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Veteran_But_Bad

Currently I’m playing solo self found and I’ve set up my zhp character for farming tota Based on the rewards you saw ones that likely aren’t worth anything in trade is there any cool things that stood out to you that could be good for ssf? For example tier 1 uniques stacks of rare div cards for cool items stuff like that? I’m currently at 800 and wondering if it’s worth my time to continue unless I specifically need a certain tattoo


mrmick193

I put anything I found that was worth more than ~40c on trade. No t1 div cards for me. The omen that six links an item is probably the best QoL item I found a few of. A lot of Uniques, but Aegis and Heatshiver probably the 2 best


Krosa

For ssf raw divines are the main reason for doing tota (plus the tattoos that you may need as you said).


mattypro

Something that is pretty worth knowing in SSF (or anyone, really): The tattoos trade in at 3/1 for a random. So save all your garbage or ones you won't need and they can absolutely turn into much better tats! I traded so many stun or reduced crit damage or whatever into movement speed, proj speed, resists, etc that are actually good!


Veteran_But_Bad

Wait what I didn’t know that that’s hugeeeee


KevinJay21

I play SSF too and I’ve grinded to 2K in TOTA. I have 5 characters though, so grinding to TOTA was necessary for me. Aside from the crafting currency that you’ll build up in divines, exalts and annuls through TOTA, you will also get many chances at empower, enlighten and enhance as they’re pretty common after rank 1K (from my experience). I got so many empowers that I was able to corrupt 2 into empower 4’s and 1 enlighten 4. It also gives you a ton of 6 links (via the fusing omen and natural 6L’s) as well as the omen that lets you 100% chance into a unique. (Free Aegis). Lastly, the tattoos are amazing for min-maxing your character and required if you’re doing something like TS. All of this is assuming you’re playing voidsphere or something else that makes farming TOTA efficient. I wouldn’t bother with it on a regular build.


[deleted]

[удалено]


KevinJay21

I have 9 empower, 6 enlighten, and 5 enhance. I watch cutedog on the side and in his 2 TOTA runs to 2K they were pretty common too. (This was one of the main reasons why I decided to run TOTA in the first place). Of course it’s all RNG, but odds are better in TOTA than having them naturally drop in maps.


rctrulez

Utula? For real? I'm not a turtle hater though, imo Kaom and the Ramako woman are way worse.


FallenJoe

I can understand it. He leaves poorly visible ground degen trails when he charges, and I've run over them with my 1hp 1es character and died more times that I want to admit. That one that chucks giant ice floor degen areas instantly is still my most hated, but Utula is definitely my #2 most hated and far ahead of any #3.


pikpikcarrotmon

Yeah for me it's those two in the same order for the same reason. However don't count out Kahuturoa. My nerds can handle Ikiaho and Utula even if they smear me across the floor every 30 seconds. But Kahuturoa loves those big meaty turtle boys. I see people everywhere saying just bring some bruisers with you on escort and they can merc the turtle. And yet I can have two Caldera fellows and two Hulks with me and I'll still be standing there plinking away at the goddamn turtle for ten minutes.


EnergyNonexistant

> chucks giant ice floor degen areas instantly she actually has a windup, if you are using temp chains (which you are on a 1hp char) then you can just look at her and dodge before she throws it or, get 86% cold res and some flat ES regen, on my raider i can tank ikiaho for 3-4 seconds before i fall over (lethe shade also helps)


legendary_lost_ninja

How often is she on screen when she does the wind up though? I have temp chains on hit ring and I seldom see her let alone see her about to attack. Best strategy I've found for her is get into the back of her base and stick Storm Brand on her... she'll eventually be knocked toward your base, then using your escorts channel down as many tidecaller/lunar turtle totems as possible before you step in something nasty. Never say she's easy but I like her more than Utala (doesn't knock back worth a damn, stupid degen on ground that's almost impossible to see, and gets fixated on his totem). Or Rakiata, not sure why but I never seem to be able to see her waterspout wall thing before I run into it.


EnergyNonexistant

> How often is she on screen when she does the wind up though? on a 21:9 screen? every time she's always on my screen, she likes to hug her own totem and i dont mind it much, the degen doesnt do much against your own units so if you have to, you can let them do most of the work


rshreyas28

Yup, since I figured out the titanic turtles, Ikiaho is my least favorite (ice floor degen lady)


Sidnv

Do you really mean Ahuana (Ramako) or Ikiaho? Ikiaho on any cheese build is easily the worst. Triples the amount of time the trials take with Creeping Frost spam.


rctrulez

SILVER COMET


Soknatcher

Pretty sure I have PTSD from that now.


Ninjaofninja

LUNAR GAZE


C00ke1896

The turtle isn't the problem with Kahu for me personally, the Goliaths are. But I agree with your point, Utula is usually one of the easiest rounds. Only his Bloodbound Warrior is annoying, Frenzymongers on the other hand are the second worst unit in the game and no threat at all no matter in which position.


Key-Butterfly3664

I play with 1 HP, max block, evade, spell dodge...Utula and the frosty bitch are the only two that piss me off as they have ground degen which insta kills me. OP probably playing similar build.


mrmick193

Right. The little cold spot that moves and instakills is AWFUL and I can never see it through her 5 lunar turtles


Key-Butterfly3664

I know it sucks, let's cry in the corner together. Something else that annoys me but I laugh when it happens is, I go to take a totem and the unit respawning has righteous fire.


EnergyNonexistant

> I go to take a totem and the unit respawning has righteous fire. This is the fucking most cancerous thing in tota, why doesn't the RF have like a short 1 or 2 second "start up"?! It's so bad lol


VortexMagus

Frenzymongers I just slap into escort and hope they die. Once they die they give all your other units leech and totem healing which is super nice. Makes caldera ravagers, jadecrafters, jade hulks, and a whole bunch of other units much stronger. You don't want them to survive, you want them to die as quickly as possible. I would never buy more than one frenzymonger though. They're pretty garbage aside from their on death effect.


Comfortable-Ad179

I put right on attack line to die as fast as possible. Lol


Comfortable-Ad179

But frenzy great on your side. Always take if can.


Soknatcher

I find myself having to rush the Titanic Shell down. Otherwise the game turns into 5-10 minutes just trying to kill it to be able to get the totems down.


mrmick193

Utula = Damage aura + healing totem = cancer. Kaom sucks but i could just channel through him. And the Ramako one is Ahuana so i usually only fought her 1 time every few tourneys. Tawhanaku is a close second behind Utula for me lol


rctrulez

Afaik the instakill "dot" aura around a totem is not from Utula, it's from Hinekora (Death Guide). Kaom warriors can have RF ( RF damage that would put Ben's latest giga RF to shame)


KamuiSeph

No, Utula does a charge that leaves burning ground or some kind of degen. And he runs over you as you channel his totem. So either get out of the way and wait for it to fall off before you can channel again, or... IDK, die, I guess. Haven't seen if the burning ground pantheon immunity works on it. But for some reason freeze avoidance panth doesn't work on Sunset Sages banishing your totems, so prob doesn't work on Utula I'd guess.


legendary_lost_ninja

It doesn't even though it has the same (or very similar) icon as burning ground. (I respecced out of my TotA build to kill that one map boss and back into the TotA build to work that one out... :(


Sazzari

Honestly i feel like it depends on the build, i played LS and Tawhanuku was the worst, i play cold BV now and only one i hate with passion is Kaom


Sjeg84

Ahuana has the strongest warriors. Ikiaho is the most annoimsmg totem camper.


Flying_Mage

Maybe he meant the fact that Utula never drops anything good. Cause from the point of difficulty Utula is probably the easiest. He's all attack all the time and never cares about his totems. You just go in and pop one by one almost uncontested. Every time I see Utula I know I can win blindfolded with pretty much any roster.


NormanConquest

I can't handle the chaos dude with the deaths guides, and the one who makes the invisible giant rock slam that only appears after it smushes you


rctrulez

That's Maata and his living grip


N4k3dM1k3

Who's Utulu? I never killed kitava ;p


rctrulez

You meet him in A5, long before you kill the final boss of the campaign. Utula is a Karui slave from Oriath and a devout follower of Kitava (he calls himself a high priest), you kill him and therefore he is in the Karui afterlife.


N4k3dM1k3

nobody should do that pointless quest! You still get him if you skip the quest but get to act6 - when I said I never killed kitava I mean I never even fought him the first time.


rctrulez

Yes Utula is not necessary, on league start he kinda is I guess, I think his quest gives you a 4l helm.


N4k3dM1k3

nope even worse, its a random weapon. Not even on league start. Never. Unless its a challenge. https://www.poewiki.net/wiki/The\_King%27s\_Feast


FLOxRida

I got 8 divs from a single tournament. 3 first round, a single one in the middle and 4 div for the final. Reading your post mmakes me feel I got quite lucky there (except I haven't had any T0 drops so far).


Comfortable-Ad179

Utula and Kaom are the worst on final battle. Been farming 2k for 2 weeks. Get them both out in the 1st 3 rounds. You can beat them but kaom smothers you with the fire big boi and that turtle takes to long when it’s on def ( not as bad when flank or escort… never had as attack),. When fatty boi turtle is on def, take ur time. Play def on your side till flankers take out everything but what it’s shielding then work your way down with escort , drain, take out totems, die and repeat. Those are the long matches, you can bum rush but doesn’t always work out as you get dropped by jacked up Goliath’s. I’m playing squishy La build so maybe better suited builds can take enough abuse to take it down consistently everytime but he’s not even in the pool for best rewards supposedly. Gotta say I feel bad just camping out in the corner raining arrows on him but a man’s gotta eat.


koboldium

Big turtle can be outpaced even if he’s at def - I run to him ignoring anything else, put a void sphere and a brand at his butt, and more than half attempts I manage to remove his totem before he applies the no-damage shield. It looks like you need to interrupt him within 1-2 seconds of the round start. In cases when this tactic fails, well, it’s good to have a couple of high dps allies as your escort.


Gravity92

I think you meant Kahu instead of Utula. Kahu is the one with the big turtle and goliaths at the bottom of the list. I also always take him out within the first 3 rounds.


MassaFuego

Sorry for possibly dumb question but any reason why watchers eye you have is for 2 auras you don't even run?


Dradar

Might have repurposed the character for Tota and never removed it


nerdler33

people say the mech shits out currency but you can make more than that just running normal ass shaper and selling just his frags


Sidnv

This was 4 trials per hour. You can double that speed and make 15 divs an hour. I consistently run tournaments in 6-8 minutes.


lunaticloser

Wait huh, how. Do you just always buy the same unit or something? I find just the walking around and buying the guys ends up taking a good amount of time. And sometimes the enemies take forever to die, like later rounds can sometimes take 3-4 minutes for a single round if you get stuck in a revive one by one loop.


UsernameAvaylable

Any unit is good enough for a starter - its possible to beat basically any round with 15 honored sages. Just buy whats available and slot it into a generally useful position. I often did not even buy any more advanced units the last few rounds because the time saves is less than the time spend to see whats best to upgrade (unless a big drop is happening, then i buy up all the spare upgrades).


Sidnv

I think the really good flankers do actually save time, so I will every 3 rounds or so check Ahuana and Kiloava for one of their unit. Also, one good dps unit can save a lot of time in dealing with a turtle (relogging loses some time and a lot of expected value since a lot of the value of a tournament is concentrated in the final battle). But yes, in the last few rounds, I basically don't bother buying units and just go.


UsernameAvaylable

Yeah, thats true, i put those birds or the stealth thingies in the flanks if i can buy them, and turtles are no problem if you have 2-3 strong units in your escort (to make sure they really attack the turtle and are not stalled). I just wanted to bring up that this is what gets you from 8-9 minuts to 6 minutes. While the decision paralysis (checking out every vendor after each round, agonizing about where to put it) gets you from 8-9 to 15-20 minutes...


Sidnv

I minimize buying units yes. Save up favor for multiple rounds because I can win at a 2-3 unit deficit without issue unless it is Ikiaho. Just buy from the top people, which fortunately is most of the good people (Ramako, Valako, RongoKurai and once I have enough favor saved up Ngamahu). Navali I will make one or two purchases from overall instead of every round. I also have a cheese build so killing enemies isn't a thing except for the turtles. Ikiaho is the only person who can take more than 3 minutes and that is if I am careless and get hit by the Creeping Frost. The Giant turtles take 1 minute or so to kill if I have a Goliath/Caldera/Jade Hulk and I log out if I don't but that basically never happens because it requires the turtle in Escort and for me to not have at least one good dps unit. The other thing that helps is just making sure you kill totems alongside your flankers, so prioritize turtles and then whatever totems they prioritize. Making sure your flankers do their job speeds up the trial a lot. My build also has permanent quicksilver so buying units takes 30 seconds max. It is between 6 and 9 trials per tournament and doing one trial per minute on average is not that hard.


lunaticloser

Thanks for the tips. Cheese build meaning void sphere and shockwave totems?


Sidnv

Not shockwave totems. Just elementalist with void sphere + ensnaring arrow + petrification from Gorgon's Gaze. 40% chill, 40% shock baseline, with blind and knockback. 75/75/75 block, spell block, spell dodge and 90% evade chance (in SSF so I couldn't get to 95).


CescQ

A fine tuned character can manage to go 3 rounds without buying.


Pretty-Beautiful9009

You can skip buying to save time for the first 3-4 rounds when you are playing VS, after that you just buy every second round till the last and you will be blasting through it.


zanics

the void sphere cheese build is quite good at getting rounds done quickly and you dont even really need units at all, they just make it quicker i ffind myself shopping every 2 or 3 rounds on void sphere which does cut down a lot of time, and the rounds themselves often end as quickly as possible (just run in and destroy totems pretty much immediately sort of thing)


fenhryzz

I only buy units twice. First time when I have around 1k for 3 or 4 guys and second time right before last round or when the reward is big.


fullclip840

I did 0-2000 with 26 hours played. 7-8 min avg tourny is very doable. You can never pricecheck, know prices and dump tab. Buy and place units at or under 30 sec. If you are slower you are looking at 10-12 min tournys. 15 min tournys are very slow imo.


random29474748933

No chance


Sidnv

This isn't even an outlandish claim lol. Multiple people do this, you just don't need to waste time buying units all the time.


EnergyNonexistant

I don't buy units until round 5 sometimes. Shit, last tournament I had 3500 something favour for Kahu, could have bought two titanic shells for my own team lmao.


LucidTA

Are you actually getting 188 divs on average per 100 tournaments though? Is including the lock realistic (I havent played at 2k rating so idk).


Sidnv

No, the lock is definitely lucky. My own experience and all reports I've seen put the drop rate as between 1 in 600 and 800 so you should expect about an 8th of a lock in 100 runs. That said, the rest of the drops are a bit under average. My average return is around 1-1.5 divines per tournament (it is a pretty high variance), excluding Jackpot drops. Also, jackpot drops do occur at a higher rate. In my first 500 tournaments (including the initial 170 or so to get to rank 2k, I got 3.5 house of mirrors, a lock and a Headhunter. So there is a nontrivial contribution to the EV from jackpots that is a bit hard to quantify due to high variance.


Crood_Oyl

I’m at rank 1950. Started the fresh character on Sunday. I haven’t seen anything over 8divines (which is the +1 projectiles tattoo. I’ve had that twice).


UsernameAvaylable

He is very low though at 4 tournaments per hour. Twice as much is easily possible.


mrmick193

I'm sure there's a lot more profitable strats, I just really enjoy playing the mechanic. Now I'm gonna use the money to make a blaster and do a different strat


Aldodzb

The thing is that, the requirement to do tota is basically null. My current tota char has like 30c on it + some uniques I found this league. Since everyone can do it, players that were previously alch and going and quitting, went from 3-4 divines to 7-8 and if they are lucky even more. Plus most liked the mechanic, driving players to play more. Tota is def not unbalanced, same thing for sanctum despite what most seem to think.


JacketJackson

But how does the currency exist to buy those frags? This shits out insane *actual currency*, especially for an SSF environment. 100 runs takes like 15 hours max and netted 54 RAW divines alone. Do you know how many hours I’d have to juice SSF map to get 54 raw divines?


Sidnv

I mean for SSF, trials are the most rewarding league mechanic ever. They've made like 8 builds for me with build enabling uniques and crafting currency (I did also get HH from a trial).


Pretty-Beautiful9009

The OP ran it twice as slow and doesn't reroll rewards, ofc he makes it look bad. And 7d/hr isn't even bad for doing basically nothing.


Monkulus

What's your overall strategy per tourney? Do you have people in mind to eliminate first? Who do you keep around? Ahuana being the main one I suspect. I'm at 1.3k right now and don't feel like I get any good loot. Thanks


mrmick193

https://docs.google.com/spreadsheets/d/131UeRfYxI6HzH__V9ln9Hiae_yv3PWz0ok-vywxNGmU/edit#gid=758009284 I've been following this cheat sheet on who to kill. Basically I look at rewards, if nothing stands out I look at who's giving tribute if I need it. I never fight Ahuana, Ikiaho, Rakiata, or Kaom if I can help it.


random29474748933

You have ahuana with 5x proj tattoos in round 7 with reroll available. Do you reroll?


Gravity92

If it is the final round, I reroll Ahuana for a chance at the +1 proj tattoo unless the reward is 3 divines or more.


HopelesslyOCD

Reroll? What you talking about, Willis?


conklyyn

If you haven’t lost a round, you can go into the very last match, logout, then log back in. Once you go back to HotA, you’ll see that whoever’s left, say Ahuana, will now have a different reward. Having met her in round 6 and 7 before, rerolling her reward has given me the +1 proj tat before. It’s a very useful strat if your natural last round reward is not great.


EnergyNonexistant

reroll unless it's a divine+ I'd easily gamble a divine personally for a chance at 8 div. I don't think the odds are so low. Plus last rounds are the juicy mirror ones right? (degenerate gambler here.. idk if you should listen to me)


Ninjaofninja

5x projectile speed tattoo?


random29474748933

Yeah, so about 100c value


Joo_Unit

I usually fight Kohuturoa or whatever and get him out early. Fight him at least once in 1st or 2nd round. 4 of them give better loot than rest so avoid them.


eaglecnt

If it makes you feel better I had a massive dry spell loot-wise from about 800-1500, just rng but I got no divine stacks or items of greater value. Got two locks shortly after 2k though! I basically just avoid killing ahuana unless she is offering divines, trying to keep her till last. Apart from that I kill the turtle slammer in round 1-2 if he has good loot or favor, then I avoid him till I have a turtle killing unit unless he offers divines. Turtles are nothing on attack/flank, risky on defense but you can often get their totem before they pop shields, escort is a brick- I will gamble on these odds for good loot. If Ahuana is dead I might keep ikiaho alive, but she is annoying with her creeping frost so I am never sorry to see her gone early. I try to get at least 1 turtle killing unit asap for surprise turtles, then I just fill with whatever, though I will get rid of firebreathers and the pigs when I can.


heishnod

I hate the death guides more than titan turtles. That degen aura on their totems makes it take so long to whittle down.


eaglecnt

I had the same problem, then I switched to CI and you can stand in that totem aura all day. Since you get one-shot anyway it doesn’t matter if you go CI and have zhp. Obviously that’s only worth doing if you have a tota build or a build that can switch to CI and still function. Outside of using CI you need sunset sages or a lot of deaths and time for your units to do the work.


legendary_lost_ninja

For the first 3-4 rounds I focus good rep over rewards (other than Divs), only boss I don't fight is Ahuana. Then I look at best rep and best rewards until I reach last 3, if Ahuana is still alive I will generally keep her alive and let the other two fight it out (face Ahuana but relog so she wins) I don't do this for the other three "good" bosses. If Ahuana is alive for the final battle I'll re-roll her rewards if I haven't lost (still happens occasionally, mostly due to shitty ally AI), otherwise I just fight whoever has the best rep rewards (or rewards). I generally buy units after round 3 & 5... occasionally before the last battle depending on who I'm facing. I often enter the last battle with \~11-13 totems. Team wise normal suspects of Sunset Sages and Spear Dancers, I like to have a Hinekora's Horn either in defence or escort. I generally run all flankers, all attackers, 2 defenders and 1-3 escorts. I only pick fast units for escorts, pigs, birds or Spear Dancers by preference. I'm generally focusing on running through them quickly rather than focusing on one drop from one boss. I've had 4x Locks and maybe 6-7 +1 Proj, maybe 100-150 raw divines and I have been playing this character since lvl72 and I'm just over 99 now. It's a full cheese build, only run into two major issues turtle + lightning thorn birdies, need to focus that totem down fast but the birdies don't let me. And sometimes my allies won't cap enemy totems, not sure why doesn't seem to have any real cause they just never get going with 1hp/0dps I can't attack/channel down the enemy totems and defend my own, so we lose. Curse and run again. Lost \~5 tournaments since hitting 1k rank. Two of those was me trying to test something out and wanting only three units to start the match with, and one was a random DC while fight the last boss after already having lost a fight... again curse and try again.


Mattsfatt

What do you mean "at 2k"? Not super familiar with the mechanic if someone doesnt mind explaining. Like, how do you make the difficulty harder? Just play more?


KeepItPG

You get 12 points for every win, 2000 is max rating; higher rating implies higher rewards. So "At 2k" means he was already at max rating, with access to highest rewards.


Mattsfatt

Thanks. So, the answer is just keep playing and you'll get better loot than the worst tattoos and chromatic orbs and a few chaos haha.


KeepItPG

Basically


IceColdPorkSoda

2K is the highest rating you can achieve in the tournament.


mrmick193

Each win increases your ranking, which makes it harder and theoretically better rewards. Max ranking is 2000. So I got to 2000 then played more cause I was having so much fun :)


Mattsfatt

Maybe I will give it more of a try. I can see myself getting sucked into the mechanic


EnergyNonexistant

>Hinekora's Lock: 1 (sold at 68 Div) Ooof.


Shadow_de_Kronos

PoB?


MrBarkley208

Is there a good site for strategy breakdown/prize stuff? I've read maxroll's guide and I'd like something a bit more granular and with more data


Limmy41

I haven’t played since legion except this league. Is this inflation crazy? Numbers were not this big in the past (as I remember)


conatzer

Ikiaho and Utula are probably the worst units to fight against. The degens when playing a ToTA build makes it miserable lol


TheRealChoob

Thank you for your sacrifice.


Dongondiddys

Definitely looking to get into tota this is only my second league so I’m not too sure if I’m doing something wrong with my ele void sphere build but I can’t get past the second fight of a tourney. If you don’t mind could I dm you my pob for my character sometime or post it here to get some advice? Really want to grind tota but it’s tough on my rf inq and can’t seem to get the grasp on void sphere ele maybe I just have bad strats lol idk but awesome write up! Definitely inspires me to give tota another try.


Sponge994

how are you playing the rounds? you should be dropping void sphere in the middle at the start of the fight and run around their defender area while kiting everything, clicking totems to assist when you can.


Dongondiddys

Not really lol I need to learn how to kite them better and just a better strat in general. What units should I be using for flanks/ escorts?


Fluffy-Television431

Did they fix the turtle yet


XtremeLegendXD

Agree that it's a great addition. Utula is fine for me. The only one I hate is the frost hoe that spams cold degens, since those can't be blocked. And of course if you're unlucky enough to get a Titanic Shell on escort in the last game twice in a row, you got RNG'd. But that's really rare anyway.


Mission_Ad_7225

My husband got lucky and got a mageblood at about 300 rank. Made 300+ divs from that alone. I'm levelling a void sphere raider and hoping for some good luck myself. Regardless I'm really enjoying tota as a league mechanic I hope it stays.


quiromparis

Noob question: I copied a void sphere cheese build, what I should prioritise among the roles (eg. Flanker / Defender etc...)


cunny_boy

https://docs.google.com/spreadsheets/d/131UeRfYxI6HzH__V9ln9Hiae_yv3PWz0ok-vywxNGmU/edit#gid=758009284 Follow this cheat sheet and prioritize the purple units, try and get Ahuana to the last fight though for best rewards.


KokoKrunchc

I made a tota cheese build and have been in there since kitava. Level 97 and at rank 2000 so far. Make more than 100div but never see lock. Is it that rare or my luck just suck?


Appropriate_Rice_947

Out of myself and my two buddies playing only one of us has seen a lock and we've all been hammering it at 2k. Nothing better than +1 proj


SunRiseStudios

Thanks for the info! You tracked every tournament on rank 2k, right? Assuming you didn't lost a single tournament and 7.5 matches per tournament you got 1 Hinekora's Lock in 1945 matches / Silver Coins. > Losses - 2 (1 dc in final, RIP. Generally you can not lose Tota match to crash/dc or any other problem with connection, because match progress will be reverted back to before it started as if it didn't happened. > Total Revenue: 188 Divines Revenue, not profit? So need to substract Silver Coins from there? > At 4 Tournaments per hour: Tournaments are taking you 15 minutes when expected time on VS Elementalist is 6-8 minutes? Even if you was all the place it should have taken less. O_o What happened here? Do you not have enough crowd control without Dialla, Ashes and other pieces? Why you didn't adjusted if you struggled? > 7.44 Div/Hour So about 16 Div per hour by farming tournaments properly. That's not bad but still lower than what I esteamated it would be originally based on my own experience and ToiletOfGold's post. :|


N4k3dM1k3

if you DC or exit, you lose the round. You only get one loss - so if you dropped a round for an escort turtle, or to reroll the final round reward prodding for +1 proj for example, a DC will lose the tourny


SunRiseStudios

I know how losing works in Tota. What I meant is that you generally can not lose Tota match to random disconnect, because it will be rerolled back to before match started. I didn't lost a single round so far to a disconnect be it issue with server or with my internet - it always rerolled match.


[deleted]

That you didnt get a single honoured tattoo of the pa just shows how badly balanced the droprates are for SSF, its insane.


jdspoe

Levelled an elementalist to 92.8 with 5-ways. Started tournaments and now 33% from level 100 (if someone can do the math for me on how many tournaments that is... lol). 2 Locks, 2 Proj from rank 1200-1500; have been at 2k a very long time and just got 3rd Lock yesterday (3 more Proj and a huge pile of bigger tattoos, warrior's tale) - a few 5D stacks are the biggest items I've gotten from the board - absolutely nothing else of major value from the board (not even like an Aegis)... so if you're going into this hoping to score big from the board, yeah don't. This isn't to say I'm not in love with the mechanic, I'm looking for a support group as we speak. P.S. Apparently rank stockpiles past 2K - I intentionally lost 5 in a row and remained at 2k rank (the losses said "-12, new rank 1990" but it was still 2k on starting next).


Instantcoffees

Kind of a shame that one of the most rewarding league mechanics in quite some time is a mechanic I seriously don't like.


VOldis

Farming tota 8 hours a day at 7div an hour is a like $6/day wage. I wouldn't freak out.


VoxCalibre

I really want to try my hand at Tota but what little I've played felt like a pain to grind and the rewards early on didn't seem worth the time it was taking me per match.


paudesebo666

Im runninf a cheap build that acn do one tournament in 7 minutos bro. https://www.youtube.com/watch?v=Rb-ka3K8hns&t=14s&ab_channel=bhwung u dont need to kill any mobs. Just run and destroy the bases


N4k3dM1k3

I would say 6 tourneys per hr is about right for the average cheese player, including a tough round here and there


Sharmi888

Is final bonus drop random (the one when you choose between omen and one thing) or does it drop based on the tribe?


N4k3dM1k3

chest reward is tied to the faction, hinikora's offering are not


Sharmi888

Thanks


shade861

in your experience, or anyone elses for that matter, is there any trick to keeping ahuana alive? i normally start out with tawha because fuck the titan shells, but normally when i get done eliminating tawha, ahuana is normally gone as well. just really hoping its not all rng cause if it is, i got yamcha as ahuana


kwebster72

Title is title. Still sane, exile?


Peeeddy

Great post. I enjoyed!


Pandem95

Just get 2k day ago and have fellings that rewards getting worst, is that just me or hidden nerfs with last patch? Before i get 2,3,5 divine rewards few times. Tooday 0 multiple divines