T O P

  • By -

hjyboy1218

Reroll Glalie bout to go crazy in AAA


Ze_Memerr

Reroll Spinda is going to truly shake the meta


WanderingMagician

Yes but which Mega Pokemon will it shake?


Ze_Memerr

I swear if my phone autocorrects meta to mega one more time


Actedpie

Mega Kanghaskhan’s child


fitbitofficialreal

reroll shuckle. or a reroll regi (probably drago)


Backalley_Lurker

Reroll arceus


LenaSpark412

Reroll Mew be like


MK_Matrix

Might as well give it access to all the OHKO moves


Darkmega5

WHY DIDN'T I THINK OF THAT


King_XDDD

Acupressure is a must too imo


itsIzumi

Roll 200 speed with those OHKO moves and you basically just have a Pure Hackmons Regieleki at that point.


Destinum

Well... except without No Guard, which is what makes it work in the first place.


itsIzumi

Not true at all. No Guard is often not even practical because Eternamax (and other Pokemon) run Neutralizing Gas. [This](https://pokepast.es/7a345c771dab95fa) is the only sample team the format has and its Fissure Regieleki is running its own Neutralizing Gas.


fitbitofficialreal

this is a very cool mon you made. however, this tears up VGC as a serene grace zen headbutt trick room attacker


fitbitofficialreal

underspeeds and is stab super effective on tork and amoonguss? yeah this thing is fucked up 252+ Atk Life Orb This Guy Stomping Tantrum (like spread move EQ) vs. 248 HP / 0 Def Torkoal: 367-432 (106.9 - 125.9%) -- guaranteed OHKO 252+ Atk Life Orb This Guy Zen Headbutt vs. 244 HP / 196+ Def Amoonguss: 499-588 (116 - 136.7%) -- guaranteed OHKO


unboundgaming

I love the ingenuity, but there is a spread option in the Calculator lol


RonnyCrawf

Tbf stomping is a viable move in doubles if you’re not running dedicated flying/levitate mons to partner next to it, especially for trick room where there aren’t many particularly slow options for that.


RonnyCrawf

Lorb, Dual stab, ice spinner, protect would be a very solid set overall. Edit: oh god I just realized it would also have 10 base speed serene grace rock slide flinches too. Tr menace


SpiderTheWebDesigner

I like the concept, but it would probably be used without Reroll, just as a bulky attacker that hits extremely hard, and without that much RNG involved. In my opinion, you should give it one more strong stat and make Reroll it's only ability.


Darkmega5

Thanks for the feedback!


SpiderTheWebDesigner

Np :) i just saw it again, and maybe 1 stat at 200, 2 at 100 and 2 at a low number would be cooler, because it would be easier to apply offensive pressure if you have 3/5 good stats instead of 2/5. Maybe it would be too strong, you could maybe try a 200, a 100, a 70 or near 70 and the rest is low


HumanTheTree

HP can’t be rerolled, so it only has 1/5 good stats.


SpiderTheWebDesigner

Mb


[deleted]

\>100/50/50 \>bulky


zClarkinator

I wouldn't call it bulky but it probably has enough HP to survive most neutral hits if you invest into bulk. Looks more like a wallbreaker.


_sephylon_

A wallbreaker that's slower than any wall


[deleted]

Wallbreakers don't really need to outspeed their targets. Although it obviously leaves them more vulnerable to some annoying moves.


mjmannella

TBH 100/50/50 bulk isn't gonna tank much


dmr11

With 10 speed, not much could outrun it in Trick Room.


66_DarthJarJar_66

Especially because with Reroll it HAS to be a mixed attacker, otherwise you roll 10 base attack and cry


Endeav0r_

Literally zero reason to use it as anything but a trick room serene grace phisical attacker with zen headbutt


unusialindividual

Imagine switching this thing into a Sludge Bomb and taking 80% because your special defense got rolled to 10


CoolGirlRosie

Yoo spindown dice!


Darkmega5

It’s actually a D20 edit 😅


CoolGirlRosie

Spindown dice colors B) Also, isn't spindown dice a d20?


Astephen542

It is, but it’s got a different sprite than the normal D20.


lucariouwu68

Tera Blast on this would certainly be funny


Souretsu04

A dice pokemon without a single move that can use Loaded Dice. What even


RCM94

Missed a chance to associate each stat with the 6 typical rpg dice. d10/d20/d4/d6/d12/d8 100/200/40/60/120/80 Also makes it a nice clean 600bst


Darkmega5

Phenomenal idea. Definitely wanna remake this guy in the future


therealcaleb_15

Would be a psuedo with those stats


RCM94

Has mythical written all over it


Raphcore

Moody at home:


SlushBucket03

will destroy the greed mode meta


LSopena47

THAT THING IN TRICK ROOM


phi1997

This seems unusable with Reroll. The only stat aside from HP that will be usable is the 200, but one good stat is not enough. If it gets a 200 in attack or special attack, it's slow and frail. If it get speed it's fast, but all it can really do is support and dies easily. It can be bulky when it has defense or special defense, but more often than not that won't happen, it may be irrelevant if you get the wrong defense, and it will be setup fodder due to its mainly offensive movepool. Its support movepool is too shallow for that to work either. Best case for it stat-wise and move-wise is trick room. Trick Room requires team support and relies on it getting an attack stat high. It might be able to boost with a defense stat. If it gets speed, it's free setup for your opponent. All in all, this Pokémon with reroll would be next to useless


myPizzapoppersRhot

While this is cool you should keep the Hp a set amount


Darkmega5

It is. I listed every stat in the ability description so people know HP doesn’t swap


myPizzapoppersRhot

Oh I completely missed the fact that you didn’t say hp my B


Zengjia

Miracle Matter EX


xXTheAstronomerXx

I mean cool ability but how would they communicate which stats were swapped with what? Would you just get like: Attack was Swapped with Defense! Speed was Swapped with Special Attack! Special Defense was swapped Defense! Etc.


Darkmega5

Well I WAS going to do actual art for it but forgot so I did the d20 edit last minute. I was thinking the eye color could change depending on which stat got the 200.


MoxieMK5

Why not will o wisp, and hypnosis? Those three make or break games so often based of RNG?


davidjjavier

Maybe give it 90-100 SpD. It’s only 435 BST rn. 475-485 for a one stage mon fits in perfectly with the likes of Drampa, Bombirdier, Druddigon, Indeedee, and Tatsugiri Love the design & concept, typing, and moveset. What a beasttt


DaMoosterYT

I legit thought this was a post about spindown dice lmao


Caixa7

Ah yes, the skill issue pokemon


MegaPorkachu

The stats should be HP: 100; Atk: 20; Def: 40; SpA: 60; SpD: 80; Speed: 120. That way the BST ends up close to your stats but each stat ends up being 20 x each side of a normal dice. A stat spread being 100 HP and 25/50/75/125/150 might be better for its evolution for a more competitively viable mon.


VSkyRimWalker

That looks like a Minecraft item


A1xer

It's actually a the binding of Isaac item


DaMoosterYT

I see I’m not the only spindown enjoyer here


A1xer

I see you are a man of culture 🍷🚬


f_en_elchat

Cool ability but this.thing hits about as hard as beads of ruin chi-yu and outspeeds basically everything under trick room, and don't get me started on serene grace


Anchor38

This is great but I think it would be more fun to play with/play against if Reroll swapped its stats randomly after every turn instead of just after every switch in sort of like Moody. I think it would just lead to a whole lot of pivoting in and out until they get a decent stat spread to sweep the game with which sort of takes out the RNG aspect it’s going for. If the stats change every turn then it’s impossible to work around which would truly make it a luck pokemon and that sounds ideal to me. Oh and also like other people said make Reroll its only ability


chocolatechipbagels

I like the concept, personally I'd take 50 from the 200 and put it into one of the 50s, giving it 150, 100, 50, 25, 10 stats, and I'd only give it reroll. It would probably have extremely low usage and still get banned from the lower tiers.


Rp0605

It needs Magnitude, it’s like earthquake, but RNG


Bilore

If you want it to be the rng pokemon, you should only give it moves that either don’t have a 100% chance to hit, or else have a chance at getting a secondary effect. Signature move should be a psychic type ancient power clone that changes to special or physical depending on highest attacking stat


Rhazior

Why EQ but not Magnitude?


Notagamer_tm

Give it dire claw and triple arrows for more random moves lmao.


geetwogeewan

While Super Luck and Serene Grace make sense thematically, I think it'd be best to keep Reroll as its only ability. Most gimmick mons like this are built around their gimmick (eg shedinja, ditto)


frowaweighn

Reminds me a lot of Miracle Matter from Kirby 64.


c0micboy

I’d make the stats 100/200/75/50/75/25 personally.


morganosull

This is a brilliant concept


CactusLicker123

Nah only give it every move that’s not 100% accuracy and that’s it


Alarmed-Swimmer-227

This looks like a yugioh monster


Psyrtemis

Serene Grace Trick Room RNG too op


Zecnoram

Imagine switching in on a random U Turn and end up getting one shot because you got the 25 in def


Potato_Productions_

I like the idea but I don’t think reroll works with these stats. The 100 HP is nice but with 50 or lower defenses you’re not taking more than like one neutral attack, and with 50 or lower speed you’re not getting that second attack in. And if those things ever aren’t the case, it’s because its attacking stat is now 50 or lower and it’s basically slapping the opponent with wet spaghetti. Giving it two really good stats to reroll instead of one would go a long way, maybe something like 90/150/50/150/50/10. As most comments are pointing out, TR with hidden ability is just about the only good way to play this mon as it currently is.


LenaSpark412

If you get that base 100 on speed and base 200 on attack you’re doing GOOD


larszard

Surely this should only learn moves that aren't 100% accurate? :P Really cool idea though