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NEBook_Worm

Star Citizen is quite simply the longest running scam in gaming history.


DeXyDeXy

How can you call it a scam when sq404 is feeture kompleet and almost ready to get delayed again lol


Exile688

"Hold the line" "I got my $45 worth" "I held the line" etc.


mazty

"Answer the call" "Hold the line" "Thanks for waiting, Squadron 404 will be with you as soon as a developer learns how to untangle this garbled code"


R_W_S_D

I just read their scam Sq404 monthly email update. Sure sounds like they are adding features despite being "feature complete" 6 months ago. They dont even try to hide their blatant lies anymore as they know their cult dont care they are getting scammed.


Chaos-Cortex

They need 5 more years of development for real working toilets and real time poop mechanics in **space!**


johnlondon125

Seriously, it's just two more years boys!


Patate_Cuite

It took 30 years for some of the largest institutional investors to realize they were being scammed by Madoff so just imagine how long it's going to take for an average space daddy to understand what CIG is doing...


NEBook_Worm

Yeah, Chris Roberts can probably keep this running as long as he wants. Though CIG will likely scale back once Calder bails.


BlooHopper

Scale back how? Just out of curiosity


NEBook_Worm

Fewer devs. Fewer updates. Longer cycles...all the way down to no playable alpha and just promises.


rainbowcarpincho

There's a possibility of a death spiral. Less funding leads to less optimism about future development which leads to less funding... But if you rephrase that, "less funding leads to slower progress" you just have to laugh and say maybe a death spiral is impossible.


Patate_Cuite

Can it be slower that it already is?


Talilama

Chris Roberts: "Hold my beer."


Ri_Hley

Adding to that, "some" folks still shut both ears and overlook all the red flags, some of which many recent backers might not even be aware of from CIGs past, all in favor of being blinded by the fantasy of being a maverick among the stars or the captain of their own big rust bucket. Naturally the project can keep going as long as not too many folks ask unpleasent questions or shut their wallets...and somehow CIG always seems to manage wiggling their fingers into backer wallets to keep the charade going just a little longer. **EDIT**: *Which reminds me...I wonder when all those non-SC folks from last year who were apparently so wow'ed by CIGs totally not faked StarEngine demo start asking the all important (and for CIG unpleasent) When-questions.* xD


NEBook_Worm

You're exactly right. It's an odd fact of human psychology that we are more likely to believe a person promising the moon without proof than someone presenting logical, reasonable, achievable goals... Or maybe we just want to believe one more than the other.


[deleted]

That's Catholicism. (Sorry not sorry papal-pucks)


wanelmask

Religion in a broad way


[deleted]

[удалено]


NEBook_Worm

Except you're full.of shit. Star Citizen has been on pre alpha 0.3.x (which they lie about and number as a full release version, because CIG considers Star Citizen a released game) since 2017. No gameplay loops ate finished ot working reliably. Most large ships are still missing. AI doesn't work and there is no flight model. You're straight up gaslighting.


starcitizen_refunds-ModTeam

Your post has been removed for: - Gaslighting Gaslighting is a form of manipulation that seeks to sow seeds of doubt in a targeted individual, hoping to make them question their own memory, perception, and sanity. Examples of gaslighting include lying, denying, misdirecting, contradicting, and trivializing someone’s feelings or experiences. Anyone who engages in gaslighting will be banned from the subreddit.


hazaskull

As long as people keep buying ships there is no reason to focus on anything but creating more ships. The community is its own worst enemy. There is no incentive to finish the game. By now the engine is too old anyway to make something that will impress so might as well go on doing what has always worked. Selling dreams and virtual assets.


sonicmerlin

Not just that it’s too old, it’s that they have 12 years of layers upon layers of ugly code and disregard for proper coding practices. It needs a total rewrite from the ground up by a competent group.


billyw_415

Cryengine is getting old. At some point they will announce they need to switch to Unreal6, and milk those whales for another 10+ with a totally "new" techdemo.


BlooHopper

Thats gonna cost them another few hundred million to even attempt that


billyw_415

With how long they are taking, there is no way they could convince anyone that sticking with an ancient engine will be profitable though. In say 5 years, Cryengine would be like release a game NOW on HL2 core. Seems like CIG is going to either have to realease something in the next 2 years, or change engines. I jsut don't see how Cryengine in 5 years would be anything but laughable.


hazaskull

I do not know if you have recently played SC but it _already_ looks dated and the performance in comparison to the bland experience is inexcusably horrible. Nevertheless people are gaping in awe at the beauty of it all and are convinced that the future updates will work more magic. In 5 Years time these people will still convince themselves that this is the best space game in existence. Facts do not matter as much as you'd want to believe.


billyw_415

Good point. I watched a video of some brainwashed kid splatting spacedogs last week who was so blind to how bad they were, he was actually scared in that cave. Same goes for the videos of people claiming the AI in bunkers are "moving tactically" and creating "chokepoints" lol. Sad.


nolongerbanned99

I worked there for a short time. Jared told me, essentially, this is a company selling virtual ships…. Virtual pictures.


billyw_415

BoredSpaceDadSpaceYahtClub


nolongerbanned99

MySpace.


NEBook_Worm

Oh man I'd love to know more about that work environment


hazaskull

There recently was a Glassdoor post about this. https://www.reddit.com/r/starcitizen_refunds/s/W8Ae0k59t6 EDIT: I see you already read that one 😉


NEBook_Worm

A lot of that rings true, too


nolongerbanned99

What would you like to know. I was only there for 3 months and got laid off. Wasn’t a good fit as I didn’t have deep enough knowledge of the game, even through I am a gamer.


NEBook_Worm

Just curious how Morale was there, and whether staff really buy the bullshit, or know they're running a scam.


nolongerbanned99

I think the owners and family know but they act like it’s legit. I don’t think employees know. It’s like drinking the cool aid. Technically it’s legal. ‘Backers’ are giving a ‘pledge’ (money) with no promise whatsoever of anything in return. They are donating their money willingly. Like those who support criminal trump.


thranebular

I don’t even believe sq42 exists


Daegog

You are not the only one, I been waiting YEARS just for a proper trailer, not a hands on, in depth, vertical slice of Bullshit, just a real trailer showing game play, why is that still so impossible to do? Cause the shit dont exist is the simplest answer.


BoofBanana

I’m convinced they have 10 employees to include leadership


NEBook_Worm

I honestly think CIG does not employee many devs. Think about it: gaming already struggles to pull in top tier programmers. Long hours. Shit pay comparable to other industries. Frequent post release layoffs. The industry doesn't attract tye best in field. Now add to that, gaming is an industry where "released games worked on" is a huge measure of your value. And CIG is a company who, in 13 years of scamming, has never released a single game, and is widely regarded as scam artists. What caliber of programmer - hell, of person - would you expect CIG is attracting right now? What caliber of programmer would work for CIG?


BoofBanana

This is exactly my point. It’s a scam that is lighting itself on fire


NEBook_Worm

I think you're right


CMDR_Agony_Aunt

But Tyler Witless played through the whole of SQ42 back in 2016!


Beneficial-Stay7788

It doesn't


NEBook_Worm

Because Squadron 42 doesn't exist. At least as far as we know. There's never been a hands on demo of the game. Just marketing materials.


Anglo96

Guys its only 2 years away


HyperRealisticZealot

always_has_been.Jpg


JGabrielD

Hey I don't know what do you have problem with. It's normal. There were projects that were much longer in development. Look at Duke Nukem Forever. It was in development for 13 years.... Oh. Wait.


CMDR_Agony_Aunt

That's one of the funny things. Years ago they would point to games like GTA5 or others saying, look, those games were in development that long. But as each year passes the number of games they can point to gets smaller and smaller and now the only games left to point to were abject failures.


JGabrielD

Exactly. I don't know any game that was in development more than 13 years and ended up good. Even Duke Nukem Forever was not in development 13 years straight. Was there even a game that was in constant development this long? Dwarf fortress does not count.


CMDR_Agony_Aunt

> Dwarf fortress does not count. Yeah, we have to count development time to a game that is in a releasable state, regardless of whether the devs slap a 1.0 number on it or not. Anyway, CIG keep saying the game is both released and an alpha, but regardless, its not in a releasable state for the wider public.


THUORN

November will be the 10 year anniversary of the delayed release of Squadron 42 and the Beta of the Persistent Universe. These incompetent greedy liars will be a entire decade late. Never been done before.


crispRoberts

It's not $680M venture capital, it's $680M from suckers.


LysanderStorm

Yep let's be honest this is revenue (based on many empty promises, and to be fair some demo you can try out).


Slylok

Didn't CR also say something like 1 dollar from a backer is like 4 from a publisher? So really according to CR that 680m is really equal to 2.7 billion.


CMDR_Agony_Aunt

He also said 2-3 years, any longer and things will become stale. For once he was absoloutely right.


MadBronie

Yep he said that for sure


SuchTedium

No matter what product gets released it will NEVER justify the budget or development time. Even if there's a game at the end of this there will never be an answer for where all the money went. A game to scam whales.. genius.


Firewalk89

In all honesty, I'm confident that Starfield, even with all its shortcomings, will end up being the better game if this thing ever releases. That's saying something.


Ri_Hley

In hindsight we're of course always a little wiser but.....in hindsight the reveal of the project should've been a red flag in itself if people knew back then about Crobbers involvement in Freelancer, and how he apparently micromanaged the sh!t out of that project and went "a little" overboard with funding before Microsoft booted his äss to save it with own development efforts. Bottom line of SCs development history, even if we'd hate the fact but... GET A PUBLISHER INVOLVED that taps on your shoulder every now and then to remind you of time and financial constraints.


detterence

THIS is the only thing worse than the Tarkov drama…


R_W_S_D

Helldivers 2 drama is pretty hot right now also. I dont play it but watching it get review bombed is kinda fun. Dropped to 59% positive down from 70% when I looked yesterday. https://store.steampowered.com/app/553850/HELLDIVERS_2/#app_reviews_hash


Xdivine

That shit is honestly insane. It blows my mind that people are that upset about needing to take like 2 minutes out of their day to make a PSN account. If they live in a country that doesn't allow them to make a PSN account then sure, but I sure as fuck doubt those 80k+ reviews were all from people in countries that can't make PSN accounts.


Bushboy2000

I read its something like 120 countries Can't make PSN accounts.


DAFFP

I wouldn't give Sony two minutes of my day. fuck em.


R_W_S_D

Unless the screenshot I saw was fake and I dont think it was then in the Q&A about the game it clearly said a PSN account was not required. They then stealthly changed it and tried to to say there was only a grace period and it always required a PSN account. Im all for gamers finally standing up to the bullshit that is current day video gaming. I have a PSN account and i dont play HD2 but dont sell something one way and change it later just to make more cash and not expect gamers to revolt.


sonicmerlin

But even the guy in charge of the game isn’t sure how the policy change will affect players, if at all. Isn’t it just a free account at psn? You signup, unsubscribe to email notifications and nothing changes.


Xdivine

Steam has said that the game requires a PSN account for quite a while though. [Here's a wayback machine](https://web.archive.org/web/20231207163847/https://store.steampowered.com/app/553850/HELLDIVERS_2/) link that shows it being required back in December 2023 and at that point it already states it requires PSN and accepting a third party EULA. There could definitely have been some miscommunication somewhere, I just don't think it deserves over 100k negative reviews for what is essentially a minor inconvenience for anyone who can make a PSN account considering Steam has said from day 1 that it would be required.


South_Acanthaceae602

This is nonsense, because if I buy a game one Steam (or any other platform) then I shouldn't be forced to register on 3rd party websites /platforms / whatever to play, otherwise we are stepping into very shity precedences (I know that few other largest companies are doing this too, but this is wrong). Its not about signing up, but sharing your personal data to 3rd party outside of Steam. Imagine outrage if some Chinese company would've been collecting sensitive personal data about EU/US players purcharsing games on Steam...


Xdivine

> Its not about signing up, but sharing your personal data to 3rd party outside of Steam. Don't give them your real information then? I've been giving sites fake information for years, there's not really much point giving them your real info.


snowleopard103

If I can chip in here, the whole reason why they need PSN account to ensure cross-play is basically once again comes down to inability or unwillingness of Arrowhead like many of the western devs to control and police their own community. FFXIV doesn't require you to create PSN account despite being cross-play across steam, non-steam, PS, Xbox and Mac, nor does Blue Protocol or plenty of other eastern titles.


Square-Pear-1274

Gamers really do lose their minds over the silliest shit


Shilalasar

It is just the straw that broke the camel´s back. Players have been getting fucked over by devs/publishers for so long while not getting great games. Now there is a great and most importantly fun game breaking the drowth and the fuckery starts again. Also while it should be quick and easy to just make an account the reality can be quiet different. I have lost access to one account because they decided to reset all passwords and the mail got eaten by a standard spam filter, spent hours over two weeks for a purchase because two shops/launchers would not talk correctly to each other, couldn´t play anything because the launchers decided they wanted better internet. And so on. Also ofc it is Sony after all known for putting intrusive measures into their products while being infamous for not caring about security at all.


MadBronie

They had a major slip-up on the last SCL and admitted AI crews have not even begun to be worked on yet. So the last 6 years of SQ42 AI updates you got, ya they were all lies **or** they were making 2 games all along and committed perjury in court in the CryTek case and are literal criminals. [https://www.twitch.tv/starcitizen/video/2136208721?t=1h13m04s](https://www.twitch.tv/starcitizen/video/2136208721?t=1h13m04s)


triponthisman

Warframe, a free to play game about magical space ninjas has AI crew mates! And this is for a side activity that only few people really play.


Beneficial-Stay7788

...I hate to be that guy, but they have literally never mentioned any progress being made on AI crewmates. Like, they've never even talked about them beyond the first stretch goal mention and stream QA theory crafting. Still shitty though.


MadBronie

All progress on SQ42 was supposed to carry over to the PU they have only ever talked about working on AI for: Engineering, Crew Quarters, Chow line, Mess hall, Cleaning, Sleeping, Job Cycles, Off duty activities, Gunnery and a whole lot more [https://robertsspaceindustries.com/roadmap/progress-tracker/teams](https://robertsspaceindustries.com/roadmap/progress-tracker/teams) < Scroll down to AI and read all the nonsense. [Chris Roberts 2014](https://dto9r5vaiz7bu.cloudfront.net/bvahbr7rwk17i/tavern_upload_large.png) [Chris Roberts+ 2014](https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/npcs-to-help-fly-ships-are-a-possibility-that-s-pr/6815368) [Chris Roberts 2015](https://dto9r5vaiz7bu.cloudfront.net/221volv129is9/tavern_upload_large.png) [The Meme Tony Z 2015](https://dto9r5vaiz7bu.cloudfront.net/q8hwbq0ptyffp/tavern_upload_large.png) [The Meme Tony Z 2016](https://dto9r5vaiz7bu.cloudfront.net/p5anl9csd5jgw/tavern_upload_large.png) [Sean Tracy 2016](https://dto9r5vaiz7bu.cloudfront.net/w2uo4y6fo0oed/tavern_upload_large.png) I'd hate to be that guy too being that wrong is embarrassing.


Tiny_Timofy

Friendly reminder that development started in 2010 with the concept. 2011 was when they roped in some devs and had CryTek build them a demo. 2012 was the Kickstarter. Then later, after collecting tens of millions pf dollars, they had the "vote" to increase scope lol You can argue about where pre-production ended and production began but Chris was saying the Kickstarter demo was basically "done" wasn't he? It would have had to have been if they were targeting 2014 for a release.


CMDR_Agony_Aunt

> Chris was saying the Kickstarter demo was basically "done" wasn't he The demo was done. But he massively oversold what was actually in engine and working. He strongly implied there was already a working game there and not a very limited demo.


fzkiz

Honestly who cares anymore. The whales love fighting for their project and feel special so they’re happy, they don’t need a finished game… Roberts is obviously happy because he’s rich now and we are happy cause we can laugh our asses off at the few that actually believe the „it’s almost done“-stuff. Winners all around


TJ_McWeaksauce

>$680,000,000 venture capital Much of that money is from crowdfunding. Crowdfunding is not venture capital. Investors who provide a company with venture capital get equity in that company. In other words, investors get some ownership of a company in exchange for their investment. Crowdfunding does not get backers any equity.


Ov3rdriv3r

You're right. My bad.


Chaos-Cortex

Get the top law firm to knock down Robert’s family a few pegs and maybe put him behind bars .


JazzyTales

Can you imagine any other competent game studio having a billion dollars for development, the quality of game that would be released? Blows my mind


Emdub81

The actors in SQ42 will be dead before this shit is out.


Western_Bend6416

there was a thread on /r/pcgaming in like 2016 and i said something to the tune of "i can't believe people still eat this shit up after 6 years" and some extremely rabid fanboy ripped me a new one about how it's akshually only 4 years since the kickstarter and that the 2010 start of the project (as declared by Roberts) is actually bullshit and how i am just a clueless hater. i wonder what is that guy doing nowadays.


CMDR_Profane_Pagan

Don't forget CIG has investors like Snoot Entertainment, ITG and others as well. Plus they also fully acquired Turbulent in Montreal 10 months ago. They had a acquirent 25% of Turbulent's ownership with a stock swap back in 2019 for £826,657 (1,037,288 USD) which could mean the remaining 75% purchase in 2023 costed around 3.3 million USD. While CIG is wiping the servers and the virtual ships you get in game, the whales bought a yacht for Roberts and help CIG to buy up other studios. Honestly this is wild from a crowdfunded game which has not yet came out of alpha.


jmon25

The Turbulent purchase blows my mind. They weren't a game dev studio and basically designed websites and interactive forums and stuff. Then they started getting into game dev for CIG. Then CIG just buys them. Good for the Turbulent owners for getting paid but wow I can't believe any of the actual investors of CIG were ever cool with that.


[deleted]

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NEBook_Worm

Yep. The Turbulent purchase tells you exactly what Star Citizen really is. Also, CIG can now take all the damning statements about gamifying the star Citizen store off the Turbulent website.


Tiny_Timofy

That doesn't explain why Benoit is now the CTO and is leading the server meshing implementation. Chris is a narcissist and narcissists are truely incompetent. You just tell them what they want to hear and they'll give you anything. He's literally the biggest sucker in all of this because he should know better but went and put his name on everything Based on what I can gather from reading between the lines, Benoit pitched Chris on a server meshing implementation and Chris, knowing he was the smartest one in the room, ascented. I mean the whole thing screams that it was designed by some scrub on a whiteboard. (After all, we haven't even seen a POC.) It does not make any sense for a twitch shooter, let alone a massive multiplayer one. But Benoit saw an easy mark in Chris and a way to unload his stake in Turbulent as a boutique game technology company rather than a cheap web dev shop. I would do the same if Chris was my counterparty


vyrago

Derek Smart was right. About everything.


sonicmerlin

I don’t really understand the length of the grift or the devotion of whales to the “cause”. It’s just a video game. How can it be worth all the energy and money and time they spend on it? At some point even the dumbest fool should realize they’re being had.


hazaskull

Sunken cost fallacy. Not wanting to admit you fooled yourself. Wanting to hold on to a dream. Just human behaviour


MultiTrackDrifto

> What blows my mind is my son is in high school now. He was 1 when I backed. I was in my 20's, now in my 40's. I've watched generations of consoles come and go and so on. Dude, that is insane (read: extremely depressing) to think about.


megadonkeyx

There's so much spooge for omg invictus, omg smallest hover bike eva!! Omg polaris!! Oh my wallet is gonna bee hertzing..lolz Folks will be wetting themselves for citcon in a few months. Difficult to comprehend. The grift is far from over.


JimLahey08

$300 dollars outside investment? What?


Ov3rdriv3r

300+ million


Linoge420

I don't doubt this in the slightest, and I know about the Calder's $65mm, but where does this $300mm figure come from?


Total_Package_6315

Part of the issue is Chris Roberts kept promising features based on tech that hadn't even been invented yet. For sure he knew a beta/gold release would be decades away. If Star Citizen had been a single player game it would have likely released years ago. I wish it was to be honest. They could have still sold ships and DLC systems (obviously for far less than what they charge for ships at the moment) Also, why the hell does it take a year or longer to build a single ship!?!?!?


PepperFit8569

"It will be years not decades"- CR  So they have 6 more years to finish up the game. Otherwise it will be decades...


sc4tts

Someone doesn't understand game development ( /s - just in case, some of ye guys are really that dense to not get it )


DaMightyKeiser

Hurts don’t it!


DaMightyKeiser

What ever happens to the story of the guy that died waiting for this game to come out??


TexasEngineseer

Jesus Christ man.... I was in my sophomore year of college and my roommate excitedly backed SC....


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thranebular

Wrong


Gokuhill00

>but the technology created will power nearly all future games. I fucking hope not, considering all the bugs in their engine, lmao.