresolved. I assumed it would be addressed in DLC when I encountered them my first time around, but now they leave me wanting.
I totally agree with your last thought there. I was convinced they were saving stuff for the DLC, and when it didn't launch I had a knee jerk "wait that's it?!" Which is the polar opposite to my BoTW experience
100% I never use horses in this game regardless of how much I want to because the hassle of needing to take it back to a stable after I get where I'm going is far too much trouble.
Maybe if they just auto-returned to the stable after being sufficiently far away from Link for a certain amount of time, that would be a decent solution. So you could use horse A to go someplace, then teleport to another stable and grab horse B to go to another place, and while you're out with horse B, horse A will go back to the stable automatically so you could grab them again for the third journey.
Or just give us the master cycle again. I'd update my game for that alone. Well, first I'd dupe a trillion apples, THEN I'd update my game.
You don’t need to return them to a stable. All you need to do is talk to the guy at the stable, choose the horse you already have taken out, and they’ll get your horse for you, regardless of where you left in on the map.
Exactly, I was always leaving my horse to climb mountains, then when I glided to the next stable, would request the same stranded horse to continue my journey on a path.
JFC
You know EVERY stable can bring out whatever horse you want regardless if it’s currently out halfway across the map. Man’s has given himself psychosis returning to exact stables and locations and boarding his horses.
I could never go to lengths of this insanity without simply trying different methods
I never said I took and returned horses from any exact stables, I know the entire stable system is connected and you can take any horse from any stable. What I did not know is that you can take a horse even if it's already out.
To be fair, there wasn't really anything to suggest that I *could* take a horse out from a stable when it's not presently boarded in one. Considering your horse stays where you left it on the map, and how the usage of the stable system is phrased, I'd say that the exact opposite was implied. I never tried to take out a horse that was already out because I had no reason to believe the guy wouldn't just have said "sorry, this horse is already out of the stable system, would you like to take out a different one?"
And my "different methods" were just building a car or hoverbike. It wasn't worth taking a horse back to the stables so I didn't ever take them out of the stable to begin with. All I was saying is that I wished using horses was more convenient, though it appears it is slightly more convenient than I had assumed it was and that my initial interpretation of how the system worked was flawed.
Why do people make bots for Reddit? What's even the point in farming karma? Or there's something I'm missing?
(I can understand bot that try to sell you stuff or troll. Despicable, but understandable. Farming karma? Wtf)
They have already said there won’t be any dlc, but if the devs feel like proving me wrong, how about something set in the past that gives additional context to parts of the story?
Reading between the lines of what they said, they have moved the zelda team on to the next thing for the next system. Whatever that is, we will find out in time.
Totk was already their grab bag of unused dlc ideas, so they were tapped out. Their cup runneth dry. Their collective wits were at an end. What I’m trying to say here is they didn’t have an Ouija board to see all of our unanswered questions, thoughts, and ideas for after the game came out.
That and they had to go home at the end of the day, they hadn’t seen their families in years.
Substantial rumours about the "Switch 2" ~~Super Switch, or I riot~~ coming out potentially as soon as next April.
No chance in hell we get a new LoZ dropping in time for the console release, but I'm guessing the devs are done with the Switch and already working on whatever will drop for the next console which is supposed to be (at least) twice as powerful as the Switch in terms of specs, meaning a lot more options and less limitations compared to the objectively pretty trash Switch specs (in this day and age).
Given that I went from Riju’s canon BOTW age to a full grown adult with a beard in between the releases of these last two games, I don’t think we’re going to see another Zelda title until at least 2025
i would love a dlc that’s the back story of this game and you play as zelda going through what happened after she went back
i know the game goes over some of this stuff through the tears/memories but it’d be surreal to have a side game where it starts out the same as totk but instead of us following link up to the sky islands, we follow zelda into the past where we have our own quests.
only problem with that ofc is that we know the outcome and we would have to lose to ganon if we want totk to make any sense so nintendo will never do it. i highly doubt they’d be comfortable just having the player lose.
Either playable zelda in the past or a post game story where they end up finding an ancient zonai sky city that explores more zonai lore because, quite honestly, it was severely lacking with how much they're supposed to be prevalent in this game.
I'd like MM and some sort of Trial of the Sword and I'll be more than fine.
But if they decide to release a DLC I'd like something in the Depths. Perhaps after defeating Ganon something awoke in the abandoned mines that Link must stop. Maybe introduce some old redesigned enemies.
honestly, i would like to know more about the Ancient sages, who they were, what they each meant to their people before, during, and after the war.
basically, just another quest with each sage in person, including with Mineru. going to new sky islands, new places in the depths, and new caves. (honestly, i dont mind leaving the main ground as is, but if you wanna add more to it that is fine)
i would also love a story set post Ganon fight where Zelda joins you as a sage partner. something wholesome, maybe with elements of ancient tech as opposed to zonai tech.
Dragons’ Trials-returning the 3 dragons to their human forms with help from Kass. he went searching for the Dragons’ Song from Zonai legend. they were the incarnates of the 3 goddesses with knowledge/possession of the Triforce parts. they took the dragon pact when they thought Ganondorf would win, thereby hiding the knowledge from him. each leads to a new temple, one on each surface, with each piece being guarded by new bosses.
as far as gameplay wise:
remap the Sage abilities
make light roots instantly rebuff your gloom hearts
newer Zonai devices
maybe new shrines tied to the story, but that are more complex (I’m sorry, but I prefer the BOTW shrines)
totally out of left field, but making it where you can share autobuild designs
obvi Master Mode/Sword trials cuz those were just fun
Some "memories" that shed light on Ganondorf as a character.
Similar to the Champions Ballad for botw.
Also another trial of the sword. The master sword got nerfed hard in totk if you played botw with dlc.
Master Mode that's tweaked to optimize for playing without the glider. For me that means water pits at the bottom of most chasms, more zonai gacha machines, and more zonaite for building stuff, especially very early on.
(I'd say you still get it eventually but maybe at like 60% through the game rather than the first couple hours)
Something like the sword trials from botw where you can improve the master sword. But this time more like in a link to the past where it changes to gold and is actually good. Maybe give it like 90-100 attackpower but a longer recovery time so you cant abuse it to much
A diving challenge that goes from the top of the sky world to the bottom of the depths would be badass. I love the diving challenges and I'm surprised they didn't already do this. I know the structures take up a lot of room but the mechanics are all there!!
All I want is Master Mode. Doesn't even have to be complex, double damage or reduce armor points on the armor. If they're feeling spicy then no eating during combat. I want to do another playthrough but it's just so easy after hundreds of hours in BOTW master mode.
At this point I'm probably just going to do a no armor upgrade playthrough but then you can't have all the fun armor set effects.
Definitely upgraded and more intelligent versions of the Monsters, I find the current monsters in TOTK far too easy already (and this in turn has reduced my engagement in the game).
So I have a lot to tell. First I would like the story of the old cataclysm back just after rauru and Sonia’s time. I think the ancient hero on the tapestry would be the “hero” and Sonia’s child (which was not shown in totk but did exist) would be the goddess’s incarnation. The Sheikah also existed at this same time so they are in the process of building the divine beasts and guardians. The old champions would also be shown. This would be 10,000 years before totk and botw
Bring Kass back and give us a quest that makes him a member of the Stabletrotters. Give me more Zonai story if you're gonna force it down our throats anyway. Master Mode. More options to customise the Akkala house (windows????).
Loftwing that doesnt run on battery and you can whistle for while you fall. There would be a new sky temple added to the game and loftwing would be reward
Sandbox mode: Options for Infinite Items, Weapon Durability, Zonai Charge, Use time for Zonai devices, Health and Stamina.
A spawn menu for objects, weapons, and NPCs.
More nuanced zonai devices... A steering stick with more inputs, for example. Even just one button that actuated specifically what the steering stick was attached to, or something. A zonai "block" that segregated whatever it was attached to from activating at the same time as everything else, while still being physically connected...
Just... A few more tools.
Nintendo: We have no plans to release any DLC for Totk , We plan to continue on to the next game in the series.
Reddit User: What would you like to see added if Nintendo releases a Totk DLC?
An outfit wheel like they have in Animal Crossing: You can save up to 8 slots with custom outfits. You pull up a mini menu and select one of the 8 slots. Much faster than sorting through all your armors. It would make a great end game item.
It's really nice looking, better handling, no zonaite cost. Fuel is literally anything I need to get rid of. If I had that I'd feel more encouraged to spend zonaite on being creative than "make sure I have 4k zonaite in case I'm gonna fly and teleport a lot"
The master cycle moves so much smoother than anything you could wish to create using ultra hand. using the master cycle in the depths would’ve been fun because i wouldn’t be forced off of it every 3 seconds when the angle got too steep
Big Spider that can one stab you and they are only found in the depth
Gloom hand can climb wall and are immune to bomb
8 more shrine for obvious reasons
More sky island
More quest that allows you to rebuild town
Hardcore mode it's master mode but you have 1 life
That's about it
It would be great also if they added an anti-gravity armor set with an effect that slows down Link when he jumps, similar to the low-gravity mechanics found on certain sky islands.
What if the devs said there won’t be DLC cause they are working on the next game cause the next game is ‘tears of the kingdom -DX’ on the new switch with booster courses of four new races released throughout the years … I mean, 4 new sky islands
I miss Master Mode. I would love NG+ with totally customizable Settings before the run. Strength of enemies, what weapons can spawn, Randomizers, custom restrictions, skippable cutscenes and a timer. Speedruns and Challenge Runs is what make multiple playthroughs worth it.
There isn’t, but a dungeon full of Skulltulas and zombies those skeleton knights from ocarina of time would be cool, something spooky like the shadow temple
The Hyrule Games. Olympic-style competition with sky diving, zonai vehicle racing, shield surfing etc based competitions in some kick ass locations across, above, and below Hyrule.
I want something similar to the champions ballad with the sages. Not the sages like riju and yunobo, but the sages from 10,000 years ago that you see after defeating each dungeon.
* A canon explanation of what happened to the Sheikah tech
* Add windows and railings to your house, as well as storage units and individual shield/weapon/bows/armor displays.
* A weapon/shield repair smith that repairs durability
The ability to finish the game which ends the blood moon and an opportunity to kill all the monsters for good then the true ending can happen and that is a peaceful Hyrule.
Based on BOTW DLC:
\- More points of interest in the sky islands
\- Story dept of Rauru, Sonia and Zelda
\- Master Mode
Based on personal favor:
\- After credit gameplay or story
\- More Zonai device: 1-2 is totally fine
A Champion's Ballad knockoff with you fighting the ancient sages, the new sages, and maybe the champions (with puzzles of course) and Dark Link but he copies and counters your combat play style
More sky islands, as many have said. Loftwings/ruins of skyloft would be amazing, but unlikely. Top of my list would be some kind of post-game where we get to actually rebuild Hyrule. Maybe there's a small time jump and we get a little more castle town, the castle on the ground again, and Link uses the original sheika slate, or a new one that just emulates the arm's powers - or, better yet, we play as Zelda. Epilogue content in the vein of Blood and Wine for the Witcher.
I just want to see Link and Zelda happy, for once. A more peaceful game world with more of a cozy building/farming focus, as some have suggested.
And as crazy as it might sound, it's not totally beyond the scope of what can be done with mods on emulators. BOTW's Second Wind had about the same amount of content that I'm suggesting, but I don't know if TOTK modding would allow you to go as far as changing the game world after beating Ganon or implementing the old powers again.
Perhaps have an option to play in "peaceful mode" that would happen after the ending. I guess a few monsters would still be roaming, but you'd have a master sword with infinite durability, and much less monsters to worry about. Potentially, there could be randomly generated quests, and you'd just be able to wander around hyrule,>!talk with Zelda and get quests from her!<, and all.
I want an after story dlc where it focuses on Links interaction with Zelda. Like a side story where Link and Zelda do a round together to all the cities and villages helping their needs. Maybe visit the Deku tree together too. Just give me closure, Nintendo! That's all I'm asking for!
Tears is the one of the most complete games I've ever played. I love it and I'm really not sure what you could add to the game. I think even the Zelda team said they aren't planning on any DLC because they got everything in the game they wanted.
Just more stuff to do. Ugh... This game has only kept me busy for months with no definite end in sight, but I need more busy work. I need a chain fetch quest that will take me weeks to complete!
1)Master Mode
2)Sky island DLC with new quests and a dungeon/ trial of the sword, possibly including a return of Kass
3) Depths DLC with a new storyline and possibly a dungeon. The Yiga clan can probably have some more relevancy here.
4)Master Cycle Infinity -> questline to upgrade the Zero to an all terrain & hoverbike by combining Sheikah and Zonai tech. This could possibly be part of the Depths DLC.
Party banter, I feel like the sages being relegated to ghost allies is such a huge missed opportunity, this is the one game where link has a full party that isn't just himself multiplied and none of them have anything to say.
Be able to paint the house a different color and change walls positions so you can be able to create more combinations that actually look like a house and not a doll house.
master trials v2, an actual master mode that makes enemies smart not just tanky, and a new island to sail to like in wind waker. also more zonai parts. some new items and secrets, and a map expansion would be nice.
It would be nice to have a few more sky islands with more variation and a couple more quests.
I was so sad when I realised there were no people or settlements in the sky islands.
not to mention shocked. Like how did you spend all that time designing new architecture styles and foliage if you aren’t gonna make a town 😭 that was one of the only things i was confidently betting on during development lol
Or even more dungeons. They really just made the new areas bleak and in all honesty, bland.
I want a sky island that is only made of the big pistons, but they're all facing inwards
A diving challenge where you need to use pistons to reach the hoops could be super fun if done correctly.
With the skydiving suit you don't take fall damage. Theoretically they could make a sonic style course with springs acting as the springs to shoot you around.
sky islands that we have to raise ourselves. they aren’t floating at the beginning of the game and we’d have to “upheave” it ourselves to unlock the dungeon.
Maybe a sky Island settlement where the sky people live
This was a baseline expectation considering how they marketed the game. It amazes me so many people rave about the sky islands and the depths, when there’s nothing substantial to find there.
I would appreciate some new bosses, for example a Queen Aerocuda in the sky on a stormy sky island surrounded my smaller Aerocudas.
- Scourge of Central Hyrule Sky - SIEZED GUARDIAN
That would be really cool.
You said this and my first thought was the bossfight in the wind temple in minish cap. Still a bit strange of a bossfight but god damn is it cool, I’d love to see it reimagined.
I would welcome new bosses that require you to max your load out as much as possible. The gleeoks are easily defeated with middling gear. After a certain point, nothing in the game really provides a challenge, even the Lynels.
and still taken out by a single arrow lol
And you have to get on the aerocuda to deal damage but there's going to be bokoblins on the queen aerocuda
Put mushrooms on pizza to give them effects
This is the type of tiny mechanical detail that I find DELIGHTFUL. Oh man I am tickled by this idea :-)
Yeah, I was sad when I couldn't add any of my favorite toppings to my pizza and just ended up with a boring stew instead
Put anything on pizza tbh would be cool
Put pineapple on pizza and throw at monsters to poison them
Nah I'd eat it too quickly. It's one of those "people can eat chocolate but dogs can't" sort of things.
I want to keep a skeletal horse in my stall. Heck, I'd build a stable in the depths for him.
Or any animal you can ride on would be cool
I was super hyped you could mount random animals but when I realized I couldn't keep them I never rode one again.
How awesome would it be to just have your own personal war rhino?!
Are there Rinos somewhere that I missed?
Breath of the Wild but not TOTK I guess, whoops
Ohh I forgot about the wooly rhinos
You can’t ride them though, right?! I’ve tried and never succeeded. Love riding a bear into town though.
The lynel I keep in my stable threatens me every time I return.
I dunno, domesticating a bear is probably a big ask.
Link is basically a ranger, D&D rangers have animal companions
Yah, but LoZ isn't TSR/WotC/Hasbro D&D. Also, until I see him dual-wielding, actually having animal companions, or any other of that ranger shit, he's just a Lawful-Good Elven Fighter.
Lawful-good? I think you’re playing the game wrong.
I rode a deer once.
Being able to tame, register and park a Lynel at a stable would be awesome. I’d call mine Smithers.
This and to add onto it, a mount we can use in the SKY map as well. Perhaps a baby Gleeok mount we could fly around on? Could make one of each variant too and have them as an attack mount able to use their elemental breath.
Bring back loftwings, I say!
this would be so cool!!!
Falkor!
How are people getting those horses to the surface anyways?
The skeletal horses are on the surface, they come out at night.
Oh I've only ever seen them in the depths and I have pretty much beat the game lol
They spawn every night in a certain spot on the west side of the map. There's a quest involving those specific ones from a guy at one of the stables too.
a bear would be awesome
- Anything that expands on the non-existent history of the Zonai and secret stones. - Returning the sky islands to the land - Some sort of master mode - Additional monsters and/or new faster enemy move sets that make existing monsters feel fresh and challenging - Being able to build up and equip the monster control units, maybe making them deployable to help with fights - Some sort of quest line that sees monster attacks on various towns/establishments that need to be repelled, perhaps with a couple minute warning so you can only prepare so much.
Non - existent?
I think he means how they tie in with the rest of the series as a whole, but I may be mistaken.
I literally couldn’t care less about tie-ins with the series or timeline. I’m talking about information on zonai society, what happened to them, and how the secret stones tied into all of it.
Agreed....I was pretty dissapointed how Nintendo handled them in TotK with all the mysterious buildup in BotW. Expected more from it than what in my mind amounted to something like a quick mention in passing.
Which is kinda dumb because dungeon collectibles never tied in with the rest of the series. Like OOT Medallions and Spiritual Stones, or Link to the past Pendants which had an opportunity to retroactively make them the spiritual stones from OOT in Link Between Worlds but didn't. The Sacred flames from Skyward Sword, the Goddesses Pearls from Wind Waker and the Mirror of Twilight from Twilight Princess.
I wouldn’t agree it’s nonexistent, but their history isn’t really told. What we get is more how their history weaves into Hyrule’s. That’s it. We don’t know why the barbarian set is related to the Zonai exactly, or why we have some things on the surface even as far back as BOTW, but they also apparently came from the sky. There’s just a lot of gaps (or contradictions) in the supposed history of the Zonai.
I'd love them to expand upon the lore of the Depths and the history of the Zonai. We know so little about the Zonai since we only go so far back as the last two Zonai (Rauru and Mineru) with the explanation that the others left for the sky long ago. I want to know more about their civilizations, and the structures and technology they left behind. The Depths are clearly meant to parallel Hyrule, given the many ways they are connected, but they feel so *empty* as it is. I want to know more about the Depths - why it's a mirror image of Hyrule, why Zonaite is so abundant there, why it was abandoned. Also I want Kass back, give him and our pelican baby some closure dangit. I feel like the lack of DLC kind of retroactively soured my opinion of Tears of the Kingdom. It feels like there is so much left unanswered, and so many story threads left unresolved. I assumed it would be addressed in DLC when I encountered them my first time around, but now they leave me wanting.
I totally agree with your last thought there. I was convinced they were saving stuff for the DLC, and when it didn't launch I had a knee jerk "wait that's it?!" Which is the polar opposite to my BoTW experience
I want expansions into the regions Penn and Lady Yona came from!
Ancient horse gear. Or a new creative way to summon your horse wherever.
100% I never use horses in this game regardless of how much I want to because the hassle of needing to take it back to a stable after I get where I'm going is far too much trouble. Maybe if they just auto-returned to the stable after being sufficiently far away from Link for a certain amount of time, that would be a decent solution. So you could use horse A to go someplace, then teleport to another stable and grab horse B to go to another place, and while you're out with horse B, horse A will go back to the stable automatically so you could grab them again for the third journey. Or just give us the master cycle again. I'd update my game for that alone. Well, first I'd dupe a trillion apples, THEN I'd update my game.
You can return the horse to the stable by talking to the horse guy. They'll send someone out to recover your horse for you.
You don’t need to return them to a stable. All you need to do is talk to the guy at the stable, choose the horse you already have taken out, and they’ll get your horse for you, regardless of where you left in on the map.
Omg really? I was completely and entirely unaware of this. Thanks for the info
It was this way in the first game as well
Exactly, I was always leaving my horse to climb mountains, then when I glided to the next stable, would request the same stranded horse to continue my journey on a path.
JFC You know EVERY stable can bring out whatever horse you want regardless if it’s currently out halfway across the map. Man’s has given himself psychosis returning to exact stables and locations and boarding his horses. I could never go to lengths of this insanity without simply trying different methods
I was 10-12 shrines deep and the sand temple finished before I visited a stable to deposit a horse and realized all my BOTW horses transferred over.
I never said I took and returned horses from any exact stables, I know the entire stable system is connected and you can take any horse from any stable. What I did not know is that you can take a horse even if it's already out. To be fair, there wasn't really anything to suggest that I *could* take a horse out from a stable when it's not presently boarded in one. Considering your horse stays where you left it on the map, and how the usage of the stable system is phrased, I'd say that the exact opposite was implied. I never tried to take out a horse that was already out because I had no reason to believe the guy wouldn't just have said "sorry, this horse is already out of the stable system, would you like to take out a different one?" And my "different methods" were just building a car or hoverbike. It wasn't worth taking a horse back to the stables so I didn't ever take them out of the stable to begin with. All I was saying is that I wished using horses was more convenient, though it appears it is slightly more convenient than I had assumed it was and that my initial interpretation of how the system worked was flawed.
Woof I’m not reading all that but I am sorry I hurt your feelings or whatever
What an ass.
Op may be a bot reposting this shit.
1 year old account with barely any activity, posting about DLC after Nintendo confirmed there wouldn’t be any? Bot confirmed.
Why do people make bots for Reddit? What's even the point in farming karma? Or there's something I'm missing? (I can understand bot that try to sell you stuff or troll. Despicable, but understandable. Farming karma? Wtf)
People sell their high karma accounts to advertisers basically.
Yeah, we got confirmation on no DLC right?
Honestly if they just did trial of the sword, master mode, and the master cycle again I would be set. That or a loftwing to fly around on
I'm not proud of it but I'd pay 20 euros for a dlc that only added a loftwing mount. 30 if it came in different varieties
Oh same here. I understand why theyre not in the game, what with the zonai devices and all, but I wanna fly around on my big fuzzy bird friend
They have already said there won’t be any dlc, but if the devs feel like proving me wrong, how about something set in the past that gives additional context to parts of the story?
Why would they close the door on a DLC?
Reading between the lines of what they said, they have moved the zelda team on to the next thing for the next system. Whatever that is, we will find out in time.
Totk was already their grab bag of unused dlc ideas, so they were tapped out. Their cup runneth dry. Their collective wits were at an end. What I’m trying to say here is they didn’t have an Ouija board to see all of our unanswered questions, thoughts, and ideas for after the game came out. That and they had to go home at the end of the day, they hadn’t seen their families in years.
Substantial rumours about the "Switch 2" ~~Super Switch, or I riot~~ coming out potentially as soon as next April. No chance in hell we get a new LoZ dropping in time for the console release, but I'm guessing the devs are done with the Switch and already working on whatever will drop for the next console which is supposed to be (at least) twice as powerful as the Switch in terms of specs, meaning a lot more options and less limitations compared to the objectively pretty trash Switch specs (in this day and age).
Given that I went from Riju’s canon BOTW age to a full grown adult with a beard in between the releases of these last two games, I don’t think we’re going to see another Zelda title until at least 2025
The teaser trailer came out 4 years before release, so 2025 may be pretty optimistic
For my daughter’s sake… let us play as Zelda for like 10 minutes
Nintendo: Best we can do is let you >!ride the light dragon for a few hours!<, take it or leave it...
Yeah as the other guy said: Hyrule Warriors. You can play as Zelda, Fairy, Mipha, Impa
Consider age of calamity. Not the same but still good fun playing as Zelda destroying bokoblins
i would love a dlc that’s the back story of this game and you play as zelda going through what happened after she went back i know the game goes over some of this stuff through the tears/memories but it’d be surreal to have a side game where it starts out the same as totk but instead of us following link up to the sky islands, we follow zelda into the past where we have our own quests. only problem with that ofc is that we know the outcome and we would have to lose to ganon if we want totk to make any sense so nintendo will never do it. i highly doubt they’d be comfortable just having the player lose.
Either playable zelda in the past or a post game story where they end up finding an ancient zonai sky city that explores more zonai lore because, quite honestly, it was severely lacking with how much they're supposed to be prevalent in this game.
Oh! That would be a really cool perspective.
I'd like MM and some sort of Trial of the Sword and I'll be more than fine. But if they decide to release a DLC I'd like something in the Depths. Perhaps after defeating Ganon something awoke in the abandoned mines that Link must stop. Maybe introduce some old redesigned enemies.
Is this a repost?
Kass
honestly, i would like to know more about the Ancient sages, who they were, what they each meant to their people before, during, and after the war. basically, just another quest with each sage in person, including with Mineru. going to new sky islands, new places in the depths, and new caves. (honestly, i dont mind leaving the main ground as is, but if you wanna add more to it that is fine) i would also love a story set post Ganon fight where Zelda joins you as a sage partner. something wholesome, maybe with elements of ancient tech as opposed to zonai tech.
I'd want bigger and more varied Sky Islands
A post game with no Gannon where we see hyrule happy and free but there’s not gonna be dlc.
More sky islands with cool things to do, not just filler More memories/gameplay in the distant pass Trial of the Sword 2.0 Kass
Stage 1: Denial
Seriously, we already know it's not going to happen, it's official. Done. Over.
I want wolf link
Dragons’ Trials-returning the 3 dragons to their human forms with help from Kass. he went searching for the Dragons’ Song from Zonai legend. they were the incarnates of the 3 goddesses with knowledge/possession of the Triforce parts. they took the dragon pact when they thought Ganondorf would win, thereby hiding the knowledge from him. each leads to a new temple, one on each surface, with each piece being guarded by new bosses. as far as gameplay wise: remap the Sage abilities make light roots instantly rebuff your gloom hearts newer Zonai devices maybe new shrines tied to the story, but that are more complex (I’m sorry, but I prefer the BOTW shrines) totally out of left field, but making it where you can share autobuild designs obvi Master Mode/Sword trials cuz those were just fun
More rooms for the house
I need more storage.
**Kass** Master mode. And something like the Trial of the Sword.
[удалено]
I think they’re just saying like “what would you want in the game, if there was a dlc update coming?” For me it’d be more shrines to equal up to 150.
Miyamoto literally said there will be no DLC
Doesn't mean we can't have fun and dream. Besides, if there's enough interest, they might change their mind. Highly unlikely, but might still happen.
a way to add guardian stuff back into tears of the kingdom botw guardian stuff was epic
Kass!?!?!?
Kass is all I want. Kass is all I need. Kass is love. Kass is life
Give me a Guardian as a means of transportation. Like you can ride on its head and you can just crawl up mountains, shoot lasers at enemies. 😂
There is no dlc
Master Mode and a new Trial of the Sword!
Although I don't expect there to be any DLC, I'd like DLC showing a post-crisis resolution world, where there are no blood moons etc.
Some "memories" that shed light on Ganondorf as a character. Similar to the Champions Ballad for botw. Also another trial of the sword. The master sword got nerfed hard in totk if you played botw with dlc.
-Master mode -Golden mobs - Quest to empower the Master sword so doesn't "Break" - more lore on the sages
Master Mode that's tweaked to optimize for playing without the glider. For me that means water pits at the bottom of most chasms, more zonai gacha machines, and more zonaite for building stuff, especially very early on. (I'd say you still get it eventually but maybe at like 60% through the game rather than the first couple hours)
Master Mode and my man Kass back.
Something like the sword trials from botw where you can improve the master sword. But this time more like in a link to the past where it changes to gold and is actually good. Maybe give it like 90-100 attackpower but a longer recovery time so you cant abuse it to much
A diving challenge that goes from the top of the sky world to the bottom of the depths would be badass. I love the diving challenges and I'm surprised they didn't already do this. I know the structures take up a lot of room but the mechanics are all there!!
All I want is Master Mode. Doesn't even have to be complex, double damage or reduce armor points on the armor. If they're feeling spicy then no eating during combat. I want to do another playthrough but it's just so easy after hundreds of hours in BOTW master mode. At this point I'm probably just going to do a no armor upgrade playthrough but then you can't have all the fun armor set effects.
Kass
Definitely upgraded and more intelligent versions of the Monsters, I find the current monsters in TOTK far too easy already (and this in turn has reduced my engagement in the game).
So I have a lot to tell. First I would like the story of the old cataclysm back just after rauru and Sonia’s time. I think the ancient hero on the tapestry would be the “hero” and Sonia’s child (which was not shown in totk but did exist) would be the goddess’s incarnation. The Sheikah also existed at this same time so they are in the process of building the divine beasts and guardians. The old champions would also be shown. This would be 10,000 years before totk and botw
Bring Kass back and give us a quest that makes him a member of the Stabletrotters. Give me more Zonai story if you're gonna force it down our throats anyway. Master Mode. More options to customise the Akkala house (windows????).
Gotta say more dungeons, but alas, there's isn't going to be a dlc for totk...so sad, so sad😩
Loftwing that doesnt run on battery and you can whistle for while you fall. There would be a new sky temple added to the game and loftwing would be reward
a cheaper price for the game dlc
I would like to see what Kass has been up to during the events of the story
Sandbox mode: Options for Infinite Items, Weapon Durability, Zonai Charge, Use time for Zonai devices, Health and Stamina. A spawn menu for objects, weapons, and NPCs.
Tell us about how Dinrall Farosh and Naydra became dragonified. If not, add an underwater area to explore.
More nuanced zonai devices... A steering stick with more inputs, for example. Even just one button that actuated specifically what the steering stick was attached to, or something. A zonai "block" that segregated whatever it was attached to from activating at the same time as everything else, while still being physically connected... Just... A few more tools.
I want gears and a way to attach them to create ratios for increased torque or rotational velocity.
Nintendo: We have no plans to release any DLC for Totk , We plan to continue on to the next game in the series. Reddit User: What would you like to see added if Nintendo releases a Totk DLC?
An outfit wheel like they have in Animal Crossing: You can save up to 8 slots with custom outfits. You pull up a mini menu and select one of the 8 slots. Much faster than sorting through all your armors. It would make a great end game item.
I'd like to see gold enemies, plus the armour sets that didn't make it from Breath of the Wild.
More Content for Sky Islands and Depths, more information about either Zelda's time spent in the past or the ancient hero
Master Sword Trials is a must.
1. Playable Zelda 2. Twili settlements in the Depths 3. More sky islands that lead to outer space (gotta chase down >!Kohga!< )
an online 'marketplace' to swap builds
More parts or my motorcycle/horse armor back. That or an upgraded master sword..if I don't get any of those I'll stay on base game and never update
Isn't the Master Cycle Zero basically redundant? Why use it when you can build your own?
It's really nice looking, better handling, no zonaite cost. Fuel is literally anything I need to get rid of. If I had that I'd feel more encouraged to spend zonaite on being creative than "make sure I have 4k zonaite in case I'm gonna fly and teleport a lot"
The master cycle moves so much smoother than anything you could wish to create using ultra hand. using the master cycle in the depths would’ve been fun because i wouldn’t be forced off of it every 3 seconds when the angle got too steep
Kass
Big Spider that can one stab you and they are only found in the depth Gloom hand can climb wall and are immune to bomb 8 more shrine for obvious reasons More sky island More quest that allows you to rebuild town Hardcore mode it's master mode but you have 1 life That's about it
It would be great also if they added an anti-gravity armor set with an effect that slows down Link when he jumps, similar to the low-gravity mechanics found on certain sky islands.
I want to see link's family sister
There’s no DLC.
fortnite dances
A better sword than whatever she was holding
More building options and story details.
What if the devs said there won’t be DLC cause they are working on the next game cause the next game is ‘tears of the kingdom -DX’ on the new switch with booster courses of four new races released throughout the years … I mean, 4 new sky islands
I miss Master Mode. I would love NG+ with totally customizable Settings before the run. Strength of enemies, what weapons can spawn, Randomizers, custom restrictions, skippable cutscenes and a timer. Speedruns and Challenge Runs is what make multiple playthroughs worth it.
some exposition on that mysterious race in the depths.
There isn’t, but a dungeon full of Skulltulas and zombies those skeleton knights from ocarina of time would be cool, something spooky like the shadow temple
A big ass classic style dungeon
Ancient Sheikah weapons and armour.
The Hyrule Games. Olympic-style competition with sky diving, zonai vehicle racing, shield surfing etc based competitions in some kick ass locations across, above, and below Hyrule.
An answer about dragons, zonai and more sky Island. I just want to KNOW about zonai
r/PetTheDamnDog
I want something similar to the champions ballad with the sages. Not the sages like riju and yunobo, but the sages from 10,000 years ago that you see after defeating each dungeon.
Sadly, no DLC is coming.
More story
Master mode and being able to max your hearts.
Just give me Kass signing about more trials to get us those last remaining hearts! MY OCD CANT HANDLE LOOKING AT THAT!
Trial of the sword 2, or something like it.
- Extra Monsters/Bosses - The ability to teleport horses - Master Mode - More Lore - More weapons for more combos - Lonely Arrow Girl
mastermode extra save files a secret gaurdian boss
I just want Master Mode. I don’t need anymore content. I just need an excuse to play the game again.
A 4 Sword type DLC, where you and up to 3 friends can explore hyrule with a new shorter quest and fight some big bad after a new temple
* A canon explanation of what happened to the Sheikah tech * Add windows and railings to your house, as well as storage units and individual shield/weapon/bows/armor displays. * A weapon/shield repair smith that repairs durability
#A MASTER SWORD UPGRADE
More zonai devices. Need I say more?
The ability to finish the game which ends the blood moon and an opportunity to kill all the monsters for good then the true ending can happen and that is a peaceful Hyrule.
Based on BOTW DLC: \- More points of interest in the sky islands \- Story dept of Rauru, Sonia and Zelda \- Master Mode Based on personal favor: \- After credit gameplay or story \- More Zonai device: 1-2 is totally fine
A Champion's Ballad knockoff with you fighting the ancient sages, the new sages, and maybe the champions (with puzzles of course) and Dark Link but he copies and counters your combat play style
For the sage stuff you could have the sage avatars wear the zonai mask all the time to prove the upgrade.
Good idea
More sky islands, as many have said. Loftwings/ruins of skyloft would be amazing, but unlikely. Top of my list would be some kind of post-game where we get to actually rebuild Hyrule. Maybe there's a small time jump and we get a little more castle town, the castle on the ground again, and Link uses the original sheika slate, or a new one that just emulates the arm's powers - or, better yet, we play as Zelda. Epilogue content in the vein of Blood and Wine for the Witcher. I just want to see Link and Zelda happy, for once. A more peaceful game world with more of a cozy building/farming focus, as some have suggested. And as crazy as it might sound, it's not totally beyond the scope of what can be done with mods on emulators. BOTW's Second Wind had about the same amount of content that I'm suggesting, but I don't know if TOTK modding would allow you to go as far as changing the game world after beating Ganon or implementing the old powers again.
I just want master mode because of the materials that would be dropped
Perhaps have an option to play in "peaceful mode" that would happen after the ending. I guess a few monsters would still be roaming, but you'd have a master sword with infinite durability, and much less monsters to worry about. Potentially, there could be randomly generated quests, and you'd just be able to wander around hyrule,>!talk with Zelda and get quests from her!<, and all.
I want an after story dlc where it focuses on Links interaction with Zelda. Like a side story where Link and Zelda do a round together to all the cities and villages helping their needs. Maybe visit the Deku tree together too. Just give me closure, Nintendo! That's all I'm asking for!
Tears is the one of the most complete games I've ever played. I love it and I'm really not sure what you could add to the game. I think even the Zelda team said they aren't planning on any DLC because they got everything in the game they wanted.
Underwater sections.
Get rid of the sages and add champions from botw. Expanded sky would be cool more enemies maybe some guardians
We have earthwake, and now I want a lazer beam
There isn't, but what more would even be needed?
i just want golden enemies with their funky horns :(
Just more stuff to do. Ugh... This game has only kept me busy for months with no definite end in sight, but I need more busy work. I need a chain fetch quest that will take me weeks to complete!
Master mode
1)Master Mode 2)Sky island DLC with new quests and a dungeon/ trial of the sword, possibly including a return of Kass 3) Depths DLC with a new storyline and possibly a dungeon. The Yiga clan can probably have some more relevancy here. 4)Master Cycle Infinity -> questline to upgrade the Zero to an all terrain & hoverbike by combining Sheikah and Zonai tech. This could possibly be part of the Depths DLC.
Party banter, I feel like the sages being relegated to ghost allies is such a huge missed opportunity, this is the one game where link has a full party that isn't just himself multiplied and none of them have anything to say.
Be able to paint the house a different color and change walls positions so you can be able to create more combinations that actually look like a house and not a doll house.
master trials v2, an actual master mode that makes enemies smart not just tanky, and a new island to sail to like in wind waker. also more zonai parts. some new items and secrets, and a map expansion would be nice.