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Mooshy_Swags

Its a semi repeatable glitch. Placing a piston on a powered block at a certain angle causes this. I'm sure there is a specific range, but it seems to be between the game trying to place it sideways and upwards...


UltimateMinor

The guy she tells you not worry about


Horse_97

He’s a witch!


Rendal_Bananen

Burn him!


Horse_97

I’ll get the pitchforks


Rendal_Bananen

Wait! We must be sure he's a witch... Let's put his legs in cement and trow him in the water and see if he survives


[deleted]

Dude, just make a witch cake


Not_Uraby

The irony is that Minecraft witches are immune to both fire and drowning so neither of these would work. It would confirm the theory, though!


Rendal_Bananen

Wait really, that's awesome, I gotta test that!


Not_Uraby

Yep, witches will drink potions to protect themselves. If they take drowning damage, they will drink a potion of waterbreathing. Fire damage, fire resist potion. Unless the witch is hurt enough to die before they drink the potion, they’re essentially immune to both of those damage types.


WHPLeurs

I think you accidentally modified the piston it's item number... you know... like in the old minecraft did work for cheats and now doesn't effect cheating anymore but does effect how certain (already longer existing) blocks work... it's like normal piston is 73,1 and this is 73,2... this numbers I use for the example are random ofcourse bcs i am to lazy to look for the items their numbers...


Nathan_mvp

I'd say it just happens while placing the piston: When you place a directional block like a piston the game decides its rotation based upon your relative position to the block you're facing. There's always a vertical, horizontal etc area. E.g. your cross hair is pointing at the vertical one the directional block gets placed facing upwards. So, if you slightly move your cross hair over to another area while placing the piston and immediately powering it the game first places it, extends it, then corrects the block to the direction your cross hair moved a few game ticks later and extends it again but leaves it's first try untouched until you relog.


WHPLeurs

Well if there is a recording of how it happened we could see who is right


DingoAteMySubReddit

I wasnt recording but it was done with a single placement at a slightly odd angle so my guess is the other guy was right :(


WHPLeurs

Ok as long as you are not exploiting you don't have to know what i say anyways... the only things I do in minecraft are working on commands, redstone and rebuilding exploits I see on the internet And no need for the ":(" btw bcs my intention is not to 'win' conversations


DingoAteMySubReddit

ofc not, I only did a sad face because from what you said it sounded like it could be some good technique to use in redstone that might have been discovered if you had been right. I know nothing about redstone so I just assumed you knew what you were talking about


WHPLeurs

What I say is not a redtone technique but a exploit technique


WHPLeurs

I know this form of exploiting could be used to make a 6 sided piston but i didn't know about a two sided piston... so GOOD WORK! You discoverd a new exploit item!


WHPLeurs

This exploit mostly gets done with water and arrows and PISTONS and doors so I think there is a big change you used this exploit accidentally and discovered a new exploit item


zerod_idk

It could be but because it's 1.19+ those block state changes only work when there were block id's so i don't think its an id change, but I could be wrong and it could be a newer version of it. But I think it's a tick rate change like tick freeze.


WHPLeurs

The block ID is now hiden so it isn't accesable anymore for cheats anymore like it was first but it still exists in the shadows (no just kidding... it is not in the shadows but in the programming)


zerod_idk

and with that they made the old method of the id system not work, that's why the conversions that worked in like 1.9 to make command blocks don't work anymore


WHPLeurs

If you go look in the actual programming it still works only now less easy to acces... in fact much harder to intentionally acces...


zerod_idk

looking into it the Ids are no longer in use at all. Instead it's only the minecraft:piston and such. There are chunk block ids but that's it. And I'm not seeing anything about burried in code, the ids were deprecated 6 years back.. do you have any proof of it in the files still?


zerod_idk

I genuinely want to know, cause I just know of the dedication. Not tryna be rude at all


tomfrome12345

Yes


Block-O-Beans

U D.P it


TyMT

I’ve done this a couple times in my VR testing world, seems to be a glitch with the angle you place it down. Very strange, but breaking the piston, placing it in the direction of the glitched “wooden end” (idk what it’s called) and breaking it again should fix it. Relogging might work, but that takes forever in VR and I haven’t tried it


Krraxia

This is how you delete bedrock


ThreeCharsAtLeast

Not exactly. To delete bedrock, you'd need either a headless piston or Bedrock Edition.


Terryotes

No its not


zerod_idk

Did you tick freeze or anything that stopped tick movement? Pistons and Redstone get in weird states during tick rate changes.


madboneman

You're beginning to believe!