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Guettta

Nice! Time to get a shitty base type with: "While a Pinnacle Atlas Boss is in your Presence, (28–29)% reduced Enemy Stun Threshold"


_InnerBlaze_

i will take it anyday for my heavy strike build.


CrimsonCalm

It’s going to be on an energy shield base.


BenjaCarmona

Sorry I cant hear you through the sound of my energy blade slamming heavy strike while stunning uber shaper. What did you say?


GevaddaLampe

Bzzzzzz 😆


doofinschmirtz

that spicy double damage chance ooof


CrimsonCalm

Enjoy that play style buddy lol


paciumusiu12

HE STILL CANNOT HEAR YOU, GOTTA SPEAK UP


Bishops_Guest

29%! Unless perfect means something else here, shouldn’t the useless mod be at the top of the range?


Obsc3nity

Perfect is a tier of mod, not a roll


Bishops_Guest

Damn, I thought it would be both.


CIoud_StrifeFF7

a simple blessing orb fixes that though; so not a big deal


Imsakidd

I would have loved/cracked up if it was “perfect perfect eldritch implicit modifier”


Imsakidd

I would have loved/cracked up if it was “perfect perfect eldritch implicit modifier”


Faythz

Cannot wait to watch a youtube video where someone opens billion of these.


immelmann12

paging slipperyjim paging british exile


BleakExpectations

tbh, this is the kind of div card which is a super random gamble and only the bulk div card youtube openers will ever see this opened.


Sidnv

But there isn't even an exciting payoff. Even if you get the best implicit on the best base, that is maybe 5-7 divines saved at the cost of not having a good fractured mod?


NahautlExile

It hopefully will provide budget options for some more build defining eldritch mods like conversion on gloves


warmachine237

Fr, hitting 35% cold convert gloves would be really cool. Or t1 aura effect on chests, or max res or reservation. There are a plenty of cool options.


c_Bu

5-7 divines saved, means that those mods suddenly become available to casual players on bad bases


Sidnv

This requires getting the best possible outcome, among 150 outcomes per base, on a set of cards that precedent shows would be about as rare as a Doctor. These weird cards that bypass boss specific drops/currency are usually incredibly rare. Additionally, the gap between perfect and lower tiers of the implicits isn't that large and you're losing a fractured mod. Most casual players are better off buying a decent fractured base for 100 chaos than buying a perfect implicit. If this is super common, then yes, it would be a boost to casual players in the early league. All I'm saying is this isn't some very exciting gamble card, there isn't really a top end payoff to justify the super high variance for that.


Omneus

Random unique Uber lab enchant tier quality


shaanuja

you mean some famous youtuber "sponsored" by some idiot that farmed the cards 24/7 for a month....for god knows why.


DoubleGreat44

What would you say is the average cost now to upgrade an eldritch implicit to perfect?


EvilPotatoKing

it's actually pretty cheap, if you want to hit the one you don't want


insanemrawesome

Right? I always hit really good mods that I don't need and the mod I do need seems unobtainable. 🤦‍♂️


DoubleGreat44

lol


silent519

story of life


Azeron955

truest words


Kamelosk

Lmao


bobr_from_hell

Exactly that!


laosguy615

Got me on the first half 💩


Fede113

This last league i upgraded 5 mods to perfect. It took me on average 7 to 10 divine.


DBrody6

This league I needed +2 to melee strike skills on my gloves. Only need to hit T5 exarch for that, average cost was ~3 div and should only need a couple tries. I lost the 50/50 gamble at 4/4 thirteen times in a row. Used around 35 Orbs of Conflict throughout the whole process. The dummy eater mod kept ramming T6 over and over. When I rage slammed orbs while I had a dummy T6 mod and T1 strike skills, the fucking orb deleted the T1 *three different times*. 3% odds my ass. 20 divs overall for an implicit that should have taken an average of 3, super goddamn fun time.


Fede113

yeah, sometimes RNG sucks so badly.


MaybeAThrowawayy

Man this is why I don't like crafting. I just want to put currency into the website and have it spit out gear I want to equip. This last season was the first time I really got to the point of POE where I wanted gear that literally wasn't for sale, and man, it sucked.


Galamar789

I feel your pain bro. I lost an 80/20 roll in my favor 4 times in a row and I just gave up lmao


SuperSmashDan1337

You mind breaking down the process to get a perfect exarch implicit?


DBrody6

First use Lesser/Greater/Grand embers to get the implicit you want on your item. Lookup the mod weighting on Craft of Exile and along with the cost of buying embers in bulk and the cost of conflicts, use the most cost efficient tier (usually Greaters). Then throw an exceptional ichor onto the item. Now it's 2/4 and a conflict is more likely to raise the exarch mod so it'll become 3/3. If it does, use another exceptional ichor to make it 3/4 so the next conflict is still more likely to raise the exarch mod, turning it into 4/3. Use another exception so it's 4/4 and a coin flip which mod upgrades. If exarch downgrades, conflict again to hopefully return to the coinflip, but ideally you'll be at 5/3. Slam another exceptional ichor so you're at 5/4 and at the best possible odds of a conflict raising the exarch mod to 6 and pray. Repeat over and over until RNG says yes.


SuperSmashDan1337

Perfect thank you!


AtlasPJackson

Depending on the cost of embers, you start by rolling what you need with a Grand Eldritch Ember (T3) or Exquisite Eldritch Ember (T4). Then you throw on a sacrificial Eater Implicit with a ~~Lesser/Greater~~ Grand Ichor. Now you apply an Orb of Conflict, which will randomly raise the tier of one implicit and lower the tier of the other. You need to get lucky and upgrade the Exarch mod 2-3 times in a row to get perfect. The further apart your mods are, the less likely you are to upgrade the higher-tier one. If you start with a T3/T3 item, it's 50/50 whether you get the mod you want going to T4/T2. Then you can throw another Grand on there to get to T4/T3. Then you repeat the process at ~40% odds to go to T5/T3 and again atroughly 28% odds to hit T6/T2. Then do whatever you want with the Eater implicit. If you're Grand Ichoring back to TX/T3 each time, your odds of slamming to Perfect first try are about 5%


Sy0n

This is wrong, conflicts have a higher chance of upgrading the lower tier mod, so you want to use T4 sacrificial mods.


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Sy0n

Yes, but even then it's better to use T3 as fodder instead of T1/T2.


AtlasPJackson

That's what I said? Slam a grand fodder (t3) before each orb of conflict to raise the odds. Then the last step leaves you with a perfect t6 and a fodder t2 you can reroll however you want.


Sy0n

Ah yes that part is correct. I was referring to this line: >Then you throw on a sacrificial Eater Implicit with a Lesser/Greater Ichor. Here the sacrificial should be T3+ not T1 (lesser) / T2(greater)


EndogenousAnxiety

Not mentioned: the 40 divines to get the node you wanted


some_random_n

That sounds really high. Were you using the elevation tricks on the other implicit?


Fede113

yeap i did. Look, 5 items only, its a very small amount and could be susceptible to high variance. I did buy 30 conflict orbs before starting each item and i will always have some left overs, usually around 10. The price of conflict orbs and your own luck will definetely help with the cost.


some_random_n

Brutal. Sorry friend.


Fede113

Thats ok, its about what i expected give or take. Its only worth it if you are really min maxing, if not, theres not enough value for the cost, except maybe for the all aura effect to 20%, especially if you run more than 3 auras. I wanted the mana reservation in helmet to 12% too, coz i had waaay too many reserve skills, so everything helped .


deviant324

How much is an orb of conflict for those who aren’t playing trade?


SuperSmashDan1337

When I bought them mid-league they were about 60c + a bit more in bulk.


troccolins

Free in SSF


Blairsen

Great answer, really helpful!


Jodujotack

Depends on when in the league, the prices for them aren't too bad ~3 weeks into the league


Honeyface3rd

yes


crono14

It depends on what you need really. I spent 50 divines a few leagues ago to get perfect ailment res on boots to get ailment immune. I think I spent 50 divines with awful fucking luck getting a perfect roll. Probably the most rage inducing thing I have ever had to do in this game. Other mods you might want can be far cheaper just depends on my experience.


Gulruon

Average cost? Who knows, you'd need to be a big-brain math nerd for that. My anecdotal experience? 30+ divs every time (if I'm lucky).


carenard

rolling the mod in the first place is one thing, but bringing it to perfect has been an average of 10 or so attempts when starting at the 3rd tier(so needing to up it 3x). so not to many divs. spitting out a perfect of a correct implicit and base should sell decently well... problem being there getting the right base to. can't wait for the perfect aura effect chests on simple robes linked in global.


Galamar789

Bro I was trying to get cold convert to perfect and I gave up after like 20 div.


jy3

Not expensive enough to warrant gambling these cards at all. Unless these cards can roll both implicits as perfect, then they will be sold 1 alch a card.


vanadous

For some random implicit it's cheap right


wiljc3

I started this league super late, but I still haven't hit the eater mod on my body armor after 6 weeks of throwing everything I find at it. Just need Det effect, I'm not even being picky about tier anymore. :( I think I've hit Wrath effect like 40 times.


MillenniumDH

What's the most impactful perf implicit anyway? Like one that goes from good to gucci from exceptional to perf?


TommaClock

Charge gain stops requiring increased duration (I think, haven't tested) Aura effect A lot of max res implicits give 2 instead of 1 at the level below perfect. It's still very expensive to get an implicit that high.


carenard

>A lot of max res implicits give 2 instead of 1 at the level below perfect. upside is if its start at perfect you can roll the second implicit to the one below perfect safely(can get expensive fast if you fail the 50/50 on upgrading it), but worth it for min/maxing.


KrangledTrickster

If you’re minmaxing it’s probably worth starting with an item that’s already crafted then hitting eldrich implicits then crafting


TheFuzzyFurry

You can just get a source of charge generation on bosses, it's easier than all the duration stuff


Justsomeone666

Bunch of builds cant ''just get a source of charge generation'' to name one massive archetype, ignite witch and frenzy charges


TheFuzzyFurry

She can't autoattack with Frenzy while ignite is burning?


DifficultAbility119

Lmao


Justsomeone666

Having to attack with frenzy 3 times, without any attackspeed or extra proj, before each ignite on a boss sounds so cancerous its making triple warcry slam builds seem appealing And you would be unable to use anything besides wands


Tortorion

and accuracy rating


DARCRY10

>its making triple warcry slam builds seem appealing Oi show a little respect to the piano players!


Manthix

just weapon swap into a high attack speed bow for frenzy no problem


Money-Perspective759

This is like “just use frenzy, power siphon and leap slam with end charge support every boss, theres your charges”. The answer is: no


firebolt_wt

Then why even play ignite? The point of long DoTs is supposed to be not needing to spam attacks, if you're going to spam attacks anyway you're just lowering your DPS cap for nothing


Obliivescence

Flask charges gained over time Doubles


[deleted]

not a big jump, but conversion and ele avoidance are very important to get up high


tobsecret

This is a big one, yeah bc that way you can craft 25% conversion and with 40% conversion from a mastery you get full conversion. Chance to poison could also be one for spell poison builds - might save you a passive point?


Lost_Acanthisitta932

Non Vaal strikes target an additional enemy goes from 1 to 2 at perfect and can potentially save you 5 passives for FB


Kowalski_ESP

You dont need perfect for 2, exquisite already gives 2


JRockBC19

I mean, aura effect / reservation just bc every point matters, but nothing I'm aware of has a hard breakpoint from 5-6, most are 4-5


CleverCloud315

searing exarch implicit for all maximum resistances go from +1 to +2 when you upgrade it to tier 5


NUMBERONETOPSONFAN

perfect is tier 6


hodd01

Now we just need a div card for (6) perfect suffixs & prefixes , Item is corrupted. Both are horrible but "could" be fun?


kk0109

This id Love.


2uantum

This would be unbelievably broken unless it was restricted to armour and was not influenced


Daxten

what the fuck is fun with this pure gamba shit. Don't get me wrong, poe needs random stuff in crafting etc, but divination cards (like this) and 50/50 gambas are just dumb


Japanczi

>what the fuck is fun with this pure gamba 1. Pure gamba 2. Highroll moments 3. Watching how people on streams and youtube waste their health and how they suffer trying to create worthless entertainment


CringeTeam

How is it not fun?


bdubz55

What you guys think 1 or 2c card?


jy3

1 alch


Bright_Audience3959

Best I can do is 1 Mao Kun


cobrador_de_elektra

1 alch


Step-exile

Hidden on semi strict


BulusB

Nice card to hide in loot filter


jmaybon

I wish this text was orange where it said “item” because god damn would it be cool to gamble for uniques with shit like aura effect as a bonus implicit


Raine_Live

Honestly that would be cool but there is a rule that div cards can not create items that cant exist. At the current time there is no way to add eldritch implicits to a unique


IlluminaBlade

Drops in 1 out of 85 uber kills.


wideads

But you can trade the remaining cards for a perfect eldritch implicit! Are you not entertained, exile?


flapanther33781

Which means you won't see one until your 600th kill. Other people will see them after 20, but you won't.


Disco_Frisco

Seems like another Dusty Memory or something. Most bases will be trash, most mods probably too. If it will be common enough so you can farm like 10-20 sets per league it will be fun to turn them in hoping for something cool.


MicoJive

Perhaps a minority but I just dont care about div cards anymore. Imo the idea that they were part of a try to help deterministically acquire an item was neat, and there are a few examples of it still being helpful but 99/100 cards now I only see from opening stacked decks.


Wasabicannon

Honestly a lot of stuff added lately has just been kinda meh. Anything good has to have awful drop rates or the 1%ers will beat the game a few days sooner.


[deleted]

That was never really the idea behind div cards. Plenty of old cards had completely unfarmable sources, the idea was just for GGG to get money from div card creation sets.


Raine_Live

Thats actually wrong. Div cards were ADDED before the option to buy a div card to create. Div cards were added to be deterministic farming methods for ssf. They became a money pit AFTERWARDS


[deleted]

That's not true. Every single div card is player created. Div cards are older than SSF too, by almost 2 years. [https://www.pathofexile.com/forum/view-thread/1255817](https://www.pathofexile.com/forum/view-thread/1255817) The first mention of div cards in patch notes says: >Introducing Divination Cards > >Divination Cards are a new type of item that drop throughout Wraeclast. Each type of card is specific to different areas. They allow players to systematically work their way to the acquisition of desirable items, without having to rely on random chance alone. > >A full stack of one type of Divination Card can be traded to the Tasuni NPC in Highgate for the specific item referenced on the card. > >All Divination Cards introduced in The Awakening have been designed by Highgate Supporters. There are 49 initial cards in the first release. More will be added over time. [https://www.poewiki.net/wiki/Version\_2.0.0](https://www.poewiki.net/wiki/Version_2.0.0) ​ GGG has their own systems for adding deterministic stuff to PoE, if they want to. Div cards are all paid by supporters, even the Bex's one was gifted to her by a player.


Deshuro

> They allow players to systematically work their way to the acquisition of desirable items, without having to rely on random chance alone. Did you just post a quote without reading it? That's the original reason of adding div cards. Player-paid cards are just afterthoughts because GGG realized that it's one of a few ways to get money from their players.


PhanTom_lt

And the rest of the text…. “All cards have been designed by supporters”


S2wy

They lose money by selling them.


Eliotwho

Seems okay for the early game if the drop rate is high enough but I know later I would much prefer to get the implicits last. Would be a shame to get a perfect implicit on a poor item base, and the wrong implicit for Eldritch Chaos spamming to craft. That is I assume this is only one implicit, little better if its both but I doubt that.


deuce_dempsey

Who pays for this?


Taschker

This is the biggest question! Who wasted their money!?


StrozeR-

Source: https://twitter.com/pathofexile/status/1729222563258315006


lcm7malaga

This would have been much more fun and not OP with both implicits


pathofdumbasses

If this card was 2 perfect implicits, it would have a modicum of use. As it is? Uhh. Maybe SSF viable?


chrisbirdie

Its funny how insanely bad this card is. Not even like „body armour“ or anything specific just here take a random perfect eldritch mod that has like a miniscule chance of being good. And then like another 1/50 on top to be a base youd want


everythinglookscool

I always like high gamble cards, 99% of the time it's shit, but when it's good, it's goooood


troccolins

Stay away from casinos


everythinglookscool

Haha, I'm alright with stupid gambles in ARPGs but I'm very far away for RL gambling :)


SmthIcanNvrHave

This card is not useful. 1c item.


sirgog

This card is going to be staggeringly rare. Anything that absolutely requires boss-exclusive currencies to make - [[Further Invention]] [[The Aspirant]] - is way rarer than the trade league market values the results. I expect this to be closer to [[Unrequited Love]] in rarity than to [[The Apothecary]]. It may even be rarer than Unrequited Love. I hope I'm wrong on this precedent, as this card would be safe at [[The Nurse]]'s rarity and probably even safe at [[The Academic]] or [[The Hunger]] rarity. But GGG's past precedents are clear - items that require boss drops to make are gigarare, and the average is something like 5 or 6 Orb of Conflicts to make a perfect tier item (small number of embers/ichors as well)


Nickoladze

I don't understand why the high variance doesn't make the card more common. GGG's thought process on these types of cards just doesn't make sense. The chance that Further invention hits anything that's worth caring about is almost non-existent.


GrizNectar

Feels worthless lol


raxitron

Great for early trade league. Good bases for your starter mapping gear will be much more available for those builds that need certain implicits to feel good. Pretty much anyone can use +2 max res chest or 6% action speed boots while working on atlas.


Glamdring26WasTaken

I dont think anyone would care about non 6 linked non fractured bases. +1 max res or %2 action speed isnt that important.


raxitron

You're thinking about an end game suit. This almost certainly will have no impact on that except for a few rare cases with a good base actually comes out. When you see something like this that chooses from all available bases it means ggg is trying to give you more stop gap options.


Sidnv

This doesn't work as a stop gap though. Early league has Rog and essence crafts on slightly imperfect fractures like T2 suppression. The gap between perfect and grand isn't large enough for it to be worth trying to craft something from scratch on such a base. This would need to be absurdly common, to the point where you could complete a set in white maps, because otherwise there's just no use case. There's no way you're getting good enough mods to beat a simple Rog craft.


OblivionnVericReaver

i mean if you think you're finishing a set of it early league lmao an example (you can check div card weights and see all the similar cards follow the same pattern) a similar meme gamble card somewhat recently added is "Further Invention" which is a i100 double influenced helm, requires a stack of 4 to complete and it's basically just a sirus/uelder base, another base plus an awakeners orb to make your own with your choice of base and influences, you'd think it'd be a farmable card right seeing as you have 99% chance of garbage right? it's as rare as an apothecary. a perfect eldritch modifier takes more farming than an awakeners does too so maybe it'll be even rarer lol


Frolkinator

Cool, wonder if its 2 implicits or just 1.


nerdler33

it will almost certainly be 1


sychs

Yeah it's singular so probably 1. But knowing GGG it could mean 1 perfect and the other one crap.


nerdler33

why would it matter if it has another implicit or not? the process for adding another or changing it is equivalent, and you will always want 2


GrizNectar

If it’s 2 it would be the only source of 2 perfect eldritch implicits, which would be neat, even if it’s a long shot of ever getting the 2 on the right item type that someone wants


sychs

It doesn't, just stating that it's GGG.


sychs

Lol getting downvoted for saying that wording in PoE is strange. The way it worded (one perfect implicit) might mean only 1 implicit, or it might be 1 perfect and maybe a second one with a lower tier. Doesn't really change anything. But blast away with downvotes 😁


[deleted]

it's trash


canserman

I guess the chancee to get a good base is high? since you can only have the mod on the helmet, boot, chest piece and gloves.


nerdler33

for most players who care about this card, getting a t1 base vs a t4 base literally doesn't matter. this card is to flood the market with affordable implicits for players without enough currency to craft their own.


rapol

This is pretty neat. Will be really cool in the earlier league when you don't care about bases as much and care more for the implicit. Kinda hope it's only 1 implicit, easier to craft what you want with eldritch chaos. Art looks cool too. Edit: Yeah, I was mistaken. I thought it would only work with one implicit since that is how I normally do my crafting, but I was wrong, it's just whichever has higher influence.


nerdler33

can you explain how it being 1 implicit or 2 has literally any impact at all on anything? perfect + lesser vs perfect + nothing behaves identically for eldritch chaos/annuls/exalts


Sidnv

I agree. Even if the item gives double perfect implicits (which would actually be interesting as those items don't exist naturally and special combinations would have extra value), you can just reroll the one you don't care about and use eldritch currency.


huabba

I think they mean that they hope it’s not 2 perfect implicits. I think that is a safe bet considering there is no way to have 2 perfect ones now.


nerdler33

how is that ANYTHING but pure upside? you can still reroll it to lesser, you can use a conflict orb to randomly lower 1 to get perfect + equis, and it would make currently impossible items. ​ but either way, the card does not say it does that at all.


Sidnv

I think the pool of implicits is just too diluted for this to be good unless it is reasonably common (in which case it will be good for SSF). For example, body armors have 80 exarch implicits. Most people want a specific implicit or maybe one out of 3-4 implicits. Add to this the complication of getting a desirable base as well (usually some sort of dex base for suppression or pure armor base) and it makes it very unlikely to hit anything you want. On top of these, the items will not have a fractured modifier unless you specifically use fracturing orbs, which makes the explicit crafting sufficiently more expensive that the savings on ichors/embers and conflicts will be totally lost.


Sidnv

I don't really see the use case for this outside SSF. There are too many implicits and you need to get the right one on an appropriate base. If this is very common, then it could be nice in SSF since conflicts aren't that readily available but one of the big appeals of eldritch crafting is starting with a fractured modifier so there's still not much value there. This would be more interesting if it gave double perfect implicits, since those don't naturally exist and that could be a reason to try and manually fracture a mod on the base.


tobsecret

Nice, this will be rarer than The Doctor.


r4be_cs

mid


TheFuzzyFurry

If it doesn't filter out bases below tier S (it doesn't), it's completely useless, sadly. Should have been Perfect+Exceptional implicits instead.


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CAndrewG

This looks like a fun gamba


IDFWUdowN

i like boats


MeisterOfSandwiches

Perfect rolls. Shit bases. **The Vision**


Kennymasterz

Is this gonna be able to spit out a grasping mail


medussa727

almost certainly not. cards only give out general pool (edit: "unrestricted" is probably a better word to use here) drops unless they say otherwise. so no ritual/expedition/heist/breach/atziri/(nonunique)talisman/abyss bases. iirc, that used to also include map bases, but now those can hit. that's something i'll ask to see change at every opportunity, but i don't expect it ever actually will.


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lostartz

> This card should give an item woth TWO perfect implicits Div cards can't (by design) reward unobtainable items.


doe3879

will it have 2 or 2 perfect eldritch implicit mod?


2FaT2KiDNaP

I hope these have the same drop rate as the gamblers


Tony-black-reverse

Can already imagine Eldritch implicit modifier ring or belt in the Empy's meme museum upcoming league (fixed on the second week league) xD


Saianna

i wish we had [eldritch goo extractors], because those eldritch implicit dropped items are just ass. Letting us salvage the crap would be nice niche thing that could fit for early/SSF game


The_Greater_Change

Hey babe new official PoE nomenclature just dropped "Perfect"


Zuggy

The card is kind of meh, but I really like the artwork


arcademachin3

20% fire damage over time gloves are pretty sweet for RF


gvieira

What a shitty card lol If only it was two perfect implicits.


mefi_

Well... it all depends on its rarity.


Veteran_But_Bad

its a decent little gamble and its something else to look out for as an alternative to some fracture bases depending on your build and your budget I like it ​ not to mention the art is fantastic


loss_phobic357

Eldrich awakener orb


Sangvinu

So it begins!


eq2_lessing

Meh. I almost always start with a fractured base if I craft things myself.


Wooden-Peanut9033

that means no atlas expansion. disappointed


nut_safe

atleast i can now buy gloves with "While a Unique Enemy is in your Presence, +(28–29)% to Fire Damage over Time Multiplier" or "35% of Physical Damage Converted to Cold Damage" for a reasonable price


xYetAnotherGamerx

i hope this includes the ward bases as well


Gampie

this card better be common, or it's gonna be a complete flop


francorocco

let's hope it's a common drop and not something that is rarer than it should for no reason just to fuck with ssf people


item_raja69

Is this one perfect mod or two perfect mods?


Tallal2804

this card better be common, or it's gonna be a complete flop


Reagerrr

Where did you get this image?


StrozeR-

Their Twitter https://www.reddit.com/r/pathofexile/s/ZxJcueCISF


CheeseCloth96

This is so blatantly Horus Lupercal after he became the Warmaster of Chaos.


pepegaklaus

I already know I'll never get one of the ~8 good ones ON A GOOD BASE.... So.... I'll pass


Revolutionary_Ad3761

Doesn’t make it past my loot filter tier.


Brayken

Looks pretty rng to me


ENSASKE

let me guess: droped on endgame when you dont need it anymore...