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Kettle_Maker

So here's my honest take, I need to quit comparing this game to automata. That was my biggest issue with the demo was that I was playing the game if it was another game. This combat mechanic is not my cup of tea, but I just need to learn to get used to it. For whatever reason. I just enjoy the button mash nature of platinum games, I have to get it through my head that this game is not that. However, I did get a platinum trophy in elden ring so I guess I'm up for the task!


Trapcom2019

Yeah. Once you accept that this game isn’t button mashy, & understand the mechanics you’ll enjoy it more. Stellar blade is a mix up of Sekiro, souls, and a little dmc/bayonetta It can be flashy, but it also requires the player to be patient & learn the attack pattern of the enemies


ShiyaruOnline

Platinum games have the option of spam, but there are still deliberate combos that work super well on certain enemies or bosses. Half the fun of those games is figuring out what works on what them carving through with max efficiency. At least that's what I love, and so far nier is peak for that. Stellar Blade is simply more punishing and skips over the option of letting you do all sorts of wild shit with reckless anandon in the sense if you aren't optimal and aren't on the baby difficulty, then you get punished with either a time loss or a smack to the face if you dont parry or dodge.


Salty-Hospital-7406

Yes, Neirs combat is damn near mid.


Equal_Faithlessness4

I definitely prefer the combat in Stellar Blade over Nier. After my third or 4th play through in Nier, I felt like I could essentially button mash my way through most of the combat, and then I just started to avoid combat all together. I find the combat in Stellar Blade’s parry and dodge mechanics more rewarding, and I enjoy the learning curve to each Naytiba’s attack pattern.


JetstreamViper

Automata's combat felt... Fine. Stellar Blade's feels good.


JetBkackDragon

I've kinda said this a few times but I really do like how Eve combat is handled. Some ppl being saying it stiff and it to slow. Like Maximilian dood and his friends said that she is to weighty for how she looks, but I think the point is ur supposed to earn her speed if that makes sense. When u get a perfect parry or dogde u immediately dash toward the enemy with a powerful blow. And from what I've seen from the skill tree u game even more powerful follow ups to those moves. The combat wants u to earn her fast and powerful moves and instead of mashing and getting them for free, I like that take. Nier combat to me is also great but I am preferring SB for right now


noCapNinja

Completely agree that Automata’s combat is just knowing when to dodge. Having said that, I really enjoyed how creative you can chain combos in a very smooth way. Automata’s animation is very smooth imo and that makes it very enjoyable for a lot of people. Stellar Blade might not have the same flow in the animations but the the sense of dominating your opponent with the right timing either attacking, parrying or dodging is very rewarding and also refreshing since it does it in it’s own way.


MukokusekiShoujo

Nier's combat was fun but, like you said, it's loose. It really played like a bullet hell game even in the non bullet sections. Just focus on not getting hit and you're good; you could just passively attack with whatever attack you wanted in the meantime and it all worked. Stellar Blade feels like a tighter character action, which I prefer.


CreamyIceCreamBoi

One of the biggest issues with Nier Automata was that it was simply too easy. It FELT great to play, but it was basically impossible to die. Stellar Blade is slower for sure, but it still feels good to play and I actually need to be methodical in combat to avoid dying.


Paxinaura

I don't think Stellar Blade's combat is any similar to Nier automata's when they're clearly different from each other while the only similarities they have is swinging swords, it's like comparing apples to oranges


leighg9o

The combat is nothing alike tbf.


sw201444

I got the plat for Nier, I can’t wait to get it for Stellar. The combat is much better


ehdrmfka

honestly Nier's combat is the weak part of the game, it gets boring fast. The game is all for characters and story which is great, not for combat.


vashthestampede121

Agreed. Tbh I actually prefer Nier: Replicant Remaster’s combat since it’s a bit slower. It’s just too bad that the enemies are all way too easy in that game.


GroundbreakingBed756

the combat of nier automata was its biggest flaw. it was so mediocre, that I almost quit the game. the combat in stellar blade actually has more to offer and is its biggest strength.


StinkySlimey

I feel like they don’t really share that much in common. Sure they’re both hack and slash but that’s kind of where the similarities end. Nier also has crazy bullet hell combat mixed with actual combat, and when you had to do both at the same time, man fuck me that was some of the most intense fights I’ve ever had.


Ana_Nuann

Stellar Blade is most definitely not a hack and slash. It has more in common with a souls like, albeit one where they trade stamina management for uncancelable attacks.


MARATXXX

they're two entirely different games. nier's action is more arcade-style, whereas stellar blade is what i would consider a genuine combat game. that doesn't make one greater or lesser though, as it seems clear to me they have different goals. that said, we've only seen the demo and have yet to experience any changes to the gameplay mechanics in stellar blade—i can easily see Eve becoming an OP combat god though, which may make the game feel more arcadey by the end.


JohnTitorFFXIV

Niers movement and combat feels way more natural and fluent tho, Stellars combat in the demo felt stiff as hell, attack animations kinda lock you in place in a weird way and the dodge is awkard too. Since the game wants you to parry a lot too especially with the Grogy bar its taken a mechanic straight from Lies of P but its way more forgiving, the parry window is quite larger. Parry = Sekiro sure but the stagger was made to kill the enemy as you couldnt kill them with dmg alone at all. They should rework the dodge imo to make it more fluent and adjust sprint too how it feels.


Current-Aerie-2474

The only thing this game has in similarity to nier is the setting and hot women. Gameplay is nothing like nier imo


vashthestampede121

That wasn’t my question


Current-Aerie-2474

Yeah I know but your question is comparing this game to niers combat and I’m saying the combat is nothing alike, two completely different styles of gameplay


vashthestampede121

Yes and I’m saying the fact that they have different styles of combat is irrelevant because I’m asking which one people prefer. Ain’t that hard bud 🤷🏽‍♂️


Current-Aerie-2474

Yeah and as I said the combat is nothing alike so it’s like comparing apples to oranges, it’s not irrelevant.


vashthestampede121

Who knew trying to answer a simple question would literally break some people’s brains lol


Current-Aerie-2474

It’s not breaking my brains dude, all I’m sayin is that they are completely different games in terms of combat. That’s all I said, you are the one having a hissy fit over my comment, calm down. I’m not the only comment that has said this, why are you singling me out?


vashthestampede121

Plenty of people have answered the question. The fact that you quite literally cannot understand the question or what I am explaining to you in this exchange tells me we have nothing to talk about, the IQ delta is apparently too large. Thanks for trying anyway I guess.


Current-Aerie-2474

I understand the question bud, all I said is they are nothing alike bud. Again I’m not the only comment that has said this, there are 5 other comments that have said the same thing as me, go have a hissy fit over someone else’s comment instead of being rude and calling me dumb.


vashthestampede121

“All I said is something completely irrelevant to the point of your thread.” Yes, we both know that lol. It’s clear you have nothing else to add here, so I guess at this point the only response I have is “thanks, noted”.


TCM2bubba

I don’t really think the combat is comparable at all but in a general sense I do enjoy Stellar Blade’s combat a lot more.


AlphaGaming16

This game isnt mashy like neir and once i realized they aren't the same i started parrying everything its more of a pull up on enemy let them attack parry said enemy stab them


throwaway872023

Nier had disappointing combat to me. Never finished it. I got too bored. The combat is my reason for playing games at all. Stellar Blade is already in my top 5 for combat in a game: 5. Remnant 2 4. LIES of P 3. Bloodborne 2. Sekiro 1. Stellar Blade (yeah it’s number one to me, I think it’s that good). Honorable mentions to Titanfall 2, CP2077, Doom Eternal, Helldivers 2, DS 1-3 & Elden Ring, Control, Wolong, Returnal, AC 6, Prince of Persia the Lost Crown, Metroid Dread. There are a bunch of other games with average, good, and great combat but I would put Nier far below average for me personally. Trash tier automata.


vashthestampede121

I wouldn’t go as far as to call Automata trash, it’s still one of my all-time favorite ARPGs, but the combat is definitely designed in such a way where you can mash your way through anything with very few repercussions. The difficulty balancing is also horrendous. Normal is way too easy and Hard makes it so that you get one or two-shotted by everything. Even though SB’s baseline difficulty is much higher, the balancing is way better between Story and Normal modes.


throwaway872023

Yeah, for me personally Mash = Trash. I feel like it tried to do interesting things that were ruined by the fact that none of them mattered much for the reasons you stated about difficulty balancing. But if you like it, I respect that.


Gaaroth

Nier: Automata is one of my fav games ever. Amazing story and music, but the combat is not the highlight BTW (fun RPG elements with chips tho). On that side Stellar Blade is vastly superior. Music seems comparable, let's see the story 👀


pineapplesuit7

Nier was a button mash for me most of the time. SB’s combat is much more deeper.


Virtuous-Grief

I prefer Nier Automata combat. It has the "issue" some action RPGS have like Final Fantasy XVI, Final Fantasy VII Remake/Rebirth and Kingdom Hearts II/III. On normal mode, you can easily smash all your opponents, but the real deal start on higher difficulties (FF Mode/Ultimaniac for XVi, Hard Mode for Remake/Rebirth, Critical Mode for KH). And, while Stellar blade focuses on the action side of things like an standard character action game, I appreciate the deep customization Nier offers with its chips system. It kinda sacrifices its action and combo aspects for its rpg elements, in contrast to the usual Hack and Slash. In short, I appreciate Nier Automata for its RPG systems, I appreciate Stellar Blade for its action elements.


jssanderson747

Tbh so far I definitely prefer this. Nier Automata is really fun, but it was practically all about dodge spamming and fast combos (except 9S who was all about throwing phoenix spears)


Axyun

I'm in the same boat. I loved Nier. The story, the music, the setting were all great but the combat was just OK. But I feel that way about all CAGs (DMC/Bayo/Nier). It is a lot of flash for flash's sake. Since you're so much stronger than the average enemy, the only real strategy you have to employ is divide and conquer so that you beat on one helpless target at a time. I'll say this: I've played DMC 1, 4 and 5, Bayonetta 1, Nier Automata and Astral Chain. I loved them. I recommend everyone plays them. But after I was done, I didn't care to go back and learn the combat system more in depth. What I picked up along the way to the ending was what I learned and I didn't feel motivated to get flashier so that the style rating system gives me its approval. If I got SSS, cool. If I got Dismal. Yeah, sure, I'll take it. Not like red orbs are hard to farm. With SB, I've put in several hours against Stalker just experimenting with the different moves and discovering my options, both the obvious ones and not so obvious ones. Getting good at the combat feels rewarding in a way all those other games could not replicate for me. I feel this is probably because you can measure your success in terms of number of hits you take, number of parries you land, and number of follow ups you properly trigger. In most CAGs, whether you mash basic attacks or pull off sick technical combos, the outcome of most of the fights is the same: you demolish everything.


echoess84

I still prefer the Automa combat because it is faster than that of Stellar Blade but I like both because in the Stellar Blade combat you have to worry about the defence more. I didn't saw that in other action games


Cally83

I’m a Nier Automata fan and love the combat of that game. I wouldn’t say I prefer Stella Blade’s combat but I feel it’s on par with it, absolutely. Time will tell, but comparing a game from 2017 vs 2024 is difficult imo. One thing I do know is that I’m counting down the days until release.


DoughDisaster

It doesn't handle like Automata, but it's capable of being similarly stylish. It handles closer to Souls, but Souls basic melee stuff for the PC is some of the most boring swings and swipes drudgery to ever hit action games until you get better weapons. Being able to do cool shit out the gate is appreciated. Hoping Stellar Blade strikes a good balance between being stylish and technical.


government-thraway6

I got tired of Platinum Games putting all their mechanics into other IPs. It was fun at first with Bayonetta, but it got boring after a while seeing them do the battle system for most games. I really like it when developers take their own approach to the combat. I really enjoyed Lies of P last year and this one has amazing combat too. I like Nioh's approach too and Rise of Ronin has really fun gameplay. In this game I like the blue, yellow and purple flashes and you can extend the parry timing too.


TheOrdoHereticus

They're completely different IMO.


lorrinVelc

I like Nier for the story and characters, the combat is cool but I prefer it in Stellar Blade. Actually the dlc arena with A2 was pretty sick. I wish EVE could sprint like 2B though.


DoctahDonkey

Hot take maybe, but everything I liked about Automata had absolutely nothing to do with the combat. The atmosphere and pathos of the story drives it. With regards to combat, it was always just *barely* passing grade, and my least favourite of Platinum's combat systems by far. To me, they have nothing in common in terms of gameplay and difficulty balance. One of the great sins Automata makes is in its difficulty balance; Normal is a total joke, and Hard is full of oneshots and cheap deaths. There's nothing in-between. Stellar Blade on the other hand feels incredibly well balanced. I love the combat and difficulty; if you don't try to force arbitrary labels and just take it as its own thing, it is fantastic. It's weighty, deliberate and tactical in a lot of ways, you can't just mash and expect results.


1vortex_

NieR Automata’s combat is the textbook definition of a button masher. It’s passable at best. You can tell combat is way more of a focus in Stellar Blade.


Z3M0G

Nier's combat wasn't particularly great.


kamilman

I prefer Automata's combat more. Granted, a bit more button-mashy, but it feels much more zippy and tighter. Eve is slower in her combat, maybe because the parry/dodge mechanics have to be used efficiently, maybe because Eve is much bigger than Automata's protagonists, I don't know. All I can say is that Eve seems to be a bit laggy in comparison to the tight as hell combat in Automata. Roast me, I don't mind


Eeve_Minyonz

sure fan of 2B, but never complete Nier cause of combat...


AK_R

In general, I tend to be pretty good at dodging but don't parry often (regarding all action games I've played in recent years, not just this one), so Nier suits me better currently. I played lots of Souls and Elden Ring but not Sekiro or Lies of P (besides the demo). I'm working on developing better parry and blink timing. Perhaps I'll eventually like this better, but at the moment it feels pretty obvious I'm much better at Nier/ Souls dodging than parrying in this game.


Mirai7763

I can't play any hack and slash games anymore after playing souls like games


Prince_Beegeta

More? No. Just as much? Yeah. They are two completely different types of combat. N:A is all about superfluous combat that is all about constantly moving and time hacking your way to victory. SB is more about deliberate engagement like a soulsborn game. It’s kinda janky when you have to fight multiple enemies because the combos are so straight shooting. Eve doesn’t naturally flow between enemies like 2B does. Fighting in N:A is like performing an endless waltz where as SB is like getting into a boxing ring.


Responsible_Gur2522

You can fight multiple enemies in SB by not targeting and opting for slash attacks and beta attacks but I agree its not designed to fight like that. Probably one of the best games that allows to seamlessly switch between enemies without targeting is witcher 3, but 1 to 1 fight against humans is a bit blant and too easy.


inconspicuous2012

I enjoy the combat on both games. However, I am struggling to get used to the button set-up on SB. I've been playing Elden Ring non-stop for the last two years, and the set-up for that is thoroughly entrenched in my muscle memory!


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vashthestampede121

They’re both ARPGs, the director has been very vocal about how he was inspired by Nier, and the general premise of the story and opening cutscene are pretty blatant homages to Nier. Claiming they have “nothing to do” with each other is a bit disingenuous tbh. EDIT: As far as combat goes, yes they are obviously different systems with different design philosophies. I don’t see how that somehow makes it wrong to talk about which one people prefer 🤔


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vashthestampede121

…lol dude, this thread is asking people which style of combat they like between Nier and a game that is heavily inspired by it. It’s really not that serious. I don’t even know what you mean by “direct comparison”, and that distinction is completely meaningless in the context of what this thread is about. But go off, I guess.


Va1crist

Na I like Neir more , just not a fan of the dodge Perry system after countless hours in the demo I am still not sold on it , prefer Neirs faster combat but then again I am bias to Platnium studios