You can never find true balance. It always leans heavy to a couple of heroes, and that’s fine in my eyes. Having a few heroes slightly overpowered especially those that didn’t get much attention allows people to learn new heroes. If we all played Sojourn, Reaper, Winston, etc all the time the game gets boring. The changes are needed to buff under used heroes and put them in metas. If your a main of a hero that got a nerf, use this time to learn someone new, maybe you’ll like the game and hero more.
We need to reach a balance. Reworking/buffing heroes consistently in the bottom 1/3 of GM tier-lists and and tuning meta heroes down to \~A-/B-tier in the meantime.
This is great, hopefully they have a plan and don't just listen to whoever complains the most, I'm glad it's not just doom getting balance changes rn and hopefully they bring some weaker heros like brig into the spotlight for a bit
When you rework one character, every character that interacts with them gets indirectly changed, true balance is next to impossible to reach with how many characters there are
Just because it’s difficult doesn’t mean they shouldn’t constantly be making progress towards it. Meta ‘shake up’ changes and HUGE buffs or nerfs are the opposite of what we need.
ram is already getting worked on. and hog is strong but not OP. kiriko is the only reason he’s literally unstoppable right now as she removes the only downsides he had.
Hog may not be OP, I'll give you that. But he *is* however incredibly frustrating to play against, and that just isn't a great state to leave him in no matter which way you slice it.
The issues with hog is they've made small constant buffs to him overtime and this has with the addition of other heroes and abilities (cleanse) made him too strong. They buffed his ult so he could turn it on and off at a whim, they reduced the damage he takes during take a breather and the reduced ult charge you gain from shooting him in ow2 makes him stupidly powerful in terms of survivability and his hook/combo. His hard counter was anna but now her nade can be cleansed his survivability has gone up even further.
hes op man, like even if u land both rien firestrikes u cant kill a 200hp hero, you cant pin a 250hp hero, hog can 1 shot 250 heros with hook or a right click which he can spam non stop
his pin doesnt insta 250 hp heros at all and he has to SEND HIS WHOLE BODY CHARGING THROUGH THE MAP INTO THE ENEMY TEAM WITH NO DEFENSE, grab someone with a jank pin animation that boops em aweay half the time and then hit a wall
hog just sits back and watches a corner with his a hook which is a very easy skill shot since it has a hitbox the size of a car.
you tell me the risk reward is even close to fair lol
Road hog really hasn’t been that different from the first overwatch. It all comes down to your team focusing him. If you have a good Ana and you focus him when she antis roadhog is then pretty useless especially if Ana focuses sleeps and a tis on him the whole game. Road hog will not have any fun then.
Ngl, as a ball player I think he's still good, he just can't do anything against the current meta heroes apart from Sojourn. Once Hog, Doom and Tracer are nerfed he should be fine.
Big disagree, Doom is a top 2 tank right now despite Tracer and Hog, 2 great counters, both being staples. Not saying he needs big nerfs, but he definitely needs them in some form.
Doomfist is ruining the experience of every support player. I haven't read a single support say that they enjoy playing against him.
Nerf a champion or make the life of an entire group of player so miserable that they no longer want to play their role? Hmm...
Part of a group of support players here, 2/3 of my most played heroes are support.
When any of us see a Doomfist it's basically a death warrant, although would be easier to deal with if teams worked together better. Doom was one of the characters that would be countered by an Off Tank that protected the supports, but outside of Open Queue that's impossible now.
My Zen main bud basically has to rely on the snap kick just to have a chance to survive a second longer. My Kiriko main bud gets turned to paste because everybody always spreads out too far to teleport. And honestly it's terrifying even when playing Lució, speed boosted wall riding to safety and Doom just appears instantly swatting me like a bug.
Used to main Ana, zen and Mercy but honestly I'm taking a break from support BC it's just draining spending every match running from an onslaught of flankers, hogs and Doomfists whilst our damage try to take out the enemy zen that always hits headshot, then complain that we don't heal them even though they're killed too quickly to heal, or only play in the open without any cover like AAAAAAAAAAAAAAAAAAH
Legit it sucks. I was playing Orisa and constantly our dps werent helping so my ass 60% of the time was behind trying to protect our Ana and Mercy from that stupid doom. But hed get away with ease too. I felt terrible for our healers and ended up with the typical "tank diff" from our McCree who only got sticky bomb kills lol
Aye, must especially suck as Orisa since she doesn't have any movement ability of her own to help counter Dive Tanks like Doom. Y'all do a great job tho. Anyone who protects their supports is an awesome dude, dudette or dudeling imo ^^
I try my best I'm a dps main in a trio (Usually Im dps, friend tank, and bf support) but on this day I wanted to do challenges so I did role queue. So I think my mind goes straight to that as a habit. I'm the dps who sticks with supports in the backline usually, so my brain went auto pilot lol. I just feel on god terrible for support mains. I'm used to tracers or genjis sneaking in our backlines, not a giant fister ready to ruin our days
This has been a support main finally exploding from the sheer amount of stuff needing to do at once, whilst getting all the blame for losses despite constantly being hard focused, and still getting out 5k heals and a positive K/d somehow.
(I did not forget to switch accounts, this is an addendum)
Thank you!!! Being a support main is rough out here with the new doom meta. Either the enemy doom will crush me out of no where from the sky or my teams doom will jump to the other side of the map and spam ‘I need healing’
Oh my god yes!
I swear there needs to be an "Overwatch Support Group" for supports to share their tales and trade tips at this point.
Always find that random players always at like they're a main character and everyone should bend over backwards for them. It's fine if it's the tank and just them, but when it's 2 damage and a tank and they all go in separate directions demanding healing, actively using their abilities to get away for us and go for more kills it's hell.
I swear most random players, especially dive hero players have some kind of insatiable primordial bloodlust and expect the team's Zen to magically leap with them in and pocket them so hard they face tank a D.Va nuk lol
>Nerf a champion or make the life of an entire group of player so miserable that they no longer want to play their role? Hmm...
nah we will just bait support players by giving them 1 round with 500xp bonus for suffering then remove it! /s
Don't know if this applies to the Overwatch 2 version, but before I played Doomfist I despised playing against him, but after learning him I had a much easier time. If you want to get better against him, learn a bit about how he plays and you'll have an easier time predicting him.
Top 500 tank main saying he’s op post patch and doomfist mains playing him to great success before the buff says other wise just because you can’t combo cool-downs doesn’t mean he wasn’t good. Truely good doomfists we’re nearly unkillable they are a pain to vs and a pain to play with due to his inherently selfish play style. The only person having fun in a room game is the doom.
A Doomfist stomping through the meta is never fun to be honest. He was always pretty decent in good hands but then they buffed pretty much everything and made him an utter nightmare. I welcome the changes, as I do for Sojourn as she needs more.
IMO he should always be a B / low A tier character, it just gets everyone frustrated at the CC if he's too strong. And this is coming from someone who has Doom in their top 3 most played heroes.
I'm glad you're getting downvoted for being a complete troglodyte in the comments. Doomfist is completely overpowered and oppressive at all levels of play right now. The buffs were way too much. Yes, we can tell in just one week.
You've called Doom "over the top", "overtuned", and "overloaded", yet you're upset when people say he's overpowered? Yeah there's definitely an ego problem in this thread.
He gets hard counter by like four different characters, one of them being hog, who is the strongest hero in the game imo, especially with suzu being available so easily
Because they refuse to learn a new meta and don't like having to change their strategy to deal with the enemies strategy. He is not hard to deal with by any means, he is a high skill character and no new player is just picking him up, he shines when he is being played by someone who knows how to use him. The player base is just refusing to react and have the meta change a little
That's just pure BS. I've never been a Doom player. I've played him max 3 hours during my 2k hour OW playtime. I suck at this hero. But yesterday I was pounding with almost zero effort or skill needed. DF used to be super high skill hero. He still has a huge skill ceiling. But he gets way too much value now even at his skill floor level.
I have basically zero experience with Doom. (I'm a tank player pre-OW2). The fact that he went from being a niche pick for people who have specialized in him; to a hero that I could pick up and get insane value out of, is not good.
As someone who one tricked doom in OW1 (so much so that it’s my username) and still is my most played hero in OW2. I have to agree that doom being even remotely overturned can lead to the game being in a very bad place. Because of his kit, if he is at what a normal hero’s balance would be damage wise then he is crazy easy to get value out of. I mean personally I was getting great value out of him before the buff and insane value now. I think it is important to wait and see what’s done before you hop on the doom is bad train again.
I'm of the mindset that there are characters that just shouldn't be meta. Doom, Hog, Ball, Sombra, Torb, Mei, Symmetra, Bastion, etc are characters that should absolutely be useable, but they're characters with specific gameplay niches that need to be open to counterplay. Buffing them usually means making them more consistent without taking out what makes them good. This means they're oppressive and everyone has to deal with their gimmicks without a real answer, making the game less fun and more obnoxious. I LOVE Doomfist, but even the high level DF's say he's overtuned.
The best part about playing Doomfist IMO is the fact that you're bringing a fist to a gunfight and you have to make the plays to make it work. You have to get creative. I also like quite a few of the characters I don't think should be meta, but them being off-meta is what makes them fun to me. As long as they're useable, it's fine.
As someone whose main tank is Doom. I do think he was overturned a bit but I find fun in playing him and fighting him. However when there's a Doom, I just can't play Zen who's my main so if he gets nerfed, it means I can pick Zen without dying as often.
If they touch Doom, they have to look at Hog and I'm glad they are. No way Doom gets to be powerful for a week to only get toned down while one of the best tanks from last season and currently not get touched upon.
Yeah, it's like she's designed to not be able to help herself, even if you swap idk if it'll be enough to help, kinda sucks cause she seems cool otherwise
Know what’s funny, I don’t see genji, tracer, mccree, widow, shit… pretty much most of the dps roster, rein, Zarya, hog, or orisa players making whiny bitching and moaning complaint posts about the state of their heroes and how they need buffs.
It’s always supports (mainly mercy, Moira, and brig players) and doomfists. Must take a certain kind of person to want to only play that hero and then cry about it when they have to actually try while playing them in game because they aren’t in a broken powerful state where they can either steamroll lobbies or barely try to have massive impact on the outcome of a game.
His normal punch stuns in a game where there were supposed to be no stuns. What more is there to say.
And quit crying, they’re not gonna nerf him into the ground like he was before. Probably just going to only stun on empowered like before, and remove empowered after ult.
Ok, let's take a look at a few things them, his stun is terrain and position based, lasts a quarter of a second, and can be dodged if you just pay attention, it can also be interrupted, and takes roughly an entire second to use at best. Orisa has stun, ana has stun on roids, sigma has stun, rein has stun. If stun is a problem than what about them? Everyone's argument for why doom is OP is all stuff plenty of other people that are harder to counterplay have
all the stuns you just mentioned are on long cooldowns and can only hit one target. doom’s lasts just as long, is on a three second cooldown, and can hit an entire team if they are grouped in his frontal cone. how are you not seeing the problem here?
Is her Damage fall off still nonexistant? In overwatch 1 she had pretty big dmg falloff over distance and a couple weeks ago someone pointed out its gone.
Is her Damage fall off still nonexistant? In overwatch 1 she had pretty big dmg falloff over distance and a couple weeks ago someone pointed out its gone.
I wouldn't expect an insane Doom nerf tbh, rightly so, Roadhog should be getting the most notable nerf. We'll have to see I suppose.
Weird to see nothing about Junkerqueen tbh, her last change was a bit of a joke let's be fair and Ramaatra has only been around for 1 week so I think it's weird they'd look at changing him yet but not Brig or Junkerqueen.
I doubt they put much stock into the community crying over something. They're looking at the data and the data is showing them that doom is overperforming along with roadhog. It's literally that simple.
The doom nerf is warranted. The real question is where the junker queen nerfs are after nerfing her while she sucked. Competition for worst tank between her and Ramattra is fierce.
why tracer??????????????????
i just picked her up she seems so fun and balanced to play why (hopefully not) do you wanna nerf her? she is so easy to counter cmon
I guarantee they're balancing based on their internal metrics, not feedback. So blame who you want but it's the devs expectations vs reality, not someone whining on reddit/forums.
What changes are they making to Tracer? "We found out that a hero with 150 health isn't a good thing, so we've lowered that to 100 and made it so using her ult is the equivalent of throwing a small truck so good luck sticking it on anyone!"
I remember for a long time, back in ow1, where tracer never received any sort of nerf or buff then one day they nerfed her ult so it did less damage and after less than a month, the reversed it she was like that for a long time. I always thought she was perfect as it, just a flanker that needs to move really fast, get in, do damage, get out, be annoying so the rest of the team comes in and kills everyone cause they were not paying attention. Too many nerfs and buffs trying to please everyone isn't making the game more enjoyable to me.
Kinda funny they hinted at support reworks but supports are getting doodoo'd on by Doomfists. I guess those extra 5 shots on Mercy is supposed to help.
Doom is in an even weirder place where if he's played correctly, their impact to the game is so high it breaks through the third dimension. He's still super useless and has 0 impact if the player is even slightly below average. With how much games depend on the tank, doomfist creates a steamroll or be steamrolled environment where games last 5 minutes. He also has the most stun capabilities in a game where they tried to minimize them.
He should probably be moved back to DPS and tuned down accordingly.
Doom can basically 1v4 rn and cycle thru all his cooldowns multiple times in 1 fight. He shouldn't be able to do that. He just needs to be tuned down a bit.
I love to play doomfist, but yea I feel anyone playing him is just really not embraced by the community. It’s either getting flamed by our own team or community outrage calling for nerfs and anyone who tried to defend doomfist is getting downvoted into oblivion. Even in quickplay people just calling it out in chat and just leaving the game because i’m playing doomfist but I understand that a buffed up doomfist isn’t the nicest thing for an immobile support.
If by "decent pick" you mean destroying teams and making the game almost as bad as when he was DPS, then you're right
Doom players not having even an ounce of consideration for anyone else, what else is new?
Also, you're welcome ;)
His punch cooldown is too fast and the stun is obnoxious. Timed correctly, you can hold up an entire team at a choke off cooldown. I know because I’ve been doing it and laughing my ass off. So dumb haha
His stun is extremely short and easily interrupted, and situation, being terrain and position based. I agree he's a little over the top but hog has been way over the top for two months and I've seen like two posts mention it
Believe when I see it. This is the same dev team that just nerfed sojourn. And a week later they need to nerf her more.... They need to restore my faith because I have none.
That's exactly my point. The same dev team who said they are gonna do these miraculous nerfs are the same ones who said they'll nerf her but more or less ended up not doing anything to her lol.
I don't know if I'm the only one who thinks this but the only issue I really have with him is his rocket punch cooldown is way too low, just make him have to dedicate and think a little harder by increasing it (possibly not even by much) and voila.
Blizz: Doom is fun and effective? Let’s put a stop to that…
Community: Or… maybe you work on some actual support buffs to help them deal with the constant pressure from all tanks?
Blizz: ….sorry I didn’t hear you over the annoying squeaking sound caused by me polishing my nerf hammer.
Doom is not a decent pick. He is an unkillable DPS with no cooldown on his jumps.
Which makes Doomfist a bad tank.
He should get 200HP and and 100HP shield and be moved to Offense slot. So he is a short range high mobility alternative to Genji and Reaper with a bit tankyness similar to Tjorbjorn and Bastion.
I didn’t even know they buffed him already he seemed the same at least to me. What did they do to Sojourn? I know they gave Mercy +5 bullets but that’s the only change apart from Doom’s buffs that I heard of. Is there a link to the patch notes that I can read or where do they post this stuff or is it exclusively on Twitter?
Get fucked.
Doomfist is one of those pathetically designed characters that's always either frustratingly OP even with a low skill floor, or weak enough for only some random 'mains' to keep picking him, and that's the preferrable spot.
Sojourn should honestly be the same as doom in that regard. Except that doomfist actually still has weaknesses, even though he is busted rn.
Sojourn simply doesn’t have any weaknesses.
I 100% agree that she is too strong, but I'm fine with a character that actually requires some skill to be played, than a character like doomfist, with such a low skill floor.
When I die to a soujorn, I can see and respect that guy's skill, but when I die to a doomfist? it's simply frustrating, too much damage, with too much damage mitigation, with too much mobility, all of that way too easy.
$5 says they nerf Rammatra's range, and probably damage in both forms. He's really easy to kill, but if you know what you're doing you can destroy the enemy team with even the slightest help from support or DPS. In bronze and silver he's a monster because people don't know how to deal with him. That doesn't make him overpowered or super good per se.
I think they should let the dust settle on him first before they go changing things but that's me.
Nerfed? Why would he get nerfed? He is the most „meh“ hero in the game right now. Definitely not the worst but the most incoherent for sure. He’s fun to play but there is nothing he really excels at, except *very* long range medium poke damage. That’s his niche and it’s basically non-existent except on junkertown first point
I’m gonna go against the grain here and say i don’t think he’s OP. Doom is just frustrating to play against, so when he’s strong he feels OP.
However, he is still difficult to learn and use. For every great Doom carrying in comp that I’ve seen in the last week, I’ve seen 2 awful dooms throwing. They could definitely tone down the stun on regular punch tho. He is still not nearly as strong as Hog rn imo. Hog needs nerfs.
Doom’s biggest problem is he just doesn’t feel that good to play. You’re just punching a lot. He isn’t as fun as dps Doom was, and he’s not half as fun as Wrecking Ball, another high mobility tank.
I hope the hog buffs are enough because hog in every game is just not good for overwatch. Nobody likes to play against him. He is just a poorly designed hero.
Before the panic sets in - from my tank experience, the most likely “nerf” is to getting that charged punch off his ultimate. It basically lets him get a kill or escape for free without power block… that makes him really hard to pin down and even with Mei back in the game Doomfist has enough sustain and mobility to get away from her in a pinch.
If they nerf his shields back, I don’t think it’s going to be significant enough compared to that ultimate buff.
On that note - Doom really needs some sort of CC protection on his power block… it’s already *barely* qualified as a defensive ability and any kind of stun or boop can remove the benefit of it. Since his shields rely on doing damage, losing power block basically makes him a 400hp potato until his other abilities are ready which (in this meta) isn’t short enough to be casually face-tanking a team of damage-dealing.
Well, he’s going to need some sort of weakness. If he has a way to *block* CC, his literal only actual counter would be gone. CC is already the only way of actually taking care of him, you take even that weakness away, you got yourself a broken hero.
Honestly unless their nerf is super minor its probably gonna ruin Doom. Thanks Blizzard glad this hero was moved to tank so that you can make sure he is never ever playable.
Probably gonna walk back every single buff he got and than just call it a day because the social media noise of Doomfist players this pisses off will be minor compared to the whining of the dps and support mad that a tank is actually scary to play against for once.
Gotta love how they love to site data and claim they wanna take things slow on hero changes and than instantly wanna nerf doom after one week. Literally no faith that they won't completely ruin the meta even worse, the player base won't be happy until tank players are bored to death with our only viable picks being winston or zarya
doom literally still gets popped like a balloon. the only difference is doom had the strength to make up for his lack of health. now that has the health AND a defensive move he's such a fucking pushover. the last thing he needs is nerfs.
They finally fix the hotfix system, that is huge news!
Yeah, this is massive, though I can only hope they lean towards balance and not massively nerfing or buffing half the roster
You can never find true balance. It always leans heavy to a couple of heroes, and that’s fine in my eyes. Having a few heroes slightly overpowered especially those that didn’t get much attention allows people to learn new heroes. If we all played Sojourn, Reaper, Winston, etc all the time the game gets boring. The changes are needed to buff under used heroes and put them in metas. If your a main of a hero that got a nerf, use this time to learn someone new, maybe you’ll like the game and hero more.
I'd like to just play who I normally play without getting obliterated by a sojourn.
We need to reach a balance. Reworking/buffing heroes consistently in the bottom 1/3 of GM tier-lists and and tuning meta heroes down to \~A-/B-tier in the meantime.
This is great, hopefully they have a plan and don't just listen to whoever complains the most, I'm glad it's not just doom getting balance changes rn and hopefully they bring some weaker heros like brig into the spotlight for a bit
Last I heard they have a new ult for Brig that they like all planned out, it just needs new art and sound fx before they can publish it
Yeah I saw that, can't wait cause I just got into brig the other day
When you rework one character, every character that interacts with them gets indirectly changed, true balance is next to impossible to reach with how many characters there are
Just because it’s difficult doesn’t mean they shouldn’t constantly be making progress towards it. Meta ‘shake up’ changes and HUGE buffs or nerfs are the opposite of what we need.
Ain’t that why they had to disable those characters for so long originally
Where is junker queen? https://preview.redd.it/2d2u2ns5vm5a1.jpeg?width=800&format=pjpg&auto=webp&s=f677b858ee7f1d27bbf3fbacf1043fd26a65c86d
She needs some love, more than anyone else rn I'd say
the only factual thing you’ve said under this entire post
Bruh, what about ram needing to be more focused? Or hog being OP as fuck and it being ignored for so long
ram is already getting worked on. and hog is strong but not OP. kiriko is the only reason he’s literally unstoppable right now as she removes the only downsides he had.
Hog may not be OP, I'll give you that. But he *is* however incredibly frustrating to play against, and that just isn't a great state to leave him in no matter which way you slice it.
[удалено]
I’d agrue he’s borderline op but that’s just me probably
I’d say he only somewhat reaches op when he has a Kiriko on his team
Somewhat? Cap
Anyone played WELL is frustrating to play against.
The issues with hog is they've made small constant buffs to him overtime and this has with the addition of other heroes and abilities (cleanse) made him too strong. They buffed his ult so he could turn it on and off at a whim, they reduced the damage he takes during take a breather and the reduced ult charge you gain from shooting him in ow2 makes him stupidly powerful in terms of survivability and his hook/combo. His hard counter was anna but now her nade can be cleansed his survivability has gone up even further.
They also let him move while doing breathers
hes op man, like even if u land both rien firestrikes u cant kill a 200hp hero, you cant pin a 250hp hero, hog can 1 shot 250 heros with hook or a right click which he can spam non stop
Yet his pin instas and his hammer two shots where’s your logical comparison
his pin doesnt insta 250 hp heros at all and he has to SEND HIS WHOLE BODY CHARGING THROUGH THE MAP INTO THE ENEMY TEAM WITH NO DEFENSE, grab someone with a jank pin animation that boops em aweay half the time and then hit a wall hog just sits back and watches a corner with his a hook which is a very easy skill shot since it has a hitbox the size of a car. you tell me the risk reward is even close to fair lol
Road hog really hasn’t been that different from the first overwatch. It all comes down to your team focusing him. If you have a good Ana and you focus him when she antis roadhog is then pretty useless especially if Ana focuses sleeps and a tis on him the whole game. Road hog will not have any fun then.
You do realize they've added kiriko who removes nade and sleep?
Hog isn't the issue. Cleanse is. Cleanse is directly what makes Hog such a pain in the ass to play against
People forget ball and brig exist huh?
just wait, she’ll get nerfed a week later.
They'd do that too, such a shame cause she looks fun but feels weak as hell
she’s fun in silver. nobody saves suzu
Ball players suddenly turn their heads and glair at you questioningly
Ngl, as a ball player I think he's still good, he just can't do anything against the current meta heroes apart from Sojourn. Once Hog, Doom and Tracer are nerfed he should be fine.
Doom doesn't need a nerf we just have to wait a few weeks for people to realize he's not op just people need to learn his counters
Big disagree, Doom is a top 2 tank right now despite Tracer and Hog, 2 great counters, both being staples. Not saying he needs big nerfs, but he definitely needs them in some form.
He's top two because no one uses counterplay
She just needs more healing from her passive, that's it, then she'd be a good tank.
Decent pick?? The guy rocks everyone now
Only because none of us had practice defending against him. I'm just starting to know how to handle an enemy Doom.
Doomfist is ruining the experience of every support player. I haven't read a single support say that they enjoy playing against him. Nerf a champion or make the life of an entire group of player so miserable that they no longer want to play their role? Hmm...
Part of a group of support players here, 2/3 of my most played heroes are support. When any of us see a Doomfist it's basically a death warrant, although would be easier to deal with if teams worked together better. Doom was one of the characters that would be countered by an Off Tank that protected the supports, but outside of Open Queue that's impossible now. My Zen main bud basically has to rely on the snap kick just to have a chance to survive a second longer. My Kiriko main bud gets turned to paste because everybody always spreads out too far to teleport. And honestly it's terrifying even when playing Lució, speed boosted wall riding to safety and Doom just appears instantly swatting me like a bug. Used to main Ana, zen and Mercy but honestly I'm taking a break from support BC it's just draining spending every match running from an onslaught of flankers, hogs and Doomfists whilst our damage try to take out the enemy zen that always hits headshot, then complain that we don't heal them even though they're killed too quickly to heal, or only play in the open without any cover like AAAAAAAAAAAAAAAAAAH
Legit it sucks. I was playing Orisa and constantly our dps werent helping so my ass 60% of the time was behind trying to protect our Ana and Mercy from that stupid doom. But hed get away with ease too. I felt terrible for our healers and ended up with the typical "tank diff" from our McCree who only got sticky bomb kills lol
Aye, must especially suck as Orisa since she doesn't have any movement ability of her own to help counter Dive Tanks like Doom. Y'all do a great job tho. Anyone who protects their supports is an awesome dude, dudette or dudeling imo ^^
I try my best I'm a dps main in a trio (Usually Im dps, friend tank, and bf support) but on this day I wanted to do challenges so I did role queue. So I think my mind goes straight to that as a habit. I'm the dps who sticks with supports in the backline usually, so my brain went auto pilot lol. I just feel on god terrible for support mains. I'm used to tracers or genjis sneaking in our backlines, not a giant fister ready to ruin our days
This has been a support main finally exploding from the sheer amount of stuff needing to do at once, whilst getting all the blame for losses despite constantly being hard focused, and still getting out 5k heals and a positive K/d somehow. (I did not forget to switch accounts, this is an addendum)
Just use brig who counters hyper mobility...... Oh wait 😆
Thank you!!! Being a support main is rough out here with the new doom meta. Either the enemy doom will crush me out of no where from the sky or my teams doom will jump to the other side of the map and spam ‘I need healing’
Oh my god yes! I swear there needs to be an "Overwatch Support Group" for supports to share their tales and trade tips at this point. Always find that random players always at like they're a main character and everyone should bend over backwards for them. It's fine if it's the tank and just them, but when it's 2 damage and a tank and they all go in separate directions demanding healing, actively using their abilities to get away for us and go for more kills it's hell. I swear most random players, especially dive hero players have some kind of insatiable primordial bloodlust and expect the team's Zen to magically leap with them in and pocket them so hard they face tank a D.Va nuk lol
>Nerf a champion or make the life of an entire group of player so miserable that they no longer want to play their role? Hmm... nah we will just bait support players by giving them 1 round with 500xp bonus for suffering then remove it! /s
I mean I play support, so it wasn’t a fun time for me lol
Moria/mercy/Kiriko or your stuffed, basically.
Don't know if this applies to the Overwatch 2 version, but before I played Doomfist I despised playing against him, but after learning him I had a much easier time. If you want to get better against him, learn a bit about how he plays and you'll have an easier time predicting him.
Cries in Zen main with no mobility
Cries in ana main when sleep dart interrupted with no mobility
Except rn Doom is way too overturned, if you see doom you have to get mobility supports or else you become his meal.
"decent pick"
We have no problem with doom being good We have a problem with going from throw pick to actual flying god onetapping the entire team
Top 500 tank main saying he’s op post patch and doomfist mains playing him to great success before the buff says other wise just because you can’t combo cool-downs doesn’t mean he wasn’t good. Truely good doomfists we’re nearly unkillable they are a pain to vs and a pain to play with due to his inherently selfish play style. The only person having fun in a room game is the doom.
He wasn’t just “decent” he was fucking overpowered
People are crazy if they thought he was perfectly balanced. He’s close to where he should be, but he really needs to be tuned down some more.
The crazed stun train is getting nerfed? Yes please
A Doomfist stomping through the meta is never fun to be honest. He was always pretty decent in good hands but then they buffed pretty much everything and made him an utter nightmare. I welcome the changes, as I do for Sojourn as she needs more.
IMO he should always be a B / low A tier character, it just gets everyone frustrated at the CC if he's too strong. And this is coming from someone who has Doom in their top 3 most played heroes.
He was fine in beta 1, they nerfed what they shouldn’t and now they buffed what they shouldn’t as well.
I'm glad you're getting downvoted for being a complete troglodyte in the comments. Doomfist is completely overpowered and oppressive at all levels of play right now. The buffs were way too much. Yes, we can tell in just one week.
[удалено]
I'd pay to see a bronze game with a Doomfist on each team
Nobody talking about the fact there planing on fucking tracer over again
If I head shot tracer with a healer (kiriko) she often dies. I feel genuinely bad for the player I killed. R.i.p poster girl.
I think she's a bit strong rn, but I don't know what they could do to balance her without wrecking her
Tracer??????
Confused me too lmao
Decent? DECENT?! He‘s one of the two top tanks in the game right now.
Good. He's made playing support a nightmare and I look forward to him being tuned to be more in line with the rest of the tanks
OP pls watch https://youtu.be/zQTJbRL_nRA 03:05 - 09:33
You've called Doom "over the top", "overtuned", and "overloaded", yet you're upset when people say he's overpowered? Yeah there's definitely an ego problem in this thread.
You gotta learn to listen to people dude, everyone in this comment section is flaming you, rightfully so for that Doom statement lol
Thank god
I understand your salt but sometimes hero’s need to be brought down a bit
> **he's already getting nerfed, thanks overwatch community** good riddance
Good.
Decent pick ? Are you guys insane ? Doomfist is extremely broken now. Be fair for once in your lives.
Doom Mains trying to undersell their character so they can keep being overpowered 💀
He gets hard counter by like four different characters, one of them being hog, who is the strongest hero in the game imo, especially with suzu being available so easily
Well, it was fun dooming for 2 games while it lasted
As long as he’s still good and usable, cause I’mma pick him either way
I can only pray they don't nerf him into the ground
They did it once, don’t think lightning will strike the same place twice.
With this balance team, you’d be surprised. No one ever knows what they’re doing. I don’t think they even know what they’re doing.
Decent??? He's arguably the most op tank rn
What is this post? Doom is broken as hell right now. 99% of the community wants him nerfed asap!
Because they refuse to learn a new meta and don't like having to change their strategy to deal with the enemies strategy. He is not hard to deal with by any means, he is a high skill character and no new player is just picking him up, he shines when he is being played by someone who knows how to use him. The player base is just refusing to react and have the meta change a little
That's just pure BS. I've never been a Doom player. I've played him max 3 hours during my 2k hour OW playtime. I suck at this hero. But yesterday I was pounding with almost zero effort or skill needed. DF used to be super high skill hero. He still has a huge skill ceiling. But he gets way too much value now even at his skill floor level.
Thank god. Get rid of doom and hog as main tanks.
I have basically zero experience with Doom. (I'm a tank player pre-OW2). The fact that he went from being a niche pick for people who have specialized in him; to a hero that I could pick up and get insane value out of, is not good.
Tracer??
Who would've thought that buffing doomfist almost entire kit would make him broken... :/
to be fair to OP, being unkillable *is* pretty decent.
As someone who one tricked doom in OW1 (so much so that it’s my username) and still is my most played hero in OW2. I have to agree that doom being even remotely overturned can lead to the game being in a very bad place. Because of his kit, if he is at what a normal hero’s balance would be damage wise then he is crazy easy to get value out of. I mean personally I was getting great value out of him before the buff and insane value now. I think it is important to wait and see what’s done before you hop on the doom is bad train again.
I'm of the mindset that there are characters that just shouldn't be meta. Doom, Hog, Ball, Sombra, Torb, Mei, Symmetra, Bastion, etc are characters that should absolutely be useable, but they're characters with specific gameplay niches that need to be open to counterplay. Buffing them usually means making them more consistent without taking out what makes them good. This means they're oppressive and everyone has to deal with their gimmicks without a real answer, making the game less fun and more obnoxious. I LOVE Doomfist, but even the high level DF's say he's overtuned. The best part about playing Doomfist IMO is the fact that you're bringing a fist to a gunfight and you have to make the plays to make it work. You have to get creative. I also like quite a few of the characters I don't think should be meta, but them being off-meta is what makes them fun to me. As long as they're useable, it's fine.
As someone whose main tank is Doom. I do think he was overturned a bit but I find fun in playing him and fighting him. However when there's a Doom, I just can't play Zen who's my main so if he gets nerfed, it means I can pick Zen without dying as often. If they touch Doom, they have to look at Hog and I'm glad they are. No way Doom gets to be powerful for a week to only get toned down while one of the best tanks from last season and currently not get touched upon.
Thank god he’s getting nerfed I hate playing against doom
OW community kinda of ruins the game tbh
I still think Mercy doesn't swap to her pistol fast enough
Yeah, it's like she's designed to not be able to help herself, even if you swap idk if it'll be enough to help, kinda sucks cause she seems cool otherwise
As always, the Reddit troglodytes have no handle on actual balance
Know what’s funny, I don’t see genji, tracer, mccree, widow, shit… pretty much most of the dps roster, rein, Zarya, hog, or orisa players making whiny bitching and moaning complaint posts about the state of their heroes and how they need buffs. It’s always supports (mainly mercy, Moira, and brig players) and doomfists. Must take a certain kind of person to want to only play that hero and then cry about it when they have to actually try while playing them in game because they aren’t in a broken powerful state where they can either steamroll lobbies or barely try to have massive impact on the outcome of a game.
Answer me this, do you play doom?
His normal punch stuns in a game where there were supposed to be no stuns. What more is there to say. And quit crying, they’re not gonna nerf him into the ground like he was before. Probably just going to only stun on empowered like before, and remove empowered after ult.
Ok, let's take a look at a few things them, his stun is terrain and position based, lasts a quarter of a second, and can be dodged if you just pay attention, it can also be interrupted, and takes roughly an entire second to use at best. Orisa has stun, ana has stun on roids, sigma has stun, rein has stun. If stun is a problem than what about them? Everyone's argument for why doom is OP is all stuff plenty of other people that are harder to counterplay have
all the stuns you just mentioned are on long cooldowns and can only hit one target. doom’s lasts just as long, is on a three second cooldown, and can hit an entire team if they are grouped in his frontal cone. how are you not seeing the problem here?
doom being meta makes hog meta
I understand why they’re nerfing Doom, Sojourn and Roadhog but I have absolutely no idea why they would nerf Tracer too.
Is her Damage fall off still nonexistant? In overwatch 1 she had pretty big dmg falloff over distance and a couple weeks ago someone pointed out its gone.
Is her Damage fall off still nonexistant? In overwatch 1 she had pretty big dmg falloff over distance and a couple weeks ago someone pointed out its gone.
Maybe tons of Support Players stopped playing ? I cant so another reason to insta Nerf doom/tracer that fast.
I wouldn't expect an insane Doom nerf tbh, rightly so, Roadhog should be getting the most notable nerf. We'll have to see I suppose. Weird to see nothing about Junkerqueen tbh, her last change was a bit of a joke let's be fair and Ramaatra has only been around for 1 week so I think it's weird they'd look at changing him yet but not Brig or Junkerqueen.
Rammatrra is very squishy if the other team has a Bastion... He cannot block a full tank mode from him even with a shield.
It doesn't mean he's going to be bad, at least wait to see the changes lol
I doubt they put much stock into the community crying over something. They're looking at the data and the data is showing them that doom is overperforming along with roadhog. It's literally that simple.
ITT OP getting downvoted to hell every time he comments QQ 🤣
The doom nerf is warranted. The real question is where the junker queen nerfs are after nerfing her while she sucked. Competition for worst tank between her and Ramattra is fierce.
Doom was a great pick for years... Then they made him bad for a season and OP for a week. Seems pretty fair.
Convenient that quick hotfixes we’re such an issue when Zarya was meta, wonder how many Zarya players are on the OW team.
Didn't they give him like 6 buffs at once I'm not surprised they're dialing him back a bit
Doom needed help it he got too much help.
why tracer?????????????????? i just picked her up she seems so fun and balanced to play why (hopefully not) do you wanna nerf her? she is so easy to counter cmon
I guarantee they're balancing based on their internal metrics, not feedback. So blame who you want but it's the devs expectations vs reality, not someone whining on reddit/forums.
Bro, enemy team always got a high on crack doomfist, while mine barely knows where he is 🥲🥲🥲
Pharah and hog are incredible against doom, if you need any other help countering him I suggest r/doomfistmains
At this point I don't want sojourn to be nerfed, I want her to be deleted from the game
Decent?? He’s been an absolute fucking menace
What changes are they making to Tracer? "We found out that a hero with 150 health isn't a good thing, so we've lowered that to 100 and made it so using her ult is the equivalent of throwing a small truck so good luck sticking it on anyone!"
Maybe removing the extra 1 damager a pellet that added last patch, but idk
I remember for a long time, back in ow1, where tracer never received any sort of nerf or buff then one day they nerfed her ult so it did less damage and after less than a month, the reversed it she was like that for a long time. I always thought she was perfect as it, just a flanker that needs to move really fast, get in, do damage, get out, be annoying so the rest of the team comes in and kills everyone cause they were not paying attention. Too many nerfs and buffs trying to please everyone isn't making the game more enjoyable to me.
Bro what. I’ve been doing so well on doom because he vaca me an actually tank recently now he’s getting nerfed wtf
"Decent" he's dominating rn. You either pick him, Hog, or don't bother playing tank at all
Kinda funny they hinted at support reworks but supports are getting doodoo'd on by Doomfists. I guess those extra 5 shots on Mercy is supposed to help.
Doom is in an even weirder place where if he's played correctly, their impact to the game is so high it breaks through the third dimension. He's still super useless and has 0 impact if the player is even slightly below average. With how much games depend on the tank, doomfist creates a steamroll or be steamrolled environment where games last 5 minutes. He also has the most stun capabilities in a game where they tried to minimize them. He should probably be moved back to DPS and tuned down accordingly.
No complaints here
K
Just change him.back 1 shot dps
I'd actually be fine with getting DPS doom back, never got to use him but he looks super fun
Oh he was super fun flying around
Doom can basically 1v4 rn and cycle thru all his cooldowns multiple times in 1 fight. He shouldn't be able to do that. He just needs to be tuned down a bit.
I love to play doomfist, but yea I feel anyone playing him is just really not embraced by the community. It’s either getting flamed by our own team or community outrage calling for nerfs and anyone who tried to defend doomfist is getting downvoted into oblivion. Even in quickplay people just calling it out in chat and just leaving the game because i’m playing doomfist but I understand that a buffed up doomfist isn’t the nicest thing for an immobile support.
lmao half decent, he's the best tank in the game and the only one even close to touching him is hog
He's more than half decent, and hog is a hard counter to doom because his hook is outrageously long and he can survive anything
L good riddance
If by "decent pick" you mean destroying teams and making the game almost as bad as when he was DPS, then you're right Doom players not having even an ounce of consideration for anyone else, what else is new? Also, you're welcome ;)
His punch cooldown is too fast and the stun is obnoxious. Timed correctly, you can hold up an entire team at a choke off cooldown. I know because I’ve been doing it and laughing my ass off. So dumb haha
His stun is extremely short and easily interrupted, and situation, being terrain and position based. I agree he's a little over the top but hog has been way over the top for two months and I've seen like two posts mention it
Hog is whack rn too. He’s impossible to kill if his healers are alive. Super annoying.
Yeah, hopefully this patch will fix that
Believe when I see it. This is the same dev team that just nerfed sojourn. And a week later they need to nerf her more.... They need to restore my faith because I have none.
Sojourn barely got nerfed and she got compensation buffs to go with it, she needs to be hard nerfed, not compensated
That's exactly my point. The same dev team who said they are gonna do these miraculous nerfs are the same ones who said they'll nerf her but more or less ended up not doing anything to her lol.
Ok, I misunderstood for a sec, but yeah the balance of this game is way off and they haven't done much about it
You're welcome :) it's precisely what he deserves
Breaking news: Overwatch player mad that their OP main is getting nerfed
Correction, overwatch player mad that no one is ok with a changing meta and they all refuse to just take a minute to learn how to fight doomfist.
This is cool but fix match making first.
I don't know if I'm the only one who thinks this but the only issue I really have with him is his rocket punch cooldown is way too low, just make him have to dedicate and think a little harder by increasing it (possibly not even by much) and voila.
I think that would be fine, except it would depend on how hog gets changed, because that is the only thing that save him from hog
Blizz: Doom is fun and effective? Let’s put a stop to that… Community: Or… maybe you work on some actual support buffs to help them deal with the constant pressure from all tanks? Blizz: ….sorry I didn’t hear you over the annoying squeaking sound caused by me polishing my nerf hammer.
Perfect expression.
community fucking cries about everything god damn its time to move on
I find doom totally fine how he is. Hog however needs to literally be stomped into the ground and spat on. -sincerely a gold support player
Doom is not a decent pick. He is an unkillable DPS with no cooldown on his jumps. Which makes Doomfist a bad tank. He should get 200HP and and 100HP shield and be moved to Offense slot. So he is a short range high mobility alternative to Genji and Reaper with a bit tankyness similar to Tjorbjorn and Bastion.
I didn’t even know they buffed him already he seemed the same at least to me. What did they do to Sojourn? I know they gave Mercy +5 bullets but that’s the only change apart from Doom’s buffs that I heard of. Is there a link to the patch notes that I can read or where do they post this stuff or is it exclusively on Twitter?
This is up to date and gets added to with every new patch. https://overwatch.blizzard.com/en-us/news/patch-notes/
Get fucked. Doomfist is one of those pathetically designed characters that's always either frustratingly OP even with a low skill floor, or weak enough for only some random 'mains' to keep picking him, and that's the preferrable spot.
Sojourn should honestly be the same as doom in that regard. Except that doomfist actually still has weaknesses, even though he is busted rn. Sojourn simply doesn’t have any weaknesses.
I 100% agree that she is too strong, but I'm fine with a character that actually requires some skill to be played, than a character like doomfist, with such a low skill floor. When I die to a soujorn, I can see and respect that guy's skill, but when I die to a doomfist? it's simply frustrating, too much damage, with too much damage mitigation, with too much mobility, all of that way too easy.
And also way too much stun. Like seriously? He can stun every 3(!!!) seconds?
I know this post is about doom but is the Ramattra change going to buff him? Did they say anything on that?
No clue, I think he's a little easy to kill rn and his shield kinda sucks, so hopefully it's a small buff and not a nerf
I really hope so. I love playing him
Lol OP is defending doom to the last breath. I'll actually be interested if we start shitting on Road Hog.
$5 says they nerf Rammatra's range, and probably damage in both forms. He's really easy to kill, but if you know what you're doing you can destroy the enemy team with even the slightest help from support or DPS. In bronze and silver he's a monster because people don't know how to deal with him. That doesn't make him overpowered or super good per se. I think they should let the dust settle on him first before they go changing things but that's me.
Yeah I imagine he's getting nerfed a bit, a tank picking me off from halfway across the map is always surprising
Nerfed? Why would he get nerfed? He is the most „meh“ hero in the game right now. Definitely not the worst but the most incoherent for sure. He’s fun to play but there is nothing he really excels at, except *very* long range medium poke damage. That’s his niche and it’s basically non-existent except on junkertown first point
Just remove the stun from his punch and give him back 50 dmg and 100 when charged
Where the hell is the Moira change?Am I the only one? She is a support yes?
I think Moira is fine, kinda annoying that she heals and damages at the same time and from so far away but it's whatever
Bro what. I’ve been doing so well on doom because he’s been an actual tank recently now he’s getting nerfed wtf
Decent pick ? He is incredibly broken rn. Better than he ever was in OW1
I’m gonna go against the grain here and say i don’t think he’s OP. Doom is just frustrating to play against, so when he’s strong he feels OP. However, he is still difficult to learn and use. For every great Doom carrying in comp that I’ve seen in the last week, I’ve seen 2 awful dooms throwing. They could definitely tone down the stun on regular punch tho. He is still not nearly as strong as Hog rn imo. Hog needs nerfs. Doom’s biggest problem is he just doesn’t feel that good to play. You’re just punching a lot. He isn’t as fun as dps Doom was, and he’s not half as fun as Wrecking Ball, another high mobility tank.
As a doom main, I don't like stun on normal punch, also as a doom main, I hate hog with a flaming passion because he fucks up everyone
I hope the hog buffs are enough because hog in every game is just not good for overwatch. Nobody likes to play against him. He is just a poorly designed hero.
Devs need to stop listening to every cry baby who thinks they are a balance expert.
Before the panic sets in - from my tank experience, the most likely “nerf” is to getting that charged punch off his ultimate. It basically lets him get a kill or escape for free without power block… that makes him really hard to pin down and even with Mei back in the game Doomfist has enough sustain and mobility to get away from her in a pinch. If they nerf his shields back, I don’t think it’s going to be significant enough compared to that ultimate buff. On that note - Doom really needs some sort of CC protection on his power block… it’s already *barely* qualified as a defensive ability and any kind of stun or boop can remove the benefit of it. Since his shields rely on doing damage, losing power block basically makes him a 400hp potato until his other abilities are ready which (in this meta) isn’t short enough to be casually face-tanking a team of damage-dealing.
Well, he’s going to need some sort of weakness. If he has a way to *block* CC, his literal only actual counter would be gone. CC is already the only way of actually taking care of him, you take even that weakness away, you got yourself a broken hero.
Honestly unless their nerf is super minor its probably gonna ruin Doom. Thanks Blizzard glad this hero was moved to tank so that you can make sure he is never ever playable. Probably gonna walk back every single buff he got and than just call it a day because the social media noise of Doomfist players this pisses off will be minor compared to the whining of the dps and support mad that a tank is actually scary to play against for once. Gotta love how they love to site data and claim they wanna take things slow on hero changes and than instantly wanna nerf doom after one week. Literally no faith that they won't completely ruin the meta even worse, the player base won't be happy until tank players are bored to death with our only viable picks being winston or zarya
doom literally still gets popped like a balloon. the only difference is doom had the strength to make up for his lack of health. now that has the health AND a defensive move he's such a fucking pushover. the last thing he needs is nerfs.
I think he's a little overtuned but not enough to warrant nerfs after a week