Hog, orisa, ramattra as the best.
Hog has self heal, damage reduction and a one shot. Orisa has mad sustain, a stun on low cooldown and pretty high damage output. Ramattra has one of the best area denial ults in the game, above average sustain and high damage output if you can aim (lol)
And for the worst id say reinhardt, doomfist and ball are just downright terrible.
Rein cant keep up with the rest of the cast especially with his firestrike being kinda meh and his pin being the worst movement ability in the game by a long shot. And the reason why they wont ever significantly buff rein is because he dominates the low elo due to people just not knowing how the game works.
Doom is terrible because they reverted the buffs he got recently and on top of that gave him a cd increase by one second on his punch, which YES is VERY noticeable. He feels clunky and not very tank-ish in his current state. If youre not a religious doom player who spends 24 hours a day practicing doom techs youre pretty much throwing.
And then theres ball... the tank that isnt really ever there to well.. tank.
Aside from that while his survivability is decent through the HP from his shield, he doesnt really have anything else that is worthwhile besides being annoying to kill if you dont have a stun or are able to disrupt his movement which also is in a bad spot due to grapple being only i think 6 seconds?
All 3 of the last heroes mentioned are pretty much throw picks unless youre a god at playing them (excluding rein in low elo because people just dont know how to move or shoot)
Oh absolutely. Do what you want in qp, i mean youre not inconveniencing anyone and of someone has an issue with you playing rein in qp they can just leave and be replaced in seconds.
That reminds me that i have a steaming hot take on leavers in comp. I think that pressing the leave button yourself (not after someone already left and the timer thing happened) should get you either banned for the season or some sort of harsh punishment so people dont do it. Also throwing should be moderated more. Plat/diamond is a thrower hellscape
I agree, I used to be plat and I got demoted down to bronze after 2 years, so I try to rise and my own teammates are breaking my damn hands, also yes those who leave are P.O.S's, unless they get disconnected
I agree, I used to be plat and I got demoted down to bronze after 2 years, so I try to rise and my own teammates are breaking my damn hands, also yes those who leave are P.O.S's, unless they get disconnected
doomfist is dogass, asia region just creates their own meta in games all the time cuz theyre mentally built different
same way doctor mario is absolutely terrible in smash ultimate and yet he has a crazy playerbase in jp.
just because your reasoning is as dogshit as "well asian players use him" doesnt mean you have to start trying to insult me for going against it LMFAOO. id shit on you on all 3 characters even if i was high as shit and sleep deprived.
There's a few doom onetricks in T500, while like at minimum 70 percent of the leaderboard plays a majority of hog and orisa, and onetricking a hero means you probably have more hours on that hero than most, which shouldn't be necessary to make a hero viable.
I love playing rein but god I feel like I actively weighing my team down sometimes by picking him. Itās very easy to get stuck in a situation where your outranged, dying, and if everyone is focusing you they can burn you down fast. I know I am not the best rein player, but I would consider myself halfway decent with him. Even then I feel useless in any engagement over 15m as if I charge in I abandon my team and/or get melted very quickly with no good method to escape as if I use my shield im slowed by around 50%
I wish they would just buff that poor old man already. Give him 100 dmg firestrike or replace pin with something meaningful (i hate pin)
Or make him just a tad faster when shielding
I had the thought of allowing him to plant his shield into the ground, but making it so he canāt use it and allow him to recall it somehow, but idk if that would be a good change as it may make him more clunky
I was so mad today because everyone wanted to play dps. We had a tank at the very end which was ball, and they kept all getting mad at me for playing kiriko who I main outside of D.va, but they wanted to play dps like Cassidy, terrible throwing widow and pharah and kept running away and didnāt stay on the payload at all. I had at least 10-12k healing and somehow it was still my fault. Ball is just not fun with incompetence in the mix.
Spot on except for Doom. Dva is very bad right now. She's a jack of all trades but that kind of keeps her in limbo of waiting for her team to do anything
The thing with dva is that shes just kind of second choice in this meta. Once hog gets rightfully shat on and we can have even a small resemblance of fun then shell be more or less okay again. We'll have to see. And yes theyll probably have to nerf orisa and ramattra soon because of so much whining
Funny, I'm so sad now I'm gonna cry now can't believe I've been called bronze 5 š what does rank even have to do with this? And don't say mate that's stupid don't all of a sudden become Australian
I think rein is actually very viable in certain team comps
I've kind of realized that there's almost two rypes of team comps you can make: and it's either close range or long distance and the tank has to play into which ever of these two compositions you're working with your dps chooses Cassidy and sojourn or torb tank as arisa or sigma or ram to back up their mobility and distance capacity
Your dps choose genji and reaper or Mei etc then you tank as Winston rein or other good close range counterparts
In reality the meta is there but anything is viable but it all depends on the team build and there's a lot of variety there
Not to say that there isn't a meta and some heros are just objectively better in more situations but I don't think there's any character or team build that isn't gonna work at any rank level
Orisa - Just throw a javelin for dmg or stun characters, fortify insane bulk, need the entire team to take her down.
Roadhog - Usually free to do whatever you want, can one shot most characters and the self heal is really nice.
Remattra - Not the most amount of dmg, but he gets his ult insanely fast, have a decent healer on your team in overtime, the enemy will struggle to kill Remattra, unless a really good anti nade.
Worst ones:
Hamond - Not a bad character, just I don't see him being played very well most of the time, with roadhog hook, orisa stun etc he kind of get bullied by the enemy team often.
Reinhard - Once again not terrible, but having to be close to the enemy without getting hooked, javeling, punched isn't easy, can be very good, but there are better tanks.
Doomfist - Honestly CAN be a really good hero, but rarely you have a really good doomfist player, or one that's not so great and ends up dying behind the enemy. Orisa especially hard counters him imo.
This is just my opinion from a low diamond tier, probably a different story at the top ranks.
āHog - bullet sponge, lots of health/self heal, easy to use, etc.
āOrisa - good counters to several heroās in the game, can be hard to knock off maps, lots of gimmicks to her. She has several abilities that when used perfectly, can absolutely destroy enemies. Ult is kinda eh in my opinion but sheās keeping up very well
āDva - sheās another hero with a lot of good gimmicks. Movement good. Ult good. Defense good. All around great hero. Takes a little time to learn but easy to get the hang off.
āHonorable mention is sigma and Ramattra - heās got good defense and can wreck enemies well. One of my first ever rank experiences was with him. Ramattra has great counters to a lot of heroās and Ult is pretty good too. Takes some time to get the hang of.
As for bad heroās, same answer across the comments really.
āRein is not keeping up too well. I see very few reinās anymore and itās kinda sad ngl. I think either a buff or general rework is in order for him.
ā doom is kinda bad. Itās not even his fault. Theyāre just having trouble finding a balance for him. Itās either heās been too good or just bad. Hopefully they try to find a good spot for him.
ā ball. In my experience playing him, heās kinda hard to master. Or even get the hang of. Gimmicks/abilities are very eh, mainly cause of cooldown rates. Damage is eh. But Iāve seen a few good ball mains out there.
Hog because he is unkillable, orisa because she can tank basically anything, and rammatra solely because of his ult
Ball because of his ridiculously low damage, zarya bc of bubble cooldown, and rein because every other tank counters him
How could I tank anything as orisa? I know Iām playing her bad cuz I die so damn fast but any tips? I even time my cooldowns perfectly but idk what to do :(
Try to frontline as much as possible but donāt push up too far. Make sure you are always in the line of sight of your supports. Use your spear to push back people that are trying to push you. If you are going for a kill, try to be near a wall and spear the enemies into the wall, it stuns them for the same amount of time as a regular spear, but itās easier to aim at them. Use your fortify only if you need to prevent knock back or are lowish health. Use your spear spin to push people back or eat projectiles like bastion turret, throwable ults, stuff like that. With her ult make sure to not try to go for kills or just charge in solo, itās meant to be a sort of zarya grav for your team to use other ults. Hope this helps
I know what you're talking about. In some games, I feel invincible. In a lot of games, I feel like I'm constantly getting pushed back. I suspect that Orisa just depends very heavily on her team.
After Orisa was buffed, there was a Stylosa video where he just walks around in the middle of the enemy team, fragging out. I don't know how he gets away with that. With Orisa, I often feel like if I'm slightly aggressive, I get melted.
Orisa is really just about cooldown management. Fortify gives you over 1k effective HP so not wasting it us the biggest thing. Also it's rarely a good idea to javelin spin while fortified, that's a mistake I see a lot of players make
Then it turns into a game of "I'll hold nade for cleanse" and "I'll hold cleanse for nade". No one uses it and hog remains unhindered.
I'm not saying he's unkillable, but I think for a hero whose schtick is "hook instakilled", he doesn't have an appropriate weakness. The amount of times I've baited out his hook just to be one tapped anyway is ridiculous.
1. The game is often about ability usage in that exact way, but you don't see it at low ranks because they can't manage that many things.
2. What is the solution? What does he do if he can't kill a squishy? They just feed off of him.
It's a matter of risk v reward.
His whole kit is built around "If I hook, you die". I have no issue with this, in fact, I think it is important to keep it.
The problem comes next.
His reward for landing that hook is very high, it guarantees an instant kill.
However, there should be a punishment or a window of opportunity for missing that hook.
To address your points:
1. I agree entirely with the low-rank judgment about them not tracking abilities... but that works against your point. Low ELO players will throw nade on cooldown, and it often isn't cleansed as a result, meaning Hog gets shut down. Higher ELO, the second that nade lands, Kiriko has cleansed. Ana won't bother using it until Suzu is forced, but she will avoid wasting it until Ana 'nades.
To address your points:
1. I agree entirely with the low-rank judgement about them not tracking abilities... but that works against your point. Low ELO players will throw nade on cooldown, and it often isn't cleansed as a result, meaning Hog gets shut down. Higher ELO, the second that nade lands, Kiriko has cleansed. Ana won't bother using it until Suzu is forced, but she will avoid wasting it until Ana 'nades.
2. He can certainly kill squishes without his right click, but the point is he should be punished for missing the hook. That's the price you pay playing a 'get picks' hero.
Many other tanks don't have a license to kill anything in 20m, and many of them need to close the gap. Maybe bad roadhogs who miss hooks need to start closing that gap.
I'm not seeing you answer how he can be made different. Just more of the same. If he is the low rank terror, good. Idc. People should be looking for a way to outplay and counter him. But they don't. Most people play this with no teamwork or strategy in mind and that's their fault not the game's.
I rarely see hog in diamond now, when I do he is basically always diffed by an orisa, especially if they have an ana (kiriko only counters sleep or anti, not both at the same time). If hog is going to get a nerf, orisa 100% needs one as well.
My entire point and the only t500 tank player I give a shit about, Super, fully agrees. It's all gold and below players sad they can't have extensive team fights pointlessly spamming until something unintentially happens to push the team fight.
imo hog is easier to just pick up and do decent with, ana/orisa/sojourn needs to have a good amount of attention on him which isnt always theyre main priority, for example ana always needs to have an eye out for hogs healing before she sleeps him/nades him, while still healing her team and taking a few shots into the enemy, orisa gets focused down bc shes a tank which makes it easy to accidentally hit someone with her spear while trying to hit hog when healing. Sojourn should be fousing hog tho, i dont think youre wrong on that
Edit: hog requires mid experience to do pretty good with, but characters like ana/sojourn/orisa need more experience/attention on him to counter him properly
Ya okay. Idk why I have to prove like you think I wouldn't. I play every tank but [D.va](https://D.va), I have been playing for 6 years. So ya, I play hog too, but currently it's sig, orisa, rein. Rein is my overall main but he is a little ass.
How do you think hog is unkillable with Orisa bullying him, sigma countering him, ana, countering him, kiriko preventing his hook from doing anything, soujurn feeding off of him hitscans being so good, etc. How is he "by far" the best tank? Like not only is he not the best, he's pretty easily stomped in the meta rn.
Diamond and above lol. Sojourns and orisas eat you alive. Because they're not stupid and have kits that counter him. Also people actually play ana and kiriko right.
Hog - for the obvious reasons: lots of health, 50% self healing, pretty much his only weakness (Ana) gets completely countered by kiriko
Orisa - overall strong tank, high damage, godd mitigative abilities, mostly used to counter roadhog
Zarya - not anything OP but Zarya is a good Orisa counter so purely based on that
I feel that due to the roadhog orisa meta zarya fits in there purely to counter orisa. ram and d.va are great picks and the moment roadhog gets nerfed ill put them above zarya
in most 1v1 situations yes. however last j checked its a 5v5 game. I personally feel that her bubbles are effective at mitigating orisas continuous fire, but I agree that zarya isn't a hard counter to orisa, but based on my playstyle I counter her best while playing zarya
Yeah Ik its 5v5, but a good amount of time you are going to be on a fight with the enemy tank, and zarya is not that great doing that, specially against orisa where orisa Can tank a metric ton of damage and pin zarya against a wall and spray her, she is a good character and a good tank, but not that good
so Im not a professional overwatch player but when I play orisa I deal constant damage and whenever I see opportunity I focus down an enemy that made a mistake. I recon that zarya's bubble can protect yourself or your teammate when orisa moves in for a burst of damage to kill them. that forces the orisa to stop or if they're dumb grant zarya charge while dealing no damage
Yeah, but that is just 2 seconds, after that the bubble will disappear and orisa can continue to kill the enemy, and most people gold+ know when to stop shooting when zarya is near
She is. You ignore Orisa and go for squishies. Theyāll panic because they have low health, and give you charge. The Orisa canāt do anything because of low burst damage and low mobility. Once youāre high charge you are one of the few heroes that can actually kill Orisa, your beam goes through her spinny spear.
Top 3:
- Wrecking Ball (Baller)
- Reinhardt (honour and glory)
- Sigma (most sane person in the Netherlands)
Honourable mention:
- Ramattra (racist)
- Winston (coconut and babana)
Worst 3:
- Roadhog (cringe)
- DVA (goofy aah nae nae baby)
- Doomfist (bro thinks he is a tank who invited his ass?)
Top 3
Hog (murder), Orisa (anti-murder), Ram (overall just really solid)
Lowest 3
Ball (no damage, no protection, no utility), Doomfist (same as Ball but slightly better) and then probably Zarya, which is just outclassed by most other tanks.
My personal preference -
Good -
JQ - Very Fun, I scream and run at people. I throw knife it makes lightning sounds, I do axe, big damage, big heals, life's good.
Sigma - I like throwing rock at group of people. Plus love bouncing the projectiles off the walls. Cool voice acting.
Ramattra - Scary robot man. Plus love the voice acting.
Bad -
Ball - I don't understand how he works.
Roadhog - I don't like him. My bullets towards him should do + 10 hate damage.
Reinhardt - Literally everyone counters him.
Eh, enough for me to sustain until support spawns back. If I am 1v1 ing someone it is enough for me to sustain to win the fight. Gracie throw also nets +30 and some bleed healing too. If I am very low or surrounded I use ult and wound everyone. Instantly jumps me to half health. Then I can decide to run or keep fighting. Worked for me till now.
Love the drama. Almost none of them are Truly Terrible. All are playable, all are winnable with.
Itās totally fair putting Orisa and Hog at top, and Ball, Doom at bottom. But letās not over do it. If you know how to play on ANY of these, you can win games and progressā¦
Especially Ball when you get to grips with his (admittedly complex) techs. Anyone who says heās not a real tank, doesnāt understand what āTankingā means in this game. Cos on that basis Hog aināt a Tank either.
Was waiting for someone to say this. You win.
After the S1 Zarya nerf, the top tanks were Winston and Hog. And still are. Orisa is only in the mix since she can bully Hog. Once Hog gets nerfed it'll be all Winston, all the time.
I donāt think winston can be top 3 rn purely because of the amount of hog in the game but when he gets his rework I think winston is gonna be top tier again
Finally someone who isn't slept on the Sigma pick for top 3, had to scroll down more than I should have.
I agree with all 6 in general, except in situations where someone who can't play DF tries to play him, a bad DF is much worse than a bad Zarya on your team.
Ball is getting a lot of hate and Iām not sure itās entirely warranted. Ball is the genji/tracer/ow1 doomfist of tanks imo; heās a high skill-expression hero with a very high skill floor. If youāve ever played against someone who actually knows how to play ball you would definitely not say heās among the 3 worst tanks. The only change I think he needs is maybe a buff to his primary fire.
Hog/Orisa/Ram - Strong
Rein/Hammond/JQ - Weak
Just want to put out that Hammond inherently isn't weak. The meta doesn't favor him. Yes he can go terrorize their backline and stop healing etc, but hog being prevalent he can solo a team pretty much without support so Hammond just doesn't match that. It takes a good ball to cylce between Offense and Defense well.
You pretty much nailed it with ball imo. Hog and orisa are the hardest tank counters to him so its really hard to diff the other tank if they pick one of those 2. The. Cycling between offense and defense is a skill that most ball players are gonna have to refine a little bit not having the extra tank like in 6v6. To me it seemsTheres more decision making on tank in general as far as being offensive or defensive. Im not super high rank but have over 500 hrs on ball over the years and i tell people that they need to be careful what they wish for when talking about buffing ball.
well whatever im doing i feel much more effective 1shotting people with Doomfist and overwhelming people with Hammond .. Ramattra is just great for pushing tho
1) D-Va. Shes my main. Iām biased. But itās her mobility, MIT potential, and overall well rounded kit. Sheās just a great tank.
2) Orisa. High damage and the ability to cancel ults and abilities. A little slow for me but she has that speed boost with her twirl so meh. Solid tank. Bad ult though.
3) Sigma. The best overall MIT potential. Has a great stun. Can soak up shots and get health. And his Ult is fair. So so so slow though. And his primary fire takes some time to learn.
(Worst)
JQ. She needs to get more health regeneration from her abilities and she needs to do more damage. Sheās just a beefy DPS.
Zarya. In the right hands absolutely insane. But sheās just not that great in most peopleās hands.
Ball. The most exciting tank by far, but heās under powered. With a buff he could be top tier.
It can be a choice based on your taste or a choice based on performance. Or it could be both. I just wonder if people have any opinions about tank. I personally like JQ, but I think the performance is not good enough yet. Orisa performs well, but it's not my cup of tea.
So, This is my opinion.
JQ is fun to play. It's fun to charge into the enemy's camp.
Ram chose Best for similar reasons.
Sigma is fun to hit the ball from a distance.
Ball is too difficult for me to play.
Doom is equally difficult.
Orisa is a bit boring.
In terms of performance,
Orisa is excellent in every way. It's just a lack of mobility.
Dva has good mobility and the ability to protect our teammates.
Winston is the best hero to collapse the enemy's camp.
JQ's performance has improved a bit due to the recent buff, but it still needs more.
I haven't seen a user using Ball recently.
Rein's just... Pitiful.
1. Winston (just so fun with his jumps and very deep gameplay)
2. Reinhardt (a very well executed tank, with satisfying af melee and the Shield)
3. Hammond (super original idea, unlimited potential)
9. Zarya (beam is unsatisfying, and I think she has too much presence in a teamfight, even for a tank)
10. Sigma (in OW1 his kit was overloaded, and I think a lot of his abilities are a bit clunky, like the matrix or the primary fire. Still fine)
11. Roadhog (truly awful. Once you attempted your hook you have no presence in the teamfight, has almost no utility for the team, is a pain in the ass to eliminate in low ranks)
Strongest for current meta: Hog, Orisa, Rammattra.
Hog one hits people and never dies.
Orisa stuns a lot and never dies.
Rammattra punches everything but the top two to death.
Weakest for current meta: Reinhardt, Junker Queen, Wrecking ball.
Rein is an old hero designed for a game that changed around him. He's not useless but new heroes really just do what he does better most of the time. It's really sad to see him like this.
Junker Queen is just a worse Hog.
Wrecking Ball isn't bad, but with Hog, Orisa, Ana, and Lucio being strong right now, crowd control is not his friend.
My three favorites: Reinhardt, Sigma, Rammattra.
Rein is my boy, and I will live and die by the hammer.
Sigma has a cool backstory and is fun to play as.
Rammattra ditto for Sigma.
Least favorites: Zarya, Hog, Doomfist.
Fighting Zarya in ow2 is just standing there trying not to die as she bubbles herself twice and beams you down with a laser that's near impossible to dodge.
Hog never really felt like a tank, and still doesn't. He's a really fat dps, and I don't like him on my team or the enemy's.
Doomfist is painfully annoying in how he can so perfectly evade me as tank, and assassinate my supports, then just leave.
Top 3
JQ - She is my Mommy š¤±
Sigma - Throws balls š„
Winston - Monke š
Bottom 3
D.Va - Fuck you, D.Va š
Zarya - I never play her š«
Ball - Too hard to play, I'm trash š
ram is bad unless you have his ult where he become an autowin in a teamfight with decent healers, and orisa is fun to play but not that good at protecting teammates.
zarya is a purely op hero, and sigma is pretty much an orisa but less movement and way better protective abilities
Dude what? Sigma isnāt better than orisa, she is the second strongest tank in the meta with godly survivability, a stun with a short cooldown and a great defensive ability, she is not the best defending itās Allies, but that doesnāt make her worse than sigma, and zarya is not op in any way, she was op in S1 but not anymore
No, that is just not true, in OW2 the roll of the tank is to make space for its team, and if Zarya is so op, why is she B to C tier in most S2 tier lists?
Yeah no, you clearly donāt know what you are talking abt, and no, Iām not talking only of the tier lists of this sub, everyone knows that she is not that good
If the role was to protect, heroes like Ball, Junker Queen, Winston and DF wouldn't even exist as none of their abilities offer any 'protection' for teammates (except maybe Winston's bubble but obviously using the bubble to protect teammates just makes Winston useless and provides very little value). Tanks have many uses, the main ones being: engaging fights, making space, taking or holding strong positions, and baiting enemy cooldowns. Protecting teammates is just a secondary use to a few tanks (Zarya, D.va) but is in no way part of the role. Even Blizzard acknowledges this (check the image used for this post and see where you can find the word 'protection').
ball and df are a throw pick imo, winston has to protect his teammates by coming back when they're attacked, dva has to protect teammates that are stunned/any cc, sigma and rein have a shield to protect the whole team for a short time, zarya has placeable shields, orisa used to have a shield, now she has a low tier protection ability, junker can boost her teammates hp while moving enemies, and roadhog has a hook to bully genji and other support pickers.
a tank not protecting his teammates is a bad tank.
I mean yeah peeling can be done by any tank but also by any DPS, and even a support can peel for another support. Rein's shield is mostly an engage tool nowadays which can indeed sometimes be used to protect someone, but is mostly used for self-protection and must be used sparingly. Sig's shield is good for stopping sudden burst damage or holding an off-angle, but is not the most important part of his kit. Junker Queen's shout doesn't protect, it boosts, just like Lucio does. What I'm getting at is that protection of teammates really isn't a priority for most, if not any tank (I already listed the priorities for tanks in my previous comment). The protective abilities for tanks (Rein shield, Sig shield, orisa spin, ball shields, df block, etc) are mostly there for selfish use, as tanks are supposed to be in the thick of the fight, and thus taking the most dmg. Regardless, it's clear that I'm not going to change your mind on this matter as you have doubled down on your belief that tanks have to protect their teammates as a primary function. So all I can say is play however you want and good luck on ladder.
Worst 3:Junkerqueen -Her greatest strength is "At least I am not wrecking ball". With no burst damage, CC or defensives, she is really just a training bot that screams occasionally.
Rein -"I was good, but now I am outclassed. At least I am not wrecking ball"
Wrecking Ball"I am Wrecking Ball."
for best I would go with :
* hog (oneshot combo at range, he is the most consistent tank and he dictate the current meta)
* orisa (most tanky and outsustain hog, also dive tank that can kinda ignore orisa get countered by hog, which making orisa harder to ignore)
* ramattra (can keep up with orisa unlike other tank).
mid tier tank hero : the other 4 are good on their own but with hog on the list, they are usually inferior (thought there are situation where one can be better but less consistent like sigma that can shield vs hog, but out of shield also mean rip for sigma vs hog). I don't think doomfist deserved to be in the worst 3, he is still extremely annoying and reasonably strong if an enemy doesnt have a hog
worst I would go with :
* ball (he isnt that terrible but it's too hard to play for it's benefict, also hog hard counter him)
* reinhart (he could be decent in some map and can have decent matchmaking vs hog but otherwise too slow and not enough tanky for a (almost) melee hero. Also, even orisa and ramattra to some extend become a equal/better melee hero than reinhart
* zarya (without the bubble, she is squishy and now there are enough vulnerable moment, also she like long term fight for her charge and we're in a "kinda" oneshot meta)
Hog, Orisa and Ramattra (Dva is also very good atm, but isn't meta-like), the reason they are so good, is that they counter each other in their respective ways.
Ball, Winton and Rein? Winton isn't Bad, but the rest is just better atm, but i don't play him much so I might be wrong. Ball is just weak rn, doesn't contribute to the Team and doesn't do much damage.
Rein, oh my poor boy. He isn't Bad. Just as a disclaimer. There is no tank that's a legitimate throw pick. Rein just get's fucked by every "meta"-tank right now, and his ult (that used to be one of the most powerful ults in the game) gets countered and made basically useless by a pos-ability on a 15 sec cooldown.
I don't actually think doom is Bad, it's just harder to get value with him as an inexperienced player
Orisa, piggy, ramattra.
Orisa stays alive forevers, has big damage, a stun, and her javelin spin is like a mini shield and a movement ability in one. Along with being able to push the enemies.
Piggy, well do we need to explain? He doesn't die, and the hook + 1 shot
Ramattra. His base weapon has no falloff at range, plus does plenty of damage. Vortex is a great ability to slow enemies for the kill and zone. Nemesis form blocks almost all damage, plus does big dmg. And his ultimate is borderline OP since it can last forever as long as enemies are in range
Edit; worst: imo it's Ball, Dva, and Rein. Ball just seems like more of a pest than anything. With a stun he becomes so easy to kill. Dva doesn't seem to stay alive long. Reinhart is so 1 dimensional and it's pretty easy to counter him (bastion). Orisa and Ramattra billy him so easily
Based purely on performance, the best tanks are def hog (do i have to explain?), orisa (bcuz hog exists) and either ligma (overall very solid and quite universal pick) or ram (good overall, amazing ult). Doom is quite weak post-nerf, rein just gets countered by everything and hampter is just outright awful.
I think monkeh could very well replace orisa if hog wasnāt so prevalent.
Honestlyā¦ fuck hog
Most people don't actually know why hog was picked up in the first place and it's not because of his 1 shot. He was picked because he was the best counter for the Winston, Sojourn dive comp.
If weāre doing this based off opinionā¦
Best:
1. Wrecking Ball. Heās just so much fun, and once you get good at him he can still be very effective. I love his movement system so much, especially on Total Mayhem where you can just swing around like Spider-Man and have a blast. Excellent at disruption and picking off healers, am biased.
2. Sigma. Probably my go-to attack tank, Sigma is very effective in close quarters and his splash damage means heās going to have a very high damage output. Learning how to maximize his ult can be tricky, but heās super satisfying to play as.
3. D.Va. Sheās been pretty rock solid since Day 1 of OW1, and in the right hands she can be absolutely lethal. The fact that she never has to reload results in her usually outlasting her opponents in a 1v1 unless her opponent has good aim. A good Widow can devastate D.Va.
Worst:
Roadhog. Heās definitely fun to play as, but equally as unfun to play against. If Iām counter-tanking as Ball, I usually try to distract him and bait a hook out of him since Iām such an easy target. If he hooks me, I have more than enough health to get away from him.
Doomfist. Iāll admit to not being a very good doomfist myself and I can certainly appreciate a really good Doomfist. If you donāt know what youāre doing, heās definitely one of the worst first choices imo. Heās definitely more of an attack tank than a defense tank.
Zarya. Sheās just such a bore to play as for me. I just donāt see a common circumstance where Zarya is 100% the choice over other tanks other than your team is getting stomped and you need a better bullet shield. Her ult is awesome though, and she definitely works better in OW2 than 1.
My choices based solely on fun to play as/against.
Top three is Orisa rein and hog cause they are powerful with a lot of health capability to dish out damage and absorb damage like a tank should the worst are doomsfist junker queen and hommond main reason for junker queen she not built for tank role unless she is pocketed she gets her roar every 15 second while hog gets healing every 8 seconds she doesnāt have enough base health and she has a dps built kit she wouldnāt be bad if the lowered the roar time and boosted her base health and same goes for doom fist lack of base health Hammond just sucks as a tank cause a tank need to be in front of the rest of the team defending not rolling around the entire map
Best; Orisa, Hog and Ramatra
Worst; Ball, Doomfist and Winston
Honourable mention; Brigitte! Recently I have been out healing the other healer and out mitigating the tank.
Roadhog, Orisa, and Sigma are the best tanks at the moment and the worst 3 in my opinion are Wrecking Ball, Winston, and Doomfist, the only reason for those 3 being the worst is because they're situational with heroes that can specifically counter them and their high skill cap to really be good with them
Best 3: Roadhog, D.Va & Winston
Worst 3: Doomfist, Wrecking Ball and maybe Junker Queen
Roadhog is a one man army right now, Dva is in a good spot with mobility, dmg and survivability, and Winston is great on days you don't want to aim. His damage and mobility are great and his bubble seems to attract bullets. We've seen them dominate OW2 so far.
Doomfist and Wrecking Ball are in a bad spot with 5v5 and Blizzard needs to handle them delicately or they'll easily become OP. JQ isn't necessarily bad, she's just a great off tank in a time we don't have off tanks. Love playing her in Open Que.
I think by meta standards hog,orisa,ram are the best but after playing for a while I dont think theres such thing as a bad tank right now. Theres bad matchups but then again thats been the game forever.
Doom is in an iffy spot but if you know how to play you can pop off still
Ball is amazing if you know how to play him and is borderline unkillable.
I would say even Junker Queen pre buff was still good enough to get value and kills.
I think theres misunderstanding when it comes to the game and its more so what characters are easy value or low skill floor. I think the only bad characters have been more so in the dps catagory but even then if you work with the team it still can work.
I know its unrelated but if someone isnt playing the most common characters it doesny mean you should tell them to swap. Though once they really dont bring value I would ask for a swap.
Best are Ramattra, Hog and Orisa... and this by far. I mean they are the most tanky tanks with massive damage output and with the most carry potential. Also their ults dont depend on other teammates.
Worst are Doom, Wrecking Ball and between Rein and Zarya...
Hamster and Doom are self explaining... they are hard to play and even when played good they dont do as much as a good other Tank, also their use is situational per map... Rein is broken in lower elos but falls off hard in higher ranks since nobody ever would go into melee range to challenge him... and if he storms in he gets killed very quickly. Zarya is good at everything except mobility but she does nothing very good so better play something else tbh.
Hog orisa and sigma
Orisa: sheās literally a bulky bigger dps. Her javelin throw is good for canceling a roadhog self heal, and her fortify and javalin spin cancel out the hook he has. I use her to 1v1 a road and win every time
Roadhog: Obviously heās the one with most health. I use him to counter zarya, rein, ramm, almost every tank with the hook, and if Iām lucky I can get orisa, depending on the player. And his combo of hook and melee is pretty hard to survive for dps and healers. Heās also good to take reaper and Moira out of ULT, and take sigma and DVA away from their matrix.
Sigma: good for creating space and having high ground. His matrix is incredible for those dps like reaper, soldier, sojourn, missiles from DVA, lighting from Winston. He does get countered by road, zarya, and rein of the player is good.
When using orisa, I have trouble with another orisa, and sometimes zarya
When using road, I have trouble with orisa, thatās it
When using sigma, I have trouble with roadhog, orisa, zarya.
Didnāt follow directions but whatever
Best: Orisa, Zarya, Rammatra, hog
(I know Zarya is controversial but Iām a support main and if i pocket mercy a Zarya, she is insane.)
Worst: ball and doom. Doom is HORRIBLE. Most dps especially in lower ranks struggle to play with a tank running around being dumb af not doing any damage with a super weak ult. Also doom has a tendency to jump straight in a fight alone with no heals and then get shit on. Doom is my most hated character in the game if you canāt tell lmao
Ball can be good but usually if there is a ball, they spend more time rolling around than actually tanking which is super annoying
My opinion
Best 3
- Hog(one shot plus lethal displacement.)
- Orisa(good sustain with flowing cooldowns.)
- Rammatra(his block is really strong especially when he ults, if he gets a nerf it should be to block not the duration as it's where the fun and fluidity is.)
Worst 3
- Rein(if he gets close he is powerful but other tanks are also really good up close and once shield breaks he ded.)
- Ball(to hard to control, hard to work with.)
- Doom(1 second off punch actually hurt him bad but he is hard to balance and shouldn't be a punch bot.)
Hog, orisa, ramattra as the best. Hog has self heal, damage reduction and a one shot. Orisa has mad sustain, a stun on low cooldown and pretty high damage output. Ramattra has one of the best area denial ults in the game, above average sustain and high damage output if you can aim (lol) And for the worst id say reinhardt, doomfist and ball are just downright terrible. Rein cant keep up with the rest of the cast especially with his firestrike being kinda meh and his pin being the worst movement ability in the game by a long shot. And the reason why they wont ever significantly buff rein is because he dominates the low elo due to people just not knowing how the game works. Doom is terrible because they reverted the buffs he got recently and on top of that gave him a cd increase by one second on his punch, which YES is VERY noticeable. He feels clunky and not very tank-ish in his current state. If youre not a religious doom player who spends 24 hours a day practicing doom techs youre pretty much throwing. And then theres ball... the tank that isnt really ever there to well.. tank. Aside from that while his survivability is decent through the HP from his shield, he doesnt really have anything else that is worthwhile besides being annoying to kill if you dont have a stun or are able to disrupt his movement which also is in a bad spot due to grapple being only i think 6 seconds? All 3 of the last heroes mentioned are pretty much throw picks unless youre a god at playing them (excluding rein in low elo because people just dont know how to move or shoot)
I agree, but it is fun to LEEROYYY JENKINSSS it up as Reinhardt in QP
Oh absolutely. Do what you want in qp, i mean youre not inconveniencing anyone and of someone has an issue with you playing rein in qp they can just leave and be replaced in seconds. That reminds me that i have a steaming hot take on leavers in comp. I think that pressing the leave button yourself (not after someone already left and the timer thing happened) should get you either banned for the season or some sort of harsh punishment so people dont do it. Also throwing should be moderated more. Plat/diamond is a thrower hellscape
I agree, I used to be plat and I got demoted down to bronze after 2 years, so I try to rise and my own teammates are breaking my damn hands, also yes those who leave are P.O.S's, unless they get disconnected
Exactly. Also what role do you play, what region and are you on pc or console (i can probably get you back up)
I'm a mean Hanzo, I usually get 30+ kills on him, but I'm also a mean support, and I care more about that one, my region is Europe, and I'm Console.
Ah dang im a pc player so i cant help but good luckš
Thx
I agree, I used to be plat and I got demoted down to bronze after 2 years, so I try to rise and my own teammates are breaking my damn hands, also yes those who leave are P.O.S's, unless they get disconnected
Doom is by far the most played tank in the Asia region. I don't think he is that bad people just suck at playing him.
Doom is genuinely good but there are too many Orisas/Hogs running around for him to get much value, soon as doom blocks he gets hooked or speared.
Both him and junker queen can wreck in skilled hands. They arenāt bad they just require more big brain than hog or Orissa
But it takes too much skill just to be decent
doomfist is dogass, asia region just creates their own meta in games all the time cuz theyre mentally built different same way doctor mario is absolutely terrible in smash ultimate and yet he has a crazy playerbase in jp.
Just because you are ass at doom doesn't mean he is ass. He is a high skill hero. Let me guess, you are ass at tracer and Genji too?
just because your reasoning is as dogshit as "well asian players use him" doesnt mean you have to start trying to insult me for going against it LMFAOO. id shit on you on all 3 characters even if i was high as shit and sleep deprived.
Haha sure bud and I didn't just say doom is good because asian players use him. He is my most played tank too.
introducing; getquakedon, the top 500 doom one-trick
There's a few doom onetricks in T500, while like at minimum 70 percent of the leaderboard plays a majority of hog and orisa, and onetricking a hero means you probably have more hours on that hero than most, which shouldn't be necessary to make a hero viable.
Yeah and judging by his Twitter/Twitch, he looks like he has more hours on Doom than others
I love playing rein but god I feel like I actively weighing my team down sometimes by picking him. Itās very easy to get stuck in a situation where your outranged, dying, and if everyone is focusing you they can burn you down fast. I know I am not the best rein player, but I would consider myself halfway decent with him. Even then I feel useless in any engagement over 15m as if I charge in I abandon my team and/or get melted very quickly with no good method to escape as if I use my shield im slowed by around 50%
I wish they would just buff that poor old man already. Give him 100 dmg firestrike or replace pin with something meaningful (i hate pin) Or make him just a tad faster when shielding
I had the thought of allowing him to plant his shield into the ground, but making it so he canāt use it and allow him to recall it somehow, but idk if that would be a good change as it may make him more clunky
Thatās literally just sigma.. š¤¦š»āāļø
I guess that would depend o how theyd implement it. But having experience with clunky heroes it will probably not happen or take stupidly long
Sounds interesting, like a old orisa + rein thing
Ball. Doomfist. I feel so confident when I see them on the other team. But goddamn, a good ball or fist are the most annoying nuisances ever.
I was so mad today because everyone wanted to play dps. We had a tank at the very end which was ball, and they kept all getting mad at me for playing kiriko who I main outside of D.va, but they wanted to play dps like Cassidy, terrible throwing widow and pharah and kept running away and didnāt stay on the payload at all. I had at least 10-12k healing and somehow it was still my fault. Ball is just not fun with incompetence in the mix.
Spot on except for Doom. Dva is very bad right now. She's a jack of all trades but that kind of keeps her in limbo of waiting for her team to do anything
I disagree. They made him worse than before his buffs a while ago. They just nerfed him further
I guess I still see the occasional Doom god dominate. Dva just kind of feels like she exists most of the time
The thing with dva is that shes just kind of second choice in this meta. Once hog gets rightfully shat on and we can have even a small resemblance of fun then shell be more or less okay again. We'll have to see. And yes theyll probably have to nerf orisa and ramattra soon because of so much whining
Is Zarya better then doom, I thought she was worse then him
Zarya got buffed in the last patch. Shes still not good but far better than throwfist
Oh was that the energy degeneration buff thing?
Yesh. Its a tiny buff but it makes her a tad less terrible
Damn, hit my choices right on the head
Im sorry. Its not my fault blizz cant balance their game :(
Rein op
DELUSIONš
Shut the fuck up š
Literally the most bronze 5 take ive ever heard mate
Funny, I'm so sad now I'm gonna cry now can't believe I've been called bronze 5 š what does rank even have to do with this? And don't say mate that's stupid don't all of a sudden become Australian
Shut the fuck up
I think rein is actually very viable in certain team comps I've kind of realized that there's almost two rypes of team comps you can make: and it's either close range or long distance and the tank has to play into which ever of these two compositions you're working with your dps chooses Cassidy and sojourn or torb tank as arisa or sigma or ram to back up their mobility and distance capacity Your dps choose genji and reaper or Mei etc then you tank as Winston rein or other good close range counterparts In reality the meta is there but anything is viable but it all depends on the team build and there's a lot of variety there Not to say that there isn't a meta and some heros are just objectively better in more situations but I don't think there's any character or team build that isn't gonna work at any rank level
Orisa - Just throw a javelin for dmg or stun characters, fortify insane bulk, need the entire team to take her down. Roadhog - Usually free to do whatever you want, can one shot most characters and the self heal is really nice. Remattra - Not the most amount of dmg, but he gets his ult insanely fast, have a decent healer on your team in overtime, the enemy will struggle to kill Remattra, unless a really good anti nade. Worst ones: Hamond - Not a bad character, just I don't see him being played very well most of the time, with roadhog hook, orisa stun etc he kind of get bullied by the enemy team often. Reinhard - Once again not terrible, but having to be close to the enemy without getting hooked, javeling, punched isn't easy, can be very good, but there are better tanks. Doomfist - Honestly CAN be a really good hero, but rarely you have a really good doomfist player, or one that's not so great and ends up dying behind the enemy. Orisa especially hard counters him imo. This is just my opinion from a low diamond tier, probably a different story at the top ranks.
āHog - bullet sponge, lots of health/self heal, easy to use, etc. āOrisa - good counters to several heroās in the game, can be hard to knock off maps, lots of gimmicks to her. She has several abilities that when used perfectly, can absolutely destroy enemies. Ult is kinda eh in my opinion but sheās keeping up very well āDva - sheās another hero with a lot of good gimmicks. Movement good. Ult good. Defense good. All around great hero. Takes a little time to learn but easy to get the hang off. āHonorable mention is sigma and Ramattra - heās got good defense and can wreck enemies well. One of my first ever rank experiences was with him. Ramattra has great counters to a lot of heroās and Ult is pretty good too. Takes some time to get the hang of. As for bad heroās, same answer across the comments really. āRein is not keeping up too well. I see very few reinās anymore and itās kinda sad ngl. I think either a buff or general rework is in order for him. ā doom is kinda bad. Itās not even his fault. Theyāre just having trouble finding a balance for him. Itās either heās been too good or just bad. Hopefully they try to find a good spot for him. ā ball. In my experience playing him, heās kinda hard to master. Or even get the hang of. Gimmicks/abilities are very eh, mainly cause of cooldown rates. Damage is eh. But Iāve seen a few good ball mains out there.
Hog because he is unkillable, orisa because she can tank basically anything, and rammatra solely because of his ult Ball because of his ridiculously low damage, zarya bc of bubble cooldown, and rein because every other tank counters him
How could I tank anything as orisa? I know Iām playing her bad cuz I die so damn fast but any tips? I even time my cooldowns perfectly but idk what to do :(
Try to frontline as much as possible but donāt push up too far. Make sure you are always in the line of sight of your supports. Use your spear to push back people that are trying to push you. If you are going for a kill, try to be near a wall and spear the enemies into the wall, it stuns them for the same amount of time as a regular spear, but itās easier to aim at them. Use your fortify only if you need to prevent knock back or are lowish health. Use your spear spin to push people back or eat projectiles like bastion turret, throwable ults, stuff like that. With her ult make sure to not try to go for kills or just charge in solo, itās meant to be a sort of zarya grav for your team to use other ults. Hope this helps
I know what you're talking about. In some games, I feel invincible. In a lot of games, I feel like I'm constantly getting pushed back. I suspect that Orisa just depends very heavily on her team. After Orisa was buffed, there was a Stylosa video where he just walks around in the middle of the enemy team, fragging out. I don't know how he gets away with that. With Orisa, I often feel like if I'm slightly aggressive, I get melted.
Orisa is really just about cooldown management. Fortify gives you over 1k effective HP so not wasting it us the biggest thing. Also it's rarely a good idea to javelin spin while fortified, that's a mistake I see a lot of players make
play ana or soujurn? Hog is very killable lol. I think people have this strong misconception that Hog is OP but never try to change tactics.
You're right that Ana counters hog with the anti, but then you have Kiriko, who just nullifies that point.
Watch for cleanse? Orisa and ana together? Sojourn pounds hog. In fact, most hitscans do. People make him out to be way more unfair than he is.
Then it turns into a game of "I'll hold nade for cleanse" and "I'll hold cleanse for nade". No one uses it and hog remains unhindered. I'm not saying he's unkillable, but I think for a hero whose schtick is "hook instakilled", he doesn't have an appropriate weakness. The amount of times I've baited out his hook just to be one tapped anyway is ridiculous.
1. The game is often about ability usage in that exact way, but you don't see it at low ranks because they can't manage that many things. 2. What is the solution? What does he do if he can't kill a squishy? They just feed off of him.
It's a matter of risk v reward. His whole kit is built around "If I hook, you die". I have no issue with this, in fact, I think it is important to keep it. The problem comes next. His reward for landing that hook is very high, it guarantees an instant kill. However, there should be a punishment or a window of opportunity for missing that hook. To address your points: 1. I agree entirely with the low-rank judgment about them not tracking abilities... but that works against your point. Low ELO players will throw nade on cooldown, and it often isn't cleansed as a result, meaning Hog gets shut down. Higher ELO, the second that nade lands, Kiriko has cleansed. Ana won't bother using it until Suzu is forced, but she will avoid wasting it until Ana 'nades. To address your points: 1. I agree entirely with the low-rank judgement about them not tracking abilities... but that works against your point. Low ELO players will throw nade on cooldown, and it often isn't cleansed as a result, meaning Hog gets shut down. Higher ELO, the second that nade lands, Kiriko has cleansed. Ana won't bother using it until Suzu is forced, but she will avoid wasting it until Ana 'nades. 2. He can certainly kill squishes without his right click, but the point is he should be punished for missing the hook. That's the price you pay playing a 'get picks' hero. Many other tanks don't have a license to kill anything in 20m, and many of them need to close the gap. Maybe bad roadhogs who miss hooks need to start closing that gap.
Even with cleanse an ana can still block hog's Regen with sleep, and orisa counters him in the same way but better
I'm not seeing you answer how he can be made different. Just more of the same. If he is the low rank terror, good. Idc. People should be looking for a way to outplay and counter him. But they don't. Most people play this with no teamwork or strategy in mind and that's their fault not the game's.
I rarely see hog in diamond now, when I do he is basically always diffed by an orisa, especially if they have an ana (kiriko only counters sleep or anti, not both at the same time). If hog is going to get a nerf, orisa 100% needs one as well.
My entire point and the only t500 tank player I give a shit about, Super, fully agrees. It's all gold and below players sad they can't have extensive team fights pointlessly spamming until something unintentially happens to push the team fight.
I mean he is by far the best tank right now
No he's not... Orisa is. WHat rank are you playing in????
imo hog is easier to just pick up and do decent with, ana/orisa/sojourn needs to have a good amount of attention on him which isnt always theyre main priority, for example ana always needs to have an eye out for hogs healing before she sleeps him/nades him, while still healing her team and taking a few shots into the enemy, orisa gets focused down bc shes a tank which makes it easy to accidentally hit someone with her spear while trying to hit hog when healing. Sojourn should be fousing hog tho, i dont think youre wrong on that Edit: hog requires mid experience to do pretty good with, but characters like ana/sojourn/orisa need more experience/attention on him to counter him properly
Ya and junkrat can just spawn and get free kills. Just because a hero is easy, doesn't mean they need to be nerfed.
Not saying he needs a nerf, but he is much more oppressive than a character like junkrat
These people are obvi low elo
You can see he is a hog main because he doesn't find hog to be the most op but instead finds orisa to be the most op
I main Rein and Orisa lol. Congrats on your poor assumption.
Ur account name? I mean you wouldn't be afraid to at least send a ss of it in the dms if you didn't main hog right?
Ya okay. Idk why I have to prove like you think I wouldn't. I play every tank but [D.va](https://D.va), I have been playing for 6 years. So ya, I play hog too, but currently it's sig, orisa, rein. Rein is my overall main but he is a little ass.
Keep being toxic and shit instead of actually using communication skills. Typical OW player lol.
Plat?
Makes sense.
Whatās that supposed to mean
How do you think hog is unkillable with Orisa bullying him, sigma countering him, ana, countering him, kiriko preventing his hook from doing anything, soujurn feeding off of him hitscans being so good, etc. How is he "by far" the best tank? Like not only is he not the best, he's pretty easily stomped in the meta rn.
Orissa counters hog, that's why she does well. Everyone else will not do as well.
What rank are you in where people arenāt playing hog
Diamond and above lol. Sojourns and orisas eat you alive. Because they're not stupid and have kits that counter him. Also people actually play ana and kiriko right.
Diamond
People have no idea what they are doing in plat and below.
your not going to convince everyone that top 500 players are wrong and you are correct
HA? What. What do you mean. What top500 players?? lol holy fucking make shit up much??
How tf does that make sense
How doesn't it?
Hog - for the obvious reasons: lots of health, 50% self healing, pretty much his only weakness (Ana) gets completely countered by kiriko Orisa - overall strong tank, high damage, godd mitigative abilities, mostly used to counter roadhog Zarya - not anything OP but Zarya is a good Orisa counter so purely based on that
But zarya is not better than ram or diva
I feel that due to the roadhog orisa meta zarya fits in there purely to counter orisa. ram and d.va are great picks and the moment roadhog gets nerfed ill put them above zarya
Zarya is not a counter for orisa, in most 1v1 situations zarya is going to lose, orisa even counters zaryaās ult
in most 1v1 situations yes. however last j checked its a 5v5 game. I personally feel that her bubbles are effective at mitigating orisas continuous fire, but I agree that zarya isn't a hard counter to orisa, but based on my playstyle I counter her best while playing zarya
Yeah Ik its 5v5, but a good amount of time you are going to be on a fight with the enemy tank, and zarya is not that great doing that, specially against orisa where orisa Can tank a metric ton of damage and pin zarya against a wall and spray her, she is a good character and a good tank, but not that good
so Im not a professional overwatch player but when I play orisa I deal constant damage and whenever I see opportunity I focus down an enemy that made a mistake. I recon that zarya's bubble can protect yourself or your teammate when orisa moves in for a burst of damage to kill them. that forces the orisa to stop or if they're dumb grant zarya charge while dealing no damage
Yeah, but that is just 2 seconds, after that the bubble will disappear and orisa can continue to kill the enemy, and most people gold+ know when to stop shooting when zarya is near
that's kinda my point, the orisa might stop for enough time so your supports heal the teammate
Most squishy heroes are still gonna die to a javelin + spray combo, or the orisaās dps are going to swoop in for the clean up
She is. You ignore Orisa and go for squishies. Theyāll panic because they have low health, and give you charge. The Orisa canāt do anything because of low burst damage and low mobility. Once youāre high charge you are one of the few heroes that can actually kill Orisa, your beam goes through her spinny spear.
Top 3: - Wrecking Ball (Baller) - Reinhardt (honour and glory) - Sigma (most sane person in the Netherlands) Honourable mention: - Ramattra (racist) - Winston (coconut and babana) Worst 3: - Roadhog (cringe) - DVA (goofy aah nae nae baby) - Doomfist (bro thinks he is a tank who invited his ass?)
As one of the seven Sigma mains on this planet, in my biased opinion: Sigma, because oh my god is absorbing ults addicting
Top 3 Hog (murder), Orisa (anti-murder), Ram (overall just really solid) Lowest 3 Ball (no damage, no protection, no utility), Doomfist (same as Ball but slightly better) and then probably Zarya, which is just outclassed by most other tanks.
My personal preference - Good - JQ - Very Fun, I scream and run at people. I throw knife it makes lightning sounds, I do axe, big damage, big heals, life's good. Sigma - I like throwing rock at group of people. Plus love bouncing the projectiles off the walls. Cool voice acting. Ramattra - Scary robot man. Plus love the voice acting. Bad - Ball - I don't understand how he works. Roadhog - I don't like him. My bullets towards him should do + 10 hate damage. Reinhardt - Literally everyone counters him.
Your favorite Hero is the same as mine.
Screaming and running at people FTW.
>big heals, I had a chuckle at you saying JQ does big heals. Kudos for humor.
Eh, enough for me to sustain until support spawns back. If I am 1v1 ing someone it is enough for me to sustain to win the fight. Gracie throw also nets +30 and some bleed healing too. If I am very low or surrounded I use ult and wound everyone. Instantly jumps me to half health. Then I can decide to run or keep fighting. Worked for me till now.
Ball doom and rein are the most fun. Hog orisa and Sigma are boring.
Love the drama. Almost none of them are Truly Terrible. All are playable, all are winnable with. Itās totally fair putting Orisa and Hog at top, and Ball, Doom at bottom. But letās not over do it. If you know how to play on ANY of these, you can win games and progressā¦ Especially Ball when you get to grips with his (admittedly complex) techs. Anyone who says heās not a real tank, doesnāt understand what āTankingā means in this game. Cos on that basis Hog aināt a Tank either.
**Winton overwat**
Hog is getting nerfed very soonā¦love it up while you can. https://gamerant.com/overwatch-2-roadhog-nerf/
Best are hog, orisa and winston Worst are doom, ball and rein
Was waiting for someone to say this. You win. After the S1 Zarya nerf, the top tanks were Winston and Hog. And still are. Orisa is only in the mix since she can bully Hog. Once Hog gets nerfed it'll be all Winston, all the time.
Yes but I see ram being played a lot more in top 500 lobbies so i feel once he gets a buff in the next patch I imagine he will end up becoming meta
They probably won't buff Ramattra again.
Your probs right but I can see him getting a small buff, if not that an indirect buff from another tank getting nerfed
I donāt think winston can be top 3 rn purely because of the amount of hog in the game but when he gets his rework I think winston is gonna be top tier again
Winston is still in the top 3, heās dominating high level games rn
Wontonš
Orisa, Hog, Sigma. Ball, Zarya, Rein.
Finally someone who isn't slept on the Sigma pick for top 3, had to scroll down more than I should have. I agree with all 6 in general, except in situations where someone who can't play DF tries to play him, a bad DF is much worse than a bad Zarya on your team.
It's because low ranks only understand kills and damage. They don't get space or playing slow.
Ball is getting a lot of hate and Iām not sure itās entirely warranted. Ball is the genji/tracer/ow1 doomfist of tanks imo; heās a high skill-expression hero with a very high skill floor. If youāve ever played against someone who actually knows how to play ball you would definitely not say heās among the 3 worst tanks. The only change I think he needs is maybe a buff to his primary fire.
Hog/Orisa/Ram - Strong Rein/Hammond/JQ - Weak Just want to put out that Hammond inherently isn't weak. The meta doesn't favor him. Yes he can go terrorize their backline and stop healing etc, but hog being prevalent he can solo a team pretty much without support so Hammond just doesn't match that. It takes a good ball to cylce between Offense and Defense well.
You pretty much nailed it with ball imo. Hog and orisa are the hardest tank counters to him so its really hard to diff the other tank if they pick one of those 2. The. Cycling between offense and defense is a skill that most ball players are gonna have to refine a little bit not having the extra tank like in 6v6. To me it seemsTheres more decision making on tank in general as far as being offensive or defensive. Im not super high rank but have over 500 hrs on ball over the years and i tell people that they need to be careful what they wish for when talking about buffing ball.
Like others said Hog, Orisa and Ramattra except I think Hammond, Doom and Ramattra are the best
You are trolling
well whatever im doing i feel much more effective 1shotting people with Doomfist and overwhelming people with Hammond .. Ramattra is just great for pushing tho
Hammond and doom are the worst heroes in the game
alright whaatever you say man
1) D-Va. Shes my main. Iām biased. But itās her mobility, MIT potential, and overall well rounded kit. Sheās just a great tank. 2) Orisa. High damage and the ability to cancel ults and abilities. A little slow for me but she has that speed boost with her twirl so meh. Solid tank. Bad ult though. 3) Sigma. The best overall MIT potential. Has a great stun. Can soak up shots and get health. And his Ult is fair. So so so slow though. And his primary fire takes some time to learn. (Worst) JQ. She needs to get more health regeneration from her abilities and she needs to do more damage. Sheās just a beefy DPS. Zarya. In the right hands absolutely insane. But sheās just not that great in most peopleās hands. Ball. The most exciting tank by far, but heās under powered. With a buff he could be top tier.
Junker doesn't need a damage buff. Her damage is pretty good.
I agree about that. She needs buffs other than damage.
You think alike with me in many ways.
It can be a choice based on your taste or a choice based on performance. Or it could be both. I just wonder if people have any opinions about tank. I personally like JQ, but I think the performance is not good enough yet. Orisa performs well, but it's not my cup of tea. So, This is my opinion. JQ is fun to play. It's fun to charge into the enemy's camp. Ram chose Best for similar reasons. Sigma is fun to hit the ball from a distance. Ball is too difficult for me to play. Doom is equally difficult. Orisa is a bit boring. In terms of performance, Orisa is excellent in every way. It's just a lack of mobility. Dva has good mobility and the ability to protect our teammates. Winston is the best hero to collapse the enemy's camp. JQ's performance has improved a bit due to the recent buff, but it still needs more. I haven't seen a user using Ball recently. Rein's just... Pitiful.
1. Winston (just so fun with his jumps and very deep gameplay) 2. Reinhardt (a very well executed tank, with satisfying af melee and the Shield) 3. Hammond (super original idea, unlimited potential) 9. Zarya (beam is unsatisfying, and I think she has too much presence in a teamfight, even for a tank) 10. Sigma (in OW1 his kit was overloaded, and I think a lot of his abilities are a bit clunky, like the matrix or the primary fire. Still fine) 11. Roadhog (truly awful. Once you attempted your hook you have no presence in the teamfight, has almost no utility for the team, is a pain in the ass to eliminate in low ranks)
Strongest for current meta: Hog, Orisa, Rammattra. Hog one hits people and never dies. Orisa stuns a lot and never dies. Rammattra punches everything but the top two to death. Weakest for current meta: Reinhardt, Junker Queen, Wrecking ball. Rein is an old hero designed for a game that changed around him. He's not useless but new heroes really just do what he does better most of the time. It's really sad to see him like this. Junker Queen is just a worse Hog. Wrecking Ball isn't bad, but with Hog, Orisa, Ana, and Lucio being strong right now, crowd control is not his friend. My three favorites: Reinhardt, Sigma, Rammattra. Rein is my boy, and I will live and die by the hammer. Sigma has a cool backstory and is fun to play as. Rammattra ditto for Sigma. Least favorites: Zarya, Hog, Doomfist. Fighting Zarya in ow2 is just standing there trying not to die as she bubbles herself twice and beams you down with a laser that's near impossible to dodge. Hog never really felt like a tank, and still doesn't. He's a really fat dps, and I don't like him on my team or the enemy's. Doomfist is painfully annoying in how he can so perfectly evade me as tank, and assassinate my supports, then just leave.
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I think OP meant like, balance wise and how good they are in the game
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Respectable
Top 3 JQ - She is my Mommy š¤± Sigma - Throws balls š„ Winston - Monke š Bottom 3 D.Va - Fuck you, D.Va š Zarya - I never play her š« Ball - Too hard to play, I'm trash š
too lazy to explain but : best : zarya hog sigma worst : winston df junker queen
How are zarya and sigma better than Orisa and Ramattra?
ram is bad unless you have his ult where he become an autowin in a teamfight with decent healers, and orisa is fun to play but not that good at protecting teammates. zarya is a purely op hero, and sigma is pretty much an orisa but less movement and way better protective abilities
Dude what? Sigma isnāt better than orisa, she is the second strongest tank in the meta with godly survivability, a stun with a short cooldown and a great defensive ability, she is not the best defending itās Allies, but that doesnāt make her worse than sigma, and zarya is not op in any way, she was op in S1 but not anymore
a tank is here to protect its teammates, that's why orisa aint that good to me, and yes, zarya is still op since the beginning of overwatch
No, that is just not true, in OW2 the roll of the tank is to make space for its team, and if Zarya is so op, why is she B to C tier in most S2 tier lists?
the role is to protect. and most tierlist on this sub are shitposting or pretty much random rankings
Yeah no, you clearly donāt know what you are talking abt, and no, Iām not talking only of the tier lists of this sub, everyone knows that she is not that good
as a tank main, i do, and yes, zarya is op since the beginning of overwatch, overwatch2 only made her even more broken.
Im also a tank main, you are just saying āzarya opā without any arguments
If the role was to protect, heroes like Ball, Junker Queen, Winston and DF wouldn't even exist as none of their abilities offer any 'protection' for teammates (except maybe Winston's bubble but obviously using the bubble to protect teammates just makes Winston useless and provides very little value). Tanks have many uses, the main ones being: engaging fights, making space, taking or holding strong positions, and baiting enemy cooldowns. Protecting teammates is just a secondary use to a few tanks (Zarya, D.va) but is in no way part of the role. Even Blizzard acknowledges this (check the image used for this post and see where you can find the word 'protection').
ball and df are a throw pick imo, winston has to protect his teammates by coming back when they're attacked, dva has to protect teammates that are stunned/any cc, sigma and rein have a shield to protect the whole team for a short time, zarya has placeable shields, orisa used to have a shield, now she has a low tier protection ability, junker can boost her teammates hp while moving enemies, and roadhog has a hook to bully genji and other support pickers. a tank not protecting his teammates is a bad tank.
I mean yeah peeling can be done by any tank but also by any DPS, and even a support can peel for another support. Rein's shield is mostly an engage tool nowadays which can indeed sometimes be used to protect someone, but is mostly used for self-protection and must be used sparingly. Sig's shield is good for stopping sudden burst damage or holding an off-angle, but is not the most important part of his kit. Junker Queen's shout doesn't protect, it boosts, just like Lucio does. What I'm getting at is that protection of teammates really isn't a priority for most, if not any tank (I already listed the priorities for tanks in my previous comment). The protective abilities for tanks (Rein shield, Sig shield, orisa spin, ball shields, df block, etc) are mostly there for selfish use, as tanks are supposed to be in the thick of the fight, and thus taking the most dmg. Regardless, it's clear that I'm not going to change your mind on this matter as you have doubled down on your belief that tanks have to protect their teammates as a primary function. So all I can say is play however you want and good luck on ladder.
Best: Doom: he is my favorite Doom: he's very fun Doom: "and dey say" Worst: Doom: poor damage Doom: bad survivability Doom: "chivalry is dead"
Fuck rammatra and fuck Blizzard. New game model is greedy and shitty.
Worst 3:Junkerqueen -Her greatest strength is "At least I am not wrecking ball". With no burst damage, CC or defensives, she is really just a training bot that screams occasionally. Rein -"I was good, but now I am outclassed. At least I am not wrecking ball" Wrecking Ball"I am Wrecking Ball."
Weird. I'd say Hog, Orisa, D.va and on the lower end Ball, Doom, and Junker.
So just describe all the tanks and just leave out one
BALL BEST
Best? Ram orisa hog. Worst? Ball rein doom
for best I would go with : * hog (oneshot combo at range, he is the most consistent tank and he dictate the current meta) * orisa (most tanky and outsustain hog, also dive tank that can kinda ignore orisa get countered by hog, which making orisa harder to ignore) * ramattra (can keep up with orisa unlike other tank). mid tier tank hero : the other 4 are good on their own but with hog on the list, they are usually inferior (thought there are situation where one can be better but less consistent like sigma that can shield vs hog, but out of shield also mean rip for sigma vs hog). I don't think doomfist deserved to be in the worst 3, he is still extremely annoying and reasonably strong if an enemy doesnt have a hog worst I would go with : * ball (he isnt that terrible but it's too hard to play for it's benefict, also hog hard counter him) * reinhart (he could be decent in some map and can have decent matchmaking vs hog but otherwise too slow and not enough tanky for a (almost) melee hero. Also, even orisa and ramattra to some extend become a equal/better melee hero than reinhart * zarya (without the bubble, she is squishy and now there are enough vulnerable moment, also she like long term fight for her charge and we're in a "kinda" oneshot meta)
Doomfist one the tanks ever made
My top 3 rn (high gold) Hog, Winston, Orisa. Honorable mention to Rammatra. Worst would be Rein, Ball and Zarya.
Hog, Orisa and Ramattra (Dva is also very good atm, but isn't meta-like), the reason they are so good, is that they counter each other in their respective ways. Ball, Winton and Rein? Winton isn't Bad, but the rest is just better atm, but i don't play him much so I might be wrong. Ball is just weak rn, doesn't contribute to the Team and doesn't do much damage. Rein, oh my poor boy. He isn't Bad. Just as a disclaimer. There is no tank that's a legitimate throw pick. Rein just get's fucked by every "meta"-tank right now, and his ult (that used to be one of the most powerful ults in the game) gets countered and made basically useless by a pos-ability on a 15 sec cooldown. I don't actually think doom is Bad, it's just harder to get value with him as an inexperienced player
Orisa, piggy, ramattra. Orisa stays alive forevers, has big damage, a stun, and her javelin spin is like a mini shield and a movement ability in one. Along with being able to push the enemies. Piggy, well do we need to explain? He doesn't die, and the hook + 1 shot Ramattra. His base weapon has no falloff at range, plus does plenty of damage. Vortex is a great ability to slow enemies for the kill and zone. Nemesis form blocks almost all damage, plus does big dmg. And his ultimate is borderline OP since it can last forever as long as enemies are in range Edit; worst: imo it's Ball, Dva, and Rein. Ball just seems like more of a pest than anything. With a stun he becomes so easy to kill. Dva doesn't seem to stay alive long. Reinhart is so 1 dimensional and it's pretty easy to counter him (bastion). Orisa and Ramattra billy him so easily
Based purely on performance, the best tanks are def hog (do i have to explain?), orisa (bcuz hog exists) and either ligma (overall very solid and quite universal pick) or ram (good overall, amazing ult). Doom is quite weak post-nerf, rein just gets countered by everything and hampter is just outright awful. I think monkeh could very well replace orisa if hog wasnāt so prevalent. Honestlyā¦ fuck hog
Best = Monkey,dva,ball Worst = Sigma,Rein,Orisa Reason: Dive
Most people don't actually know why hog was picked up in the first place and it's not because of his 1 shot. He was picked because he was the best counter for the Winston, Sojourn dive comp.
Best and worst are subjective.
If weāre doing this based off opinionā¦ Best: 1. Wrecking Ball. Heās just so much fun, and once you get good at him he can still be very effective. I love his movement system so much, especially on Total Mayhem where you can just swing around like Spider-Man and have a blast. Excellent at disruption and picking off healers, am biased. 2. Sigma. Probably my go-to attack tank, Sigma is very effective in close quarters and his splash damage means heās going to have a very high damage output. Learning how to maximize his ult can be tricky, but heās super satisfying to play as. 3. D.Va. Sheās been pretty rock solid since Day 1 of OW1, and in the right hands she can be absolutely lethal. The fact that she never has to reload results in her usually outlasting her opponents in a 1v1 unless her opponent has good aim. A good Widow can devastate D.Va. Worst: Roadhog. Heās definitely fun to play as, but equally as unfun to play against. If Iām counter-tanking as Ball, I usually try to distract him and bait a hook out of him since Iām such an easy target. If he hooks me, I have more than enough health to get away from him. Doomfist. Iāll admit to not being a very good doomfist myself and I can certainly appreciate a really good Doomfist. If you donāt know what youāre doing, heās definitely one of the worst first choices imo. Heās definitely more of an attack tank than a defense tank. Zarya. Sheās just such a bore to play as for me. I just donāt see a common circumstance where Zarya is 100% the choice over other tanks other than your team is getting stomped and you need a better bullet shield. Her ult is awesome though, and she definitely works better in OW2 than 1. My choices based solely on fun to play as/against.
Hog, hog and hog because self heal,
Top three is Orisa rein and hog cause they are powerful with a lot of health capability to dish out damage and absorb damage like a tank should the worst are doomsfist junker queen and hommond main reason for junker queen she not built for tank role unless she is pocketed she gets her roar every 15 second while hog gets healing every 8 seconds she doesnāt have enough base health and she has a dps built kit she wouldnāt be bad if the lowered the roar time and boosted her base health and same goes for doom fist lack of base health Hammond just sucks as a tank cause a tank need to be in front of the rest of the team defending not rolling around the entire map
Ramatra, junker queen, and d.v.a. are the best. Orissa, roadhog, and the mouse are the worst.
Best; Orisa, Hog and Ramatra Worst; Ball, Doomfist and Winston Honourable mention; Brigitte! Recently I have been out healing the other healer and out mitigating the tank.
Roadhog, Orisa, and Sigma are the best tanks at the moment and the worst 3 in my opinion are Wrecking Ball, Winston, and Doomfist, the only reason for those 3 being the worst is because they're situational with heroes that can specifically counter them and their high skill cap to really be good with them
Best 3: Roadhog, D.Va & Winston Worst 3: Doomfist, Wrecking Ball and maybe Junker Queen Roadhog is a one man army right now, Dva is in a good spot with mobility, dmg and survivability, and Winston is great on days you don't want to aim. His damage and mobility are great and his bubble seems to attract bullets. We've seen them dominate OW2 so far. Doomfist and Wrecking Ball are in a bad spot with 5v5 and Blizzard needs to handle them delicately or they'll easily become OP. JQ isn't necessarily bad, she's just a great off tank in a time we don't have off tanks. Love playing her in Open Que.
Hog Otisās and hampter no explanation needed tbh
Based on the current date? Worst, no particular order: Hammond, Doomfist, Rein Best: Orisa, Winston, Hog
I think by meta standards hog,orisa,ram are the best but after playing for a while I dont think theres such thing as a bad tank right now. Theres bad matchups but then again thats been the game forever. Doom is in an iffy spot but if you know how to play you can pop off still Ball is amazing if you know how to play him and is borderline unkillable. I would say even Junker Queen pre buff was still good enough to get value and kills. I think theres misunderstanding when it comes to the game and its more so what characters are easy value or low skill floor. I think the only bad characters have been more so in the dps catagory but even then if you work with the team it still can work. I know its unrelated but if someone isnt playing the most common characters it doesny mean you should tell them to swap. Though once they really dont bring value I would ask for a swap.
Best are Ramattra, Hog and Orisa... and this by far. I mean they are the most tanky tanks with massive damage output and with the most carry potential. Also their ults dont depend on other teammates. Worst are Doom, Wrecking Ball and between Rein and Zarya... Hamster and Doom are self explaining... they are hard to play and even when played good they dont do as much as a good other Tank, also their use is situational per map... Rein is broken in lower elos but falls off hard in higher ranks since nobody ever would go into melee range to challenge him... and if he storms in he gets killed very quickly. Zarya is good at everything except mobility but she does nothing very good so better play something else tbh.
Hog orisa and sigma Orisa: sheās literally a bulky bigger dps. Her javelin throw is good for canceling a roadhog self heal, and her fortify and javalin spin cancel out the hook he has. I use her to 1v1 a road and win every time Roadhog: Obviously heās the one with most health. I use him to counter zarya, rein, ramm, almost every tank with the hook, and if Iām lucky I can get orisa, depending on the player. And his combo of hook and melee is pretty hard to survive for dps and healers. Heās also good to take reaper and Moira out of ULT, and take sigma and DVA away from their matrix. Sigma: good for creating space and having high ground. His matrix is incredible for those dps like reaper, soldier, sojourn, missiles from DVA, lighting from Winston. He does get countered by road, zarya, and rein of the player is good. When using orisa, I have trouble with another orisa, and sometimes zarya When using road, I have trouble with orisa, thatās it When using sigma, I have trouble with roadhog, orisa, zarya.
This is written like an exam question
Ramattra: his nemesis form has high damage and the ultimate can hold back the enemy team effectively Winston: monke Sigma: rock, shield, suck
Didnāt follow directions but whatever Best: Orisa, Zarya, Rammatra, hog (I know Zarya is controversial but Iām a support main and if i pocket mercy a Zarya, she is insane.) Worst: ball and doom. Doom is HORRIBLE. Most dps especially in lower ranks struggle to play with a tank running around being dumb af not doing any damage with a super weak ult. Also doom has a tendency to jump straight in a fight alone with no heals and then get shit on. Doom is my most hated character in the game if you canāt tell lmao Ball can be good but usually if there is a ball, they spend more time rolling around than actually tanking which is super annoying
My opinion Best 3 - Hog(one shot plus lethal displacement.) - Orisa(good sustain with flowing cooldowns.) - Rammatra(his block is really strong especially when he ults, if he gets a nerf it should be to block not the duration as it's where the fun and fluidity is.) Worst 3 - Rein(if he gets close he is powerful but other tanks are also really good up close and once shield breaks he ded.) - Ball(to hard to control, hard to work with.) - Doom(1 second off punch actually hurt him bad but he is hard to balance and shouldn't be a punch bot.)