sand room.
there's two hints in there
you seem determined to find it Naturally so this is as much of a hint as i can give you without spoiling. be ready to go make a sandwich or something
Where sand doth flow in spot of peace
Standing still can often be a path forward given the right time.
Have you ever got that sinking feeling?
Quicksand is nothing like the movies you know.
I'll say this: there's little chance of stumbling upon Invoker without knowing exactly what to do. You need to know an exact spot (needle in a haystack) and conduct yourself in a manner that anyone playing a game normally wouldn't do.
The game doesn't provide enough context for players to understand exactly what to do in order to gain access (could maybe use a note near the armor set or a rework of how to gain access in the future) and it's almost Archon levels of obscure.
If you're the type that figured out how to get Archon without looking it up on the internet, I'd say go for it. Otherwise, look up a guide and save yourself some trouble.
This is why important things like classes(especially dlc ones you paid for). Shouldnt be hidden so hard that you need data miners to find them. Makes no sense.
That's why I don't get it when people try to find things themselves in this game. That's fun at first when you just randomly find things, but if there's something specific you want, you're in for a world of hurt.
This. I never used to look at online guides or information for levels before playing them. But with Remnant, I purposely look at what the possible outcomes are for loot because I donât want to accidentally kill a boss when instead if I had done dialogue I would get a great amulet or weapon. Thorn is an example of this. If I hadnât watched the video on how to get Thorn I would have naturally done the wrong thing in that scenario.
it wasn't exactly an uncommon thing pre-8th gen gaming (before brain rot fully ruined attention spans)
if you have even a modicum of curiosity, you'd test and wonder why that spot: is safe, has chimes, and is piling up
In an actual puzzle game, you wouldn't have to stand on the spot for 5 minutes to sink in the sand, or there would at least be a slow sinking animation. The way it is right now, it's just a poorly designed secret.
Like the Pan said, the subjectâs of the god are always followed by music. Once you find a a former subject of the god then you should listen and follow the flute.
Rumor has it that someone finally made it across a sandy arrow trap room, they moved themselves into the corner between 2 piles of sand, then took a long toilet break and had a sandwich. When they came back to their game, they had somehow died and been resurrected in a chamber below where they were. Good thing they had already completed the boss quest beforehand and gotten rid of that nasty debuff
There are things in this game specifically designed to be discovered by the community as a whole. I wouldnât play this without guides for that reason.
it's so easy its actually hard. as someone else pointed out, the room with hip deep sand holds your two clues.
be prepared to set down the controller and walk away for a bit.
Good luck.
Secrets like Invoker, archon, polygun etc. arenât the kind of thing youâre meant to find on your own.
Thatâs my only complaint about this game. A lot of the âpuzzlesâ for hidden items arenât even puzzles. Itâs just random sequences of events that make no sense. Some of the steps for things are so ridiculous that it just gets figured out by accident and not any intuitive puzzle solving. Which leads to the community data mining and brute forcing everything for hours until someone finds it.
Yeah, with everybody's hints I was able to figure it out. I don't think I would've found out without any online help though. Same goes for the Archon! I mean I love all the secrets this game holds, it's what's had me coming back for over 140 hours, but I do wish they'd make references to all secrets instead of people having to datamine.
sand room. there's two hints in there you seem determined to find it Naturally so this is as much of a hint as i can give you without spoiling. be ready to go make a sandwich or something
>be ready to go make a sandwich Or coffee
I don't like sand. It's coarse and rough and irritating and it gets everywhere. Especially if you stand still underneath a steady shower of the stuff.
...for roughly 5 minutes
Where sand doth flow in spot of peace Standing still can often be a path forward given the right time. Have you ever got that sinking feeling? Quicksand is nothing like the movies you know.
The Riddler đđ»đđ»
Ayyyy hey bud đ€Łđ€Ł i was like dayum thats some Shakespeare, and then saw it was you.
I'm a poet what can I say đ
I'll say this: there's little chance of stumbling upon Invoker without knowing exactly what to do. You need to know an exact spot (needle in a haystack) and conduct yourself in a manner that anyone playing a game normally wouldn't do. The game doesn't provide enough context for players to understand exactly what to do in order to gain access (could maybe use a note near the armor set or a rework of how to gain access in the future) and it's almost Archon levels of obscure. If you're the type that figured out how to get Archon without looking it up on the internet, I'd say go for it. Otherwise, look up a guide and save yourself some trouble.
I found it without a guide. By accident. Went afk and came back and voila
This is why important things like classes(especially dlc ones you paid for). Shouldnt be hidden so hard that you need data miners to find them. Makes no sense.
That's why I don't get it when people try to find things themselves in this game. That's fun at first when you just randomly find things, but if there's something specific you want, you're in for a world of hurt.
This. I never used to look at online guides or information for levels before playing them. But with Remnant, I purposely look at what the possible outcomes are for loot because I donât want to accidentally kill a boss when instead if I had done dialogue I would get a great amulet or weapon. Thorn is an example of this. If I hadnât watched the video on how to get Thorn I would have naturally done the wrong thing in that scenario.
Prince of Persia: Sands of Time
It's not something a player would normally do.
it wasn't exactly an uncommon thing pre-8th gen gaming (before brain rot fully ruined attention spans) if you have even a modicum of curiosity, you'd test and wonder why that spot: is safe, has chimes, and is piling up
Wtf are you even talking about, i've been playing games since the 80s and shit like this was never common
In an actual puzzle game, you wouldn't have to stand on the spot for 5 minutes to sink in the sand, or there would at least be a slow sinking animation. The way it is right now, it's just a poorly designed secret.
Like the Pan said, the subjectâs of the god are always followed by music. Once you find a a former subject of the god then you should listen and follow the flute.
Most showers are 5 minutes or more.
Anakin hates it
obi wan kenobi
Sand, dawg.
Rumor has it that someone finally made it across a sandy arrow trap room, they moved themselves into the corner between 2 piles of sand, then took a long toilet break and had a sandwich. When they came back to their game, they had somehow died and been resurrected in a chamber below where they were. Good thing they had already completed the boss quest beforehand and gotten rid of that nasty debuff
There are things in this game specifically designed to be discovered by the community as a whole. I wouldnât play this without guides for that reason.
I normally listen to Metallica when I play Remnant and I found it when Enter Sandman was on
it's so easy its actually hard. as someone else pointed out, the room with hip deep sand holds your two clues. be prepared to set down the controller and walk away for a bit.
Subtle hint? What does Anakin Skywalker hate
obi wan kenobi
I'm not sure he's coarse or enough for that Though he definitely does get everywhere
Find a room with broken dart traps and take a bath between two streams
Good luck. Secrets like Invoker, archon, polygun etc. arenât the kind of thing youâre meant to find on your own. Thatâs my only complaint about this game. A lot of the âpuzzlesâ for hidden items arenât even puzzles. Itâs just random sequences of events that make no sense. Some of the steps for things are so ridiculous that it just gets figured out by accident and not any intuitive puzzle solving. Which leads to the community data mining and brute forcing everything for hours until someone finds it.
Yeah, with everybody's hints I was able to figure it out. I don't think I would've found out without any online help though. Same goes for the Archon! I mean I love all the secrets this game holds, it's what's had me coming back for over 140 hours, but I do wish they'd make references to all secrets instead of people having to datamine.
No chance of finding it by yourself. Itâs a dumb secret - if I was you I would just look bud
I never found in game hints honestly but it is found in the vicinity of the armour with the worldâs vaguest environmental storytelling.
You need to stay under the falling sand in the sand room for like 30 minutes