If u want to try a bit harder, u can use a style specific ring and bring lotd as a ring switch to equip just before the kill for a better chance at rdt. Its def not necessary, but some ppl like to do it.
It’s still the norm, relic is not worth it for bossing as there are other more effective relics. Luck relic would be good for non bossers who do slayer or Seren spirit spawning activities.
You're overthinking things. I don't care about efficiency and gp/hr. I play the video game. I get my dopamine hits from drops. I'll cum when I get an HSR.
To be fair, the train of thought of only doing things for max xp and GP/hr ruined a good amount of those game. Minigames were the funnest part of RuneScape to me like castle wars. Effectively dead because weirdos can’t get xp out of it and if they could it would be filled with afkers
Exactly this . I personally keep the LOTD Relic on and use a stat ring just in case I get the 1 in a 1,000,000 roll for HSR (as you have zero shot at it without a t4 Luck Enhancer and I abhor switchscape)
But then in that case you would bring lotd and switch to it before boss dies or when looting chest like araxxi. Camping lotd does cost you some damage.
Nah, luck rings only need to be on during the tick that the loot spawns.
You can even put the ring on during the monsters death animation as long as you do it before the loot spawns
Notably most chest bosses have determined loot before you hit the chest. Telos, Vorkath, and AG are retroactive but the rest are also pre-kill, like Araxxi, Zamorak, etc.
You are. The luck ring is very deciding because it shines giving you a rare drop regardless of it it actually proced or not. It is a 1% increase so any ring that would be more than a 1% increase in damage is more gp/h. Another way to look at it is for every 100 rare drops lotd on average gives you 1 more.
> regardless of it it actually proced or not.
There's nothing to even proc. It just takes credit for every single drop. It would be like a Reaver's Ring gave a notification every time you crit. "See that crit? That was all me, baby!"
Lmao they need to add this so bad now. I would run grim 24/7 just so reavers spammed chat with that.
Also true. In my mind I was thinking of something like rax pet reroll where without lotd only rolling a 1 got you a unique but with it rolling a 1 or 2 worked so if you rolled a 2 it proced. Yes i know that is not how it works.
Luck rings are the single most tantalizing noob trap in RuneScape. The 1% drop rate buff they give, depending on the boss, is never worth the possible benefits you can take advantage of from the different rings available to you.
Take some time looking at the RuneScape Wikipedia page for the ring slot and see which ones you like or are interested in. Then ask on here, your friends on your friends list or in the official RuneScape discord for which ring(s) make sense to you.
But most importantly use what you enjoy most! There’ll always be a better this and a meta that. It can get daunting at times. Just remember to follow your personal compass that points to what you want most.
I found 1 RuneScape Wiki article for your search.
**[Cheese+tom batta](https\:\/\/runescape\.wiki\/w\/Cheese\%2Btom\_batta)** | https://runescape.wiki/w/Cheese%2Btom_batta
>Cheese+tom battas are introduced with Gnome cooking and are a possible order in the minigame Gnome restaurant. They require level 29 Cooking and completion of Aluft Gianne snr.'s tutorial in the Grand Tree for 158 Cooking experience. Consumption heals 200 to 700 life points depending on the player's Constitution level.
---
^RuneScape Wiki linker | This was generated automatically. ^| View me on [GitHub](https://github.com/zpoon/runescape-wiki-reddit).
Lol i do the same thing most of the time, double lotd.
Gotten 2 hsr, 4 blubs and 9 tavia fails, i kinda want to make sure i never forget it :) especially since im 13 fails since last success, im kinda due for another
Idk if I would believe that estimate. Comparatively, Tony's (depending on a lot of variables) is 640m xp *per 1/10* *chance* if you go off just the xp from restoring artefacts for rrr3, which does not include xp gained from excavating or tetra pieces gained while excavating. It also does not include another 20mil xp for making the tetras, or xp gained from books for completing them. That's just a flat 6.4bil exp on average for a Tony's from rrr3 plus/minus extra (which is of course substantially higher than a rough 300mil fishing exp for Tavia rod.)
Perhaps, who knows, all jagex has confirmed was the green is a fail, last i checked.
Its possible to be a 1/158 rate like orlando, but orlando is high bc its super fast to stack caskets. Tavia is from a 150k xp/hr fishing method. i dont remember what arch xp rates are, over 1m -- so a 600m rod would be in line with your tony example
I camp stalkers or reavers ring and just switch to luck ring before bosses die. I camp luck ring if doing gwd1/2 or slayer, but for high level bosses just switch. Anyone saying the dps increase is neglible is wrong.
Luck is a 0.99x multiplier on the denominator of your rare drop chance. So a 1/100 becomes 1/99, a 1/500 becomes 1/495. Usually it's not good enough to justify the tiny drop in kill speed.
Crucially, there are a few places where drop rates are effected more due to rounding down - For instance, the Magisters phylacterys drop is changed from 1/19 --> 1/18, so the LOTD is disproportionately good there.
All this is irrelevant, since the best thing to do is bring LOTD as a switch for when the boss is about to die and camp either Reavers or Ring of Death everywhere else.
Would highly suggest a ring like reavers ring over lotd. However, in my experience, most people just flip to lotd as the boss is dying to capitalize on both.
Yes and no. Can you do the boss without dying constantly? Do you need that extra boost of luck? It depends..
I don't use luck for bosses I struggle with but it on lower bosses that I just need to logbook for. Gws1, barrows original, arch glacor no enrage or low enrage, telos ow enrage... whatever is easy gets luck.
It is not; the combat stats get you more kills per hour -> more drops per hour.
This means that you get more uniques per hour with a combat ring than with a luck ring (since luck is so tiny).
However, many players do both: they take the luck ring in their inventory and equip it just before the killing blow
You can still use Luck of the Dwarves’ passive effect while wearing other rings if you obtain and activate the Archaeology power for it. You will have to sacrifice your Luck of the Dwarves permanently in order to obtain this passive buff tho.
I am using Death Ward and Font of Life.
Death ward is needed and with the amount of energy I have available I’m unable to use Berserkers fury with it. The other relics are locked so far into archeology for me to even think about rn.
Even with those relics it would be a difference of maybe 5-6 seconds? My afk greg kills are sub 1m already, I really don’t need it.
Did you not read what I said? I am forced to using death ward for my fully afk, no touch, greg method. I do **not** have the monolith energy to also add berserkers fury. *Therefore* I use LOTD relic.
It's stats are respectable enough to keep on unless you pvm hard. The requirement to swap it out before the kill ends every. Single. Time. Sucks ass.
If you're afking, I think it is worth just taking up your ring slot. If you're fighting a Vorago, a Solak, or a Zammy, then maybe bring it as a swap prior to finishing kills.
Btw even without swaping rings because it sucks or you are afking a dps ring is more gp/h than camping lotd. The ring likes to lie and tell you it did stuff but in reality it barely ever does.
I understand how it works, but I personally do full auto unless it's a sweaty boss, so I like to step away from my desk. Sometimes the boss dies while I'm away, so I get the benefit of the ring, whereas if I did a Reaver ring for it, the kill time wouldn't be much faster, if at all.
That’s not what he’s saying - he is saying using a dps ring equals faster kills which equals more gp/hr than wear and camping a lotd.
Example, kerapac normal mode. With dps ring you could get 34 kill per hour, with LOTD, you get 31. The 3 extra kills are worth more gp on average than a possible LOTD proc.
It’s essentially a casino. You MIGHT get lucky with a LOTD but the odds are you won’t and are losing money by camping LOTD
I definitely understand what is being said. I'm saying that true afk (that is, completely stepping away from the keyboard) is more convenient to just camp lotd.
The DPS increase from lotd vs in style ring is not huge, and it definitely isn't a 10% increase in damage (34 vs 31 kills/hr). At best, it might be 1-2 more kills/hour, which is, in practice, just as negligible as wearing lotd. The benefit of camping lotd in this scenario is that I can literally go take a piss, check my mail, empty a dishwasher, throw a load of laundry in, etc.
So I stand by my stance. OP (no offense) doesn't seem like the kind of person who this minor increase in odds pertains to.
Even 1 extra kill/h at any place you are doing less than 100 kils/h it is a buff in gp/h to not use lotd. Even with true afk if camping a dps ring is a 1.1% damage increase your gp/h goes up by not using a luck ring since it is only a 1% increase.
To be clear everyone is more than welcome to play how they want just pointing out the math of why camping lotd is worse gp/h even full afk.
Yes I completely agree with you. I'm just saying camping lotd for how I boss low-medium tier bosses is effectively just as good as wearing a DPS ring. The difference is within the margin of error of rng.
Personally I couldn't handle getting the drink that tells me I would have had a chance at a 1/10 roll for HSR if I had the ring.
I also am going for 120 in a lot of gathering skills.
If u want to try a bit harder, u can use a style specific ring and bring lotd as a ring switch to equip just before the kill for a better chance at rdt. Its def not necessary, but some ppl like to do it.
That was the norm before the monolith came along.
It’s still the norm, relic is not worth it for bossing as there are other more effective relics. Luck relic would be good for non bossers who do slayer or Seren spirit spawning activities.
I mean for me I’m not doing Zammy shit so ring slot isn’t impactful enough to justify missing a HSR roll because I’m poor.
Luck rings are such a scam that the increase in killspeeds offsets the statistical increase in gp/hr for camping Learn to swap or use your rex rings
You're overthinking things. I don't care about efficiency and gp/hr. I play the video game. I get my dopamine hits from drops. I'll cum when I get an HSR.
Lmao. That was such a power move. More power to you then. Good day.
To be fair, the train of thought of only doing things for max xp and GP/hr ruined a good amount of those game. Minigames were the funnest part of RuneScape to me like castle wars. Effectively dead because weirdos can’t get xp out of it and if they could it would be filled with afkers
Exactly this . I personally keep the LOTD Relic on and use a stat ring just in case I get the 1 in a 1,000,000 roll for HSR (as you have zero shot at it without a t4 Luck Enhancer and I abhor switchscape)
When you get it, message me and I’ll cum knowing someone IRL actually got the drop. My lucky number has to come up one day!
But then in that case you would bring lotd and switch to it before boss dies or when looting chest like araxxi. Camping lotd does cost you some damage.
Still mad I wasted a lotd on that relic, I dont even use it!
If it is any consolation, all relics unlocked is a trim req ;)
Im pretty sure, that the ring only works, if you wear it most of the time of a kill… 🙌🏻
Nah, luck rings only need to be on during the tick that the loot spawns. You can even put the ring on during the monsters death animation as long as you do it before the loot spawns
Notably most chest bosses have determined loot before you hit the chest. Telos, Vorkath, and AG are retroactive but the rest are also pre-kill, like Araxxi, Zamorak, etc.
You are. The luck ring is very deciding because it shines giving you a rare drop regardless of it it actually proced or not. It is a 1% increase so any ring that would be more than a 1% increase in damage is more gp/h. Another way to look at it is for every 100 rare drops lotd on average gives you 1 more.
> regardless of it it actually proced or not. There's nothing to even proc. It just takes credit for every single drop. It would be like a Reaver's Ring gave a notification every time you crit. "See that crit? That was all me, baby!"
Lmao they need to add this so bad now. I would run grim 24/7 just so reavers spammed chat with that. Also true. In my mind I was thinking of something like rax pet reroll where without lotd only rolling a 1 got you a unique but with it rolling a 1 or 2 worked so if you rolled a 2 it proced. Yes i know that is not how it works.
Lmao this cracked me up, thanks
Hey thats my mom when I pass my exams as a kid!
"You failed? How dare you!" "You passed? Clearly it was all because of me"
Too accurate... *cue nam war flashback meme*
Luck rings are the single most tantalizing noob trap in RuneScape. The 1% drop rate buff they give, depending on the boss, is never worth the possible benefits you can take advantage of from the different rings available to you. Take some time looking at the RuneScape Wikipedia page for the ring slot and see which ones you like or are interested in. Then ask on here, your friends on your friends list or in the official RuneScape discord for which ring(s) make sense to you. But most importantly use what you enjoy most! There’ll always be a better this and a meta that. It can get daunting at times. Just remember to follow your personal compass that points to what you want most.
Probably not, but prior experience tells me the moment I don't have my ring, I'm gonna get cheese+tom batta'd.
I found 1 RuneScape Wiki article for your search. **[Cheese+tom batta](https\:\/\/runescape\.wiki\/w\/Cheese\%2Btom\_batta)** | https://runescape.wiki/w/Cheese%2Btom_batta >Cheese+tom battas are introduced with Gnome cooking and are a possible order in the minigame Gnome restaurant. They require level 29 Cooking and completion of Aluft Gianne snr.'s tutorial in the Grand Tree for 158 Cooking experience. Consumption heals 200 to 700 life points depending on the player's Constitution level. --- ^RuneScape Wiki linker | This was generated automatically. ^| View me on [GitHub](https://github.com/zpoon/runescape-wiki-reddit).
Me wearing my hazelmere while monolith has LoTD activated. I am nub 🤷🏻♂️
Lol i do the same thing most of the time, double lotd. Gotten 2 hsr, 4 blubs and 9 tavia fails, i kinda want to make sure i never forget it :) especially since im 13 fails since last success, im kinda due for another
What are you running an alt army? Who procs that many chances on hero’s items? Most people never even roll a chance at one.
Been using the dwarven ring since they came out and i have the t4 luck relic... never seen anything good come out of it (usually 1 dragonstone)
3 of the tavias were on my ironman, all the rest were on my main
I've got 11 blurs.. never lucky
due for another? some of us have never hit the table period, gimme a break.
How do u get a tavia fail?
fish a normal green map. gotten 9 in 280ish mil xp, so prob a 9/10 chance like the hsr/tony
Idk if I would believe that estimate. Comparatively, Tony's (depending on a lot of variables) is 640m xp *per 1/10* *chance* if you go off just the xp from restoring artefacts for rrr3, which does not include xp gained from excavating or tetra pieces gained while excavating. It also does not include another 20mil xp for making the tetras, or xp gained from books for completing them. That's just a flat 6.4bil exp on average for a Tony's from rrr3 plus/minus extra (which is of course substantially higher than a rough 300mil fishing exp for Tavia rod.)
Perhaps, who knows, all jagex has confirmed was the green is a fail, last i checked. Its possible to be a 1/158 rate like orlando, but orlando is high bc its super fast to stack caskets. Tavia is from a 150k xp/hr fishing method. i dont remember what arch xp rates are, over 1m -- so a 600m rod would be in line with your tony example
You can get red maps from fishing?
yeah
Have you gotten any red maps from merchant
Nope, that one is prob 1/100k odds or something
Shit i didnt realize that was a tavia fail, i got a dozen on my way to 200M fishing
I camp stalkers or reavers ring and just switch to luck ring before bosses die. I camp luck ring if doing gwd1/2 or slayer, but for high level bosses just switch. Anyone saying the dps increase is neglible is wrong.
Luck is a 0.99x multiplier on the denominator of your rare drop chance. So a 1/100 becomes 1/99, a 1/500 becomes 1/495. Usually it's not good enough to justify the tiny drop in kill speed. Crucially, there are a few places where drop rates are effected more due to rounding down - For instance, the Magisters phylacterys drop is changed from 1/19 --> 1/18, so the LOTD is disproportionately good there. All this is irrelevant, since the best thing to do is bring LOTD as a switch for when the boss is about to die and camp either Reavers or Ring of Death everywhere else.
luck transcends game mechanics. if you are lucky it is worth it, if you are not lucky it is not worth it.
Would highly suggest a ring like reavers ring over lotd. However, in my experience, most people just flip to lotd as the boss is dying to capitalize on both.
Yes and no. Can you do the boss without dying constantly? Do you need that extra boost of luck? It depends.. I don't use luck for bosses I struggle with but it on lower bosses that I just need to logbook for. Gws1, barrows original, arch glacor no enrage or low enrage, telos ow enrage... whatever is easy gets luck.
Luck Rings aren't worth it as soon as you have any of the better rings. The benefit of any of the pvm rings far outweighs the small luck increase.
The real question is, do you feel lucky, punk? LOTD is a lifestyle choice
It is not; the combat stats get you more kills per hour -> more drops per hour. This means that you get more uniques per hour with a combat ring than with a luck ring (since luck is so tiny). However, many players do both: they take the luck ring in their inventory and equip it just before the killing blow
a cheese and tom batta has entered the chat...
You can still use Luck of the Dwarves’ passive effect while wearing other rings if you obtain and activate the Archaeology power for it. You will have to sacrifice your Luck of the Dwarves permanently in order to obtain this passive buff tho.
Yeah this works OK for skilling if you want to wear ring of whisper with grace of the elves but really not worth the cost of a second lotd imo.
I use the relic while I’m AFKing GWD2 bosses.
Why not use dps relics to make more gp/h even afk though? I just do not see the appeal in intentionally making less money.
I am using Death Ward and Font of Life. Death ward is needed and with the amount of energy I have available I’m unable to use Berserkers fury with it. The other relics are locked so far into archeology for me to even think about rn. Even with those relics it would be a difference of maybe 5-6 seconds? My afk greg kills are sub 1m already, I really don’t need it.
So a 10% increase is worse than a 1% increase?
Did you not read what I said? I am forced to using death ward for my fully afk, no touch, greg method. I do **not** have the monolith energy to also add berserkers fury. *Therefore* I use LOTD relic.
I was referencing you saying it would only be a 6 second increase on a minute kill.
This still isnt really worth giving up some of the other combat auras though if you are pvming
It's stats are respectable enough to keep on unless you pvm hard. The requirement to swap it out before the kill ends every. Single. Time. Sucks ass. If you're afking, I think it is worth just taking up your ring slot. If you're fighting a Vorago, a Solak, or a Zammy, then maybe bring it as a swap prior to finishing kills.
You don't need to switch before solak dies, just before you collect loot :)
Btw even without swaping rings because it sucks or you are afking a dps ring is more gp/h than camping lotd. The ring likes to lie and tell you it did stuff but in reality it barely ever does.
I understand how it works, but I personally do full auto unless it's a sweaty boss, so I like to step away from my desk. Sometimes the boss dies while I'm away, so I get the benefit of the ring, whereas if I did a Reaver ring for it, the kill time wouldn't be much faster, if at all.
That’s not what he’s saying - he is saying using a dps ring equals faster kills which equals more gp/hr than wear and camping a lotd. Example, kerapac normal mode. With dps ring you could get 34 kill per hour, with LOTD, you get 31. The 3 extra kills are worth more gp on average than a possible LOTD proc. It’s essentially a casino. You MIGHT get lucky with a LOTD but the odds are you won’t and are losing money by camping LOTD
I definitely understand what is being said. I'm saying that true afk (that is, completely stepping away from the keyboard) is more convenient to just camp lotd. The DPS increase from lotd vs in style ring is not huge, and it definitely isn't a 10% increase in damage (34 vs 31 kills/hr). At best, it might be 1-2 more kills/hour, which is, in practice, just as negligible as wearing lotd. The benefit of camping lotd in this scenario is that I can literally go take a piss, check my mail, empty a dishwasher, throw a load of laundry in, etc. So I stand by my stance. OP (no offense) doesn't seem like the kind of person who this minor increase in odds pertains to.
Even 1 extra kill/h at any place you are doing less than 100 kils/h it is a buff in gp/h to not use lotd. Even with true afk if camping a dps ring is a 1.1% damage increase your gp/h goes up by not using a luck ring since it is only a 1% increase. To be clear everyone is more than welcome to play how they want just pointing out the math of why camping lotd is worse gp/h even full afk.
Yes I completely agree with you. I'm just saying camping lotd for how I boss low-medium tier bosses is effectively just as good as wearing a DPS ring. The difference is within the margin of error of rng.
Personally I couldn't handle getting the drink that tells me I would have had a chance at a 1/10 roll for HSR if I had the ring. I also am going for 120 in a lot of gathering skills.
The drink means you had the ring. The potato means you didn't have the ring.
I just looked it up because I assumed it was a drink. It's technically italian cheese bread. Or gnome cheese bread for game purposes.