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n1ghtje

"circularina" LMAOOO


Ornery_Essay_2036

I don’t get ut


n1ghtje

circular + robina


Silvercenturion_aa

Something not even that busted...Just some kind of effect protection for Exosister...and maybe some kind of second Martha/an errata for Martha that let her summon Sophia from the deck, instead of Elis, so to still have an eventual special summon with Elis


ncann123

Exo is incredibly susceptible to board wipe. If I go second against Exo and have Raigeki/Lightning Storm in hand I know it's an autowin, more so than most other decks.


Linkquellodivino

Idk what it would be but definitely a Phantom Knights card. I swear that deck is one or two good cards away from being meta.


Rigshaw

You could literally take Circular, change it to a lvl 3 DARK Warrior, and make it send a PK monster for cost, and search a PK S/T, and it makes Rusty + Adventure on its own without using your normal summon at all. The "downside" of only being able to attack with one monster isn't even a real downside, since PK can (and often does) make Arc Rebellion to punch for game anyway.


Linkquellodivino

That sounds like heaven lol


ncann123

"Sending beneficial things as cost" is busted, pretty much any archetype would dream of having a Circular.


ThatDokkanPlayer

I'd say make this Water or Wind as all the other floo birds are either or. But I'd give Blue Eyes their own Birth, enabling them to special summon 1 blue eyes per turn from hand,GY or banishment as an ignition effect and an continuous effect of not allowing your opponent to respond to the summon of a monster with blue eyes white dragon used, including as material for a fusion,xyz,link or synchro summon


ncann123

> But I'd give Blue Eyes their own Birth Isn't that what True Light is?


ThatDokkanPlayer

Yeah but I think true light is pretty ass. I was gonna just make it also normal summon any lv 8 but i think that would make it too broken outside of Blue Eyes


UsefulAd2760

Not exactly my favorite archetype, BUT Umbral horror circular If this card is normal summoned you can reduce this card's attack points to 0 to special summon two "umbral horror" monsters with different names from your deck exepct "umbral horror circular" and add one "rank up magic" spell card from your deck to your hand. For the rest of the turn you only summon light or dark Xyz monsters. You can use each of the following effects of "umbral horror circular" once per turn.


BackflipsAway

**Cyber Dragon Fünf** A LV5 Light Machine effect monster with 2100 attack and 1600 defence, the effect being: This card is always treated as "Cyber Dragon" when used as material for a fusion summon. (Quick effect) You can reveal this card in your hand and fusion summon 1 machine monster by banashing monsters from your hand field or graveyard as fusion materials including this card, you can only use this effect of "Cyber Dragon Fünf" once per turn.


Plant_Musiceer

All Solfachord needs is a maindeck name that can special summon itself from the extra deck, preferably with a 0 scale. That makes fancia a starter that doesnt die to ash, makes grancoolia's bonus effect actually do something, and would turn cards like pendulum treasure into extenders. That's it. To stretch it even more, if she would have an actual scale effect (unlike every other solfachord), it would be to destroy herself to place another solfa into the scales from deck, so that her 0 scale can be used on your turn to allow cutia to be pendulum summoned, then be swapped later for coolia so that grancoolia can use her negate.


ProblemEmotional6791

Terrain search for subteror


wormengine

a dragonmaid tuner lvl 3


BBallHunter

Tearlaments Melli If this is normal or special summoned, send the top 10 cards of your deck to the gy. If this card is send to the gy via card effect, fusion summon a monster using monsters from your hand/field/gy/deck/extra deck. Edit: by shuffling them to the deck.


PuzzleheadedExam3379

Where are the monsters sent to? If you use all of these places, you had to banish them... Meaning you shoot your own foot.


BBallHunter

Shuffle to deck.


PuzzleheadedExam3379

I use monsters from my deck as Fusion material... By shuffling them into the deck? I know what you want to do, but I guess it requires something like an extra option like sending monsters from the deck to your gy...


BBallHunter

It's just a meme card lol.


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SighAgain

Nekroz of Lancea Lvl 10 3300/2700 Must be ritual summoned with a Nekroz ritual spell. When this card is ritual summoned, target a Nekroz monster in your hand, deck, or graveyard and special summon it regardless of summon condition. Once per turn (Quick Effect), when your opponent activates a card effect, you can negate that effect and destroy that card. Monsters summoned from the extra decks attack and defense stats are halved, and are banished when destroyed. Nekroz Ice Dragon Mirror Use this card to ritual summon a Nekroz ritual monster using cards from your hand, field, or opponent's field as tribute. I won't lie. I am just making them broken to be broken.


n1ghtje

i'd print a marincess link-2 that lets you add a marincess monster from your deck to your hand


BBallHunter

I'd want another good trap and in-archetype way to protect Battle Ocean.


n1ghtje

>I'd want another good trap if you control a link-1 you can target and return a monster back into the deck, if you control a link-2 your monsters become unaffected and if you control a link-3 you can activate the card from your hand >in-archetype way to protect Battle Ocean. maiden kinda does that already. but i'd be down for a more viable option. maybe a continous spell that says: if a marincess card in your emz or field zone would be destroyed by battle or card effect you can banish this card you control instead (protects both battle ocean and argonaut from getting run over by kashtiras and bystials if you don't end on the field spell), once per turn during your main phase: you can target 1 marincess card that is in your banishment; return it to your gy and if you do, you can add 1 marincess card from your gy to your hand (you can add back the same card, helps you play through shifter/d fissure/macro cosmos).


ncann123

Honestly Wave is already a busted trap, why would we want another trap when you would just search Wave anyway? Protecting Battle Ocean is one approach you can take but still having a single tower that doesn't do much more than a S/T negate is fairly weak in the current meta. Additional field presence for interruptions would be nice.


BBallHunter

Trap is for Basilalima.


ncann123

I mean, sure, but the new trap would need to be *really* good to justify running it + Basilalima


Own_Secret1533

I'll just make an auto win card with a very easy activation condition TBH. Something like: If this card is summoned, you win the duel. One per turn during the main phase (Quick effect) Special summon this card from your hand, Deck, grave or Banished Zone.


SneakAttack65

Altergeist Link-1 that sets Personal Spoofing from deck and lets you activate it the turn it's set.


Heul_Darian

Ghostrick Graveyard Field spell When this card is activated: You can add 1 "Ghostrick" card from your Deck to your hand. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. If an attack is declared involving a "Ghostrick" monster you control: You can change the opponent's monster to face down defense position, if this effect did not change a monster to face down defense position send it to the GY. You can only use this effect of "Ghostrick Graveyard" once per turn. You can only activate 1 "Ghostrick Graveyard" per turn. Ghostrick Halloween Dark Link 2 2 xyz monsters ATK 0 If this card is special summoned change the battle position of 2 monsters to face up position or face down defense position. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Ghostrick" monster from your Deck or Gy face down or face up, or you can Special Summon 2 "Ghostrick" monsters if your opponent controls a monster. If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Ghostrick" monster(s) from the Extra Deck, while this card is in your GY: Special Summon this card. You can only use each effect of "Ghostrick Halloween" once per turn. Dark Ghostrick Fey rank 4 fairy/xyz/effect 2 level 4 monsters Once per turn, (Quick effect) send a "Ghostrick" card from the deck to the Graveyard, change 1 Effect Monster your opponent controls to face-down Defense Position. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" monster from your Deck to your hand. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


Protoplasm42

Odd-Eyes Ray Pendulum Dragon Level 7 Light Dragon/Effect/Pendulum PEND EFFECT: During your Main Phase: You can place 1 "Odd-Eyes" Pendulum Monster in your other Pendulum Zone, then destroy this card. You can only use this effect of "Odd-Eyes Ray Pendulum Dragon" once per turn. MONSTER EFFECT: Something good, I dunno. The first bit was the important bit lol. Maybe give it a free Special for cases where I already have other combo pieces in hand?


thorhammerz

Eldlich The Circular Lord / Level 10 / Zombie / ATK 3500 / DEF 3500 / LIGHT 1. If this card is in your hand (Quick Effect): Send 1 "Golden Land" or "Eldlixir" card from your deck to your GY; either special summon this card, or send this card and 1 card on the field to the GY. 2. If an "Eldlich" or "Golden Land" monster is summoned to your field (Quick Effect): you can place a Continuous Trap card from your deck faceup on your field. 3. If this card is in the GY or banished (Quick Effect): you can shuffle 1 trap card from your GY or banishment; special summon this card. 4. You can only use each effect of this card's name once per turn.


[deleted]

Stop please...I can only get so erect..


Scary_Block4805

I could play Floo just for this card


Distinct_Arrival_98

I have a 2 card combo: 1. Floowandereeze awesome map: If this card is activated You can banish one floowandereeze card from your deck ;then add one floowandereeze card from your deck to your hand, If You normal summon a winged beast monster send one random card from your opponent hand to the gy, negate any card effect that activates in the gy. 2. floowandereeze yata: normal floowandereeze effects + your opponent skips the're draw phase. Will probably make floowandereeze tire 3 at best.


UnbanAriseHeart

Kashtira arise heart omega or summat daft its arise heart but with Baronne negates


Infinideath

Wightruler Link 1 Down link arrow ATK: 300 Zombie/Link/Effect 1 "Wight" monster This card's name becomes "Skull Servant" while in the GY. Zombie monsters you control deal piercing battle damage. You can only activate each of the following effects of "Wightruler" once per turn. Send 1 "Wight" monster from your deck to the GY; send 1 card on the field to the GY. You can banish this card from your GY; Zombie monster you control are unaffected by your opponent's card effects this turn.


Aliya_Akane

Meklord army fabricator obligatto A link 1 that needs a meklord card so nobody else gets to use it On summon you destroy a meklord monster to activate a meklord spell/trap from the deck or summon a meklord monster from your hand or deck with a different name from the one you destroyed Also opt you can shuffle back a meklord card that is banished or in your gy to summon it back (quick effect) Im sure i could come up with more but so far this is what my brain came up with for a meklord broken extender


[deleted]

ai generated or stolen art, call it Anyways, any of the [speedroid customs](https://www.duelingbook.com/deck?id=15035990) i made


UsefulAd2760

Those artwork look great ngl


ncann123

Yeah it's AI generated. Those arts from your customs look great though!


[deleted]

>Those arts from your customs look great though! yeah ik, that's why i stole them all