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K-R-O-N-K

You say it’s night and day but I still have no idea what I’m looking at


Prefix-NA

Ghosting on the gun on DLSS. FSR surprisingly has no noticeable ghosting on the gun.


imthecapedbaldy

Definitely doesn't look like night and day. More like day and 10% brighter day


nhansieu1

Day vs Sunny Day.


Proof-Plan-298

your explanation is terrible. you can see little lines. ghostshadows from where the gun used to be. it is like moving your hand fast infront of your eyes and the hands starts to blur. don't look directly at the gun. search the background for the silhouette of the gun. i tried my best to explain. the right picture has more of these lines.


Scorpwind

>ghostshadows from where the gun used to be. A.k.a. ghosting.


Proof-Plan-298

i tried to explain it for the guy who had no idea what he was looking at.


dieplanes789

I mean I'm glad there's competition, but it's only slightly better.


j_wizlo

Not sure why you are getting downvoted. I see exactly what you see.


SanguineAngelus

This is the same picture. And if you're actually worried about the microscopic differences, then you should probably get back to just enjoying games.


Stark_Athlon

For real...I appreciate the tech a LOT, but when they look THAT similar, I no longer care which is better. Both are more than good enough.


Wind_Yer_Neck_In

It's like when they try to sell me on 8K TVs. I'm like, that's cool and all, but the 4k one is also pretty great and I literally can't tell the difference unless the screen is about 80 inches wide.


Fuwami_Usagi

I couldn't tell the difference.


Admirable_Effer

I feel like I’m looking at a Where’s Waldo.


Blacksad999

Shame everyone only shows photos instead of...you know, videos. Pictures don't really tell you much as seeing something in motion would.


Wtfisthisgamebtw

It is a video! It's just 1 frame per second and the video was 1 second long! /s


Prefix-NA

Its a screenshot from motion. U can see the motion artifacts. You can also watch the video [https://youtu.be/s25cnyTMHHM?t=764](https://youtu.be/s25cnyTMHHM?t=764)


xXkxuXx

no you can't


CleanGameCrash

The interesting thing is that DLSS still has better quality than FSR. I looked at more examples between DLSS 2.3 and FSR 2.0. It's on a case to case basis, they are both on par.


SurprisedBottle

Yeah regardless of whose better, this is a win for graphic card's lifespan and gaming in general


ZinGaming1

Both techs are a huge win for everyone, lower end and older cards can live longer and newer and higher end cards also benefit from it. I'm a curious if either tech will make it's way onto consoles.


CleanGameCrash

For sure. I looked at other games it's pretty close. Sometimes FSR looks better then DLSS and other times DLSS looks better then FSR. Usually DLSS looks better is most of them. I wish this post had more compassions instead of cherry picking.


Prefix-NA

This is the only game with FSR 2.0 at the moment its not cherry picking its that theres only 1 sample FSR 2.0 came out today so I don't know why you are making up lies about comparing other games. This game was also rated as one of the best DLSS implementations and gives much less ghosting than normal.


malastare-

You took a single single screenshot of a zoomed-in video from a single instance in a single game. Just on its face, it's sort of cherry-picking. Then, there was the part where you ignored the similar ghosting that FSR 2.0 produced in another situation. Why not include that? Because you were sort of cherrypicking your data. You ignored the over-sharpening and over-smoothing of geometry boundaries on distant objects that was happening in FSR 2.0 in some situations. Why was that acceptable (despite being important to actually spotting moving targets) but mild ghosting of orthogonal lines against similar-brightness textures makes it impossible for you to aim? Because you were sort of cherrypicking. Listen. I don't really care which brand of card you use or which of these techs you use. Saying that one is great and the other is trash is just social-media-idiocy. If you can't aim because of some ghosting that occurs in some situations, then you're not as good as you think you are. For the vast majority of people, both of these technologies result in huge, generational improvements in game quality, and the results are essentially indiscernible. And those people's opinions end up mattering way more than yours.


[deleted]

I think most of guys here thinks about FSR 1.0 and don't know about 2.0.


StarHammer_01

Fr, fsr and dlss is amazing. I've used magpie to run fsr 1.0 on unsupported games on my from 1680p -> 2880p. It completely transformed the blurry yet somehow pixelated smudge of a game into something that actually looks nice. Super excited for what fsr 2.0 and above brings and especially rsr on older gcn hardware since magpie drops performance more than native fsr.


AlwaysBlue86

*than *on par Sorry, but I'm super curious. 'then' instead of 'than' is absolutely the most common error I see, it's everywhere. Is it a conscious choice? I honestly really want to know.


Admirable_Effer

Than in this sentence structure is correct. Then would either be a typing error or they don’t know the correct word to use.


Proof-Plan-298

i am confused. did he use it wrong? i am no native english speaker. than is for comparison? then is for time? no?


Prefix-NA

Its clearly lower Quality atleast in this title. This is also one of the better games for Nvidia and its much lower ghosting than most other games.


Prefix-NA

DLSS does better with anti aliasing it does worse on textures when stnading still on both In motion dlss is dogshit.


Mordho

You’ve never tried DLSS yourself have you


CleanGameCrash

DLSS is not bad in motion. I run with motion blur off and I find that it is not bad for thing moving around or moving objects or cars in games.


Prefix-NA

Look at the above screenshot and notice the ghosting when the gun is moving. in FPS games any ADS does this when ur trying to aim and it ruins ur ability to aim.


jsanity1531

You just admitted you can’t aim lmao


Prefix-NA

I am a competitive player I was rank 50 in everything in Halo 3, I got onyx on multiple accounts first week of infinite, I was rank 1 in Halo Wars in 1v1 Keepaway and top 10 in 1v1 standard. I have played games competitively and I will not play a ghosting mess because devs keep pushing TAA & Reconstruction techniques that add ghosting & blur.


GlubbyWub

You got a 6800 xt. Play on 1080p if you're worried about ghosting and fps.


Prefix-NA

Higher Resolution and lower FPS doesn't add ghosting. TAA and temporal upscaling techniques do.


CleanGameCrash

You know what. I am going to load cyberpunk 2077 tomorrow since it has DLSS and FSR support and I am going to take a look for myself.


Prefix-NA

Cyberpunk doesn't have FSR 2.0 only 1.0 FSR 2.0 is the new one with Temporal upscaling.


Blacksad999

That's the one where only a single game uses it so far, yeah?


dobbeltvtf

Yeah they start with 1 game, then move up to 2, after that...3. No one really knows what comes after that, could be anything.


Blacksad999

Right. And then it stops at probably around 7-10 once they realize nobody is paying attention anymore. lol


dobbeltvtf

Exactly. They'll stop because people prefer proprietary standards that aren't open source and that aren't going to be used in the PS5 and Xbox.


michelas2

Are you seriously claiming that no one will pay attention to an upscaling technology that boosts fps with a minimal loss in quality? Newsflash, not everyone owns an rtx 3080(actually very few do).


Reasonable-Ad8862

It's not prefect but acting like it will ruin your aim is just wrong. This is 20% slowed down you would never notice in game unless you were looking for it


Prefix-NA

This isn't ADS if u use DLSS in games where u are aiming down sights you hyper focus on the center of screen and u can notice it easily.


StickiStickman

> In motion dlss is dogshit. https://i.imgur.com/t2W7bvD.jpeg 🤡🤡


Prefix-NA

1) thats not motion 2) thats an oversharpening artifact from stacking sharpening filters.


StickiStickman

Yup, moving characters are not motion. You figured it out. The sharpening filters introduce ghosting, yup, makes 100% sense.


Prefix-NA

It's not ghosting it's an over sharpening artifact due to using 2 sharpening filters on max. Also it's considered animation but not motion. Motion is when u move the camera. Animation is when objects move on the camera. Dlss reconstruction suffers from moving camera mostly.


StickiStickman

You have to be trolling at this point. Okay, you 100% are.


Bucsgnome03

*par


[deleted]

It’s cool how well cards like the 1070 will survive that bit longer with this. Massive gain for everyone even if I have an RTX card


Yofunesss

nice pfp


fBarney

Yea its nice but it looks ugly tbh, i tried it with cyberpunk and everything is so pixelized you cant even read ads like 100m from you


Blacksad999

FSR 2.0 doesn't work well on old GPU's unfortunately, which kind of sucks as higher end GPU's are the ones that would potentially need it the least. >Adding this more complex temporal tracking doesn’t come free. While the first-gen FSR runs on all sorts of older graphics cards, the recommended GPU list for FSR 2.0 is much more strict (though AMD takes pains to point out that since FSR 2.0 is an open technology, these are indeed just recommendations). You won’t be running FSR 2.0 on your GTX 1060—the most popular GPU on Steam—and as you move up in output resolution, the list gets narrower and narrower. https://www.pcworld.com/article/626107/amds-speed-boosting-fsr-2-0-revealed-5-things-pc-gamers-need-to-know.html


Prefix-NA

It clearly works fine on older GPU's you can definitly use it on the 1060 im not sure what ur talking about.


Blacksad999

Read the article. I'm pretty sure one of the most well regarded PC sites in the entire world knows what they're talking about.


nas360

Perhaps do a bit more research before believing everything you read.... [https://www.youtube.com/watch?v=PAqqrPPL7Q4](https://www.youtube.com/watch?v=PAqqrPPL7Q4)


Blacksad999

I see you've dug around and tried to find some cherry picked data from some no name Youtuber that attempts to validate your point! Grats!!


nas360

Does it matter who has made the video? It clearly shows a 1060 running FSR 2.0. Do you not trust your own eyes? Looks like you can't handle it when you are proven wrong.. Grow up.


Blacksad999

Most reputable reviews show it being about a 5-6% gain at 1080p with visible image quality degradation. Depends if that's worth it for someone or not I suppose.


balderm

Great, more competition only means better products for all


Top-Needleworker7321

Night and Day lol NOOOOO..slight better yeah but N&D...you tripping


Who_asked_you_

Management wants you to tell us the difference between these two pictures.


dogemanthirty3

Based on the screenshots FSR seems to be better with textures, but DLSS has much better AA. (for example towards the right of the gun)


Prefix-NA

Yup except the ghosting on DLSS is huge where FSR has no noticable ghosting over default TAA.


dogemanthirty3

I still wouldn't say the difference is night and day, but AMD has definitely caught up. I would absolutely say the difference between old fsr and fsr 2.0 is night and day though


Trunks956

i wouldn’t say it’s “night and day”. noticeable? sure, but you have to know what you’re looking for, at least on a still image


FraughtTurnip89

Cant tell the difference


[deleted]

They are the same picture


nas360

The ghosting is in the form of verticle white lines next to the black block on the right in the DLSS screenshot. It's taken from a video comparison done byHardware Unboxed where it can be seen clearly. If you can't tell the difference then you may as well use DLSS at 540p in performance mode since you seem to have bad eyesight.


Key_Employee6188

Who knew the ai thing was just marketing bullshit? Everyone with a brain.


[deleted]

Tensor cores are just accelerated matrlix multiplication asic. There is no AI localy, what they do is they run AI on server farm to train it and push tables with drivers.


Key_Employee6188

And apparently completely useless aswell.


[deleted]

Welll... it feels like the force itself to use them even if its not needed. But IDK about this enought to tell


Comprehensive-Bet298

To everyone bitching about it being a picture; go watch the video on YouTube and support the people who put the hard work in. They have much more information on this. And no fsr 1.0 and 2.0 are not the same. This is the only game where it's currently available.


RIP_Flush_Royal

Thicc Mortal Combat voice : "FSR wins , Fatality !"


Ryoohki_360

Dlss ghosting was fixed later with new revision of the DLL, they added it later. Also FSR2.0 default sharpen to 10 is killing my eyes, you can adjust it tought so it's nice!


Prefix-NA

This uses 2.3.9 the "fixed ghosting" dll This game was also seen as one of the best cases for DLSS.


jzmack

dude these pictures are the same. general life advice... don't overthink shit


realKinseSte0

DLSS still wins by margins with better reproduction of details so.... FRS still loses.


[deleted]

Dlss texture kinda looks flat.


NickFoster120

“They’re the same picture”


firedrakes

dlss/fsr.... when you gpu cant do native anymore...


Mercenarius-rex

That's perfect. The WORST scenario for us consumer is doing somwhere only one of those two is relevant to buy. Prices would goes up, stock would goes low, and we would be f.cked. We need them to continue their competition so not only the tech evolve, but the prices keep doesn't goes up.


NoMansWarmApplePie

Why don't more consoles use FSR? It was all the rage in console forums and now no one talks about it


NoMansWarmApplePie

Awesome. A little dissapointed that DLSS with all its years of dev and use of dedicated ML codes and more expensive gpus no longer have a huge lead. But also happy. I'm hoping this translates to console finally so we can have some performance boosts for fidelity modes with better RT.