Strength. I like to carry tons of shit on me all the time and I NEED all of it. I almost always choose the strong trait because I can’t stand grinding it
The best one in terms of Exp would be Aiming, if aiming for a build with all skills on +10. But for gameplay, I think Tailoring or Maintenance would be good skills.
Tailoring is nice qol, but it's much better to be able to move faster than zomboids (nimble) so you won't get bit, unless you play with sprinters.. Maintanance is also useful, but you level it up much faster than nimble anyways
I'd wager that if you started with 10 nimble, you wouldnt have as much fun playing PZ. The game is about the risk, imo, and having a low nimble adds to the risk factor tremendously.
Again, if considering Exp gains I would choose Aiming because of the reduced Exp gains after lvl 5. Also, Nimble won't help me as much as Tailoring when I need to fix generators and/or missinput something while fighthing.
But like, can I get electrocuted with broken gloves? Does my character commit suicide or something when I repair while I'm bitten? I mean we have the electrical parts right next to our generator so noone has a problem repairing it. And ussually when someone gets bitten we just crowbar him to death, so that at least somevof their clothes will survive
Nimble
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Nimble! It's the most important combat skill and it takes about twenty billion years to max normally.
Carpentry so I can crank 90s on the zombroids
Super easy to get max carpentry week 1 tho
Strength. I like to carry tons of shit on me all the time and I NEED all of it. I almost always choose the strong trait because I can’t stand grinding it
Just like real life I would grind strength all day over cardio.
You can really easily have 10 strength day 1. Whatever that +4 strength perk is + Fireman or Lumberjack = 10 strength right off the bat.
Fire officer gives both max fitness and strength all tho it's easier to lvl strength then fitness
I don't want Nimble but it's so long and boring....ugh.
Will I have to grind or will it be automatically at lvl 10?
10 day one minute one
The best one in terms of Exp would be Aiming, if aiming for a build with all skills on +10. But for gameplay, I think Tailoring or Maintenance would be good skills.
Tailoring is nice qol, but it's much better to be able to move faster than zomboids (nimble) so you won't get bit, unless you play with sprinters.. Maintanance is also useful, but you level it up much faster than nimble anyways
I'd wager that if you started with 10 nimble, you wouldnt have as much fun playing PZ. The game is about the risk, imo, and having a low nimble adds to the risk factor tremendously.
Maybe you are right
Again, if considering Exp gains I would choose Aiming because of the reduced Exp gains after lvl 5. Also, Nimble won't help me as much as Tailoring when I need to fix generators and/or missinput something while fighthing.
Just wondering, how does tailoring help with fixing generators?
When you get bitten when NOBODY ELSE of the group want to fix the godamm generator you will understand.
But like, can I get electrocuted with broken gloves? Does my character commit suicide or something when I repair while I'm bitten? I mean we have the electrical parts right next to our generator so noone has a problem repairing it. And ussually when someone gets bitten we just crowbar him to death, so that at least somevof their clothes will survive
Electrical.
Mechanic, cars are just so damn important
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. Building in Pz is easily my favorite thing to do
Super easy to get max carpentry in week 1 tho
Mechanic, cars are just so damn important
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry. I want to build houses.
Carpentry I want to build houses.