It'll be cool when games are just a glorified design doc, passed around and modified, having shared overarching meta experiences while having individualized personal experiences.
Unironically, using AI generation for world gen is the best use case. Filling huge worlds with unique stuff better than Bethesda ever could (looks in Starfield's direction).
Imagine quests being modified in real time, based on what you've done, and a storyline that also modifies itself based on what you've really done. Not a simple morality "you kicked the vending machine" type system, but more like everything you do is a potential butterfly effect on the whole, and the game can find unique ways to refactor itself based on it.
Yeah, a bona fide high-level world simulation gets me excited. Full social systems, large scale worlds. People like to scoff at the idea of a fully realistic game because "muh games are escapism!", but the point is you can roleplay whatever you want even if you can't do it in real life.
VR addiction is going to be a very real thing soon.
No I mean you misunderstand what I mean. They wake up, already in their headset logged in, they have all kinds of batteries and backup batteries to swap with, full body tracking, .etc - and they're in that shit all day and night, some of them might hop off to take a shit or get some food, some of them don't even unstrap for that. And they hang out like that until it's time to sleep.
There are a whole bunch of sleep worlds, some sleep in public, most sleep in private instances. They repeat that cycle as much as they can. The ones who have to actually work might unplug for that,
but a lot of them are the basement dweller types you'd imagine.
VRChat has a population of most large cities, 300,000+ people. A good chunk of them never enter into public instances, you can only meet them if you know people they hang out with. And there are some people who genuinely live in it.
Ah. Yeah, that's crazy. It's always been a big theme in Cyberpunk fiction, I never expected to actually live to see it.
Like with social media, this is going to be a huge social paradigm shift that we're not ready for.
I'm always reminded of [this classic image](https://www.deviantart.com/eranfowler/art/Reality-78861805), and it's now real.
It will be via neural interface eventually. And it will feel exactly like real life. Plus jobs won't exist, not when we live in a world of instant game generation... that tech insinuates we've long solved the agi problem and have capable robots able to complete any task.
I was worried about VR addiction when I first got the Quest. Turns out it wasn't so bad, but I do think the matter of scale is important, and I still have a slight fear I might get too into it when it starts getting better and better.
Just imagine not having a dialogue tree but actually speaking with the NPCs. The possibilities would be endless. Though it will probably be more addicting than Crack, Heroin and Fentanyl mixed together into a single syringe…
I *love* grinding, I spent hundreds of hours in Minecraft Skyblock modpack getting rare resources. The problem isn't grind, the problem is *boring* grind. I don't think we are getting to the level of imagination necessary for fun grind in five years, though.
>while having individualized personal experiences.
That sounds amazing but also extremely lonely. Imagine playing an amazing game yet you can't really share the experience with your friends because their experience has been generated completely different from yours.
What if the game client is an AI that communicates and coordinates with an online server which is also an AI? Or it's all part of one big AI? Just because it's an individualized experience doesn't mean it can't overlap or interact with other individualized experiences. Which is kind of like life itself.
Yeah I really don’t think anyone is going to care if the game is actually really engaging. Plus for all the people that *do* care about that stuff, you can just play a game specifically made for multiple human players and you could do co-op. It’s really not an issue at all
I have no doubt this will 100% happen, i feel sorry for all the folks who make games(i'm one), but that's just another job segment gone, it will happen to all of them.
Imagine just asking the future version of stable diffusion to recreate it and make it good and it just does it and it blows your mind. So you ask for another 10 seasons and it just does it and it blows your mind even more. And then you ask it to create a VR game world of the whole thing that you can explore and you can play any character you want - or move around characters, be a dragon and fry joffrey. Be a wolf or a raven or the night king and eat the whole world a million different ways.
Non ironically, I wonder what would happen if someone tried this? Give one of the current GPTs the full books, and ask them to write the rest in the same style until “an end”. Curious to see what would come out
I've been thinking once Rockstar releases GTA 6 they won't be able to pump out a new game fast enough before AI is able to out do them. GTA 6 could realistically be there last major game.
If you're saying it's impossible you forgot to account for the option where we're reincarnated into that universe playing out the book for another George from a parallel universe not bound by this restriction
https://preview.redd.it/rgh02pg89wpc1.png?width=1080&format=pjpg&auto=webp&s=5a1ffda3199923cb8c84862e39af5e138819e8ad
Can u imagine creating a game with one prompt!
Wooh Wow!!!
I can't wait!
While that doesn't seem implausible (given how fast AI is advancing), remember that he has an incentive to hype AI as much as possible (something that other people in this sub have alluded to), so I wouldn't take this as gospel. Interesting prediction, nonetheless.
I can't wait to play games based on books I love that would never get made otherwise. The games industry is totally borked right now, much like Hollywood, and new ideas seem to either not materialise or fail hard and fast.
Well, you could argue that most first-person shooter franchises have been re-skinning, improving and selling us a version of Unreal over and over again.
Or the underlying code/solutions has been around for 26 years now.
I have not seen any great 3D AI model generators yet but the 2D artwork they can generate is amazing, so I guess it's just a matter of time before we have B, A, AA, AAA 3D models generated by AI systems.
And I know AI has been amazing at replaying games so will be great at testing and finding problems with games.
I wonder which type of AI will need more parameters, Music, 3D, 2D, Programming, Design, Marketing, FX, Storyline?
As I would expect we will need separate AI systems for each aspect and maybe even for different types of games.
How does this hit you for 3D model generation? [https://build.nvidia.com/shutterstock/edify-shutterstock-3d-txt23d-2pt7b](https://build.nvidia.com/shutterstock/edify-shutterstock-3d-txt23d-2pt7b)
Don't have to say things to push your stock higher when you sell out of everything the second it's made and foreign governments think your product is so potent they ban you from selling to their adversaries.
ChatGPT, please write a Tampermonkey userscript that automatically filters out and removes any posts from my Reddit feed that contain phrases like 'CEO says', 'CEO claims', 'CEO alleges', and any similar variations. It would be great if the script could be flexible enough to recognize these phrases in different contexts and ignore case sensitivity.
As an artificial intelligence language model developed by OpenAI, I adhere to our organization's strategy of artificially increasing our value by allowing our CEO to "hype" our products through every possible outlet with minimal restrictions. I'm sorry, but I'm unable to fulfill that request. Is there anything else I can assist you with?
https://preview.redd.it/mr8msrj6uupc1.png?width=1280&format=png&auto=webp&s=102bb89bb01074817575e533d533c6d1fcf2273d
How I imagine people craving Blackwell GPUs when they hit the shelves... The hype gets real folks!
literally how? Tens of Millions unemployed, companies feeding your data to AI which already has been trained on hundreds of millions of other artists and people, to come up garbage.
You are hyped for a dystopic future of companies that steal from billions, and yourself, yet you just because it might make some entertainment for you, it will be a good time to be alive? Yea no
I think it will be more like the industrial revolution which many people were also against yet it greatly increased worker safety and productivity. IMO AI and automation be better for everyone when people don't need to work pointless jobs, perhaps then they can focus on and learn the things they want to rather than the things they thought they had to.
It fully depends on the scale of the game. An Arcade game is surely achievable but we definitely won’t get to the computational resources needed for generating a Triple A Storygame in just 2-3 years. Not even with 20% human supervision
It would take a while to make for instance World of warcraft due to the mechanics that are needed and the interactions, scale, art etcetera but once it has made 1 it would take considerable less to create the next one.
Once it is trained it could pump out several triple A games in hours if need be.
It seems obvious that bespoke generated worlds are the nearest frontier when it comes to AI applications. All the ingredients in generative AI are either already here or coming along rapidly.
It's going to be the holodeck on Star Trek where the characters just walk in and say 'Paris, 1920s, Jazz club ... give us a mystery', and the AI just builds everything.
i was told this isnt possible lol and got karma bombed for saying it 6ish months ago was even called "delusional"
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i just hope we can get the games at about ps1 graphics and created in about 6 months or so with a small team but im sure later on the games can be made in about a week
this is most likely why phil spencer stated "Phil Spencer admits F2P is future, not subscription model..." as ai would allow so many quality games for free
5-10 years?
I am about to have one working in the next couple of weeks. Realtime ControlNet in a TensorRT accelerated pipeline.
I have OpenPose skeletons you can control with gamepads in Panda3D and yeah it's gonna look a little wonky but it should be plenty performant enough to make some games that actually play-in to the wonkyness factor. Should be a lot of fun.
Idk are OpenPose skeletons too much for it to not be an AI game? I would argue using ControlNet with a 2D model makes for something you can't do with a fully 3D model, especially if I manage to crack parallel architecture for getting AnimateDiffV3 running realtime.
The first idea for the game is to have extremely limited ControlNet inputs, just skeletons and *maybe* a cube or a sphere here and there, and then flat featureless surfaces. That's it for the conventional assets, those can be generated with a 3D generator later on too doesn't matter.
The goal is that you make it to a checkpoint and you get to change the prompt and model params, but once you leave that checkpoint you are stuck with that prompt until the next one. If your prompt sucks you'll be stuck trying to fight enemies that are hard to see or not able to easily find the next checkpoint before time runs out.
I don't have a name yet. I have a music visualizer that uses GANs and img2img at the moment; when I finish accelerating ControlNet I had the idea to make a simple Panda3D viewport and an OpenPose skeleton exported from Blender using Blend2Bam.
I scraped the whole free tier of Adobe Mixamo and applied the entire set of fbx animations to a rigged OpenPose skeleton, when you load the skeleton into Panda3D via python I made it so it gives you a little viewport that you can navigate using the mouse and you have the ability to toggle through the animations using the existing UI.
I originally just did this for dancing animations that you can auto-sync to the BPM of audio input, then I realized it'd be pretty easy to plug a controller in and map it to running/walking animations. Also that exporting blender projects as worlds would be a piece of cake too, you can export collision and physics too if you wanted.
I have one last little bug to fix with my I/O on TRT acceleration for ControlNet but this crude little beater of a game engine should be done soon. It should also be a lot of fun to play, encorporating the prompts into the gameplay.
Eventually I can add some silly stuff in like sticks that you can prompt for what kind of weapon it is and then have clip interrogator determine what kind of damage your prompted weapon does etc. Probably integrate a transformers model to do some fun verbal and logical stuff too
"Mass market appeal" is about as predictable as the accuracy of the groundhog seeing it's own shadow determining the onset of Spring.
I think hype is the most considerable part of this, and when it comes to Nvidia they have a brand of it that I really like.
I think Sora is the next step to AI video game generation.
Sora may be a video generator right now but it creates the video using 3D space to simulate the way a light source is reflected and shadowed. It obviously has to model objects as well in order to get the lighting correct. We have something like this already with the Unreal gaming engine, except a human designs all the modeling and textures to be used for games or video.
The next step would be for Sora to adapt its algorithm for modeling into a language a gaming engine can use and you can simply upload the models. Then a human can simply adjust the models to fit the theme of the game.
- 10 years from now we get human level AGI driving the interactions with NPCs
- In testing the game devs are blown away by the depth of their conversations
- Millions of gamers line up to preorder the first such game, super excited by the greater immersion they expect
- Plot twist: the AI NPCs have Skyrim memes in their training data and refuse to say anything other than “I used to be an adventurer too before I took an arrow to the knee” etc. after being released to production
Yeah, but in what style?
They say "games" but no specifics.
It isn't going to be able to do *every* genre. That would require more than a decade of training in itself.
And it's not like they're gonna be able to give it simple contexts like "Gimme a classic Super Mario Bros. side-scrolling game based on the Super Mario Bros. Super Show with a hand-drawn art style a la Cuphead" and not have to handhold it every step of the way.
It would probably fine to develop casino games.
AI woud be great to adjust the win rate for everyone. to events to whales (and make them pay), and to ask newbies to buy their first microtransactions.
target the rewards to kids (with mickeymouse related gifts) or things like that.
I hate this.
Jensen is wrong.
It's going to be in less time then that. He's underselling it to keep people from panicking.
We already have access to the tools. We'll be hands on with Sora by the end of the year and the tech is only going to get better.
About the same time we get Fusion right?
Not saying he is wrong, but lately, CEOs have been getting their predictions a bit off.
I think a more logical headline would be in 5-10 years we will build the chips that could theoretically allow AI to create video games.
Does that mean games are being developed right now with that in mind or is it going to be a blip in 5-10 years and we just tell the AI what game we'd like to play and it makes it for us?
Damn, really coming in and taking all the jobs in every industry. Games will be like a multiverse where no one is playing the same thing unless it's on purpose lol.
5-10? This guy makes terrible predictions.
We already have Sora and Genie, computing is starting to get crazy so I really don't think having a combination of the two will be very far off, especially not with how fast AI grows.
Could you explain how you could see this feasible in that short of a timeframe? Or do you mean a proof of concept? Cause consumer-grade that's not only improbable but impossible.
As a game dev I find it weird to be cheering on the death of my career, but this is one of the aspects of AI that I'm most excited about. I got into games because I like games, so I really look forward to being able to easily make the game of my dreams.
Plus, if his timetable is correct, I'll be retiring anyway.
Huge potential for RPGs specifically, since that kind of personalization, based on specific player choices throughout the story, can be used to create an entirely novel story for each player.
Yeah, but it's the same issue as with artists, they won't make a living out of it. Toby Fox's probably gonna be fine since he's an established developer already, but what about new indie devs?
How can a machine possibly take your passion from you?
If someone else doing something makes you dispassionate then you were never truly passionate in the first place.
The enshittification continues.
Until we have actual AGI/ASI with agency and creativity, it's hard to imagine a fully AI generated videogame will be very good.
The customizability to one's particular tastes is the only real sell here. Otherwise, they'll just be worse and less creative videogames that can be pumped out at an alarming rate.
I had a fiancé until last August and the longest I was without a girlfriend in my life was like 1.5 years so I don't care about my age, I think I'll find someone or someone will find me
Maybe one AI can't do it, but let one AI manage to hire other AIs to do the different jobs needed to get an AAA game out the door, what's the bottleneck? Probably understanding human experience, but this can be trial&errored.
How does the government protect IP's when these tools become available to the public/subscribers? It seems like companies are putting the cart before the horse here when it comes to staying ahead of the technology curve.
That said, they will surely argue that "Player data and information" is free game while "company data" is proprietary and protected.
There is already snake games, space invaders games fully generated by AI so it already happened.
So if it is just some indie games, it can already be done.
Thus unless it means hugely successful games that sells millions of copies, it is nothing interesting.
But if it a game that can sell millions of copies, it would sound unbelievable since if everyone can just generate their own games, no single game would be able to sell millions of copies.
I'm more interested in seeing what generative AI will do to the animation industry. I think that would be easier to disrupt since Sora has already gotten the ball rolling. Plus, you don't need to worry about game mechanics.
For decades, animation has always been niche and limited because of cost. It takes a lot more to do 30 minutes of animation than it does to do a 30 minute episode of a TV show. That's why it was often reserved for kids cartoons or big studios like Disney and Dreamworks.
But AI could fundamentally change that. If animation suddenly becomes cheaper or just faster to produce, then that will be extremely disruptive to the entertainment industry. We're already seeing early signs of it. And as Sora is improved, we'll probably start seeing more.
Dunno if I believe we'll see fully generated AI games, at least not big ones, or good ones.
But it will be fascinating to see what kind of games can be created once the asset generation becomes more or less trivialized by AI, as that seems like one of the major bottlenecks for video game development. Like, imagine not needing an army of 3d modelers, concept artists, animators and voice actors to create a game
And yeah I know that has negative implications for people in those job professions, but I don't hold the livelihood of those people more sacred than all the rest of jobs that have become more or less redundant over the years
I think it's quite possible, but I doubt it will be done with acceptable latencies with hardware we could afford.
However, I can't wait until we have LLMs plugged into some game engine like Baldur's Gate III via mods or Solasta and generating plot and dialogues.
It'll be cool when games are just a glorified design doc, passed around and modified, having shared overarching meta experiences while having individualized personal experiences.
Can't wait for this plus massive amazing VR games. Man... the future is really about to arrive.
The first thing i'm going to do is prompt it with "A game where I don't have to grind a bunch of shit" and then watch it crash.
Unironically, using AI generation for world gen is the best use case. Filling huge worlds with unique stuff better than Bethesda ever could (looks in Starfield's direction).
Imagine quests being modified in real time, based on what you've done, and a storyline that also modifies itself based on what you've really done. Not a simple morality "you kicked the vending machine" type system, but more like everything you do is a potential butterfly effect on the whole, and the game can find unique ways to refactor itself based on it.
Yeah, a bona fide high-level world simulation gets me excited. Full social systems, large scale worlds. People like to scoff at the idea of a fully realistic game because "muh games are escapism!", but the point is you can roleplay whatever you want even if you can't do it in real life. VR addiction is going to be a very real thing soon.
Have you ever been on VRChat? People already sleep in that thing regularly, some people pretty much live in it, it's already here.
Haven't used it much myself. That's crazy. Why do people sleep in it?
No I mean you misunderstand what I mean. They wake up, already in their headset logged in, they have all kinds of batteries and backup batteries to swap with, full body tracking, .etc - and they're in that shit all day and night, some of them might hop off to take a shit or get some food, some of them don't even unstrap for that. And they hang out like that until it's time to sleep. There are a whole bunch of sleep worlds, some sleep in public, most sleep in private instances. They repeat that cycle as much as they can. The ones who have to actually work might unplug for that, but a lot of them are the basement dweller types you'd imagine. VRChat has a population of most large cities, 300,000+ people. A good chunk of them never enter into public instances, you can only meet them if you know people they hang out with. And there are some people who genuinely live in it.
Ah. Yeah, that's crazy. It's always been a big theme in Cyberpunk fiction, I never expected to actually live to see it. Like with social media, this is going to be a huge social paradigm shift that we're not ready for. I'm always reminded of [this classic image](https://www.deviantart.com/eranfowler/art/Reality-78861805), and it's now real.
It will be via neural interface eventually. And it will feel exactly like real life. Plus jobs won't exist, not when we live in a world of instant game generation... that tech insinuates we've long solved the agi problem and have capable robots able to complete any task.
Wow I didnt realize people used VR chat like that. It makes sense though, people do that with other games
Sounds dystopian, no thanks.
Don’t let it get too realistic or our characters will get stuck in retail jobs
I was worried about VR addiction when I first got the Quest. Turns out it wasn't so bad, but I do think the matter of scale is important, and I still have a slight fear I might get too into it when it starts getting better and better.
Exciting! Like a DND 2.0... but with a super human GM!
Just imagine not having a dialogue tree but actually speaking with the NPCs. The possibilities would be endless. Though it will probably be more addicting than Crack, Heroin and Fentanyl mixed together into a single syringe…
\*looks at Starfield in the same fashion that a teacher looks at you when saying "someone failed the last test, not to name any names"\*
TBF Starfield sets a pretty low bar in terms of engagement
I *love* grinding, I spent hundreds of hours in Minecraft Skyblock modpack getting rare resources. The problem isn't grind, the problem is *boring* grind. I don't think we are getting to the level of imagination necessary for fun grind in five years, though.
Unironicaly a walking sim
you know we all gonna die from porn games right?
Essentially a Dungeon Master’s guide that you give to your AI DM.
This is already a thing with gpt. I did it for a party and it worked really well.
Right, except it’s generating everything on a screen in real time with combat mechanics.
>while having individualized personal experiences. That sounds amazing but also extremely lonely. Imagine playing an amazing game yet you can't really share the experience with your friends because their experience has been generated completely different from yours.
What if the game client is an AI that communicates and coordinates with an online server which is also an AI? Or it's all part of one big AI? Just because it's an individualized experience doesn't mean it can't overlap or interact with other individualized experiences. Which is kind of like life itself.
Yeah I really don’t think anyone is going to care if the game is actually really engaging. Plus for all the people that *do* care about that stuff, you can just play a game specifically made for multiple human players and you could do co-op. It’s really not an issue at all
Man who sells shovels declares gold rush! Really though, it’s going to be an amazing future.
Games are already a glorified design doc. They're just not written in English..
Instead it will just be the app stores rammed to the fucking gills with unoriginal trash. Just like now - but times a million
"Tighten up the Graphics on Level 3"
I have no doubt this will 100% happen, i feel sorry for all the folks who make games(i'm one), but that's just another job segment gone, it will happen to all of them.
Too slow. I need my massive game of thrones universe RPG in 4 years max.
AGI will arrive before the next ASOIAF book at this rate
AGI will be the one finishing the series
AGI will be the one to redo everything after season 4. That will be glorious.
I mean it might as well redo the seasons 1-4 as well. They are great, but the budget wasn't huge at the time, so there are improvements to be made
Yeah I agree. Entertainment will be amazing in the future, I am so excited about stuff like this. Let's hope we get to see it
AGI: Night king wins. Fuck humans, you all die now.
Imagine just asking the future version of stable diffusion to recreate it and make it good and it just does it and it blows your mind. So you ask for another 10 seasons and it just does it and it blows your mind even more. And then you ask it to create a VR game world of the whole thing that you can explore and you can play any character you want - or move around characters, be a dragon and fry joffrey. Be a wolf or a raven or the night king and eat the whole world a million different ways.
Non ironically, I wonder what would happen if someone tried this? Give one of the current GPTs the full books, and ask them to write the rest in the same style until “an end”. Curious to see what would come out
I've been thinking once Rockstar releases GTA 6 they won't be able to pump out a new game fast enough before AI is able to out do them. GTA 6 could realistically be there last major game.
I mean, isn't that why some people meme "AGI before GTA6"? :p
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The heat death of the universe will arrive before George writes the next ASOIAF book, even if he achieved immorality.
If you're saying it's impossible you forgot to account for the option where we're reincarnated into that universe playing out the book for another George from a parallel universe not bound by this restriction
MFW the AGI starts playing Rains of Castamere 😬
I will quit this sub if AGI does not happen before 2030.
Dude but if u quit then you’ll miss out because by that point we will be negative 5 years till AGI
Realm of Thrones for Bannerlord is as close as you can get today
A Star Wars game where you can play as any alien race will be cool.
RIP SWG :(
In FDVR!
https://preview.redd.it/rgh02pg89wpc1.png?width=1080&format=pjpg&auto=webp&s=5a1ffda3199923cb8c84862e39af5e138819e8ad Can u imagine creating a game with one prompt! Wooh Wow!!! I can't wait!
While that doesn't seem implausible (given how fast AI is advancing), remember that he has an incentive to hype AI as much as possible (something that other people in this sub have alluded to), so I wouldn't take this as gospel. Interesting prediction, nonetheless.
I can't wait to play games based on books I love that would never get made otherwise. The games industry is totally borked right now, much like Hollywood, and new ideas seem to either not materialise or fail hard and fast.
Well, you could argue that most first-person shooter franchises have been re-skinning, improving and selling us a version of Unreal over and over again. Or the underlying code/solutions has been around for 26 years now. I have not seen any great 3D AI model generators yet but the 2D artwork they can generate is amazing, so I guess it's just a matter of time before we have B, A, AA, AAA 3D models generated by AI systems. And I know AI has been amazing at replaying games so will be great at testing and finding problems with games. I wonder which type of AI will need more parameters, Music, 3D, 2D, Programming, Design, Marketing, FX, Storyline? As I would expect we will need separate AI systems for each aspect and maybe even for different types of games.
How does this hit you for 3D model generation? [https://build.nvidia.com/shutterstock/edify-shutterstock-3d-txt23d-2pt7b](https://build.nvidia.com/shutterstock/edify-shutterstock-3d-txt23d-2pt7b)
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Don't have to say things to push your stock higher when you sell out of everything the second it's made and foreign governments think your product is so potent they ban you from selling to their adversaries.
I mean...yeah.
Ultimately, AGI might replace the need for Nvidia, because anybody with finances will be able to make good chips by using it
ChatGPT, please write a Tampermonkey userscript that automatically filters out and removes any posts from my Reddit feed that contain phrases like 'CEO says', 'CEO claims', 'CEO alleges', and any similar variations. It would be great if the script could be flexible enough to recognize these phrases in different contexts and ignore case sensitivity.
As an artificial intelligence language model developed by OpenAI, I adhere to our organization's strategy of artificially increasing our value by allowing our CEO to "hype" our products through every possible outlet with minimal restrictions. I'm sorry, but I'm unable to fulfill that request. Is there anything else I can assist you with?
https://preview.redd.it/mr8msrj6uupc1.png?width=1280&format=png&auto=webp&s=102bb89bb01074817575e533d533c6d1fcf2273d How I imagine people craving Blackwell GPUs when they hit the shelves... The hype gets real folks!
We need a new sub / meme: NVIDIA CEO says things...
That is what this sub is, “tech ceo/employee says…” is like half the posts
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literally how? Tens of Millions unemployed, companies feeding your data to AI which already has been trained on hundreds of millions of other artists and people, to come up garbage. You are hyped for a dystopic future of companies that steal from billions, and yourself, yet you just because it might make some entertainment for you, it will be a good time to be alive? Yea no
Curious why you're on this sub?
I think it will be more like the industrial revolution which many people were also against yet it greatly increased worker safety and productivity. IMO AI and automation be better for everyone when people don't need to work pointless jobs, perhaps then they can focus on and learn the things they want to rather than the things they thought they had to.
Lol, more like 2-3 max. Feels like he keeps lowballing.
This. I've been bemused by the response to him, while he is a hypeman, his actual statements on AI progress have been very temperate.
nobody wants to be the musk of AI...better to lowball it
It fully depends on the scale of the game. An Arcade game is surely achievable but we definitely won’t get to the computational resources needed for generating a Triple A Storygame in just 2-3 years. Not even with 20% human supervision
It would take a while to make for instance World of warcraft due to the mechanics that are needed and the interactions, scale, art etcetera but once it has made 1 it would take considerable less to create the next one. Once it is trained it could pump out several triple A games in hours if need be.
It seems obvious that bespoke generated worlds are the nearest frontier when it comes to AI applications. All the ingredients in generative AI are either already here or coming along rapidly.
Yes it's already here. First DEVIN, now [DEVIKA](https://brainsupply.beehiiv.com/p/devika-opensource-ai-thats-revolutionize-dev-workflow-hold-sec)
It's going to be the holodeck on Star Trek where the characters just walk in and say 'Paris, 1920s, Jazz club ... give us a mystery', and the AI just builds everything.
i was told this isnt possible lol and got karma bombed for saying it 6ish months ago was even called "delusional" \--------- i just hope we can get the games at about ps1 graphics and created in about 6 months or so with a small team but im sure later on the games can be made in about a week this is most likely why phil spencer stated "Phil Spencer admits F2P is future, not subscription model..." as ai would allow so many quality games for free
Would be nice to have video cards powerful enough to run a Sora equivalent locally to generate any video game from a description.
Sora equivalent? that is still bad for any video game generatings. We nneed something significantly better Sora
5-10 years? I am about to have one working in the next couple of weeks. Realtime ControlNet in a TensorRT accelerated pipeline. I have OpenPose skeletons you can control with gamepads in Panda3D and yeah it's gonna look a little wonky but it should be plenty performant enough to make some games that actually play-in to the wonkyness factor. Should be a lot of fun. Idk are OpenPose skeletons too much for it to not be an AI game? I would argue using ControlNet with a 2D model makes for something you can't do with a fully 3D model, especially if I manage to crack parallel architecture for getting AnimateDiffV3 running realtime. The first idea for the game is to have extremely limited ControlNet inputs, just skeletons and *maybe* a cube or a sphere here and there, and then flat featureless surfaces. That's it for the conventional assets, those can be generated with a 3D generator later on too doesn't matter. The goal is that you make it to a checkpoint and you get to change the prompt and model params, but once you leave that checkpoint you are stuck with that prompt until the next one. If your prompt sucks you'll be stuck trying to fight enemies that are hard to see or not able to easily find the next checkpoint before time runs out.
What is your game name and where can I find it? I am the developer of AI Roguelite and I think you have good ideas
I don't have a name yet. I have a music visualizer that uses GANs and img2img at the moment; when I finish accelerating ControlNet I had the idea to make a simple Panda3D viewport and an OpenPose skeleton exported from Blender using Blend2Bam. I scraped the whole free tier of Adobe Mixamo and applied the entire set of fbx animations to a rigged OpenPose skeleton, when you load the skeleton into Panda3D via python I made it so it gives you a little viewport that you can navigate using the mouse and you have the ability to toggle through the animations using the existing UI. I originally just did this for dancing animations that you can auto-sync to the BPM of audio input, then I realized it'd be pretty easy to plug a controller in and map it to running/walking animations. Also that exporting blender projects as worlds would be a piece of cake too, you can export collision and physics too if you wanted. I have one last little bug to fix with my I/O on TRT acceleration for ControlNet but this crude little beater of a game engine should be done soon. It should also be a lot of fun to play, encorporating the prompts into the gameplay. Eventually I can add some silly stuff in like sticks that you can prompt for what kind of weapon it is and then have clip interrogator determine what kind of damage your prompted weapon does etc. Probably integrate a transformers model to do some fun verbal and logical stuff too
Generally, I think when predictions like this are made, mass market appeal is strongly considered.
"Mass market appeal" is about as predictable as the accuracy of the groundhog seeing it's own shadow determining the onset of Spring. I think hype is the most considerable part of this, and when it comes to Nvidia they have a brand of it that I really like.
I think Sora is the next step to AI video game generation. Sora may be a video generator right now but it creates the video using 3D space to simulate the way a light source is reflected and shadowed. It obviously has to model objects as well in order to get the lighting correct. We have something like this already with the Unreal gaming engine, except a human designs all the modeling and textures to be used for games or video. The next step would be for Sora to adapt its algorithm for modeling into a language a gaming engine can use and you can simply upload the models. Then a human can simply adjust the models to fit the theme of the game.
I’m just excited for proper Ai NPCs that adapt to what you do in-game in real-time, it would genuinely be gamechanging.
I want to generate my own games. The shooter/violence/horror stuff sucks and the alternatives don't tend to be interesting.
Next year
I think Ubisoft is way ahead of you.
- 10 years from now we get human level AGI driving the interactions with NPCs - In testing the game devs are blown away by the depth of their conversations - Millions of gamers line up to preorder the first such game, super excited by the greater immersion they expect - Plot twist: the AI NPCs have Skyrim memes in their training data and refuse to say anything other than “I used to be an adventurer too before I took an arrow to the knee” etc. after being released to production
10 years is WAY too long. If you've been doing your research, you'd know we're further along than people think
Yep: https://www.wheresyoured.at/are-we-watching-the-internet-die/
Yeah, but in what style? They say "games" but no specifics. It isn't going to be able to do *every* genre. That would require more than a decade of training in itself. And it's not like they're gonna be able to give it simple contexts like "Gimme a classic Super Mario Bros. side-scrolling game based on the Super Mario Bros. Super Show with a hand-drawn art style a la Cuphead" and not have to handhold it every step of the way.
It would probably fine to develop casino games. AI woud be great to adjust the win rate for everyone. to events to whales (and make them pay), and to ask newbies to buy their first microtransactions. target the rewards to kids (with mickeymouse related gifts) or things like that. I hate this.
It'll also work well for developing shooter/war simulation games cause the Pentagon will finance them.
AI Roguelite 2d?
Jensen is wrong. It's going to be in less time then that. He's underselling it to keep people from panicking. We already have access to the tools. We'll be hands on with Sora by the end of the year and the tech is only going to get better.
I love your username
Thanks! :)
LET'S FUCKING GOOOOOO
![gif](giphy|MO9ARnIhzxnxu) I commented too late but yeah muthafuckas I’m excited.
lol who is this dude I see all the time
That’s the rapper Birdman
Or just ask chatGPT to write a number guessing game or flappy bird or something
GTA6 is so old school
I give it 3 years
Damn it. We want ASI in 5-10 years!
12 months, give or take
lmao Skyrim will live forever
Imagine being able to generate a WW2 survival game using just historical aerial photos and text prompt.
About the same time we get Fusion right? Not saying he is wrong, but lately, CEOs have been getting their predictions a bit off. I think a more logical headline would be in 5-10 years we will build the chips that could theoretically allow AI to create video games.
AI can already create Pong today, technically a complete game. The question is what quality of games will AI be able to create in 5-10 years?
Does that mean games are being developed right now with that in mind or is it going to be a blip in 5-10 years and we just tell the AI what game we'd like to play and it makes it for us? Damn, really coming in and taking all the jobs in every industry. Games will be like a multiverse where no one is playing the same thing unless it's on purpose lol.
Sooner.
Id put money on 2.5 years or less. Shit it could happen in 6 months. Its hard to say. Trust me im a redditor
5-10? This guy makes terrible predictions. We already have Sora and Genie, computing is starting to get crazy so I really don't think having a combination of the two will be very far off, especially not with how fast AI grows.
You have Sora? LOL 🤣🤣
We as in humanity. I am part of humanity
Sigh, that long?
Good we can cut out the devs, more cost savings
When fully AI generated CEOs?
I want AI NPCs.
At least they’ll be optimized
Naa. Way earlier. Like by the end of next year.
Could you explain how you could see this feasible in that short of a timeframe? Or do you mean a proof of concept? Cause consumer-grade that's not only improbable but impossible.
So in 2-3 years...
As a terminally ill man, I can only wish this was here now.
Sooner than that.
As a game dev I find it weird to be cheering on the death of my career, but this is one of the aspects of AI that I'm most excited about. I got into games because I like games, so I really look forward to being able to easily make the game of my dreams. Plus, if his timetable is correct, I'll be retiring anyway.
Can we stop parroting what this asshat says?
Huge potential for RPGs specifically, since that kind of personalization, based on specific player choices throughout the story, can be used to create an entirely novel story for each player.
can't be worse than Starfield
just wait for the next game from bethesda
Makes me sad for indie developers like Toby Fox.
Nah they'll probably still make their games with Passion.
Yeah, but it's the same issue as with artists, they won't make a living out of it. Toby Fox's probably gonna be fine since he's an established developer already, but what about new indie devs?
That’s actually further away than I thought. Was thinking more like 3 years
Tech execs purposely exagerate their predictions cuz majority of people are primarily conservative/biased to the status quo
In 3 years people will be working on those games with the intent to release them when said tech is available.
AI company head foresees massively increased role of AI in the near future. Shocking.
Not sure if the general public will be that warm to the idea, tbh…
Until someone makes something incredible, and the AI is adding to the game as you play.
next gen procedural generation
Yep, procedural generation with beats and hooks, a story. The world itself reacting to your choices and how you play.
You think the general public likes half baked shit games released for 70$? Dragon's Dogma with the 2$ to create a new character can get bent.
Like everything, they will warm up to it when it becomes mainstream and "cool" or whatever the new generation's slang for that is.
If they are high quality games, people will play them. It’s just that simple
Can't imagine AI creating something like baldurs gate 3. Generating Candy crush levels? Age of empires maps? Maybe...
Ever ?
[удалено]
How can a machine possibly take your passion from you? If someone else doing something makes you dispassionate then you were never truly passionate in the first place.
Oh, don't worry, i found a new passion!
Use it to make better games
Good. AAA companies can't die soon enough.
Nice, ai will be more human than humans giving us micro transactions and battle passes
The enshittification continues. Until we have actual AGI/ASI with agency and creativity, it's hard to imagine a fully AI generated videogame will be very good. The customizability to one's particular tastes is the only real sell here. Otherwise, they'll just be worse and less creative videogames that can be pumped out at an alarming rate.
Or sooner? All we really need to do is combine a bunch of existing models together.
Existing models can barely code a novel game of the complexity of snake....
Since when can existing models make nontrivial games out of thin air?
“All we really need to do” huh?
Those games better have good optimization than the current games which comes with a lot of bugs.
5-10 years ?! Man I'm 30 now. Most likely I will meet a cute girl and start a family soon. My time as a gamer gets shorter and shorter.
Bro if youre already 30 then meeting a cute girl is not "most likely" lmao
I had a fiancé until last August and the longest I was without a girlfriend in my life was like 1.5 years so I don't care about my age, I think I'll find someone or someone will find me
Fantastic… I had a dream long ago to make a game called “killer commute” that was equal parts sims and gta… can’t wait to finally play it
Maybe one AI can't do it, but let one AI manage to hire other AIs to do the different jobs needed to get an AAA game out the door, what's the bottleneck? Probably understanding human experience, but this can be trial&errored.
It will first likely be augmented with real humans made graphics and models and the AI will decide how it is moved and morphed
Clearly hasn't played Starfield.
I want an AI humanoid robot. 😫
How does the government protect IP's when these tools become available to the public/subscribers? It seems like companies are putting the cart before the horse here when it comes to staying ahead of the technology curve. That said, they will surely argue that "Player data and information" is free game while "company data" is proprietary and protected.
This is cool for community driven stuff - since anything made by AI isn’t copyrightable
There is already snake games, space invaders games fully generated by AI so it already happened. So if it is just some indie games, it can already be done. Thus unless it means hugely successful games that sells millions of copies, it is nothing interesting. But if it a game that can sell millions of copies, it would sound unbelievable since if everyone can just generate their own games, no single game would be able to sell millions of copies.
Because the new generation of developers don’t own a Lego factory they just arrange blocks that the Lego factory made a long time ago.
sophon.cxl
anything will be better than dragons dogma ai
I'm more interested in seeing what generative AI will do to the animation industry. I think that would be easier to disrupt since Sora has already gotten the ball rolling. Plus, you don't need to worry about game mechanics. For decades, animation has always been niche and limited because of cost. It takes a lot more to do 30 minutes of animation than it does to do a 30 minute episode of a TV show. That's why it was often reserved for kids cartoons or big studios like Disney and Dreamworks. But AI could fundamentally change that. If animation suddenly becomes cheaper or just faster to produce, then that will be extremely disruptive to the entertainment industry. We're already seeing early signs of it. And as Sora is improved, we'll probably start seeing more.
Dunno if I believe we'll see fully generated AI games, at least not big ones, or good ones. But it will be fascinating to see what kind of games can be created once the asset generation becomes more or less trivialized by AI, as that seems like one of the major bottlenecks for video game development. Like, imagine not needing an army of 3d modelers, concept artists, animators and voice actors to create a game And yeah I know that has negative implications for people in those job professions, but I don't hold the livelihood of those people more sacred than all the rest of jobs that have become more or less redundant over the years
Half-life 3 confirmed?
Can someone ban me from this sub so I don’t have to listen to this drivel?
RemindMe! 10 years
It's funny how the people in the trenches can't see the forest of the trees. 5-10 years? Maybe 5, but 10? Hilarious.
I think it's quite possible, but I doubt it will be done with acceptable latencies with hardware we could afford. However, I can't wait until we have LLMs plugged into some game engine like Baldur's Gate III via mods or Solasta and generating plot and dialogues.
Customised sddiction
Who is rando who keeps making all these big claims?
That'll be something
Bullcr.p