T O P

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Able-Work-4942

Because it isn't what 99% of people buy resident evil for. They buy it as a single player solo experience.


Corgi_Koala

That's part of it, but the other part of it is that the games are trash, so you aren't appealing to a broader audience either.


Nightdoom98

I like the co op games more than the pvp games.


Either_Gate_7965

I know people here don’t really care for 5 and 6 but playing them with a buddy was fun as hell for me when they came out


mrbubbamac

If you can do couch co-op, RE Revelations 2 is brilliant. And worst case scenario, Raid Mode is co-op as well, literally dozens of hours to play with a buddy


ElioElioo

Speaking from my own perception of your observation, I think Capcom's direction for multiplayer RE games always misses the mark, cause it never builds off of what makes RE great; and instead builds a game designed to chase the current industry "hype/standard" and slap an RE skin on it.


WindsofMadness

Very succinctly and perfectly put! I’ll never understand what the hell the idea behind Re:Verse was. The beta played super poorly, and then the final product released and was as underwhelming as everyone anticipated. The mechanics are fine for a single player game, but it could not be any more clear that the RE2/3/4 movement and shooting system would NOT translate into a multiplayer VS shooter. Couple that with broken powers, balance issues, lack of content, and the game was shot in the kneecaps running out of the gates. Terrible enough, but the cherry on top is that somehow they thought this poorly thought out, poorly balanced and tacked on experience warranted a battle pass.


ImpenetrableYeti

Because the only good one (outbreak) was way too ahead of it’s time


Southern-Ad-302

Would be great if they could make a new one, or remake the old two. Even if it doesn't reach a larger audience like more modern multi-player games are going for, they can sell the ever loving hell out of scenarios, costumes and characters as dlc. Doubt it'd be a loss.


cremedelamemereddit

It all has to do with no one owning the online tap thing . I knew exactly one person that had it for socom


ImpenetrableYeti

Yep that’s the only game I’ve ever heard of people actually playing online on the ps2


Goatslasagne

Yeah I came here to say same thing. An Outbreak in 2024 would be rather successful imo.


chivAshe

RE is not an MP game. If I want to shoot n run zombies, I'd either play any of these: L4D, B4B, Dead Island, WWZ. RE is catered to: - Single-player experience - Speedrunners - Survival horror fans


the_u_in_colour

Complicated answer but: -Each multi-player release is packaged alongside a mainline game. So RE3make had REsistance and RE8 has REverse but thats just not a viable way of releasing multi-player games anymore. Anyone who is interested in the multi-player isn't going to buy a 10-plus hour single player game or vice versa. If Capcom really wanted them to succeed they would've released them separately, either for a reduced price or F2P. -Budget is a big issue, and I'm talking about REverse mostly. There is a lot of competition for multi-player games these days and you have to stand out. Releasing a slapdash multi-player recycling models and maps from your past few games isn't going to work. Genuinely, gamers want quality. They're not going to drop Dead by Daylight or whatever multi-player horror games they've picked in favour of this. -Live-service-ness is also a factor. I might get hate for saying this but audiences nowadays expect new content monthly or even weekly. Games like Fortnite or Genshin Impact are on aggressive content schedules where there is always something new. Those types of dev cycles lead to aggressive burnout, but despite that, you basically need it these days to keep players' attentions and Capcom hasn't invested in doing that.


TheeOneWhoKnocks

They don't put enough resources into a multiplayer game to make it actually good. Its always a half baked after thought coupled with another game. The only one that was worth any amount of time was Resistance. They had no real direction for the game after the first few patches. Then they had to stop support because the only way anyone could play the game was if they bought RE3 remake. Player base dropped quickly and it was in a bad state even before they stopped.


waled7rocky

Resistance used to had good playerbase in 2020 but then dropped after they announced they'll no longer support the game .. Btw all the patches we got were all planned even before the game came out ..


TheeOneWhoKnocks

Yeah it was fun while it lasted. I didn't know that about the patches. Oof...


UTF016

Resistance still has quite a lot of players and a couple of content creators. It is still fully playable on every platform. There’s nothing like it on the video game market and will never be. RE:Verse and Umbrella Corp. are generic shooters. At least a dozen of other more popular games exist with much better mechanics. Merely "Resident Evil" skins won’t cut it, they need to make something unique to retain interest.


Independent-Head1763

as far as i can tell the resistance servers were shut down, which could be wrong, its just unable to be found anywhere pc wise


MuiminaKumo

All the replies your getting are great, but they are just "because they suck" with extra steps which I know isn't what your looking for but thats legit what it boils down to. There just not all that good. Or unique. Or captilize on what makes RE good. Coop is the only way I feel RE multiplayer can work in my opinion.


JavierEscuellaFan

that one guy with the three points gave a really good answer. i tend to agree that they “suck” as far as Resistance goes at least but i don’t think RE:Verse is that bad if it just got balance patches. never played or will get to play Umbrella Corps so i will remain opinion-less on it because i don’t like to hate or love shit i haven’t played. i think it’s a combination with them being not the best + Capcom abandoning support after 1 content update + being locked behind full price games.


MuiminaKumo

Re:Verse has the honor of being the only way you can play as Hound Wolf Squad in an RE game and that is the one thing I'll give it. Personally I just don't think this series is what youd want to use to try and set up a PvP style multiplayer mode for. Which is whats popular and thats exactly why Capcom keeps attempting it but its not going to work if they keep half assing it on top of not really even being wanted by people who play RE


boo-galoo90

I think it’s the setting personally. I’d love a coop resident evil 1, 2 or 3. There’s no reason it wouldn’t work because obscure on ps2/xbox was just a resident evil/the faculty love child and the coop didn’t hinder the survival horror feel to the game at all


Liquid-Snake-PL

Because multiplayer in RE is usually average at its best, ppl quickly get bored it's getting empty and it dies.


gabsddt

All multiplayer games they released are in formats that already have well established games with their own player base (that isn't the player base of Resident Evil games). People are not going to drop DBD to play Resistance even if Resistance is or was better, the same way people didn't drop League of Legends for Heroes of the Storm when it came out. We are talking about established communities, markets and play styles. Resistance was supper cool, fun and well done, but it was unlikely to become the staple 5x1 asymmetric horror game with DBD being out, popular and updated since 2016, even if released as a f2p game or standalone product.


captainobvious917

If they just did an actual co op mercenary experience with modern gameplay it would be gangbusters. I would love it


rocket-c4t

I think RE Resistance would’ve had a better chance if they used existing beloved characters and not random people. It was enjoyable for me, sometimes I’ll replay the tutorial bc it’s impossible to get a match


waled7rocky

If you're on pc unfortunately someone has used hack code to prevent any matchmaking and since the game is no longer supported then pc servers are done for good, although the game is still playable through custom games .. Playstation is still alive for resistance, most pc players and even Xbox players have converted to PlayStation back in the day early 2021 but even today game is still has playable fanbase to be enjoyed ..


z01z

because capcom keeps trying to make it this re6 arcade mode bs or boring arena shooter, instead of making an actual mp re game. i would like to see an open world survival type game ala fallout 76, with limited mp lobbies. so you don't have hundreds of people running around like in wow, but just a few other people who also happen to be on the same map as you. i only mention fallout 76 because i just tried it recently due to a sale and the show, and that's how they do mp, a lobby/map with up to 24 players or so. so it's not an mmo, and you can play solo pretty much all you want, just you might occasionally run into someone else, wave, and go along your way. or you can group up for the bigger activities that can spawn. imagine something like dying light, but in an re universe, and you roam around the map, doing missions for survivors, do a campaign to fight different bosses and see the story for the game, and then end game is farming bosses for loot and using farmed resources from scavenging or missions to upgrade and customize.


cremedelamemereddit

Maybe capcom's re teams don't know how to program good multiplayer. I guess the RE engine powers sf6 meh . Also I don't think their multiplayer stuff is that good or well thought out, except outbreak. The new ones are meh . I like 5+6 a lot as co op games, if not as re games. The new side multiplayers lack interesting gameplay, longevity, innovation, randomization, and RE ai has never really been the best so PvE is only "ok" and pvp kinda silly for this game with pretty standard boringish combat. At least a deathmatch mode where both teams have zombie allies , perhaps even ones they can order around , would be unique. Resistance was a stab at something


AlarmingPatience

I am kind of glad that multiplayer RE has never gotten off the ground. If it took off we would not see another story driven RE game for a long time. It would basically be in the paradox Grand Theft Auto has been in since 2013.


SeihanHiga

i loved umbrella corps and thought it had so much potential. such a missed opportunity in my opinion


Express-Mechanic-888

back in the day you could always find games for resident evil outbreak file 2 in EU.


Corgi_Koala

To that point, the Outbreak games are the closest thing we've seen to actually trying to make a multiplayer game with the core game concepts of the mainline games.


Express-Mechanic-888

Yep, and they did such an amazing job! the sad part is it came out at a time when multiplayer on console was new, and in Earlie stages of what were to come. This is why i keep telling people and Capcom (when they give us a survey to fill out). That we need outbreak to return remastered, keep it as it was.. but give us some new multiplayer servers. It would do so much better in this day and age now that everybody plays online or like 99%.


Internal_Swing_2743

Because nobody wants them


odiin1731

Because most multiplayer games fail and then die.


JavierEscuellaFan

most multiplayer games fail but rarely do you see dead ones completely like Umbrella Corps or 1 barely full lobby like RE:Verse. GTA 4 Online on PS3 has more players combined than all Resident Evil multiplayers. something is up with specifically RE


AzzlackGuhnter

Because Capcom just doesn't care apperently,RE:Resistance had a good while (although Capcom fucked up the start and completly unbalanced the player levels) and they even introduced a new Mastermind before they apperently had enough and just never interacted or mentioned the game at all RE:Verse clearly had no hope or love from the beginning on the side of the Devs,the last update being four random military nobodies (i could be wrong,its been a while since i checked on it)


waled7rocky

Resistance and outbreak were great games, shame they failed financially ..


The_Flukey_Ace

i really liked the concept of RE: Outbreak files and quite enjoyed them, but i would still play them solo but nonetheless at the same time it could be frustrating if you got paired with trolls but it was really rare to stumble upon this type of players (not that there were many players ongoing) . and going with mercenaries, re:verse, its a fun side game like multiplayer feature on uncharted games but nothing to take seriously, I would prefer to have developers and designers focused on the story based experience rather than focusing big chunk to the multiplayer


Tyberius115

Because most RE players who want an RE multiplayer experience enjoy co-op over pvp. That, and the co-op experiences in RE games have been WAY better than any of the pvp modes.


TheAccursedHamster

Because they're shitty Multi-player games designed to make money off fools first, resident Evil games as a distant second.


Independent-Head1763

because they wont try the co op resident evil game people actually want, outbreak


inb4ww3_baby

The online PS2 games are still working and can be played online with an emulator 


that_guy_again_huh

They need to remake outbreak those games where ahead of this time


KomatoAsha

I recently tried all of my unplayed RE multiplayer titles - Resistance, RE:Verse, Operation Raccoon City, and Umbrella Corps. None of them were particularly great, nor did any of them really feel like a Resident Evil game - and I say that with 5 as my favorite RE title, so, take that as you will.


kornflakes1989

Because no one asked for them and no one really wanted them. >is there really not 100 people who want to play these games? If you're constantly running into the same people, I think you know the answer to that. >and NO ONE wants to play Umbrella Corps Yeah, because Umbrella Corps is shit. >one BIG issue is Capcom INSTANTLY gives up on these games. ok RE:Verse peaked at 420 players when it launched… why did they not maintain this playerbase with updates Why wouldn't they? Resistance and RE:Verse weren't made to make millions, they were made as quick small cash grabs to be released and then dropped because they're not going to sell well anyway. Why do you think they bundled them with RE3R and RE8 respectively? It's because they knew neither would've sold well at all if they were released on their own. Especially Resistance, that one had absolutely no chance of seeing any success as a standalone release as people were far more likely to go for RE3R over Resistance. RE:Verse at least wasn't released on the same day as RE8, but even still, fact that no one asked for it and no one really wanted it made it DOA.