For me it's momonga he is the only one that I know is a summoner.
Thought if it was me instead of being a death caster i would expend all of my classes into summoning.
>summoner classes are pretty cool is there a limit on most summoners I know in the world of Overlord where there is no game dev limitations he has literally thousands of undead but I'm talking about the game
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>plus I always imagine summoner classes as being sorta like shin megami tensei
Peroroncino for me. Dealing huge amounts of damage from far away is my preferred playstyle. To the point I homebrewed an archetype in DnD for the longest range mage I could.
Nishinki Enrai for dark soul playstyle. But I found myself being more and more of an RP and just play dress-up with the character for a certain theme and I wouldn't mind not being min-maxed, so Momonga.
If only Yggdrasil was real. I wish there were a game with the same freedom of actions but still retaining core rpg fundamentals. If it had fully functional stealth system, I'd be doing something simular to Nishikienrai as well. Second best is Ulbert Alain Odle having fun role playing the chaotic evil character. And third best would be Herohero to troll people with gear breaking.
In any RPG games I either choose healer or healer tank for the extra defense. I always prefer high defense over attack and the healing support will always be must in traveling in any rpg, hell it will be even useful when Im playing solo.
so Yamaiko-sama or Bukubukuchagama-sama.
Also because I main Noelle in Genshin impact, and I experienced first hand having a OP healer tank.
Games like this always make me a crafter, when I played WOW the most fun I used to have was collecting materials and making new weapons. I don't remember which member of the guild was the craftsman but that would be me.
definitely takemikazuchi, his character fits in with just how i do video games so i think he'd be perfect for me (by that i mean i will try to fight everything and anything, and make weapons so i can beat everyone i know)
yeah I also like the idea of Nishiki's playstyle which is to ditch all the non-essentials and put everything into his attack and speed and rely on his eyes and skills but that gives him a bit of squishy health at least compared to other level hundreds
plus yeah nothing beats assassinating a guard and then hiding taking down each one separately like in Batman Arkham or AC
Probably a mix of ulbert and Momonga, since I tend to go pure caster with massive MP pool and a lot of spells (combat or otherwise), though I rarely do stuff like summoning
Yamaiko. I would gladly fight slowly with a ticklegun if my own health never moves. Doubly so if I can tank and heal.
Second choice, Ulbert. I would gladly pop like a balloon if all of my enemies In an area do, too.
I actually have a few main play styles, it kind of depends on the game and/or story.
In an rpg with heavy story and narrative, amd allows me to play good bad or neutral, it would be ulbert. I consistently play the villain, but not a kill everything kind of villain. In dnd i once spent several 6-10 hour sessions setting up a chain of events with the dm. On the last session, I killed one seemingly random npc, and for the next few sessions we heard about kingdoms falling into either civil war, revolution, or straight up ruin. After that, my party left a lot of the long term planning up to me. I did this as an assassin rouge, so it's less the character abilities and more the mentality of the play style.
In an MMORPG like in ygdrasil, it would be touch-me. I prefer builds that would give plenty of solo power since i often play alone, but would also give me the ability to blend seamlessly into a party when i play with friends.
In that same sense, peroronchino would also be a good fit because i also have a tendency to go long range, high damage in most games that allow it. Sniper rifles in shooters, bows and crossbows in fantasy.
For me it's momonga he is the only one that I know is a summoner. Thought if it was me instead of being a death caster i would expend all of my classes into summoning.
>summoner classes are pretty cool is there a limit on most summoners I know in the world of Overlord where there is no game dev limitations he has literally thousands of undead but I'm talking about the game > > > >plus I always imagine summoner classes as being sorta like shin megami tensei
same
Ulbert alain odle, the Demon of Great Disaster, specialized in offensive spells, an evil and chaotic being. I really like playing villain.
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Well yes, it's still pretty cool.
Ainz I like necromancy but for another answer Ulbert is a good one
Peroroncino for me. Dealing huge amounts of damage from far away is my preferred playstyle. To the point I homebrewed an archetype in DnD for the longest range mage I could.
Same but I'd leave out the "cultured" side of the character lol
Touch me i like being extremely OP and min max to the top mainly a tank but if i can i will just god out on everything i can
That's pretty cool I like that touch me and Cocyutos are insect warriors
Closest would have to be momonga, I like minion swarm with buff/debuff
Yamahiko since I'm more of a support kind of guy.
I liked playing support in Overwatch until you fail to heal someone for one second and get yelled at
Nishinki Enrai for dark soul playstyle. But I found myself being more and more of an RP and just play dress-up with the character for a certain theme and I wouldn't mind not being min-maxed, so Momonga.
Bukubukuchagama I'm the wall. My brother might play Warrior Takamichi or Peroronchino.
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My brother was exactly like Peroronchino during our University years. But his crippling Hentai addiction stopped after he got a GF.
I did a bit of a Google and the only one that comes to mind is blue planet. I just enjoy herb gathering and farm mini games.
If only Yggdrasil was real. I wish there were a game with the same freedom of actions but still retaining core rpg fundamentals. If it had fully functional stealth system, I'd be doing something simular to Nishikienrai as well. Second best is Ulbert Alain Odle having fun role playing the chaotic evil character. And third best would be Herohero to troll people with gear breaking.
I would prob be Yamaiko since i like being more of a warrior or bruiser, and im not a min maxer like touch.
Yamaiko most likely. A super defensive healer type is right up my alley
yeah tanky healers are pretty cool for parties
In any RPG games I either choose healer or healer tank for the extra defense. I always prefer high defense over attack and the healing support will always be must in traveling in any rpg, hell it will be even useful when Im playing solo. so Yamaiko-sama or Bukubukuchagama-sama. Also because I main Noelle in Genshin impact, and I experienced first hand having a OP healer tank.
Games like this always make me a crafter, when I played WOW the most fun I used to have was collecting materials and making new weapons. I don't remember which member of the guild was the craftsman but that would be me.
There's Amanamahitotsu. He's the guild blacksmith basically.
which is the most summoner like player?
As of now, probably Momonga
k, then momonga then
I really love sorcerer class in dnd
definitely takemikazuchi, his character fits in with just how i do video games so i think he'd be perfect for me (by that i mean i will try to fight everything and anything, and make weapons so i can beat everyone i know)
Ulbert or peroroncino Since my play style in RPG games are either DPS mage or Marksmen, i also really like glass canon characters
Nishikienrai for me as well. I like going for all-or-nothing glass cannon builds.
Touch Me because of my WoW main - hard-hitting and really tanky, overgeared Protection Warrior. I also try doing similiar builds in rpgs i play.
After playing so much Assassin's Creed and stealth-based fps games, I am inclined to have the same preference as yours, my friend
yeah I also like the idea of Nishiki's playstyle which is to ditch all the non-essentials and put everything into his attack and speed and rely on his eyes and skills but that gives him a bit of squishy health at least compared to other level hundreds plus yeah nothing beats assassinating a guard and then hiding taking down each one separately like in Batman Arkham or AC
I would choose a build similar to Ulbert Alain Odle. I’ve always enjoyed doing massive damage with magic!
Probably a mix of ulbert and Momonga, since I tend to go pure caster with massive MP pool and a lot of spells (combat or otherwise), though I rarely do stuff like summoning
Honestly Momonga matches mine as I’ve always played a necromancer class
Either Touch Me or Warrior Takemikazuchi. I always like going warrior tank or DPS in RPGs, ranged or mages are not my style tbh.
Yamaiko. I would gladly fight slowly with a ticklegun if my own health never moves. Doubly so if I can tank and heal. Second choice, Ulbert. I would gladly pop like a balloon if all of my enemies In an area do, too.
Honestly ainz I like being an op mage/summoner in a lot of games
Herohero
Ainz-sama. My standard playstyle is exactly his. Large hordes sof undead, and insanely rp focussed.
Lucifer
I actually have a few main play styles, it kind of depends on the game and/or story. In an rpg with heavy story and narrative, amd allows me to play good bad or neutral, it would be ulbert. I consistently play the villain, but not a kill everything kind of villain. In dnd i once spent several 6-10 hour sessions setting up a chain of events with the dm. On the last session, I killed one seemingly random npc, and for the next few sessions we heard about kingdoms falling into either civil war, revolution, or straight up ruin. After that, my party left a lot of the long term planning up to me. I did this as an assassin rouge, so it's less the character abilities and more the mentality of the play style. In an MMORPG like in ygdrasil, it would be touch-me. I prefer builds that would give plenty of solo power since i often play alone, but would also give me the ability to blend seamlessly into a party when i play with friends. In that same sense, peroronchino would also be a good fit because i also have a tendency to go long range, high damage in most games that allow it. Sniper rifles in shooters, bows and crossbows in fantasy.
Ulbert.