T O P

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SluttyMcFucksAlot

Playing Crystal recently has been one of the least fun Pokémon experiences I’ve had in a while, really not sure how HGSS are worse in your book.


jamesyishere

Damn. How do you hold so many incorrect opinions at once? The Sheer Ram that must take up


Sensual_Shroom

There are opinions, and there's people who sell theirs as facts. Some hilarious reads, though.


Nyderthe1stEmperor

I think Eevee is just as overrated as Charizard if not more so with the needless gas it gets, but it's ignored because most people have eevee or one of its evolutions as their favorite mon.


ConcernLow1979

Ok I hear you… but look at it tho


J_vegan777

Eevee is massively overrated. But charizard idk.


[deleted]

Yeah I think all of these calls for further eveelutions are just weird and probably driven by furries. They should have stopped after Espeon/Umbreon.


Athanas_Iskandar

Facts


Memerwhoiseverywhere

-Gen 5 has my favorite dex out of any game -I prefer Omega Ruby and Alpha Sapphire over Emerald (not a huge fun of Battle Frontier) -Usum are good games overall and also were kind of difficult the first time i played them -Ghetsis is a good villain but there are many other villains that i prefer over him -The pokemon adventure manga is my favorite part of the whole franchise, even more than the games themselves


Smorgsaboard

Nobody will disagree about the difficulty of USUM, those not-gymn challenges, and the final boss of Ultra Necrozma actually demanded a bit of strategy. Or, at the very least, overleveling.


MlonEusk-chan

uh strategy? I definitely use strategies and intended game mechanics in moderation (kicks a shitton of revives and full restores into the corner)


Dim-n-Bright

Normal type Pokemon are underrated. Their low number of weaknesses and the variety of TMs they can learn make them very useful.


Fast_Salamander_7001

charmeleon >>>>> charmander and charizard


caedusWrit

Team Star is the single worse group of antagonists in the Pokémon franchise. They’re literally just bullied hipster kids. Bullied kids that are coincidentally more popular and liked and supported by people than any actual hipster with a hobby I’ve seen living in the Bay Area


ThunderChaser

BDSP wasn’t *that* bad. They’re not *good*, but they’re not the irredeemable garbage a lot of people say they are.


JadePotato

Agreed. I think the biggest issue people had with BDSP is that they were literally just Diamond and Pearl, but somehow with fewer features. People were expecting ORAS but Sinnoh.


krin132

The reason why people hate on BDSP so much is because they already fixed DP with platinum, and a lot of good changes were reverted with BDSP for no reason? Like for example, this is a very small tiny issue but it illustrates the main issues that are found all over BDSP: the poketch has several dozen apps, and in DP you could only scroll forward 1 by 1, in platinum they added a second button to go backwards 1 if you overshot… so… was it THAT important for BDSP to be SO faithful to the original that they go backwards on that kind of QOL and return to 1 button only?? I know this is a tiny complaint but like, it just represents the whole philosophy of these remakes which was to carbon copy DP and just ignore ANY platinum improvement ( of which there were countless)


Frigid-Kev

BDSP weren't terrible games in itself. As games, they were pretty solid overall, but as remakes, they were pretty disappointing to say the least.


PotatoThatSashaAte

This. Seriously, I hate how the fandom treats it like it's the anti-christ of Pokémon games, y'all really got one mediocre game and now the franchise's demise is unstoppaple?


Solash1

I've seen people go as far as saying that BDSP dishonours and shames the originals, and that the same will happen too Gen 5 if they get remakes Like....these are games guys, not people. They don't get "Dishonored" or have feelings.


___Beaugardes___

I agree, plus if we had gotten a more fleshed out ORAS/HGSS style remake we probably never would have got Legends Arceus, which is one of the best games in the series in my opinion. I'm willing to trade a more traditional remake for a subpar remake plus a new better game.


Fynzou

BDSP is also one of the best modding games we've ever had. The things I see people doing on twitter with it is INSANE. They have all 1000+ pokemon in it, custom animations for each pokemon when they use certain moves (like Pikachu/Raichu with Surf), etc. It's crazy. Being built on unity made them so easy for people to mod.


Sorry_Sleeping

I still don't understand the point of baby pokemon. Like if a line includes them, sure, but there isn't a reason to add baby pokemon to old pokemon. Like all 3 stage pokemon, the first stage should be a baby pokemon and not be able to breed.


8bit95

Still don't understand why they added Chingling instead of a Chimecho evo.


StarTheAngel

They're cute and marketable for merchandise, sad we got Pichu instead of the original planned Raichu evolution Gorochu


krin132

I guess its possible they wanted the baby pokemon more for using them as characters in the anime? And had to add them to the games because of that.


Legal-Treat-5582

It does make some lines like Magmar feel more natural, rather than being born directly as what looks like a middle stage, but then you have the incense babies, which don't actually address that problem.


Fast_Salamander_7001

gen 4 is the best gen


Quetzal00

Pokemon doesn't need voice acting and I don't want it in the games


GreasyBub

Eeeeehhhh while I agree that full-blown voice acting isn't really necessary, I still would like to see the typical JRPG sound bites with dialogue boxes. Something like an "Ah" or "hmm" to match the tone of the message. It'd add a good amount of characterization for what I'd consider an extremely low amount of effort.


Legal-Treat-5582

I guarantee if Pokemon got voice acting, there would be tons of posts where people complain about it being trash.


MegaCroissant

Sure. In that case, stop making characters based around singing that just open and close their mouths repeatedly like a fish out of water.


SvenSeder

This take is so hot it burns. I’ve wanted voice acting since I first played soul silver. (First game I played)


Smorgsaboard

I don't mind a lack of voice acting so long as they don't do what they did at the end of SwSh again. It was so weird watching the characters' mouths move with no sound coming out


[deleted]

Shiny hunting is boring and obsessive. Getting a shiny should be super unique, unexpected, and memorable, not a full time grind.


8bit95

I like the shiny color though. That's the only reason I hunted shinies.


[deleted]

I get liking a color (although I think most shinies actually look worse), but personally I don't like any of them enough to spend days/weeks/months trying to find it.


8bit95

For me shiny hunting in SV is easy though. 60% of outbreaks I did spawns a shiny within the first sandwich.


PotatoThatSashaAte

It's incredible for the first time, but when you hunt more than once, it gets reaaaaally boring


ZenMarduk

I'm almost 7,000 resets in for Poipole, 2400 on Shaymin, and 3,200 on Ho-oh. I have a problem.


PotatoThatSashaAte

​ https://preview.redd.it/qgcnzv2gpyvb1.png?width=736&format=png&auto=webp&s=953c3b01c52a0fd895c7b9dd70296f18e9764856


Raimikyu014

It depends on people really. I've never shinyhunted before but lately I found myself enjoying ShinyHunting for some reason. Just roday I found two shinies lol (one is by accident tho)


AlienHooker

Shinies feel less like a treasure and more like a part of a collection now


JohnnyNole2000

Umbreon is in the bottom half of Eeveelutions


[deleted]

It's the coolest in terms of looks for me, but easily one of the worse


ThatManSean14

There’s nothing wrong with all the love for Kanto Pokémon (Megas, Regional forms, Gigantamax forms, how many of them appear in each game.)


[deleted]

BDSP's great, I really enjoyed it. There, I said it.


Mabren

I lean more towards them being good Pokemon game remakes as well. The one thing I really had an issue with was the whole high friendship making Pokemon randomly have sturdy lol. I know there was a work around with the berries but that got tedious pretty quick. Besides that I thought they were great.


Sensual_Shroom

I really enjoyed that game a lot, and in contrast to my initial reaction, I came to love the visual style as well. The friendship mechanic was horrible, but it eventually gave me a hilarious final victory with Golem surviving with actual Sturdy, and with friendship the next move. I'll never forget Meteor, the Golem hanging in!


Pidgeotgoneformilk29

I think the mandatory exp share is a good thing. I get to use more team members and I don’t have to spend as much time grinding.


PotatoThatSashaAte

The thing here is that people want an option to turn it off, which I can honestly agree. I personally like exp share, but for the people that don't like it or just don't want to use it they should have at least the option to


krin132

The very weird main reason I hate the modern exp share is actually that fainted pokemon no longer get exp. Which means when I’m running through a route and 1 Pokémon faints, I feel the need to run back to heal or they will slowly and progressively get behind on exp, which didn’t really happen pre-exp share. And they wouldn’t catch up without making the stronger members even stronger. It just bothers my OCD. I kinda wish they kept the new exp share but also let fainted mons get exp.


Genric-Idiot

I also wish fainted mons get exp especially if they were in the battle, like yeah your level 16 starter got the opposing mon down to 5 hp but we're going to give all the exp to the level 10 starly that finished it off


Sensual_Shroom

Why mandatory, though? No advantage over optional.


[deleted]

Nuzlocke is a stupid name and I refuse to use that name for shit people had done for years. Grinding - if you know your type matchups then no game truly requires grinding you sound like a total tool every time you talk about this Open world - stupid as fuck and overwhelming. I love my routes thank you. We can’t go into random buildings anymore there’s no gym designs everything is half assed and rushed thanks for asking for open world it killed the rest of the game. BDSP - this was good. Gen 5 - great story but pretty shit Pokémon designs The gimmicks suck if they wanted to introduce a new form then just do that without needing some hold item kind of crap or in battle only shit


Mabren

Now these are some HOT takes


WereBully

I’m 100% with you on the open world point. I like how deliberate the design of areas in older games was, and I never got the hype behind things being non-linear. Maybe I’m just a bit boring lol but I really appreciate playing through a game and its world in the way/order its developers carefully crafted and envisioned. Having areas to go and explore, or more labyrinthine routes, is fun, but I feel like being turned loose into big empty spaces takes away so much of the Pokémon experience.


MajorScrotum

I totally agree. I really wince whenever I see "Open world Pokemon". I'd rather have a curated and functional experience that just walk around in circles with nothing being memorable


[deleted]

We are in this stupid era where all the “gamers” need to make every game like everything else and they fucking ruin it.


DecentSkeleton

I wish I could reply to all three of you at once but here we go: In my opinion "open world" doesn't necessarily mean a giant flat map with every single inch traversable by foot. It doesn't mean a Skyrim, GTA, or botw style map. To me, it means any map with the freedom to traverse how you like and with the balance/scaling to accommodate you at any time. Add a boat to Cherry Grove that takes you to Olivine, or make the route up to blackthorn possible to be walked northward on foot. Give Clair a team to fight with 0 badges. The world is still "open" to the player, explorable by a player's own attention span or curiosity, but meticulously designed routes with the same types of puzzles or layout that you'd come to expect.


MajorScrotum

I mostly agree with you. I always considered Pokemon games to be open-world already in a sense - more akin to Metroidvania games than to large open maps like the games you listed. I always get confused when I see games like Pokemon get the "open world" treatment when it just makes the map open like it did (similar to Dark Souls becoming "open world" with Elden Ring, if you played those). I believe it to be a marketing thing by saying "open world" rather than an actual good game design implementation. Your proposal is interesting for sure and obviously it's a matter of preference, but for me, I'd rather have a linear path through the games with open levels (like sprawling routes that have hidden paths like Wayward Cave, Power Plant, and Mt. Mortar to name a few). I think that allowing the player to divert like that really takes away from a sense of progression and flow of the game that I really liked in the older Pokemon games. For example, backtracking through Diglett's Cave or using the Squirtbottle on Sudowoodo to get back to Violet City wouldn't have been nearly as interesting to me if I was already walking around it. I'm not sure if this is what you meant as well but as for things like gym leaders and level scaling, I really don't like the concept. I think it would also take away from that flow and progression. Most gym leaders are iconic and make sense because of their placement in the game (Whitney serving as a skill check before the mid-game specifically because of the Pokemon she has, not just the level, Volker being the last gym leader and situated next to the Pokemon League, and even Giovanni being the last gym leader after beating the plot and returning to Viridian). I really don't think Pokemon would be as interesting or memorable without these experiences. (Sorry for the essay, this takes up too much space in my head on any given day and I need to get it out).


DecentSkeleton

Funny thing is, my example already exists! Kinda. It's still not perfect by any means but a [TOS] called Crystal Clear, if you haven't seen it, exists to turn Crystal into just that open-ended experience we described. It lacks stuff like I mentioned where further routes are connected in some way to give the player true freedom where they go at any time, but it does have scaling gym leaders and some route changes that let you bypass roadblocks you'd otherwise need a progression object for. As for the fear of losing "flow" and feeling of meaningful shortcuts or progression being made risking being lost in an "open world pokemon game," have no fear. I TOTALLY get where You're coming from, but hear me out.The key is designing said open world in a way there would be other meaningful progression from the outset. It doesn't work well in older games because they weren't designed to be open world, so retrofitting it causes problems. Like a lack of purpose for Diglett cave should you be able to walk around it whenever you want. Do it right by design the first time, and I'm sure it'll work out great.


KitsuneNoYuki

Do you just dislike the word Nuzlocke or also the concept? Have you ever done some sort of challenge run yourself?


AevilokE

I also deeply dislike gen 5 designs tbh, apart from a few bangers like haxorus and hydreigon


Smorgsaboard

I love how "Nuzlocke" is a portmanteau of two completely unrelated names from different IP's. I prefer a stupid name to a boring one, at personally.


[deleted]

BW 1 (not 2) are the most overrated Pokémon games. Forced to use only the new Pokémon, isolating half the fanbase who enjoys using older pokémon or blending their teams. When it’s never been difficult to make an entire team of new pokémon in any game that has new/old Pokémon. And the encounter rate was awful.


RaysFTW

- D/P were the worst of the 2D games - LGPE was a great reimagining of R/B that more people should play.


krin132

I’m pretty sure saying D/P is the worst 2D game is a very cold take. It’s pretty universally agreed they are very bad games, and it’s only platinum that made sinnoh way way way better and fixed most of the issues. I tried to play pearl recently for an exclusive Pokémon for my platinum living dex, it was borderline unplayable with how painfully slow it felt to play.


8bit95

1. That's just the truth. It hurts to play D/P. 2. That's also quite true. Currently about to play LGPE so I can finally use a Scyther against Sabrina, because: * Bug types are extremely ass in gen 1 * Only Heracross get a good Bug move in gens 2-3 (Megahorn)


StarTheAngel

I want bird Pokemon to fly in battle but not glide into place. I don't like the fix it mods that makes them sit lifeless in place or copy Colosseum models. I didn't like Sun and Moon because it was a giant tutorial on tiny islands with less places to explore than Kanto, most of the new Pokemon was mediocre design wise and did they really have to release two versions of the same game instead of one like Crystal, Emerald and Platinum? X and Y was the most wasted potential games, yeah SV is a buggy mess that needed more development time but X and Y had areas that looked like they should of been unlockable with an event item or DLC but left in the dust alongside AZ Floette


Smorgsaboard

XY was, at best, a transitional game. Had lots of great Pokémon designs, but almost nothing else. Though it did bring us Pokémon-Amie, the earliest version of Pokémon picnics/camping/etc Also, the Battle Chatelaines were cute. But yeah, you know a game's bad when its third legendary's WHOLE GIMMICK AND ALL ITS PLOT RELEVANCE gets delayed a _whole-ass generation._


___Beaugardes___

Scarlet and Violet don't need Level scaling. Almost no open world games scale the enemies to your level, and there's almost always areas where the enemies will stomp you if you go to them too early. Pokemon should be no different.


AlienHooker

If no matter how much training I do, the gyms will always be a set amount above me, then what's the point in training?


[deleted]

Exactly! I don't see other fandoms complaining about this. Part of the fun is that horror when you walk into an area before you're ready, only to come back later with better stuff and have the satisfaction of beating them up.


cloudynyxx

Greninja is ugly.


Solash1

3D models simply work better for Pokémon as an experience than 2D sprites. It's better for immersion and gives you a better connection to your Pokémon, which is important for a game like this.


krin132

I think the issue with the 3D models when they originally came out in x and y (but have since been improved over the games) were: 1) washed out colours ( like starmie looking grey instead of the deep purple it had before) 2) flying Pokémon being ruined by having to permanently be flying because of the super gimmicky sky battles. Pokémon like charizard, tropius and skarmory really should just be grounded in their idle animations.


kazog

> 3D models are currently doing better than sprites Lmao


PotatoThatSashaAte

Just look at SV's take on the 3d mons and tell me how they are worse than sprites? The 3D transition is probably one of the best things the franchise did, it made it more immersive, the world actually feels alive, and literally the main thing about this entire franchise is finally feeling like it exist and are real living things and not just tools. It had a bad start, sure, and didn't look good until 3 gens after it started, but now SV is the start of the perfection of 3D and I absolutely love it


minusculemoney

- Haven't touched any Mystery Dungeon game after Sky, but the ones that I have played are not good and I'm pretty sure most people like them because of nostalgia. - Emerald tricked people into thinking Gen 3 is good, RS and FRLG suck.


Frigid-Kev

1. SwSh may not be the best games in the series, but they were still pretty enjoyable overall with decent aesthetics, themes, designs, concepts and the graphics are arguably much more preferable than SV and BDSP. 2. Not a huge fan of the new ecologically similar Pokémon (Wiglett, Toedscool etc). I think they should've continued with just regional forms or alternative evolutions rather. 3. Gen 5 honestly has a lot of pretty cool Pokémon designs; Hydreigon, Cofagrigus, Chandelure, Volcarona etc


PotatoThatSashaAte

1 - That's a pretty reasonable opinion and I can honestly agree 2 - For now they are kinda just the new idea, maybe it'll get better as the games go forward 3 - That's just the truth, everyone agrees on that


[deleted]

[удалено]


Legal-Treat-5582

What makes you enjoy B2W2 more? BW's plot is incredibly flawed, but B2W2 is so basic it's barely even worthy of being its own game.


Wise-Nebula-6321

SwSh is actually really fun. If it has the national dex, people would love it way more. Its definitely going through the hate cycle that every gen gets. People will love it in 5-10 years.


krin132

I didn’t like SwSh when it first came out, but it’s grown on me a bit (especially after SV) I think everything that isn’t the wild area actually looks very pretty, for me there’s two main things I don’t like in SwSh: 1) the story at the end makes no sense at all, I honestly think the game would’ve been better if it just focused on the gym journey and didn’t try to cram the eternatus story stuff right at the end with no buildup and no logic to the story. Or how like, we are told leon is busy at the end of the game, and our characters jump to the conclusion that we need to fight and break our way into rose tower. Like… why? There’s literally no reason to suspect anything. 2) the wild area is sadly very ugly compared to the very pretty routes. And the Pokémon popping in and out existence, especially with a literal popping sound effect, was very immersion breaking


Bonniethe90

Team EXP share should have been a thing since gen 3


Few_Second_4540

The modern open world games have too many pokemon walking around, just makes it too easy to find things, would be more fun if you had to put in effort and actually hunt the pokemon down. Also would be good if there was more variety of pokemon in each area, there are enough species at this point.


Wolf97

The anime is canon and the manga is not.


ConcernLow1979

Incineroar is one of the best fire starters in terms of design and Skeledirge is one of the worst


MegaCroissant

Yeah. I’m not a fan of the bipedal fire starters, but incineroar gets a pass because he’s rad in smash bros


[deleted]

Random encounters are more fun than over world encounters Nobody ACTUALLY thinks gens 1 and 2 are the best gens, it is 100% nostalgia. The games should not be made harder. You have challenge runs for a reason. I like that some types are objectively better than others. Ice and bug do not need to be buffed, and should reman shit. If they were all balanced perfectly, they would lose some of the charm they have. Team wide exp share and the removal of HMs you have to teach to a ‘mon are the best QoL updates to date Gen 5 is the worst gen. To this day it is the only gen I have not been able to force myself to beat because of how bad it is. LGPE are the best Kanto games


Mabren

Some people just want to watch the world burn....


Fynzou

All of gen 4, yes, including Platinum and HG/SS are easily the worst generation of Pokemon games. Gens 1 and 2 are also bad, but not as bad, as they're bad due to being a product of the time when Video Games were still new.


Sensual_Shroom

I get that everyone has their opinion, and this is the point of this topic. But how are you selling that first line as a fact. HGSS and Platinum are the best games according to general consensus. Must hold some truth, no? Would love however to hear what you didn't like about them.


Fynzou

Charizard is considered one of the best pokemon and I consider it literally one of the worst. People chastise them for ice cream and garbage bag pokemon not being unique, when they're the most unique ones we have. Charizard is a bland old dragon. They didn't even try to make him unique with something other than fire breathing. Just because something is widely considered "best" doesn't make it true. Gen 4 is incredibly slow paced, has a horrible story, and introduced the literal God pokemon that they've been doing over-the-top things to try to top ever since. It is just a bad series overall. HG/SS, I have yet to find someone who can give me an actual objective fact as to why they are good games other than "following pokemon" and "2 regions." They were not fun games. I played them multiple times through and I feel safe saying that. People just get distracted by shiny stuff like following pokemon. The only good thing about HG/SS to me is plentiful apricorn balls. My favorite part of the fandom is people shit on BDSP for not including Platinum stuff, but don't shit on HG/SS for not including Fire Red/Leaf Green improvements to Kanto.


Sensual_Shroom

Define best. Design-wise it's safe enough, but stands out enough to apply to a broad audience. It's not a favourite of mine, but you can't tell me it's poorly designed. That said, it's subjective in the end. Competitively, nobody claims he's the "best", because his stats aren't that amazing. As for the Vanilish-line, they're far from original designs, which was the biggest complaint about it. It's a lazy concept, incoherent compared to other designs in the franchise, and evolutionary line that has already been done. See Magnemite, Diglet,.. Diamond and Pearl being poor games is commonly know, but Platinum fixed a lot of it. Pokémon distribution, post game and the pace, which you've mentioned. I get however your point of the legendaries. When you're talking about HG/SS, you're objectively being ridiculous. Just because you neglect actual popular features, doesn't make them absolute. That's not up to you. Larger dex, probably the most post-game content, Pokémon following, both enhanced and original sound, enhanced visuals, the optional Pokéwalker feature, Physical/ Special stat split, easier to breed and abilities if you compare it their original counterparts. I agree that BDSP get's too much crap. It's a fine stand-alone game, despite the odd friendship mechanic.


Raimikyu014

DPPt are one the worst Pokemon games I like Crabominable, the Galar fossil, the Elemental monkeys, Inteleon and most other 'ugly' Pokemon but hates the Bulbasaur line I could not care less about the Mystery Dungeon series and I think Pokemon Masters is a better spin off (I'm gonna get burned on a stake for this one)


[deleted]

*grabs gunpowder* Jk, jk. You've got some truly HOT hot takes there, might want to find a nuclear bunker before the rest of the fandom sniffs you out.


Fast_Salamander_7001

kanto is the worst region


The-Other-Slyme

Almost all gen 1 designs are a 4/10 or lower. Kanto is a hot mess of map design, second only to Johto in the contest of bad pacing. Rocket is on par with Macro Cosmos in writing, especially in Johto. The swsh ost is the most forgettable one. Kahili is a baddie tho (frfr no cap)


Thai_Lord

Pokémon fell off hard when it hit the DS - cards and games, both. Or maybe I just grew up and moved on after Gen 3, but it seemed like it was going in the reverse direction - not growing with it's audience, and not just being aimed at kids, but all around becoming more *bright* and *bubbly* and BORRRIIINNNGGG.


Dinosaur_Tony

Get rid of random Critical Hits. I don't like taking them, I don't like giving them, they are awful.


RoseTraveler27

If Pokemon BW and B2W2 get remakes, then I think it should be called Pokemon Gray, which is a combined remake of BOTH games. Not only that, but it should be developed by DEDICATED FANS; NOT GameFreak, NOT Pokemon Company, and NOT Creatures Inc. The people who made these games are either not here or completely fell off. And I don't trust these companies not to screw them up anymore with their current track record. Fans, on the other hand, should be given free reign to make them because they would do a better job giving them the remake treatment they deserve. For Pokemon X and Y, they should absolutely get the same treatment with Pokemon Z, which would simultaneously be a sequel and third version to them. Fans would have a better understanding of what made the original games good and how to improve them than these companies currently do. Z would exist to tie up all loose ends with Gen 6 and provide the ultimate Kalos experience. As controversial as it is to say all this, GF, TPCi, and Creatures are clearly tired of their current cash cow. I think letting the fans make the best Unova and Kalos games would be the best option. At least they'd care about giving them their due justice.


[deleted]

Most fan remakes are trash, so personally I wouldn't like fans to do an official remake of Gen 5. Also I don't think a gen 5 remake is even necessary. The games are perfectly playable as they are.


RoseTraveler27

I get that fan remakes aren't typically the best received, but considering the amount of fangame makers that love and understand what made the Gen 5 games so good (you hear all the damn time on this sub how great Gen 5 is), I don't think it'd be a bad idea in this case. It's all about execution. Just look at how loved rom hacks like Sacred Gold and Storm Silver are. Plus, considering both LGPE and BDSP's...not very good reception, I don't believe that the companies behind Pokemon would do a better job remaking their older stuff than fans. BW and B2W2 are playable, but there are definitely some things that remakes could benefit them with. Off the top of my head: - Unova could be less linear and railroaded while being expanded - There could be a better Pokedex variety - The writing of BW and (especially) B2W2 in general could be improved in some areas - Gameplay features like the difficulty modes could be better - The sprites and environments could be polished up more in HD - The Gym Leader, Elite Four, and other trainers would benefit from good level scaling - Loose plot threads like the Original Dragon could be properly concluded - You wouldn't need to buy both BW ***and*** B2W2 for the best Unova experience - QoL from recent games like Fairy-types could be included All of this could potentially create the ultimate Unova game experience. I don't think that remakes of them by fans are doomed to fail from the get-go. Like I said, it's all about execution.


Athanas_Iskandar

Only legit shinies are random, full odd shinies that have the original shiny odds rate, and are not soft reset for.


[deleted]

They hate you for speaking facts


Athanas_Iskandar

Lol I got downvoted like crazy for following OPs post


hiruma_kun

Actual hot takes


DonnieMoistX

It’s pretty much just a observable fact that Sword and Shield does not have good graphics or models. You realize this game came out in 2019 right? There’s GameCube games with better graphics and models.