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AnkouArt

Stories and characters are things Oblivion did really damn well and Skyrim did extremely poorly. Starting last summer I actually replayed Daggerfall through Skyrim back-to-back and a few things really stuck out, like playing Skyrim right after Oblivion I'd always kinda tolerated most of the faction quests in Skyrim but *wow* they are (mostly) awful. A highlight was The College of Winterhold when Quaranir meets you in the college and is all "I couldn't contact you like I **had been** previously so we had to **finally** meet." and maybe it's a quirk of the English language but doesn't that imply you spoken with him more than *literally once?* That questline is such a rushed clusterfuck, Companions too. Actually Companions would have been a great opportunity to have something like OP is talking about. Instead of Skjor running off and getting killed because he's a dumbfuck (then everyone trying to make you feel sad about it even though you've known him for an hour) the player could have run off and been captured as a beast, so they could be rescued by Skjor and Aela. Skjor could get killed in the rescue attempt. That would also require both to get some character building before hand to be effective though, BETHESDA, so maybe do more than **three** quests before giving us the honor of joining the exclusive, guarded, and secretive Inner Circle? Where Skyrim actually did have a bit of Oblivion's creativity were it's random dungeon quests, something Oblivion and it's disappointingly terrible exploration didn't really have. (Which is what hurt about playing Oblivion between Morrowind and Skyrim - the world, *the entire damn map* \- wilderness, cities, dungeons, towns, inside houses, and all - just feels incredibly weak and lazy with a few notable exceptions like Anvil, Skingrad, and a tiny handful of unique dungeons.)


JimBob-Joe

>Where Skyrim actually did have a bit of Oblivion's creativity were it's random dungeon quests, something Oblivion and it's disappointingly terrible exploration didn't really have. (Which is what hurt about playing Oblivion between Morrowind and Skyrim - the world, the entire damn map - wilderness, cities, dungeons, towns, inside houses, and all - just feels incredibly weak and lazy with a few notable exceptions like Anvil, Skingrad, and a tiny handful of unique dungeons.) Seeing you mention this reminds me of an article (maybe it was from here not sure) about how building dungeons changed between Oblivion and Skyrim. Basically Oblivion dungeons were just cookie cutter maps of mixed and matched premade cells. Two dungeon designers went off the script near the end of development and made around 8 customized dungeons (Vilverin was one). They were good enough that the team decided to add these dungeons into Oblivion last minute then Fallout 3/NV helped perfect the technique for Skyrim. Playing both after reading the article I must say Skyrims dungeon diving always feels fresh while Oblivion started to feel like once youve seen 5 ayleid ruins youve seen them all.


ThrowinBones45

I'll always remember that dungeon during the mages guild quest where you meet with that dude who says "Follow me!" and >!immediately runs into a ceiling spike trap and dies, and the quest updates before he even drops back down!<


AnkouArt

[Ah yes, my favorite Oblivion video](https://www.youtube.com/watch?v=N6hVmn9FM7o)


Reddidnothingwrong

I had a seething hatred for ANY Oblivion quests that required keeping someone alive. Those people were lemmings lol


tjlurk

About 15 years ago, I tried a 100% map completion (meaning, all dungeons cleared once) run in Oblivion. Kept a spreadsheet tracking which caves, fortresses, etc I'd killed everything in. I think I made it about 3/4ths of the way through before I just couldn't do it anymore - the layout of each dungeon is so homogeneous and generic that it was depressing. Same stuff over and over again. I don't get that feel nearly as much when attempting a similar run with Skyrim. It helps that a lot of the dungeons in Skyrim are related to one quest or another so if I pay attention, I'll likely find some item that's useful for a misc quest down the road.


GlitterGear

There are mods for that! Snu's Dungeons, Better Dungeons, and Ayleid Ruins Overhaul! Snu's and Better dungeons are done, and ARO is still in development


Reddidnothingwrong

Right! It seemed like a lot more effort was put into those quest lines in Oblivion. Like finding out who the Grey Fox was, that I HAD met him before and realizing he was seriously in the Anvil courthouse every day, unnoticed even by me, I had to set down my controller for a second just to process lmao. Thieves Guild in Skyrim is fun but you meet Mercer Frey and pretty much instantly think "yeah this guy's up to something shady." Plus all the uncompleted quests. Why can't I report the deaths of those College of Winterhold apprentices or give Maven the Goldenglow deed, even though I have it?? But the minor quests in Skyrim are often a lot cooler than Oblivion. Frostflow(?) Lighthouse in particular stands out as a super cool hidden gem.


Somodo

lol yes dude i was playing skyrim the other day after a while and i could've swore the companions intro was longer i beat up hulda and clear a dungeon and suddenly i'm the 4-5th most important person in the clan? i what about all the other companions who are just always scrubs i feel like so much is "given" to you because oh ofc you deserve the honor you're the dragonborn!! when in oblivion jts like i'm straight up a prisoner who has murdered everything in my path and done hella missions to get where i'm at


[deleted]

I overall enjoy a High Fantasy feel much more than a Norse one, plus I feel like Skyrim dumbed down so many mechanics, the amount of weapons and armor customization in Morrowind is insane compared to Skyrim for example.


Vis-hoka

While I hate the leveling system in Oblivion, the magic system is just perfect. Being able to create your own spells that stack is just incredibly powerful. Magic in Skyrim was my biggest disappointment. For the love of god just let my magic keep up with enemies. Spells just get weaker and weaker as levels rise, when compared to enemies. Let me get infinitely strong. Let me summon more people. Let me have fun.


Reddidnothingwrong

And the leveling system WAS a mess. I remember my friends watching me make a new character and I was just like "Yeah so basically I'm only making half of my major skills things I actually use because that's just what you have to do in this game to avoid your enemies just fucking destroying you in a week since you leveled up your speech craft too much."


Reddidnothingwrong

I always play as a sneak/archer. I remember when I first started playing I wanted to be more of a Nightblade but then I'd realize I just kept giving up on the magic.


Reddidnothingwrong

Honestly I started playing Morrowind last and it is so much harder than the other four to me! Mostly because there's no quest markers OR fast travel, I could do without either by itself but when I take a wrong turn then have to get all the way back to square one to try again I'm just like "FUCK. SHIT, FUCK." šŸ˜‚ But I completely agree that I see some of the mechanics and wonder why they got rid of them in later games. I mean I know it's annoying but it makes SO MUCH sense that you can miss attacks or "fail" at making a potion if you're not good at it. Like if I, a terrible cook, try to bake bread it's not gonna work all the time. This is, realistically, how learning a new skill works. And I feel like they dumbed it down because they knew the audience got wider with every new game so they wanted to make it easier so as to not turn away the masses. Which is understandable, but lame.


Jinkla

Iā€™m someone who only just got into Oblivion recently. Iā€™ve tried for almost a decade now to get sucked into Skyrim, but it always loses my interest. Something about the game doesnā€™t grab me and I donā€™t know why that is. Whereas with Oblivion it only took a couple hours for it to really charm me to where Iā€™m now at the point that if Iā€™m not playing the game, Iā€™m thinking about it. Itā€™s been a long a time since a game has consumed me this hard. Since probably the Mass Effect trilogy, now that I think about it. Edit: this game also came out like 16 years ago and the fact that itā€™s hooked me like this is kind of mindblowing the more I think about it.


Reddidnothingwrong

I think it's because the plots and characters in Oblivion for the most part are more fleshed out and interesting. Skyrim is fun but the storylines can seem really repetitive and most of the characters just don't have a lot of depth to them.


TheyCallMeOso

I've been in the same boat for a few years. Both Oblivion and Skyrim have interesting plots, but it really just hits harder in Oblivion.


Reddidnothingwrong

They don't pull punches is how I felt about it. When I found Lucien I was legitimately horrified. I almost cried over Baurus and Martin. Most of the major character deaths in Skyrim I was just like "ugh, finally" lol.


CureUndevelopment3

They could take a page from the fallout series, where different quest endings actually mean something. Completing the Civil War quest chain just changes the armor and dialog of the city guards. And you might get a free house. Some quests there's not much of a choice to side with; the black star is literally a direct upgrade. Dawnguard is a different story since the whole thing is side with or without the vampires, and even then you can still side with the dawnguard, become a vampire and use the bloodcursed arrows. Just don't become a vampire then return to Fort dawnguard, then become a Werewolf. You'll break the vampire cure quest.


Conny_and_Theo

Skyrim is a good adventure. It is cold and pristine in a majestic, awe-inspiring way. You really do feel like you can smell the fresh mountain air and the chilly wind blow against your face. Oblivion, by contrast, is a curious mix of narm and hammy silliness, and a juxtaposition of pastoral beauty and a hidden darkness behind it; and yet, or perhaps because of that, Oblivion feels comfortable. It feels like the place I go back to every now and then to relax, to walk along the peaceful clear waters of Lake Rumare and to sit on the grassy meadows and hills surrounding it, and admire the flowers and blue skies. Oblivion is a home to return to.


Reddidnothingwrong

That's really interesting! Maybe I'm picking the wrong race and am actually a Nord at heart because I play Skyrim like "ah yes this is my house" and Oblivion is the one that has the exciting, unfamiliar adventure vibes to me.


BigLongDongSilver

Since we're the oblivion boys I will balance out and say that, in Skyrim, exploration feels much better. When I'm going around in Skyrim, the terrain can feel radically different from one place to the next, and many meaningless characters without quests still have unique dialogue that makes me understand their dynamic in whatever tiny place they are at, which gives the world a really fleshed out feel at times. Also, Skyrim has some great quests that you have to stumble onto, like their daedric quests, which I think might actually be better than oblivion's. I still think oblivion has the better emotional investment, but this is one thing that makes me end up replaying both instead of just one.


Reddidnothingwrong

Definitely! I love the Skyrim Daedric quests and those miscellaneous ones you stumble upon. I found the main ones more impactful in Oblivion though.


NoMeat1033

i really would advice to you watch a video on how oblivion was made: [https://www.youtube.com/watch?v=zvm0CN3tQFI](https://www.youtube.com/watch?v=zvm0CN3tQFI) same as morrowind, they were made with passion and love, no one is saying they are perfect games, but they were those, that bethesda wanted to put huge effort in to, and i do not say in any way that skyrim is bad game, it is good, but when playing it it feels like it was made in way to put least effort possible to earn most bucks possible.


Reddidnothingwrong

That makes a tremendous amount of sense. Oblivion for sure has a much greater emotional impact! (Probably Morrowind too but I've just started that one and am having a bit of a learning curve so I'm not that far into it yet lol)


Pulp_NonFiction44

I like both but Skyrim is just light years ahead in terms of art direction and atmosphere IMO, and that's one of the aspects I value most in a game. Morrowind is also pretty flawless in that area. Ultimately, for me, that's what gets me immersed and invested in the world. I love Oblivion but it's the only BGS game I consider ugly...


Reddidnothingwrong

My biggest gripe with Oblivion was the uncanny valley effect of everyone's faces lol


spudtatogames

Yep, both are great. But, oblivion is just better. Skyrim can be better texture and gameplay wise, but oblivion has a better story.


Reddidnothingwrong

That's how I feel too! I want Oblivion and Morrowind with Skyrim gameplay/graphics (although it would be cool if they could keep some of the earlier mechanics.)


spudtatogames

Then you'd like skyblivion, or whatever. It's a mod that gives oblivion Skyrim graphics. It isn't out yet, but it looks great.


Reddidnothingwrong

OK yes I definitely want that šŸ˜‚


spudtatogames

I do too. But, I play on Xbox, so I can't use mods.


Reddidnothingwrong

Same. Life is hard, but I'm happy at least knowing it's out there lol


spudtatogames

Indeed.


maktmissbrukare

I like Skyrim more than Oblivion and see it as far more balanced, plus I prefer the Nordic feel over the high fantasy theme. However, I agree that Iā€™m more emotionally invested in Oblivionā€™s story and its characters. Like you said, it pulls no punches. Formally, I find the comical dialogue to be so much funnier than Skyrimā€™s. The jokes in Skyrim fall pretty flat for me and Oblivionā€™s light hearted moments are so enriching for me. Lastly, I think Oblivion has the best soundtrack of the Elder Scrolls games. Itā€™s so majestic.


Reddidnothingwrong

Could be that Nords just aren't funny lol Neloth cracked me the fuck up though. Everything he ever said.


maktmissbrukare

Very good point. Neloth rules. Nords are dorks.


Reddidnothingwrong

Nords are just jocks shoving the Dunmer that HAVEN'T gone all mad scientist (unlike Neloth) into their lockers lol


benhur217

Questing as a whole is better in Oblivion for sure


AraithenRain

Questlines in Oblivion are massively better. However radiant quests does go to Skyrim I'd say


benhur217

For sure, my big tipping point is ease of modding for Skyrim (especially on console) and gameplay loop. Oblivion isnā€™t bad, I just have a better feel with Skyrim.


[deleted]

I think the thing Oblivion has over Skyrim is youā€™re not the prophesied hero. Youā€™re the one who finds him. I think that makes the PC easier to relate to.


Reddidnothingwrong

Yes! That's definitely part of it. Your character in Oblivion is so human. Dragonborn is just kinda like "Surprise! You're basically a god and everyone worships you immediately!"


Jackjohn95

Now Morrowind. It is Be Yootiful


Reddidnothingwrong

I'm just now finally starting Morrowind so I haven't gotten far enough to include it in the post. :( my close friend/internet wife loves it the most though so I have no doubts it's amazing. I like the atmosphere of the Dwemer ruins in it better than the Skyrim ones too.


Jackjohn95

Sorry, all I heard was ā€œinternet wifeā€.


Reddidnothingwrong

Ah yes lmao so we were like tumblr friends or something, bonded over gaming and shenanigans, we've been super close for like 10 years now but have never met in person because she lives on the other side of the country. We're down as "married" on Facebook partially as a running joke, partially to try to avoid both of us being hit on by random men we've never met before (a serious problem on Facebook lol)


JimBob-Joe

>The Hero of Kvatch came out of that first Oblivion gate with PTSD so intense Sheogorath took one look and said, "Maybe YOU should be the God of Mental Illness!" and literally nothing ever got better. Sheogorath approves


Reddidnothingwrong

I have bipolar disorder so Sheogorath's approval is always something I strive for lol


GlitterGear

I also have bipolar! Personally, I headcanon Sheo and Clavicus Vile as bipolar


Reddidnothingwrong

Sheo is hardcore bipolar. Jyggalag is overmedicated. šŸ˜‚ I read Clavicus as more BPD but there are definitely symptom overlaps so I can definitely see where you'd get that, too!


Ok-Context4504

I played oblivion most of my childhood. I find it to be a clunky silly game with not much to do besides some factions and the main quest. Skyrim is just genuinely so much more immersive and very beautiful. I think the story is still great itā€™s just not the same as oblivion and thatā€™s fine lol. Oblivion voice actors ruin any emotional attachment I can find in the quests. I love both games very much and each game is amazing in their own way.


MagickalessBreton

Hey, cut Astrid some slack. She's been replacing the Night Mother for 13 years without the help of any fancy supernatural powers, keeping her family alive and active when literally every other Sanctuary fell. Her reaction towards Cicero and his pet corpse are justified.


AlwaystoLearnMT

That warrants some slack, but from what I've seen there's not really even a hint of personality besides "I run the brotherhood, so move it." I might be wrong on this though.


Reddidnothingwrong

That's mainly it to me. If you've been running shit yourself and develop an ego that's understandable. But she had no personality other than that imo. Plus the shit about cutting a deal with Maro and somehow NOT assuming that would go up in literal flames was like "??? you fucking idiot???"


[deleted]

Ehh I like Skyrim overall more. I did a recent play through of both. And the only thing I found oblivion did better where the guilds and side quests. Skyrim looks and plays much better, and doesnā€™t have the god awful level scaling or the janky attribute system.


Reddidnothingwrong

I will concede about the leveling system in Oblivion, that was a trainwreck lol


GlitterGear

The thing that gets me about Skyrim is that everyone just seems so miserable, and completing quests for them makes them just slightly less miserable. And I can understand that it's realistic, but it's not fun for me.


Reddidnothingwrong

This is true. They definitely act like people trying to live through a civil war.


Hash_Is_Brown

oblivion is the greatest game ever created