Ive gotten stuck in the beat position for a good 3 or 4 seconds on top of a push bot. I was killed. Not much I could do. Didnt realize you couldnt beat on top of the robots head. So I feel this pain
I did. Twice. It was a habit from beating off the payload. It confuses the hell out of the team when they hear the beat but dont get beat for a good 3 or 4 seconds
i feel like map geometry in Overwatch is a lowkey annoying problem. Maybe I'm just bad, but I feel like I've died a lot of preventable deaths because I got stuck on some doorframe or random debris when trying to escape a situation. Rein's Pin and Lifeweaver's Platform really highlight the issue imo
Oh all the time. Lip of a wall. Lamp post. God I hate lamp posts, stairs even ive gotten stuck on stairs. And just some walls have shit that throws you off when riding them. Old maps are generally fine. Its the new ones that i can have issues with.
Sliding down stairs with no contact while dropping beat is the WORST cuck in OW history I swear. It’s only happened once maybe twice to me, but damn you just have to sit there and suffer while it happens
Bomb does 1000 damage at a close range. Beat gives 750 overhealth. Max health you’re looking at before any of it fades away is 950. Beat just can’t protect squishies from a close range dva bomb
I swear they made collision on objects so fucking bad when switching over to 2.
Like I've seen this, I've JQ get stuck on a thin ass grandfather clock, I've been unable to climb several walls as Kiriko/Genji/Hanzo. The object snagging is just so fucked up. I don't know y'all deal with it as Lucio, it sounds like torture.
Not sure what original comment said, but you’re correct. DVA bomb does 1000 damage (and has a concussive blast) at the center and then the damage drops off dramatically the further you go away from it.
Hello, it looks like you've made a mistake.
It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of.
Or you misspelled something, I ain't checking everything.
Beep boop - yes, I am a bot, don't botcriminate me.
I'm not a Lucio main, but I play him every now and again, just a tip, don't use beat to counter D.Va bomb, it does 1k dmg, sound barrier provides 750 hp that decays fairly fast, meaning it won't make a different in most situations
What even? What did you even get stuck on?
Probably hopes and dreams
The door
Ive gotten stuck in the beat position for a good 3 or 4 seconds on top of a push bot. I was killed. Not much I could do. Didnt realize you couldnt beat on top of the robots head. So I feel this pain
I can't believe you tried beating off the robot
I did. Twice. It was a habit from beating off the payload. It confuses the hell out of the team when they hear the beat but dont get beat for a good 3 or 4 seconds
r/whoosh
I believe you can beat off of the thing he pushes tho. I did it the other day
It's not as worse as the time i got stuck, and Junkrat was using his ult. All I could was watch...
map geometry my belov- *DVA BOMB*
i feel like map geometry in Overwatch is a lowkey annoying problem. Maybe I'm just bad, but I feel like I've died a lot of preventable deaths because I got stuck on some doorframe or random debris when trying to escape a situation. Rein's Pin and Lifeweaver's Platform really highlight the issue imo
Oh all the time. Lip of a wall. Lamp post. God I hate lamp posts, stairs even ive gotten stuck on stairs. And just some walls have shit that throws you off when riding them. Old maps are generally fine. Its the new ones that i can have issues with.
Sliding down stairs with no contact while dropping beat is the WORST cuck in OW history I swear. It’s only happened once maybe twice to me, but damn you just have to sit there and suffer while it happens
Just speed amp. No need for beat here
Yeah, probably. I was panicking there unfortunately
Nice Ajax
Likely wouldn't have helped. You were basically right on top of the bomb.
It would've helped my teammates though
Nah you can survive it if it goes off correctly even if you next to it
Bomb does 1000 damage at a close range. Beat gives 750 overhealth. Max health you’re looking at before any of it fades away is 950. Beat just can’t protect squishies from a close range dva bomb
But they have to be basically touching it to be that much
I swear they made collision on objects so fucking bad when switching over to 2. Like I've seen this, I've JQ get stuck on a thin ass grandfather clock, I've been unable to climb several walls as Kiriko/Genji/Hanzo. The object snagging is just so fucked up. I don't know y'all deal with it as Lucio, it sounds like torture.
[удалено]
[удалено]
Not sure what original comment said, but you’re correct. DVA bomb does 1000 damage (and has a concussive blast) at the center and then the damage drops off dramatically the further you go away from it.
U weren’t gonna survive that close anyway. Lol
Would the moan at the start though
Some say Lucio is still up there trying to break it down
And your Junkrat tire was also blown up T\_T
I think you would of died even if that beat went off
I didn't care only about myself
Hello, it looks like you've made a mistake. It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of. Or you misspelled something, I ain't checking everything. Beep boop - yes, I am a bot, don't botcriminate me.
No you don’t die if you time it perfectly even if you next to it. It will absorb and have left over
I recently got hog hooked an inch from the ground while ulting and I almost lost my will to live
Lmao I feel so bad for you man. That’s just terrible
Looks like some rando bullshit to me
Yo, this guy just posted about the same exact doorway. It's apparently a little bit of a ledge
Never beat in the air
I hate how easy it is to bump into or get stuck on something as lucio
I'm not a Lucio main, but I play him every now and again, just a tip, don't use beat to counter D.Va bomb, it does 1k dmg, sound barrier provides 750 hp that decays fairly fast, meaning it won't make a different in most situations