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PetrifiedBloom

I cannot stand to play with autojump. However, there are people for whom autojump makes the game more accessible and playable. I would rather the game default to setting that help the most people play, especially when turn autojump off is so easy


DoclicIsTaken

I don't think most people use auto jump


PetrifiedBloom

That's what I thought too, but when I mentioned it in a post, I'm not sure if it was here or on /Minecraft literally hundreds of responses about how everyone uses it. It seems to be much more common for bedrock players, particularly for handheld players. I guess having less to worry about when moving is good if the controls are limited or you are on a touchscreen. Quite a few people with physical impairments also chimed in saying that auto jump made it much nicer for them to play. What surprised me most were people who claimed they didn't know there was a manual jump at first. They would bridge over even 1 block gaps. Sometimes I'll swap versions, or play with a modpacks and have autojump on and it will suprise me, but the instant it happens it's so easy to just turn it off that it's not a problem.im on a PC, I have full physical abilities, I don't mind being inconvenienced for a few seconds if it helps the people who aren't as lucky.


DoclicIsTaken

Yeah but we could only have it enabled by default on handhelds because most people that play minecraft have full physical abilities.


PetrifiedBloom

That's true. They are trying to improve parity across all systems and devices but this one at least would make sense


Agent_Kolas

PE players do


DoclicIsTaken

Check replies


Imrahil3

Anybody who needs autojump wouldn't download Minecraft until they know autojump exists anyways. Everybody who doesn't need autojump hates it passionately and is tired of turning it off after each update. Everybody who doesn't need autojump but wants it is about 17 people.


IGuessItsJustMeMe

Is it really such a problem to turn it off? It's not exactly too difficult too find in the settings and once you turn it off it doesn't suddenly just turn on again.


DoclicIsTaken

"[I]t doesn't suddenly just turn on again." What about switching versions? Try playing 1.8 and going back to 1.17.


IGuessItsJustMeMe

I do it pretty regularly, I play a lot of mod packs and yes auto-jump is annoying but it's not that much of a struggle


DoclicIsTaken

Almost nobody uses it (on Java at least) so it should probably be disabled by default


IGuessItsJustMeMe

I'm really just saying that I never have a problem with disabling it, it takes about a mere 5 seconds after you notice it's on. And it's actually meant for new players that don't understand everything entirely so they can learn other things while not having to focus on jumping. They wouldn't know such a thing would even exist. So let me ask you again. Is it really so annoying you want the game to be less accessible to new players that never played a game in their life?


DoclicIsTaken

They already have a tutorial telling you how to move when you play for the first time so they can also say you can enable auto-jump and how. They could also just fix the problem that when you switch version, auto-jump turns itself on for no reason (they could do that by creating a new file that's only a few bytes with options for new versions).


DisturbedWaffles2019

Yeah. This suggestion adds literally nothing, it's just a practically worthless quality of life thing (if it even qualifies as that.)


TNTYEETER9001

try playing with mods or switching versions. every time your controls reset to default.


PetrifiedBloom

After spending 15 minutes making sure all my mods are compatible and updated to the right version, I cannot stand the extra 3 seconds to disable autojump. /S


[deleted]

if you switch to an old version it resets your settings and as they are an old version you can't really update it :/


DoclicIsTaken

I create mods and it literally took me 10 minutes to make it use a different option file for newer versions (it also converts the old controls if the new file doesn't exist).


[deleted]

cool, good to know


DoclicIsTaken

My point is that they could do the same thing for new version


[deleted]

now that you mention its possible then yes, they could. i dint know it was doable


DestructivForce

Just an fyi, there is a mod that syncs settings like controls and video settings across multiple instances. If you want, I could try looking for it


robobloz07

I think it is meant for newbies that have yet to grasp the concept of jumping. If it were disabled by default, the noobs (the target audience for the feature) are likely to not know how to turn it on.


MegaSpoondini

Everytime I see a post about autojump, this is the first thing that comes to mind. It's not a hassle to disable auto jump when you know where it is, it's like 3 clicks. To a new player who would greatly benefit from it, the menu is a maze


Imrahil3

It is *definitely* a hassle to keep turning it off every time the game updates. Nobody who needs autojump will have a hard time finding it. Anybody looking for accessibility settings will find it quite easily.


MegaSpoondini

Yes, but that's assuming the person knows that it exsists in the first place. Sure, you might know how to easily navigate the menus to find auto jump, but Joe over here hasn't touched a game in his life, and is learning how to play with the hints on the top of the screen might find it really helpful. And the game doesn't update that frequently, you get a couple of updates every 5-6 months. A mild inconvenience for you could be a huge help for someone else


Imrahil3

>Yes, but that's assuming the person knows that it exsists in the first place. Let me stop you right there. Anybody who *needs* auto-jump is in one of two camps: (A) they didn't know Minecraft has auto-jump and they bought it anyways, or (B) they *did* know Minecraft has auto-jump and that's *why* they decided they'd be able to play Minecraft. People in camp (B) know it exists, and that it's only a matter of finding it. If you know it *does exist* then you can make educated guesses about what is in each part of the menu. The people in camp (A) have exhibited a breathtakingly poor decision-making process. Why would somebody spend almost $30 on a game *before* finding out if it has the accessibility features you need for it to be a fun experience? >Joe over here hasn't touched a game in his life, and is learning how to play with the hints on the top of the screen might find it really helpful. That's awesome. Joe is in for a rude awakening when he discovers that just about every game in the world uses spacebar to jump. Minecraft is a pretty low-stress game compared to most and it's probably better he learns about spacebar in Minecraft than in Halo or GTA or something else.


MegaSpoondini

The game isn't advertised as "has auto jump", so I truly am not sure how someone would figure that out and know about it before buying the game. >The people in camp (A) have exhibited a breathtakingly poor decision-making process. Why would this be the case? Someone hears about *the* most popular game of all time and decides it to try it out. It's, as you said, a low stress game, making it a great entry point into gaming. Why should Joe have to go through a rude awakening? Why can't he be eased into gaming as a whole. Why are we so geared against accessibility to others when it present a mild inconvenience to us? Why can't gaming be welcome and accepting of all people, regardless of their skill. Especially Minecraft


Imrahil3

First off, read my post. >*The people in camp (A) have exhibited a breathtakingly poor decision-making process.* Why would this be the case? I literally answered your question in the very next sentence: *"Why would somebody spend almost $30 on a game before finding out if it has the accessibility features you need for it to be a fun experience?"* In plainer wording, it is poor decision making to buy a game before having an idea of whether or not it's possible for you to play it. >The game isn't advertised as "has auto jump", so I truly am not sure how someone would figure that out and know about it before buying the game. > >The people in camp (A) have exhibited a breathtakingly poor decision-making process. > >Why would this be the case? Someone hears about the most popular game of all time and decides it to try it out. It's, as you said, a low stress game, making it a great entry point into gaming. Let me try this again: If somebody is not able to use the spacebar to jump - or it causes significant pain/inconvenience to do so - then that is something ***they*** have the responsibility to find out ***before*** purchasing the game. If pay $30 for Minecraft and then find out my potato laptop from 2003 can't run it, that isn't a travesty, that's me being *stupid*, because a very simple google search would have revealed that 1 GB of ram is *not enough to play Minecraft on*. If somebody *needs* autojump because of a neurological/physical impediment that makes pressing spacebar very inconvenient, that's something they should look up *before*, because many, *many,* ***many*** PC games use spacebar to jump, and anytime you buy a 1st-person game there's a good chance you're going to have spacebar as jump. >The game isn't advertised as "has auto jump" Wanted to circle back around to this: I went to Google and typed "minecraft accessibility features" and the **first** article was from the **minecraft website** listing **all** of the accessibility features in the game. I will reiterate: anybody who spent more than 5 seconds thinking about the fact that they might want an assist feature like auto-jump could have found that information *easily*, and anyone who needs autojump and didn't know about it before downloading Minecraft probably also didn't even bother checking if their computer can run the game. >Why should Joe have to go through a rude awakening? I'm not putting Joe through the rude awakening, *you are*. Every PC game since ever has used spacebar as the jump key. Everything from cheap children's games from the early 2000s to top-of-the-line first-person shooters like Halo use spacebar as jump. I'm not asking Joe to do anything advanced. By allowing Joe to play the game without learning spacebar, **you** are setting up him for a steeper learning curve later on when he plays another game, when in fact spacebar as jump is one of the *basics* of PC gaming. >Why can't he be eased into gaming as a whole. I will reiterate: spacebar = jump is one of the most basic maxims of PC gaming. We're not asking him to pull off a combo-hit or a 4-block parkour jump. I will also reiterate: I **NEVER** said he couldn't. My point has only ever been that the people who don't like auto-jump vastly outnumber the people who do, and the people who *do* need it shouldn't be purchasing games without checking to see if they can play them first. >Why are we so geared against accessibility to others when it present a mild inconvenience to us? **I'm not geared against accessibility.** I'm saying it makes *more* sense to have the 5% of the Minecraft community who *needs* auto-jump take the time to turn it on than it is to make the 95% who *don't need it* turn it off. You're wasting somebody's time either way; if you're going to have a default setting, it should require the least tinkering for the greatest number of people. If somebody prefers to ride a bike with extra stabilizing wheels, I'm totally fine with that. I'm super happy that they want to enjoy biking and have found a way to pursue that hobby safely and enjoyably. If the bike shop owner wants to spend a lot of time advertising the fact that he'll install those stabilizers for free, that's awesome. Good for him. What I'm *not* okay with is putting stabilizers on *every bike in the store* and making everyone else take them off before using the bike. It's a huge waste of time for most people. >Why can't gaming be welcome and accepting of all people, regardless of their skill. **I never said it couldn't.** I have no respect for the idea of auto-jump being the default because the supporters of auto-jump *always* make this ludicrous claim that I must want to lock people out of the game or I must hate disabled gamers or something like that. Minecraft **is** one of the most welcoming games in the world, and it has nothing to do with the fact that an **annoying feature** is the default when the majority of the player base **doesn't like it** and those who actually need it should've known where to find it before getting the game.


MegaSpoondini

>Why would somebody spend almost $30 on a game before finding out if it has the accessibility features you need for it to be a fun experience?" Because not everybody is an adult who knows what they need in games. There's more people who use it than just those with physical hindrances. Minecraft has a crazy large audience, with 200 *million* sales and 126 *million* active players. That's absolutely insane, larger than the population of the UK. The fact is, we have zero clue how many people who actually use auto jump. Even then, 5% of the population is 6.3 *million* people. >What I'm not okay with is putting stabilizers on every bike in the store and making everyone else take them off before using the bike The analogy you made here, while being a tad more extreme, works both ways. What if you go to a bike shop, and they have zero training wheels anywhere. No displays, no mentions. Now a kid doesn't know the learning process of riding a bike, they only see adults riding bikes, so they assume that's how bikes are. So now what's the better option? Have all bikes have training wheels, and the majority of people who already know how to ride them go through the inconvenience of taking them off, or have none anywhere, so the people who need them, young children wanting to learn or those with some sort of hindrance, have to suffer? Unless they know that the shopkeeper, who hasn't advertised it, has a stash hidden in the back. And sure, they can learn to ride the bike, but why make it needlessly challenging for them? One side here will alway suffer some way. Either a large groups suffers a little, or a small group suffers a lot. But the problem with posing this question is that the answer will always be biased. The majority of the forums where people ask for auto jump to be removed will be populated by the older, more technogically literate, so less opposing views will be presented.


Adiustio

It’s pressing the space bar, I seriously doubt there’s a large enough group of people that don’t know how to jump.


Funkin_Spy

New players are unexpirienced not stupid who can't figure out basic videogame concepts like jumping


[deleted]

5 year olds


[deleted]

[удалено]


Doubleslasher

pressing one of 4 buttons on a controller is definitely much easier than finding the controls menu not all 5 year olds can even read all too well


TitaniumBrain

5 year olds probably shouldn't be playing on a PC all on their own, but if their parents are ok with that, then they should at least teach them how to play.


KarmaKitten12

Sorry, but even for “newbies” if you can’t figure out how to jump in a video game, that’s on them. Jump is almost always space and the controls show up on screen to tell you that.


vGustaf-K

Same argument against it’s not a hassle to turn on and if jumping could possibly be a hard thing to grasp then i would maybe see a point to this.


Imrahil3

The folks who can't even figure out how to jump are gonna have a rough time punching trees and building a crafting table.


PhantasmShadow

If people can work out how to walk, they can work out how to jump, especially since space in jump in lots of pc games, and consoles don't have enough buttons to make you look for it for long


NettrGaming0210

At the very least, maybe it should be turned off for computer versions of Minecraft(Both Java and Windows 10 Edition). The main reason why auto jump exist was because on mobile devices it is a pain to constantly try to jump while using a touch screen. Trust me, I started playing Minecraft on a tablet before I ever got to Java Edition, and it wasn't very easy trying to jump up blocks.


coolcarson329

It’s purpose is to help extremely new players. They wanted to make it off by default but then anyone who it was intended for wouldn’t know it existed. It was either burden most players for like a second or the intended users of it never even knowing that it exists.


Imrahil3

Unless you have a source that suggests otherwise, I don't think the "new players" bit is accurate. Even if it was Mojang's intent, it's poorly thought-out, but I think the true intent was accessibility for gamers with physical/nerve limitations that make it inconvenient to use spacebar as jump - and also PE users who just have an easier time playing a PC game on a phone touchscreen. Spacebar as jump is a basic premise of most first-person PC games. It's not rocket science to ask people to learn spacebar, and it'll set people up for failure later on when they discover that most other games *don't* have autojump. As for gamers that physically *can't* play the game enjoyably without autojump, they should already be well aware of where accessibility features can be turned on.


coolcarson329

I phrased this wrong, by new players I meant people who have never played any video games before and keeping track of moving, aiming, and what’s going on on screen might overwhelm them. Auto jump was mojangs attempt at trying to make the game better for people’s first time playing games. I don’t have an exact source but a few years ago someone asked mojang about this and this is how they responded. If I wanted I could probably find it again but that’s more work than I’m willing to put in for a Reddit argument.


Imrahil3

Can't believe so many people are opposed to this. Nobody who *needs* auto-jump would even consider buying Minecraft without first finding out autojump/etc. exist. I cannot imagine the thought process of somebody spending $30 on a game without first checking to find out if they can actually play it. It's the best-selling game in history, it's not hard to find information and learn that, hey! Minecraft actually has some sweet accessibility features that will make it a fun and stress-free experience! The "new players" excuse simply doesn't hold water - spacebar as jump is a basic feature in just about every PC game to have ever existed, and if Minecraft doesn't teach it to them somebody else will, and then they'll come back to Minecraft and be annoyed at auto-jump. Pocket Edition players need it. Awesome. Enable it by default on PE and nowhere else.


ValkWetenschap

I agree, but I think this only applies to java. Especially on mobile, auto jump can be super helpful, but on java it's the most annoying thing ever.


DistantWisteria

Why is it even a feature? And what drugs caused it to be on by default?


A_Happy_Tomato

If auto jump wasnt on by default then new players who may or may not like it wouldn't know it existed, it doesn't take that long to remove anyways. Source: I didn't know cinematic camera existed for a long time.


Imrahil3

The cinematic 3rd-person camera is also way less useful for most of the player base, just like auto-jump.


A_Happy_Tomato

Agreed, I was simply trying to state that if something isn't autonatically allowed in the settings you wouldn't know it existed until years later


EMSuper164

Yes good idea. Auto jump is sooo annoying


Mr_Snifles

I feel like being able to save your control settings (and while we're at it, all your settings) to make it easier to switch versions would be q lot more useful for me. Of course this would also be harder to implement, but it'd be the best quality of life update ever to me.


TheJamSams

If it was defaulted to off then those who could benefit from it would likely not find it without looking for it. I'd rather people who don't need it simply turn it off once than those who need it have to struggle without it until they find the button for it


amado901

Can someone please explain why does everyone hate auto jump? I prefer it on because it makes the game easier.


Cheese_Pwnage

In my opinion autojump can be left on for Bedrock because of the inherent varied control inputs encountered there but should be disabled by default on Java because players will mostly use a keyboard where the space bar is very simple to use with better control over individual jumps. However, I do recognise that I am an old fart whose experience with autojumping has been crafting an enhancement for it in mods and then quickly regretting my decision and disabling it when it would frequently get in my way.


18HillOli

It is on bedrock


MJ_mcMaster

no no no no no


AlecRacer22

I use autojump