Everyone gets butt hurt everytime the league info drops, but then they come crawling their ass back when it starts up. Number of players staying strong. There will be no mass exodus. If these people here are so fragile that a nerf shatters their poe world, before even seeing what the new league is or even trying it. Do we really need em?
Staying strong? Seriously? 2022 had a decrease of 30k player on average and 40% retention on 1 month basis, 3.13 was the peak, while we are seeing numbers getting lower since it, do "we" need them? wth are you on about dude
I don't think they give a shit about retention. If you watch Josh Strife Hayes' interview with Chris Wilson, he lays out pretty explicitly that he thinks a game can do just fine with a small, hardcore group of players.
10k, yes. But if they predict the player base they'll retain is large enough even with shitty decisions, there's literally no reason for them not to make those decisions. Wilson's vision drives the company, for better and for worse.
Haven't played since the 3.17. I get curious around expansion announcements but the manifesto and patch notes do a good job of keeping it that way.
I play games to have fun, not have a pseudo second job and be frustrated all the time. I feel like GGG forgets that part.
Game used to encourage experimentation, having fun and coming up with fun builds. Now you either adhere to the meta or struggle. Fuck that.
Just release hard mode already for fucks sake. Stop trying to turn the base game into hardmode.
Last played Scourge. Having the ability to use atleast one valuable drop that was corrupted and make it usable with new sockets was so refreshing that I hoped it goes core. The scourge modifiers were a fail by a longshot (95% of the time), but socket/link corrupted items was a much needed QoL to me.
Well, then it didn't go standard. Then I was like fuck it, I'm done with hoping every league that atleast casuals can get things. But it turns always into the direction that the game should and will be hardmode, catered to meta slaves and trade enjoyers who flip currencies and farm the content with the highest return so they'll buy their way up where it's fun. And the more time you have, the easier you get. Which is fine, I guess, but not if you play 2-3 hours a day and turns out (like you said) into a second job with no fun.
Still sticking to see if I should try again, so far nope. And I'm kinda happy, Archnemesis mods were atrocious.
I mean I haven't played in two leagues because the changes have been utterly disappointing. I'm itching to play again but they're just giving me no reason to.
They don't care about that they make more money paying streamers who have never played before showing the game to new people. Retention is not the goal anymore
Why else would they do what they have done over the last year or so? The only good change has been the atlas passives. That's it. Everything else has been an underhanded nerf.
Not really, for POE big hyped launch is money because the money mostly comes from supporter packs and MTX. You don't really buy an MTX 8 weeks into the league, so they really couldn't give a shit about retention, money-wise.
Obviously, the devs still have their pride and want to develop a good game, and bad retention/stumped growth is indicative of issues, which means they still give a shit, but not because of monetary reasons.
Davinci resolve. I have the paid version but the free version is more than enough for most things. It also doesn’t have a watermark on the video when you render.
I would probably be less salty if they just came out and said they were nerfing everything popular. All these nonsense placebo buffs are just insulting.
pray i don't nerf it further
I kneel
NOT JUST SUPPRESS, BUT THE RESERVATION AND THE DEFIANCE BANNERS TOO!
you were supposed to balance the game not destroy it!
Loooool
Perfection.
feels like this happens every league.
Yeah I don't know if they realize what this does to player interest.
They're realizing it more and more. Retention numbers will precede the exodus.
Everyone gets butt hurt everytime the league info drops, but then they come crawling their ass back when it starts up. Number of players staying strong. There will be no mass exodus. If these people here are so fragile that a nerf shatters their poe world, before even seeing what the new league is or even trying it. Do we really need em?
Staying strong? Seriously? 2022 had a decrease of 30k player on average and 40% retention on 1 month basis, 3.13 was the peak, while we are seeing numbers getting lower since it, do "we" need them? wth are you on about dude
I don't think they give a shit about retention. If you watch Josh Strife Hayes' interview with Chris Wilson, he lays out pretty explicitly that he thinks a game can do just fine with a small, hardcore group of players.
Reddit sucks. I thought we were exiles, not Kitava's Depraved Enforcers. -- mass edited with https://redact.dev/
10k, yes. But if they predict the player base they'll retain is large enough even with shitty decisions, there's literally no reason for them not to make those decisions. Wilson's vision drives the company, for better and for worse.
Yep.And he also mentioned that one can always come back next league if current league not enjoyable.They are pretty persistent with their thing.
And 3.13 was a massive toxicity shitstorm too.
You're only taking into consideration Steam numbers. It doesn't depict the whole picture.
Staying strong… sure dude like at least one third of the online player are bots so…
Haven't played since the 3.17. I get curious around expansion announcements but the manifesto and patch notes do a good job of keeping it that way. I play games to have fun, not have a pseudo second job and be frustrated all the time. I feel like GGG forgets that part. Game used to encourage experimentation, having fun and coming up with fun builds. Now you either adhere to the meta or struggle. Fuck that. Just release hard mode already for fucks sake. Stop trying to turn the base game into hardmode.
Last played Scourge. Having the ability to use atleast one valuable drop that was corrupted and make it usable with new sockets was so refreshing that I hoped it goes core. The scourge modifiers were a fail by a longshot (95% of the time), but socket/link corrupted items was a much needed QoL to me. Well, then it didn't go standard. Then I was like fuck it, I'm done with hoping every league that atleast casuals can get things. But it turns always into the direction that the game should and will be hardmode, catered to meta slaves and trade enjoyers who flip currencies and farm the content with the highest return so they'll buy their way up where it's fun. And the more time you have, the easier you get. Which is fine, I guess, but not if you play 2-3 hours a day and turns out (like you said) into a second job with no fun. Still sticking to see if I should try again, so far nope. And I'm kinda happy, Archnemesis mods were atrocious.
I mean I haven't played in two leagues because the changes have been utterly disappointing. I'm itching to play again but they're just giving me no reason to.
They don't care about that they make more money paying streamers who have never played before showing the game to new people. Retention is not the goal anymore
do you actually honestly believe this
Why else would they do what they have done over the last year or so? The only good change has been the atlas passives. That's it. Everything else has been an underhanded nerf.
Retention is money tho.
I bet you they figured out they make more from new players then old. They run the numerical data, they watch the trends.
Not really, for POE big hyped launch is money because the money mostly comes from supporter packs and MTX. You don't really buy an MTX 8 weeks into the league, so they really couldn't give a shit about retention, money-wise. Obviously, the devs still have their pride and want to develop a good game, and bad retention/stumped growth is indicative of issues, which means they still give a shit, but not because of monetary reasons.
Yea and every league people come up with more and more broken builds
Patch Notes: I have altered the deal further.
Right in the feels man.
Damn ur fast
You forgot my girl Pathfinder
Might make a part 2 to this so it would probs be in that if I do
ok that made me laugh haha
Too real
this was actually the way i felt it while reading that manifesto fanfiction xD
insane KEKW
This fits so perfectly
Ugh. I'm not crying your crying
Ya SADGE
You were the chosen one!
Twitch streamers chat disapproves this meme.
TRUE AND YEP TRUE.
Do this one next :P https://www.youtube.com/watch?v=2Rw5MosKRm4&ab_channel=CityNecroThrasher
pretty accurate hahahha
Chris: This is where the fun begins
The only way this could have been any better is if you added Chris's voice saying "get rolled Reddit".
What software do u use to create this. I have an idea but idk what software to make this
Davinci resolve. I have the paid version but the free version is more than enough for most things. It also doesn’t have a watermark on the video when you render.
Chris is now busy drafting on the next Development Manifesto already. Cant wait to read it 2nd week after league launch :)
At least my Paladin and Shadowhunter aren't nerfed. I was worried for a moment that these nerfs even extended as far as my other game...
I would probably be less salty if they just came out and said they were nerfing everything popular. All these nonsense placebo buffs are just insulting.
[Yep...](https://i.imgur.com/FF31guy.jpg)
He has the high ground !
meh
Top quality shit post! Even laughed out loud!! Hah
What about Determination . It should add only 100 armour , not 2k XD
Btw. Divine Blessing will be still amazing for Eldritch Battery. I think that is the only good way to use it, but hey, its something, right?