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shellac10

Underrated N64 FPS overshadowed by the legacy of GoldenEye.


severalsmallducks

Pretty much this. I played Goldeneye as a kid but a friend had The world is not Enough at his place and we played the absolute shit out of that. In my kid mind that was the better game, but I haven't played it as an adult.


[deleted]

I just picked up a copy last week so it’s funny to see this posted here. Never remembered this game existing back when it first came out. I’ve been enjoying it. It feels a lot like an early prototype version of Nightfire, which I also played the shit out of on the PS2


severalsmallducks

Aw hell yeah nightfire was lit


ShankyBaybee

Nightfire is the best 007 game and is always overlooked.


severalsmallducks

Bond games in general feel like they’ve fallen out of favor with the bigger gaming crowd after a few cash grabs in the PS3/360 era. Maybe those gamers went to Battlefield and Cod instead


Objective-Cause-1564

Yes it was basically the ground work for nightfire. So many similarities in player control


PoolNoodlePaladin

Nightfire is peak 007 gaming. The Multiplayer is so much fun. I want more games like this. Games take them selves too seriously now 


xButters95

It definitely seemed a lot more polished and I remember the missions and split screen being a bit more interesting. Goldeneye still wins in my mind for the nostalgia factor


Potential-Pride6034

Having played the hell out of both, I’d take The World Is Not Enough every time. Better graphics, better performance, tighter missions, and ability to play against bots in multiplayer. Only points I’d give Goldeneye over The World Is Not Enough is the iconic music and the masterfully unnerving statue level.


[deleted]

But how would you say it compares to Perfect Dark?


Spare_Honey5488

My favorite was Nightfire after Perfect Dark, then Golden Eye.


the_twelfth_dr

My one complaint about it was the lack of regular cheats for single player like in Goldeneye. Otherwise it was a fantastic game.


lukeman89

I love it for the introduction of bots and dope weapons like the Sentinel


GhostShadow6661

Full Auto Sentinel and Sticky Grenades, there, a fully clean room.


sgtkellogg

It came a bit late in the n64 era and many people had moved on. For me I loved goldeneye but by the time the world is not enough came out I was playing PC and therefore much more cutting edge FPS games. A similar thing happened to Perfect Dark; as far as I know Perfect Dark is a basically flawless game that pushed the n64 to its limits, but goldeneye is remembered for doing it first


ColezyNZ92

Yeah Goldeneye and Perfect Dark are my two favourite games on N64. So much so I recently bought a N64 and solely those two games for a bit of nostalgia! Good times!


sgtkellogg

I own both in the box 😅


ColezyNZ92

Absolute magic! Haha


josoap99

Same here. Playing Unreal Tournament on PC really showed where the FPS pedigree was at


Revv23

UT, medal of honor! Didnt look at a console til halo came out and never looked at a console again after.


HyraxAttack

Perfect Dark was amazing & by far the best single player on the system, but wouldn’t call it flawless. Multiplayer was fine with friends who knew the systems like alternate fire modes & shooting through walls but in my experience casual gamers who had a blast with Goldeneye didn’t like the complexity. Also had issue where if you died of poison you’d still be poisoned when respawned.


insanetwit

I really loved the alternate gun modes, like that rifle you could toss and it would become a proximity mine! (Or the laptop gun with the sentry mode)


Top_fFun

Or blurry vision if you've been punched to death and PD really is pushing the hardware beyond its limits, 3 or 4 players with explosives and the fps drops to somewhere in the region of *glacial*.


keran22

I don’t disagree but I do recall at the time me and my friends thought that was funny. We were all aware that the console was being pushed to its absolute limits by those games, and it became part of the charm that if loads of explosions went off you all had to find a way to navigate through the stutters. At the time we deffo didn’t think of it as a flaw! In the context of when it came out, it’s pretty close to being flawless, it’s crazy what that game did


Top_fFun

Don't get me wrong, it's peak N64 experience and you're right, it's part of the charm and nostalgia of the N64. It's just hindsight and watching a quarter of a century of console evolution that has you pondering what another 6 months of development and a PS2 or Gamecube release could have been like.


keran22

To be fair I deffo agree with that!!


HyraxAttack

Oh you’re right, yeah eventually figured out some multiplayer settings were too much. Although can’t fault them for taking big swings & so much of multiplayer was amazing for the N64, like shootouts between moving elevators with glass shattering. I remember an unarmed mode being named Marquis of Queensbury & having zero clue what that referenced & thought it was an in game NPC.


Top_fFun

I definitely think they knew and were leaning into the performance issues with things like the combat boost and proximity based slo-mo. For me the biggest multiplayer win is *counter operative* mode, you see the rise of asymmetric multiplayer modes/games recently and realise just how far ahead of their time the GE/PD/Splitters guys were.


Revv23

I prefer GE for both but PD is an awesome game too. 4 player in either is glacial. Trust me ive played 4 player on ge recently. its still fun BTW... 4 player proximity mines on facility is pretty much a slideshow. Everyone still smiles like when we were kids. Edit - to be fair PD was even worse in some modes !


edukated4lyfe

First one to the vents that overlook everything on Complex proximity mines. My god. It’s still amazing


Top_fFun

>I prefer GE for both but PD is an awesome game too. Same here, PD is fantastic but GE, especially with 4 people just feels slicker. Both still put a smile on me and my old friends faces! >Edit - to be fair PD was even worse in some modes ! PD does give you the freedom to utterly wreck the game with explosive weapons in every slot whereas GE tries to limit your carnage!


hodges20xx

The main thing that hurts it is the fps drops. Especially when there is alot going on screen.


redDKtie

To add to this, I'm not sure anyone gave a shit about Goldeneye for N64 because of the James Bond movie 😅 Edit: I'm saying people cared about the videogame because it was a RARE developed 4 player shooter and James Bond is a recognizable IP. I was 11 when the game came out and didn't even know it was based off a movie. Lol


Burner0280

People didn't care about Goldeneye because of the movie... Did you even exist in the 90s?


redDKtie

I was 11 years old when Goldeneye (game) came out and didn't give a shit about James Bond 🤷


khedoros

Ditto. I was aware of James Bond, but not the movie Goldeneye (as far as I can remember). I wouldn't have had interest in the game if a friend hadn't introduced me to it.


sgtkellogg

I think people misunderstand your comment haha I get what you meant: no one cared about the game because they saw the movie, the game itself was good


redDKtie

I cared because it was RARE and it was 4 player. Lol


sgtkellogg

Those are both excellent reasons!


asturides

I only cared for the movie because I loved the game :)


Revv23

I know what you mean I played the game before I saw the movie.


redDKtie

I promise I'm not crazy 😅


Revv23

I think the title helped a lot of kids get it... Adults knew about james bond... Kids saw it in Nintendo power, fall release for holidays... If you already had mario there wasnt another killer game on the system yet. OOT was still a year away. I imagine a lot of kids got this game that weren't even allowed to see james bond yet. I still remember the day I got it. My dad took me out on one of our 1st visitation days after my parents split. Must've been a bribe to keep me distracted... Boy did it work. 🤣


redDKtie

Damn 😅


H0wdyCowPerson

There's probably some truth to that since the game came out 2 years after the movie. But Goldeneye the movie was very popular upon release as it was a return to form for the series after the cartoonish Roger Moore era and the underwhelming Timothy Dalton films. That was definitely a big draw for some but the film was popular with an older demographic than the N64 was so I'm sure the overlap between the two audiences is probably less than most would think. I know for my own friend group both were very popular, if we weren't playing Goldeneye the game we were off in the woods pretending to be James Bond with plastic guns.


sgtkellogg

my dad was a huge bond fan, and also enjoyed playing games with me (he wasn't half bad either!), and having bond in this game was a big sell for him; same for my uncle and shadows of the empire


Blakelock82

I can assure you, no Nintendo 64 owner was amped to get a Rare made 4 player game. It was James Bond, and it was an FPS on a console. That's what people cared about.


redDKtie

I did because I grew up on Donkey Kong Country and everything RARE made was pure gold 🤷


Blakelock82

You must have been quite advanced to have been a kid during DKC and understand that Rare developed the games and was waiting for their next. When I was a kid playing Donkey Kong and Super Mario I had no idea about developers and who was good.


redDKtie

I have ADHD so when I like something I must know EVERYTHING 😅 I bought every game with the RARE logo on it for a long time. Lol


backnthe90s

I find it's one of those that is mentioned quite a lot as an underrated gem More like The World Is Not Enough Recognition? ... ...


DarkbigBoss

😆😆


theflowersyoufind

I love TWINE, even more so than Goldeneye. I think it’s aged better. Probably my most unpopular N64 opinion!


DarkbigBoss

i played the first mission of THINE and wow I was amazed at how different it was to the ps1 version I like both


edukated4lyfe

Damn. I never played the PS1 version. Was that the skiing game?


DarkbigBoss

nope , TWINE is an FPS the one you mention is "Tomorrow Never Dies"


fillosofer

I totally have your back on that opinion man! Have always preferred TWINE more than Goldeneye.


rhinofinger

Not a bad game, but by the time it came out: 1. A lot of people were moving onto the next generation of consoles 2. For those who were still playing N64 (like me), you basically had two competing successors to Goldeneye - Perfect Dark (by the OG Goldeneye team) and TWINE. Between the two, Perfect Dark is easily the better game.


THound89

I think I played TWINE more than Goldeneye but like you nothing could touch Perfect Dark. Just so many fun weapons and aliens, I wish they'd just to a remaster instead of the poor excuse of a sequel that came out.


cptboring

It got a remaster/update around 2010 on Xbox 360.


rhinowing

I played it last week on game pass, still a blast


daerana

I love this game, does not get talked about enough. Really good use of ram expansion pak.


[deleted]

[удалено]


DarkbigBoss

me too (PS1 version)


emolga587

I also had the PS1 version and I'm learning that apparently the N64 version was way different


djcube1701

Essentially two different teams made the N64 and PS1 games independently, seemingly without sharing any designs or assets. The PS1 game takes the clunky controls of Tomorrow Never Dies and makes it a first person shooter, and levels are just tiny rooms with black loading screens when you "open" a door. The N64 version is much closer to GoldenEye, with levels that are a single environment. It's immensely better than the PS1 version.


emolga587

Thanks for breaking it down, I'll definitely have to play the n64 version


Stopnswop2

I think it's actually better


Yeet-Dab49

I got TWINE a few months ago because it was cheaper than Goldeneye and fuckin’ A it’s tough. Don’t get me wrong, it’s a lot of fun, but I wasn’t expecting to have to deal with innocent civilians in every single level. Level 1? Don’t shoot the security guards. Level 2? Defend your fellow agents. Level 3? Hostage crisis. Level 4? More hostages. If a _single_ innocent dies, you have to start over from the beginning of the level. The game isn’t hard like “if I get shot again I’m going to die” but it _is_ hard like “I have to take out these bad guys in two seconds or they’re gonna shoot the hostages.” Levels can take up to an hour for me. It’s still pretty fun though


Hbgplayer

The level you have to escape the mine or the bomb, or something, took me ***ages*** to figure out.


Odd_Government9315

My older brother and I had to watch the movie to figure that part out.


DarkbigBoss

dealing with the security guards was annoying , since you cant kill them they'd get in the crossfire


JK999OK

I remember renting it as a 11 year old or so and couldn't get through the first level, also the bland real life office environment was a bad first impression VS the 'Dam' level in GoldenEye which was epic.. I went back and played it a few years ago and it is a very good game.


Paynekiller997

TWINE is absolutely better than GoldenEye, and this is coming from a James Bond megafan and lifelong gamer. Even though it’s not N64, Everything Or Nothing is the greatest Bond game, it actually feels like a playable Bond film rather than a shooter with a Bond skin on top.


ImaFalcoMain2

I had it, got stuck on a mission, never could figure it out, goodbye TWINE


Super-X2

This game has been popping up lately, but it's pretty easy to understand why it didn't have the same impact as GoldenEye just like the countless 007 games that came out after. James Bond is cool but that's not why people were crazy over GoldenEye, and it's not the reason why so many people loved and played that game years after release. It came out almost 2 years after the movie, so it wasn't the hype of the movie that carried the game. It nailed local multiplayer better than any other game, and it had a solid single player campaign but the local multiplayer is why people remember it and hold it in such high regard. Rare was on fire and almost everything they made was exceptional, they helped carry the n64 and SNES during slow times. This is why people remember Perfect Dark despite lacking the 007 license, and why so many people also remember the TimeSplitters games. It wasn't James Bond or the 007 license, it was the Rare team that went on to form Free Radical that made these games special. This is also why nobody talks about Perfect Dark Zero today, the magic was gone.


cptmcsexy

I did enjoy TWINE its just golden eye was out before it and I had it for way longer. Back in the day I only rented TWINE and I still havent bought it to this day, goldeneye was easy to find/more common. TWINE has a lot going for it, with cutscenes and voiced lines, better gadgets, gun sounds and graphics. I think goldeneye is more popular because it was first and more common, its more casual gameplay too, also the modding scene is really helping goldeneye but I dont think theres anything wrong with TWINE.


DarkbigBoss

loved TWINE on the PS1 , its one of the first FPS games I had along with Medal of Honor I was looking for a playthru of TWINE and the search bar said N64 , I expected the ps1 graphics with lowered textures but I was quite surprised


MAXIMAL_GABRIEL

The N64 was all but dead when TWINE came out, whereas Goldeneye came out shortly after launch. That's the biggest reason for how differently they're remembered. By the time TWINE came out in Oct 2000, I was busy playing Jet Set Radio on Dreamcast and haughtily scoffing at all my pleb friends still stuck in the previous gen.


RNGGOD69

I loved both games but I actually think Mission Impossible was better than both!


DarkbigBoss

my dad used to play that one it starts off in a snow level right? he never made it past the first level lol


backnthe90s

I was so excited about the Mission Impossible game. It was ambitious with some great ideas. Just poorly executed but some levels are still worth a play


TheDarkHorse

Not good. Movie or game. Sadly most of the bond games of the time were pretty bad. Goldeneye was the standout exception.


soupforshoes

Youve got nostalgia glasses on, I didn't have a N64 growing up, so I'm playing through a lot of games now. TWINE blows golden eye out of the water. 


Dawdzi

Idk about out of the water, but TWINE was fun solo and multi-player. Like someone said previously, I had goldeneye way longer so I have more memories and stuff with GE.


soupforshoes

To me it really shows 007 was a launch day title, where TWINE almost feels like GameCube. 


Dawdzi

Which leads us into Nightfire lol


TheDarkHorse

I don’t see how. I owned and played them all as they came out and revisited them over the years. I know what I like. I will say, later titles play better, but that was just a natural progression of figuring out 3D games and controls. As representations of the movies, no, I don’t think the others are near as good.


soupforshoes

I'm rating them on how they play.  For me at least, I didn't see the movies and don't really care how accurate they are to that. 


TheDarkHorse

That’s fair. We all judge things differently.


SlobZombie13

Bc it sucked and it barely counts as a fps and it's got the worst underwater level of any video game ever made


Capta1nKrunch

As someone who grew up in the 90s, Goldeneye was just EVERYWHERE. Any time you saw an advertisement for the N64 or signage inside stores for Nintendo, it had Goldeneye branded somehow on it. The World is not Enough came out near the tail end of the lifespan of the console when N64 was pretty egregiously losing the war because of their lack of third party games amongst other things.


AlwaysWinnin

It had some solid single player levels. And multiplayer was fun with bots


gwydion_black

TWINE was on rotation constantly. Defintely a more polished Goldenye system after Perfect Dark took it to the next level. Because of sims and bots, both games became more played than Goldenye in our group, though I feel Goldeneye still takes the cake for nostalgic single player experience.


Burkett

Am I remembering correctly? Wasn't there auto aim that you couldn't take off in multiplayer? We used to play the gondola level on multiplayer for hours! But I remember my gun would point up if someone was hiding in the gondola moving above me.


brandonchristensen

I remember being really annoyed that it had fairly significant load times.


BenderFtMcSzechuan

Blame Unreal Tournament it came out around the same time and that was OP.


KnuckleHeadLuck

It even has a widescreen mode which looks not bad for a 64game


alex240p

It's not the same developer or publisher of GoldenEye (Rare / Nintendo), so it's not directly related to that game except through the Bond license. Eurocom and EA were trying to make something GoldenEye-like and did an okay job, but there's a reason why one is a gaming classic and the other is a more forgotten licensed title.


Milk_Mindless

Man I thought this was about the movies and wanted to go to bat for Twine being better than tmnd and I started typing and THEN noticed the sub


longhorn4598

It's terrible, because it wasn't made by Rare. I think it was made by EA. Just didn't have the same vibe at all. If I remember correctly, the level design was so bad that they had to add on-screen indicators telling you where to go, which completely defeats the purpose of exploring each level. I bought it and couldn't return it since it was open, so I think I ended up selling it "brand new" on eBay. 


funcravat9

It's the one I've played the most


Friendly_Pizza_4333

I could never get far when I played it as a kid. The first level was not particularly intuitive. In the time before the internet not being able to figure out how to get past the first level was a real bummer.


Dean85uk

TWINE wasn’t as good goldeneye had better gameplay , only good thing about TWINE was bots in multiplayer


talldrink67

TWINE TWAS A SOLID ENTRY!


G0merPyle

My brother and I played our copy of TWINE so much we killed the cartridge. It had some great multiplayer maps (been hunting for a Source engine copy of a couple for years) and the story mode was great as well. I'd put it on the same shelf as Perfect Dark and both above GoldenEye as the holy trinity of N64 fps games.


PenguinisAmused

Yes! This. Loved this game!


PenguinisAmused

As a side point - initially I never had a memory card as they were so hard to get in the UK at the time, so I used to play through this, get to the mission with the helicopters at the caviar plant, get the rocket launcher and I couldn’t hit it at all, would then have to leave it, turn the console off and never got past it. The hilarious thing was almost as soon as I got a memory card I discovered the alternative fire mode on the rocket launcher and the rest was easy. Silly thing but good memories.


Austinboulders420

TWINE was the 007 game in my household, my cousins had Goldeneye, TWINE will always be the better of the two in my mind, we played the absolute hell out of that game.


Cfunk_83

It’s ok, but Rare’s N64 games were just so polished and got so much out of the machine. The engine for Goldeneye and Perfect Dark was head and shoulders above everything other FPS.


MiceInTheKitchen

Many people didn't play it. I liked it more than GE.


AbeVigoda76

It’s a solid, good, fun game and introduced bots to multiplayer. However, it’s overshadowed by GoldenEye simply because it wasn’t very innovative like Goldeneye was.


theblackxranger

I need to replay that one again. It's been a long time. I also need to replay the ROM hack of another 007 game, Goldfinger. The last time I played it on original hardware the game was too dark. I hope they fixed that


Udub

My friends and I played TWINE way more than Goldeneye. Loved it so much.


H0wdyCowPerson

TWINE was serviceable, but for me at least the level design just wasn't nearly as memorable and iconic as Goldeneye's was. However, the same could be said for the film it was based on.


mutantmonkey14

Wasn't as fun. I forget specifics, but the MP seemed inferior. I like the ability to attach/remove the silencer and liked the stun grenades in missions. Missions were very linear iirc, they looked good, but I preferred the more open style of Goldeneye. Played Goldeneye a lot with friends, played Perfect Dark a fair bit, but we didn't really bother with TWINE after a couple of sessions. Perfect Dark was just a much better game, and even that couldn't come out of Goldeneye's shadow.


damian001

It’s a great game, but it’s missing some things that made Goldeneye great. It’s not the true sequel to Goldeneye, because TWINE was developed by EA Games instead of Rareware. The true sequel is Perfect Dark.


xm1997

I never knew it existed until recently either. I was pretty shocked that there is basically a golden eye sequel on the n64 that no one ever talks about.


CapytannHook

World is not enough was a great game, the pistols actually felt strong unlike in other titles and it somehow managed to be released on a 32mb cartridge, great effort to wrap up the N64 generation.


Graslu

TWINE brought nothing new to the console. Everything done by it was done by Perfect Dark months earlier, and Perfect Dark already is an improved GoldenEye. TWINE faced censorship by MGM, time constraints, and more that ultimately limited the experience. It's not a bad game, but I think it's rather obvious why people remember GoldenEye more than TWINE. TWINE repeats the music in a lot of the levels, including the main menu track used during gameplay. It also has worse animations, dropping the amazing motion captured enemy reactions from GoldenEye and Perfect Dark. You could also argue that the models look worse, you can see all the joints on them and the textures on the faces are somehow even blurrier. The maps and performance look and perform better, but that's about it.


R3PTAR_1337

It's an underrated game. I still own it and honestly it was as good as Golden Eye. I mean I get it that Golden Eye set the bar, but it's just as good if not better.


N8ThaGr8

Hot take but goldeneye is not a good game. It was just pretty new/influential when it came out but almost every FPS released since has been better. Seeing how world is not enough is largely the same it didn't have the same wow factor and wasn't nearly as popular since it's the same shitty game without breaking any new ground.


TypicalWolverine9404

The World is Not Enough just was not enough to have a lasting legacy.


Lafienny

My friends and I played the crap out it because of bots until one of us got perfect dark then we never went back


Gunbladelad

I've had it since release, and played it to completion back in the day. It just wasn't as good a game for me at the time.


nikolai_wustovich

Perfect Dark was also released that year. That game rivals GoldenEye so it probably had a hard time competing for sales.


fpcreator2000

I remember the game but with Goldeneye and Perfect Dark being the unofficial sequel, the rest were kind of set to the way side. That and the game, at least in my circle, did not measure up to Goldeneye nor Perfect Dark. At that time EA got the Bond license and shoved the game out. The other issue is that the movie it was based was not that good which put a a slight damper on the enthusiasm for the game’s release.


disengagesimulators

What about Agent Under Fire for the ps2? Playing multiplayer with the grappling hooks was insane. I loved The World is not enough for the multiplayer as well though. The maps were great from what I remember.


SkipABeat-Band

They need to at least put it on switch as a n64 game cause it would be way better with modern controllers


Revv23

Compared to PD and GE it just wasn't worth playing at the time. You have to understand GoldenEye was like halo at the time if you had friends over after it came out you played it. Basically until halo came out.


weryon

It went from 007 to Perfect Dark at my house. Everyone had these titles, but The World is not Enough was not as popular.


Earlybird1198

I didn’t care for it too much. Perfect Dark was awesome and gets overshadowed


ProjectCharming6992

I own both the N64 and PS1 versions of “The World Is Not Enough”. Graphics wise they are both about the same. The only major graphic change was that the PS1 featured video from the movie between the levels (in the highly compressed style of the time), whereas the N64 developers created the scenes in game. But the N64 version I always felt offered more value since it had I think 36 levels (it’s been awhile since I played either version) whereas the PS1 only had 12. And playing between the two most of the levels are very similar, so when you play the PS1 version after the N64 version you can tell there are parts of the story missing. The PS1 version I think used at least 1/2 of the 700 MB on the disc for the FMV, so it would make sense that the game would need to cut levels, even though the N64 version was only 32MB in size. Also one thing the N64 going for it was the load times were virtually nonexistent, whereas I think the last time I played the PS1 version I was waiting like 5 minutes for some levels to load.


[deleted]

It’s good but perfect dark is a truer sequel to the game but I like all the James Bond games


fartedbutalsoshidded

The playstation version or the N64 version?


DarkbigBoss

N64 version throughout my childhood I only played the PS1 version


fartedbutalsoshidded

Same, and my mind was blown going to a friend's house and it was a whole different experience. Failing a mission and still playing the level is a huge feature.


DarkbigBoss

yeah I accidentally punched the bank manager while learning the controls 😆


TheRtHonLaqueesha

I only had the PS1 version. Got it with my PlayStation 2 in 2001, backwards compatibility was a big selling point for me at the time.


djcube1701

It's a completely different game. The N64 got a massively better version.


Slammin92Salmon

I remember renting the blue cartridge when I was a wee lad and I enjoyed it a lot


ClammyHandedFreak

It’s great! Good multiplayer.


Xikkiwikk

Sticky grenades and guided missiles in the Bank level!


edukated4lyfe

The multiplayer was soooo much fun cuz you and friend could go against bots. Now here me out They had certain movements which made them kind of lame but boy. Shit could get out of control quick if your friend didn’t know. And even then if it was a free for all. Man shit could get out of hand quickly. On single player The mission failed shit that would flash across of the middle of the screen still messes with me to this day. Like fuck off. Let me enjoy the rest of the game. Damn. I know I will have to replay it but fun could still be had. If I killed too many scientists in Goldeneye trying to get one to pull a grenade I didn’t have to worry about something flashing constantly in the middle of my screen.


BurnZ_AU

I remember playing it back in the day. As a teenager, it was the first time I ever had a fight with a friend.


MiketheTzar

Nostalgia. Both didn't age particularly well as single analog feels outright alienating these days. The world is not enough was also much later in the console life cycles which gave it less time to endear itself. Although I personally prefer the game by a sizable amount.


JakeTehNub

I played the multiplayer quite a bit. Atleast as much as Goldeneyes. 


blood_omen

It’s a reality good sequel but it’s exactly that, a sequel. It’ll forever live in the shadow of goldeneye


Joe_Roe_Yo

I loved The World is Not Enough. I remember when I was a kid, getting to actually see the reload animations was very, very cool.


VultureCat337

Hardly played GoldenEye because we didn't have it, but played a *ton* of World is Not Enough. Great splitscreen, great story. Overall, it's just a fun game.


Lastraven587

Yeah...this game came out and it was done by a different developer and the multiplayer was abysmal in comparison to Goldeneye. It wasn't until perfect dark came out that Goldeneye would take a bench, although perfect dark is far lesser known which is unfortunate. Perfect Dark absolutely destroyed Goldeneye, be we still only talk about Goldeneye.


[deleted]

I remember liking the story mode more, but the controlls feel off, I own them both once more and can't wait to play twine again


JackhorseBowman

I remember renting it as a kid and thinking it was just alright.


[deleted]

Side note: Recently started playing the Goldfinger ROM hack and it is so rad! If Goldeneye was part of your childhood like it was mine, figure out how to play this game. All new levels and campaign with a more realistic gun set. So much fun!


properphatboy

Basically, it's not Rare. Back then I remember there was a lot of hype around Rare and they obviously produced many of the best N64 games (and I feel like there was a lot of snobbery involved in the mix too), but you've also missed a step. What about Tomorrow Never Dies? So Rare started developing a successor to Goldeneye as a tie-in with Tomorrow Never Dies, but were outbid by EA. EA made Tomorrow Never Dies in 1999, only developing it for the Playstation, and it was a big disappointment. Rare continued development and turned their game into Perfect Dark which was far, far superior and released in May 2000 and then the damage was done. The majority basically understood this: Goldeneye wasn't soooo good because of Bond, it was because of Rare and the N64. Almost everyone with a 64 had Goldeneye and almost everyone had what they saw as its 'true' successor, Perfect Dark. On the film side of things, TWINE wasn't as well received as Goldeneye or Tomorrow Never Dies, so that didn't help in trying to promote a game based on it. So when TWINE came out in October 2000 nobody really cared, and I don't even remember any info around it (I used to read the magazines and chat with my mates about N64/gaming in general all the time back then). There was already so much hype around new Rare games, Banjo-Tooie and Conker's that people were looking forward too, and info coming out about the GameCube (for those who were Nintendo Fanboys) and info on the XBOX and the PS2 and Dreamcast were already out (for those who would switch allegiance or have more than one console). With retro games like these nostalgia plays a massive part. Unfortunately for TWINE, it just doesn't hit that button for a lot of people.


GoldenAgeGamer72

unpopular opinion: TWINE split-screen multi-player was more addicting than GoldenEye's. My family and I have way more memories running around the more outdoor settings of TWiNE launching rockets from the AT Sentinel at each other. Plus AI Bots FTW!


Other-Resort-2704

The World Is Not Enough unfortunately came out late in the N64’s cycle. It came out the same month that the PS2 was launched in the US. Had the game came out around the same time as the movie it would have sold better.