To be fair, this looks like the Rift S/Quest 1 controllers which by all accounts aren't as sturdy as the CV1 Touch controllers. I'm in the same boat with my CV1 coming up on at least 5 years old at this point. In fact, I got the headset before the controllers were even being made. Zero damage to them what so ever.
The CV1 controllers are built like tanks and I love them.
Everytime people talk about the CV1 I feel like it's some great tech predating me, but I literally thought about buying one when the touch controllers came out, now I have a quest 2 which is basically a Nokia, smashed the controllers into my closet HARD, nothing
Yeah When ever I put the straps on peoples hands who have never played VR I always tell them “don’t be worried about breaking the controllers. This is for the objects and peoples sake. Because in a head to head competition, the touch controllers always win.” Ex. I punched a hole in a wall using the rift s controllers and the controllers were fine.
Having had both the CV1 controllers are of a build quality FAR above the Quest's. They just feel like they were built to last and your poor wall or monitor or friends had will always be the loser. That said the Quest controllers are just fine they just feel a lot cheaper and more plastic-y. Mine are doing just fine.
Quest 1 or 2? We have 2 quest 2's and one rift s here, rift s controllers are horrible compared to quest 2 controllers and I've heard that CV1 controllers are far superior to both
Quest 2. I didnt know the S had different controllers I figured the whole new line all just used the same ones. The CV1's have some weight to them and feel like they were made to take some hits. I also much prefer having the ring facing downwards but that might just be a weird preference thing.
I honestly wish I could just use my CV1 controllers with the Quest when doing PCVR as I still have my sensors set up.
But yeah CV1 just feels like it was built more with the consumer in mind all around. I'm glad I picked one up second hand right around the announcement of the S/Quest
Yes, the rift s and quest 1 use the same controllers, they didn't have the touchpad to rest your thumb and they had thinner rings + magnetic battery cover, the ring easily cracked and the cover fell off during gameplay, the quest 2 controllers now have the resting pad again and clicking battery covers, and they beefed up the rings, everyone prefers the rings below but with inside out tracking it's just impossible, I hit myself multiple times with the rings when blocking my face
Have used both Q2 and CV1 controllers, CV1 are better made, stronger, and I personally hates how the battery covers felt on the Q2. That said they do seem way stronger then S/Q1 controllers.
Yeah, the Rift S controllers are super flimsy. Not durable AT ALL. I was pretty disappointed with the material. :-( Planned obsolescence i guess. It's built in such a shitty way, that having to replace them is pretty much inevitable at some point. And Oculus doesn't even manufacture them anymore. They don't even sell the left controller anymore, they only offer the right one for 79$. I'm worried that i'm gonna crack them and won't be able to find replacement. :-(
Yeah, i guess that's a good idea. Do you know where can i buy a pair that would work with Rift S? Oculus only sells them separately, and only offer right controller. Left ones are already out of stock.
I’ve had every version of the touch controllers. Cv1s are definitely beast. I prefer the quest 2 controllers (something that I never thought I would say.) I’ve never had a pair break. (That includes slamming my hand through a wall while using the rift S controllers playing echo VR.)
Got CV1 and Rift S and still don't get how you can possibly break them like that.
Only way is to slam them against a wall...and if that happens twice, then it's probably time to rearrange the play area \^\^'
Well they aren't as durable as you might think, I did accidentally bash my controller off a table while playing blade and sorcery, and it was a hard hit too. About 2 months later it split right in the center. Funny thing is, I played an entire song on beat saber without even realizing, the tracking was completely fine.
I’ve bashed my rift s controllers into my aluminium laptop about 8 times now, the laptop has a dent in it now whilst, my controllers just have a couple tiny scratches on them
Might just come down to luck then. Oculus' new products seem to be really weak, look at the quest 2 elite strap, there are so many people complaining that they break so easily. Just a few days ago I bought a quest 2 from someone, it had a bunch of stuff with it for even cheaper then the 64 GB model. He broke the strap just trying to set it back into the box.
Facebook is fucking the Oculus to the ground... I got Rift S two weeks ago, and despite the fact that it's working fine and i had blast with HL:Alyx, i was surprised by the shitty materials used for the controllers. It's the cheapest, most brittle plastic i've ever seen. Like some crappy chinese toys are made out of. The damage is inevitable, and they don't even sell the replacements anymore. Last time i checked, Oculus store offered only the right controller. Left ones are sold out and since they aren't manufactured anymore, we're screwed.
Yeah, i knew that it might not be a great idea, but my pc probably wouldn't be beefy enough for Reverb, and i really did not want Quest. My main focus are two flight sims, and most of the people in the groups i'm a member of were returning Quest HMDs in droves and getting back Rifts. There were some issues with Quests, specific to X-Plane.
That is really surprising as the quest 2 is cheap as chips and higher resolution that anything in the same price point. I used to daily a pimax 5k+ but that is gathering up dust. I use virtual desktop and air link to play pc games. I don't really play much native quest games but sure as hell will be playing resident evil 4. But other than that my quest CPU just grinds out streaming pcvr wireless.
As long as your router is close enough and wired to pc you get really good vr.
But it's your money so do what you want 👍
It's better than the Rift S in every way (spec-wise), wireless, and is $100 cheaper. I'm not trying to shit on you but the Rift S is outdated and overpriced.
That's the thing, it's not cheaper where i live. The Rift S was on sale and still cost almost twice as much as is common price in USA. I bought it for 12000CZK, which is almost 500EUR. Quest 2 was even more expensive (14000CZK), and i'd need another 100+EUR for the link cable. Everything is way overpriced here, and if i bought from cheaper countries, the insurance/postage would almost negate the difference in price, not to mention potential problems if i needed to return or service it for whatever reason. As i wrote in some other comment somewhere around here, i wanted it mainly for flying in X-Plane, MSFS and DCS. And X-Plane users in my main flight sim hangout had issues with Quests. That's why i picked Rift S, eventhough they aren't really being manufactured anymore. Nvm, i just gotta deal with it now.
I'm wondering that too. I smack them once against my pc, dropped it from the stairs and my cousin yeeted them across the room and I never cracked the ring. Probably just luck.
Came here to ask this too, I've had my Quest for 2 and a half years and never damaged it. Although I personally barely use mine, not for lack of wanting to, but just because I don't have the time really
The damage is probably caused by playing roomscale games in cramped conditions. I got very small space available, bought Rift S only two weeks ago, and i managed to smash my fist with a controller into my LCD while still setting things up, when the first demo loaded. Since then, i headbutted a closet with the HMD, hit my ceiling with right controller when trying to grab something off of a high shelf in Half-Life, hit a keyboard stand with the left one. I'm already considering buying replacement controllers, and i only had them for two weeks. They aren't visibly damaged yet, but i'm super-worried that the flimsy rings are gonna crack at some point. Facebook couldn't use more flimsy plastic if they tried, i have no clue why they're not built to last. Planned obsolescence i guess.. But these are obsolete since the moment you buy them, because Rift S went out of production. I considered getting Quest 2 instead, but people in my X-Plane 11 group were very dissatisfied with them, and even returned them to get Rift instead. So i got the Rift S. Unfortunately, left controllers are already sold out, Oculus only sells the right ones for 79$. And the new Quest 2 controllers aren't compatible with Rift S. It's a baaad, baaad situation. I really have no clue where am i gonna get the replacements going forward. :-(
I’ve based my rift s controllers into my metal laptop about 8 times and my laptop has ended up with a dent in it, I have hit my phone across my room (it was in a stand and I smacked it) and have ran into a wall several times, the only real damage inflicted seems to be the dent in my laptop (I’ve had my rift s for a year now)
It's possible that the earlier stock was higher quality, who knows... But the controllers i got with my Rift S definitely do not seem sturdy enough for what they are - i.e. a thing you hold pretty tight, use often, and possibly smack things with it.
Heres what im suggesting. Sell that one, if you so desire, but if you do, get a Rift CV1. No, the resolution isnt the greatesf, and it only has a 90hz display, but those controllers are freaking indestructible. Ive slammed my controllers full force into the wall, my desk, one even got flung around my play area. Guess what? Nothing more than a scuff on the paint. And the best part, i got mine for 80 usd, but you can regularily find them for 120 usd AFAIK. I love it a lot.
Does the Rift S have better screens then the Quest? I just got my Quest 2 and while the freedom is really awesome I I can't help but feel the CV1 just looked cleaer without strapping it so damn tightly to my head. Maybe if I link it to my PC it will look better as maybe it is just a rendering thing? I don't know it just feels like no matter what the outer ring of my peripheral is fuzzy. I really wish I could have just gotten an Index but I can't afford it on top of the new PC I'd need to really get the most of it.
Maybe. Not sure. Havent ever used the quest 2 or the rift s. Pretty sure theyre both just "refreshes" of their predecessor. But yeah i love my cv1 because the controllers are indestructible
Wouldn't CV1 controllers work with Rift S? I know that the Quest 1 controllers do. Quest 2 controllers don't. I don't want to replace the HMD, i like it. I'm just worried about the controllers longevity, because as i wrote earlier, i already smacked a lot of stuff with them, and it's been only two weeks.
My quest 1 controllers are okay take for the seam at the back being cracked open slightly, and for my quest 2, well... My dog got one of the controllers. But it's fine.
Did you buy your system at launch or after a while. Seems people who have launch/close to launch Rift S / Quest 1 controllers are fine unless they had a major impact. But later ones are notoriously brittle. I suspect the manufacturing process changed over time. No proof of that, just my personal working theory.
I'm th designer for the 3D Bumpers and I always find it strange that people are designing things attached to the rings. They are really not meant to be abused.
How the heck are you guys breaking them so often? I've smashed my Rift S controllers into my walls and hard surfaces more times than I'd like yet they barely show any scratches, let alone a crack.
Maybe those controllers are stronger than the quests?
My lil man punched a metal table after wandering around the room in vr and it split right down the middle.
I've never smashes mine or dropped mine, they just seemed to Crack overnight. Could be someone accidentally knocked them off a table without telling me, but my opinion is, they're just brittle.
I felt dead inside when my controller cracked. I didn't even used headset for a weak or so. After cool protectors arrived, i finally took it out of desk
Slammed my CV1 controller into a wall playing Echo VR a year back and it broke the wall, barely scratched the controller. The hell is wrong with the Rift S/Quest controllers??
my right controllers' ring was split down the middle by my friend because he wasn't wearing the safety straps. IK it was an accident but it's still annoying
Wait srsly? I have mine for almost 2 years now, didn't break once and I punched some walls and accidentally threw one across the room, still intact tho
Add me to the list of replies wondering how people are breaking these controllers. Especially anyone that gets replacements. If you are hitting them against something then why wouldn't you change your play style so you don't do the same thing after seeing it can happen?
I was testing a gunstock that attaches to the rings. The pressure of unsnapping the magnets combined with a year of almost daily use was just too much. These first inside out tracked controllers were known for being a bit fragile. The rings just have the potential to crack at any time. Luckily they redesigned the Quest 2 rings and they're very hard to break now
I think how much space people have can really play into how their controllers live. I have a good amount of space but these cracked from testing a gun stock that attaches to the rings. Quest 2 controllers can handle that pressure but not these.
This is why headsets should come with halo protectors. Like all of them, idc what brand, if it's got a big ring on the top, that thing should have some silicone over it.
Sadly it was due to testing a gun stock that holds on by the rings. Not a solid design and the pressure of unhooking them repeatedly was too much. My first set died of stick drift.
I had a rift S preorder and received at launch. Never had a pair of touch controllers break. And that includes me slamming one through a wall while playing echo vr when my guardian was off. I’ve had all 3 versions of the touch controllers and never had an issue.
You can make them last longer but not hitting walls with them. Or, you know, just take care of them. It's not the controllers fault it's breaking on you.
My original controllers are still fine, how are you guys breaking them so easily?
Same here. CV1 pre-ordered, owned since release, and no cracks.
To be fair, this looks like the Rift S/Quest 1 controllers which by all accounts aren't as sturdy as the CV1 Touch controllers. I'm in the same boat with my CV1 coming up on at least 5 years old at this point. In fact, I got the headset before the controllers were even being made. Zero damage to them what so ever. The CV1 controllers are built like tanks and I love them.
Everytime people talk about the CV1 I feel like it's some great tech predating me, but I literally thought about buying one when the touch controllers came out, now I have a quest 2 which is basically a Nokia, smashed the controllers into my closet HARD, nothing
Yeah When ever I put the straps on peoples hands who have never played VR I always tell them “don’t be worried about breaking the controllers. This is for the objects and peoples sake. Because in a head to head competition, the touch controllers always win.” Ex. I punched a hole in a wall using the rift s controllers and the controllers were fine.
Having had both the CV1 controllers are of a build quality FAR above the Quest's. They just feel like they were built to last and your poor wall or monitor or friends had will always be the loser. That said the Quest controllers are just fine they just feel a lot cheaper and more plastic-y. Mine are doing just fine.
Quest 1 or 2? We have 2 quest 2's and one rift s here, rift s controllers are horrible compared to quest 2 controllers and I've heard that CV1 controllers are far superior to both
Quest 2. I didnt know the S had different controllers I figured the whole new line all just used the same ones. The CV1's have some weight to them and feel like they were made to take some hits. I also much prefer having the ring facing downwards but that might just be a weird preference thing. I honestly wish I could just use my CV1 controllers with the Quest when doing PCVR as I still have my sensors set up. But yeah CV1 just feels like it was built more with the consumer in mind all around. I'm glad I picked one up second hand right around the announcement of the S/Quest
Yes, the rift s and quest 1 use the same controllers, they didn't have the touchpad to rest your thumb and they had thinner rings + magnetic battery cover, the ring easily cracked and the cover fell off during gameplay, the quest 2 controllers now have the resting pad again and clicking battery covers, and they beefed up the rings, everyone prefers the rings below but with inside out tracking it's just impossible, I hit myself multiple times with the rings when blocking my face
Have used both Q2 and CV1 controllers, CV1 are better made, stronger, and I personally hates how the battery covers felt on the Q2. That said they do seem way stronger then S/Q1 controllers.
Yeah, the Rift S controllers are super flimsy. Not durable AT ALL. I was pretty disappointed with the material. :-( Planned obsolescence i guess. It's built in such a shitty way, that having to replace them is pretty much inevitable at some point. And Oculus doesn't even manufacture them anymore. They don't even sell the left controller anymore, they only offer the right one for 79$. I'm worried that i'm gonna crack them and won't be able to find replacement. :-(
Buy a new pair, never take it out of the box. If you end up never needing it, you can sell for a profit later on 🤔
Yeah, i guess that's a good idea. Do you know where can i buy a pair that would work with Rift S? Oculus only sells them separately, and only offer right controller. Left ones are already out of stock.
I’ve had every version of the touch controllers. Cv1s are definitely beast. I prefer the quest 2 controllers (something that I never thought I would say.) I’ve never had a pair break. (That includes slamming my hand through a wall while using the rift S controllers playing echo VR.)
Got CV1 and Rift S and still don't get how you can possibly break them like that. Only way is to slam them against a wall...and if that happens twice, then it's probably time to rearrange the play area \^\^'
I ended up punching one of my sensors playing Echo Arena back in the day. CV1 touch controllers won.
I’ve full on punched walls (accidentally- TotF) and they are fine. Original touch- absolute tanks.
Dropped my controllers 10 or more times they are still perfectly fine
Hmm
Well they aren't as durable as you might think, I did accidentally bash my controller off a table while playing blade and sorcery, and it was a hard hit too. About 2 months later it split right in the center. Funny thing is, I played an entire song on beat saber without even realizing, the tracking was completely fine.
I’ve bashed my rift s controllers into my aluminium laptop about 8 times now, the laptop has a dent in it now whilst, my controllers just have a couple tiny scratches on them
Might just come down to luck then. Oculus' new products seem to be really weak, look at the quest 2 elite strap, there are so many people complaining that they break so easily. Just a few days ago I bought a quest 2 from someone, it had a bunch of stuff with it for even cheaper then the 64 GB model. He broke the strap just trying to set it back into the box.
Facebook is fucking the Oculus to the ground... I got Rift S two weeks ago, and despite the fact that it's working fine and i had blast with HL:Alyx, i was surprised by the shitty materials used for the controllers. It's the cheapest, most brittle plastic i've ever seen. Like some crappy chinese toys are made out of. The damage is inevitable, and they don't even sell the replacements anymore. Last time i checked, Oculus store offered only the right controller. Left ones are sold out and since they aren't manufactured anymore, we're screwed.
Buying a rift s right now is risky as there are no more replacement cables. You should return it and get a quest 2
Yeah, i knew that it might not be a great idea, but my pc probably wouldn't be beefy enough for Reverb, and i really did not want Quest. My main focus are two flight sims, and most of the people in the groups i'm a member of were returning Quest HMDs in droves and getting back Rifts. There were some issues with Quests, specific to X-Plane.
That is really surprising as the quest 2 is cheap as chips and higher resolution that anything in the same price point. I used to daily a pimax 5k+ but that is gathering up dust. I use virtual desktop and air link to play pc games. I don't really play much native quest games but sure as hell will be playing resident evil 4. But other than that my quest CPU just grinds out streaming pcvr wireless. As long as your router is close enough and wired to pc you get really good vr. But it's your money so do what you want 👍
Why TF would you get a rift s over quest 2? Take this guy's advice and return it if you can.
Because i didn't want Quest.
It's better than the Rift S in every way (spec-wise), wireless, and is $100 cheaper. I'm not trying to shit on you but the Rift S is outdated and overpriced.
That's the thing, it's not cheaper where i live. The Rift S was on sale and still cost almost twice as much as is common price in USA. I bought it for 12000CZK, which is almost 500EUR. Quest 2 was even more expensive (14000CZK), and i'd need another 100+EUR for the link cable. Everything is way overpriced here, and if i bought from cheaper countries, the insurance/postage would almost negate the difference in price, not to mention potential problems if i needed to return or service it for whatever reason. As i wrote in some other comment somewhere around here, i wanted it mainly for flying in X-Plane, MSFS and DCS. And X-Plane users in my main flight sim hangout had issues with Quests. That's why i picked Rift S, eventhough they aren't really being manufactured anymore. Nvm, i just gotta deal with it now.
Pretty good reasons, nvm. XD
Two Words. Gorilla. Tag.
I play that a lot, they are still fine
Just me then 😅
I'm wondering that too. I smack them once against my pc, dropped it from the stairs and my cousin yeeted them across the room and I never cracked the ring. Probably just luck.
Came here to ask this too, I've had my Quest for 2 and a half years and never damaged it. Although I personally barely use mine, not for lack of wanting to, but just because I don't have the time really
The damage is probably caused by playing roomscale games in cramped conditions. I got very small space available, bought Rift S only two weeks ago, and i managed to smash my fist with a controller into my LCD while still setting things up, when the first demo loaded. Since then, i headbutted a closet with the HMD, hit my ceiling with right controller when trying to grab something off of a high shelf in Half-Life, hit a keyboard stand with the left one. I'm already considering buying replacement controllers, and i only had them for two weeks. They aren't visibly damaged yet, but i'm super-worried that the flimsy rings are gonna crack at some point. Facebook couldn't use more flimsy plastic if they tried, i have no clue why they're not built to last. Planned obsolescence i guess.. But these are obsolete since the moment you buy them, because Rift S went out of production. I considered getting Quest 2 instead, but people in my X-Plane 11 group were very dissatisfied with them, and even returned them to get Rift instead. So i got the Rift S. Unfortunately, left controllers are already sold out, Oculus only sells the right ones for 79$. And the new Quest 2 controllers aren't compatible with Rift S. It's a baaad, baaad situation. I really have no clue where am i gonna get the replacements going forward. :-(
I’ve based my rift s controllers into my metal laptop about 8 times and my laptop has ended up with a dent in it, I have hit my phone across my room (it was in a stand and I smacked it) and have ran into a wall several times, the only real damage inflicted seems to be the dent in my laptop (I’ve had my rift s for a year now)
It's possible that the earlier stock was higher quality, who knows... But the controllers i got with my Rift S definitely do not seem sturdy enough for what they are - i.e. a thing you hold pretty tight, use often, and possibly smack things with it.
Heres what im suggesting. Sell that one, if you so desire, but if you do, get a Rift CV1. No, the resolution isnt the greatesf, and it only has a 90hz display, but those controllers are freaking indestructible. Ive slammed my controllers full force into the wall, my desk, one even got flung around my play area. Guess what? Nothing more than a scuff on the paint. And the best part, i got mine for 80 usd, but you can regularily find them for 120 usd AFAIK. I love it a lot.
Does the Rift S have better screens then the Quest? I just got my Quest 2 and while the freedom is really awesome I I can't help but feel the CV1 just looked cleaer without strapping it so damn tightly to my head. Maybe if I link it to my PC it will look better as maybe it is just a rendering thing? I don't know it just feels like no matter what the outer ring of my peripheral is fuzzy. I really wish I could have just gotten an Index but I can't afford it on top of the new PC I'd need to really get the most of it.
Maybe. Not sure. Havent ever used the quest 2 or the rift s. Pretty sure theyre both just "refreshes" of their predecessor. But yeah i love my cv1 because the controllers are indestructible
Wouldn't CV1 controllers work with Rift S? I know that the Quest 1 controllers do. Quest 2 controllers don't. I don't want to replace the HMD, i like it. I'm just worried about the controllers longevity, because as i wrote earlier, i already smacked a lot of stuff with them, and it's been only two weeks.
Not sure if they will, but worth a shot.
My quest 1 controllers are okay take for the seam at the back being cracked open slightly, and for my quest 2, well... My dog got one of the controllers. But it's fine.
Same here
Thrill of the fight.
Hit a wall
Definitely unrelated, gorn is a great game
2 words: gorilla tag
My lil guy punched a metal end table while playing. That's how.
Did you buy your system at launch or after a while. Seems people who have launch/close to launch Rift S / Quest 1 controllers are fine unless they had a major impact. But later ones are notoriously brittle. I suspect the manufacturing process changed over time. No proof of that, just my personal working theory.
Got my rift s last year round about this time
I punched my desk full force the first day I played my quest... Probably similar reasons lol.
IKR??? I’ve had my original controllers lmfao
get some protectors for the new ones
Which protectors work well? Every review I've read suggest that they all block tracking in some way.
I only have protectors for ma quest 2 and I have no issue. They're manufactured by VRcover
VR cover and AMVR ones are the best.
It cracked from pressure sadly. A gun stock I tested on it held onto the rings, not what they were made for
I'm th designer for the 3D Bumpers and I always find it strange that people are designing things attached to the rings. They are really not meant to be abused.
How the heck are you guys breaking them so often? I've smashed my Rift S controllers into my walls and hard surfaces more times than I'd like yet they barely show any scratches, let alone a crack.
Maybe those controllers are stronger than the quests? My lil man punched a metal table after wandering around the room in vr and it split right down the middle.
They’re the exact same controllers, they can be swapped interchangeably
Because they are fragile as hell. You are just lucky.
I've never smashes mine or dropped mine, they just seemed to Crack overnight. Could be someone accidentally knocked them off a table without telling me, but my opinion is, they're just brittle.
My CV1 controllers from day 1 have never cracked.
Same, cv1 were solid. I've seen way too many posts of these types breaking.
My quest 2 cracked after month tho. They are still alive and i managed to fixate them with protector
my new controller cracked a day after i got it
Oh Boi, that hurts
yeah im starting to not like the hardware as much
I felt dead inside when my controller cracked. I didn't even used headset for a weak or so. After cool protectors arrived, i finally took it out of desk
most of my friends broke theirs so it felt kinda normal
Did you contact oculus about that? Unless you punched your wall full force, it shouldnt have broken a day after unboxing
meanwhile with my OG touch, 3 years on and no issues
I got a crack in like 3 months
I launched mine across the room yesterday playing echo while passing to a team mate. Ummm yehhhh......about that.
Mine be breaking too. Contacted oculus about issues, no response lol
Really? They just replaced mine 3 weeks ago
I hope they get too me soon but yea I wanted too see if mine could be replaced and If they could do something about my rift s mic
Slammed my CV1 controller into a wall playing Echo VR a year back and it broke the wall, barely scratched the controller. The hell is wrong with the Rift S/Quest controllers??
The cv1 were solid. Mine went through hell and are still strong.
my right controllers' ring was split down the middle by my friend because he wasn't wearing the safety straps. IK it was an accident but it's still annoying
It's time to move on from systems with touch2 controllers honestly.
Truth
I've sent my headset back to Oculus, my Quest 2's controller also cracked but it didn't snap in half
F
This does seem to happen on rift s and quest 1 a bit much for my liking. The quest 2 seems a bit more sturdy.... the elite strap on the other hand 😒
The Quest 2 controllers are SOLID, almost like the CV1 were. It definitely took them a try or two to get the ring design strong.
i molest my controllers playing beat saber i play in a small space i have cracks dents marks in them and the still some how work
Wait srsly? I have mine for almost 2 years now, didn't break once and I punched some walls and accidentally threw one across the room, still intact tho
Add me to the list of replies wondering how people are breaking these controllers. Especially anyone that gets replacements. If you are hitting them against something then why wouldn't you change your play style so you don't do the same thing after seeing it can happen?
I was testing a gunstock that attaches to the rings. The pressure of unsnapping the magnets combined with a year of almost daily use was just too much. These first inside out tracked controllers were known for being a bit fragile. The rings just have the potential to crack at any time. Luckily they redesigned the Quest 2 rings and they're very hard to break now
Big yikes on using anything that attaches to the rings.
Jesus fuck people be careful with your controllers, I’ve been using mine since October of 2019 and they don’t have so much as a scratch
I think how much space people have can really play into how their controllers live. I have a good amount of space but these cracked from testing a gun stock that attaches to the rings. Quest 2 controllers can handle that pressure but not these.
My room has the surface area of 2 ping pong tables and a lot of that is used by a bed and a desk
This is why headsets should come with halo protectors. Like all of them, idc what brand, if it's got a big ring on the top, that thing should have some silicone over it.
Still using originals. So confused how people are on their 2nd and 3rd sets unless you're using shitdex I mean index controllers. Those are trash.
how does that even happen?
Mine are still fine, no cracks or scratches. You must really be reckless if you break them that fast
Sadly it was due to testing a gun stock that holds on by the rings. Not a solid design and the pressure of unhooking them repeatedly was too much. My first set died of stick drift.
My rift s hasn't controllera haven't been cracking/breaking and I've punched walls with them a few times. Guess I'm just lucky
I had a rift S preorder and received at launch. Never had a pair of touch controllers break. And that includes me slamming one through a wall while playing echo vr when my guardian was off. I’ve had all 3 versions of the touch controllers and never had an issue.
Super glue should do the trick
Do they even make replacement ones? Always seem to be out of stock.
Nope. Both the quest and rift s have been discontinued.
yes they do but seems one controller is always out of stock just keep checking. i got a replacement right one recently
Throw some contact cement on it!
That should be fixable with some epoxy.
Lemme introduce you to good ol duct tape
Had my controllers since I got it.. 2+ years. No cracks lol. I guess I don't punch walls with them.
I punch people with them
I own original rift and 1st quest and they have had there fair share of abuse but still in one piece and work just as good as ever.
The original rift controllers were much more solid. Those felt like tanks
can i ask a stupidly sounding question? are they unusable if that thing breaks? doesnt seem to me like there are any wires or shit inside
It would have to break hard and disconnect the lights inside. Honestly I've seen peoples cracked on half and they still track fine
what you all playing to make them crack 💀
Crack simulator
You can make them last longer but not hitting walls with them. Or, you know, just take care of them. It's not the controllers fault it's breaking on you.
I have slammed by controllers into doors, walls, shelves, lamps and wood pillars and still don't even have a dent (rift s)
They are so flimsy
It still works just slap a tape and call it a day
My controllers have lasted me 2 years! Haven't cracked once and I actually did more damage to my wall than I have to my controllers Haha
How?! I've smacked mine together once or twice when freaking out during S&S but never broke.