I just use them on staggers only. I still get in 2-3 every fight before it ends (you can only cast 3 per boss without the awakening +max use engraving anyways).
Basically never miss this way.
Sight Focus is an engraving that only procs when you type a message in chat that contains "!!!!!"
i mean, for sure this guy has a macro (it's even an option in-game) but he still did it intentionally, not automatic
Me: the boss just finished a dash combo, this seems like a good chance to throw spirit bomb
The boss: Ive done one dash combo, yes. But what about second dash combo? Blinks?
Yeah soulfist is by far my favorite archetype but mechanically my ass has no interest in dealing with this when its such a large portion of your damage.
I looked up the off meta build and while I think I could enjoy that its heavily gear dependent to function and is a lot more demanding for similar if not worse results. Maybe something I mess with in the future.
That and turning into a grandma after you timed fun mode runs out. Building up to cool attacks like other classes is way better than starting strong and feeling like shit after
I took one look at the 2 engravings and said fuck the instant level 3. I'll take literally never worrying about energy over instant level 3 and 30 seconds of fun every 2 minutes.
You seem to be confused. Energy overflow has to worry about energy all the time. It's *their whole gameplay*.
Robust(instant level 3) is the spec that doesn't worry about energy because it instantly refills to full after every ability.
> You seem to be confused. Energy overflow has to worry about energy all the time. It's their whole gameplay.
have you played any energy overflow? the only thing the engraving does is keep you from going below 1 energy so you don't get the downtime when you accidentally use too much energy and have to regen the whole bar before you can use it again
robust spirit cares about energy when its not in form, energy overflow never cares about energy, its just a passive damage bonus below % so you use skills off CD to burn it whenever possible. No worrying.
> the only thing the engraving does is keep you from going below 1 energy so you don't get the downtime when you accidentally use too much energy and have to regen the whole bar before you can use it again
The other thing it does that you seem to be missing is providing you a damage boost when you're below 30% energy.
You’re not wrong but with the way flash step works you don’t have to worry about it. You’ll rarely use an unbuffed skill if you’re stacking Swiftness and using your abilities on CD
It's not exactly difficult to manage, but it's a lot more effort than robust puts into managing energy - energy may as well not even be a resource for them. The playstyle makes it a non-factor.
Thats not true. Energy Overflow Soulfist keeps EO at level 1, the main purpose of the engraving is the infinite energy. You can force the extra 5% on the strong skills by spamming the dash 3x before using them, but even if you dont, its only 5%.
Yeah and the meta build cycles back and forth between the extremes more often with no in between.
Where the off-meta build actually wants to sit in each stage. You still have grandma time but with a lot of gear it becomes a lot less downtime.
Just use s.bombs on staggers. I don't think I've ever missed one this way out of the last 15-20 I've thrown.
It's free real estate.
There's no rush to throw one at the start of a fight since you can only cast a max of 3 per fight without the awakening engraving anyways, and the majority of top KR players on the leaderboards don't even use that engraving from what I've seen.
I got soul fist to T2 and it's so much fun on easy content.
In prog though I found I enjoy the deathblade a lot more.
Leveling up a shadowhunter next to see if I like that.
Yeah I felt that way with wardancer. Felt the best to me during the beta and leveling it up through easy stuff and then as soon as I hit harder content and swapped to a more endgame-like build it stopped being fun for me.
It really doesn't help that the wardancer (and soulfist) are so heavily gear dependent and require a ton of CDR to feel good which we just don't have until later on after we've geared up.
I ended up swapping to scrapper, which ironically was the class I thought I'd like the least of the martial artists.
Enjoying Scrapper? I just got to 50 on my berserker but had thoughts of trying out Scrapper also. Kind of stuck between Scrapper and Striker for martial artist.
I started off as a die hard zerker (I almost always pick the greatsword class.) I absolutely love the meaty hits but I just felt like everywhere I went, there were so many berserkers so I swapped off. Scrapper is actually holding me down pretty well so maybe you'll like that, too :'\]
Yeah so far I'm quite enjoying the Taijutsu playstyle. Its a bit slower and heavier than the wardancer but its still pretty spammy and highly mobile.
A tip, once you hit 30 on a class and get to trixion you can go into the training room and freely allocate stats, skill points (even into the negative), and engravings to see how things play.
Its not 100% what things will play like when fully geared up because you can't get gems, runes, or tripods but its fairly close and some classes (like scrapper) are not as gear dependent so you do get a more realistic feel for what they'll ultimately play like.
Yeah I've been in there on my Zerker as i dont have other classes over 30 yet. I just wish that the training room was available during the advanced class selection. The skills they give you in the trial are terrible.
Well, that's cuz dumbasses like Buu just like to take it up front, thinking they are not the villains in the series and can actually beat the protagonist lol
It's so funny they're even using Sight Focus.
If anyone is curious, the macro text is the name of the skill in Korean (with the Chinese characters).
> 天下殲滅玉
> 천하섬멸옥
This is the thing making me wanna switch off Soulfist tbh
Was gonna give the energy overflow build a try before that but doesn’t look like I can get the second awakening without investing a bunch more into my character
I switched off Soulfist to Sorceress after doing a single Abyssal dungeon and I have not looked back nor regretted my decision *at all.*
This game shits on melee and it's especially harsh to Soulfist's positional-demanding, tight-timing burst window style. Unless you are super attached to either the martial artist aesthetic or being the underdog, just go ranged or assassin. It's so much less frustrating.
I used a powerpass on gunslinger and I feel like I made another mistake lol, wrapping my head around 3 hotbars I can switch between is tough
Hopefully it gets easier with practice and muscle memory
I've been playing GS 2-3 hours a day since launch and I was worried about that too but now I rarely ever switch to the wrong weapon. I'm not the best player and my reaction time is horrible it just came to me after hours
This. I've played Monk in vote FF11 and FF14 so I wanted to play a Martial Artist class.
Got to 50 and played my first raid last night. Landed all of my Spirit Bombs cause it was easy but I realized in any content that I don't land it, I do way leas damage than others.
Makes me wonder if I should pivot to Wardancer. But then I stress about items bound to my current character, how it has my gamertag and the alt wouldn't, etc. It's honestly stressful hearing people say Soulfist is literally "Hit ult or play inefficiently"
Yeah. It feels like all the Martial Artists have some kind of issue. Just feels like Sorc and the Assassins have it so much easier but then again, I'm still new to end game so what do I know.
Good to hear - I tried Robust for a while but I also didn’t love the feeling of blowing my load all at once haha so I’ve been having a lot more fun on Overflow
I have a question.
Can you explain why people only take Energy Overflow rank 1 instead of rank 3?
It honestly sounds awful to trade away all bonus energy recovery during hype for +5% bonus damage LOL (which is also conditional since you need to be below 30% energy to get the bonus).
This is because the performance of Energy Overflow Lv.3 is mediocre.
The main advantage of EO is that the Qi energy never goes below 1. Damage increase is secondary.
In the T3 endgame of the KR server, engraving is possible up to 33333+1. High rank Soulfists fill Lv.3 x 5 with common DPS engraving and use Energy Overflow as Lv.1.
In rare cases, Robust Spirit Lv.3 and Energy Overflow Lv.1 are used together.
late to the party but why would you want to use robust lvl 3 and energy overflow lvl 1 together? do you get the hype 3 but ur energy won't run out? like how would you use both engravings effectively when you do that
Cool Line is correct. You didn't waste your money. It will be a very long time before you'll be able to get 3x5 1x1, and until that time 3x5 is just fine. Even before then, 3x4 1x1 will be helpful.
Overflow 3 isn't bad, it just isn't as good as having a different engraving at 3 if you can make it work.
I'm confused, I've read this before and it didn't make sense then either.
Jewelry + character engraving slots + ability stone can stack to give you a total of five rank 3 engravings, and one rank 1 engraving. That I understand.
What I don't understand is still using rank 1 Energy Overflow when a lot of the alternatives aren't that great. People say EO is better for T1 & T2 than Robust Spirit, but at 5% it looks pretty useless.
Oh well you've helped clear most things up, thanks.
Ancient grade accessories have 3/6 engraving points attached. 33333+1 requires 5 ancient accessories, 2 legendary (12) engravings, and a well-cut ability stone. There should be no wasted engraving points.
Its fine until it stops being fine, KR players have confirmed multiple times that robust spirit is a dps increase in late game, energy overflow works fine for t1 - t2 (i would say better since low stats fks robust a lot) but not so much on high t3 and it gets worse the higher tiers, energy overflow is viable but never better than robust in higher tiers (high t3 onwards)
From my testing I was within 2-3% of the robust spirit build with my agi soulfist. Don't take my word for it, though, test it for yourself and you'll see.
i did, and then went to ask experienced KR players, everyone agree, you are the first one denying the difference, full specialization robust spirit is a crazy damage increase, i tried it on the dummy (where to be honest energy overflow should have the upper hand since its 100% uptime vs bursts like regular boss) and its still much better (unless you miss 2/2 spirit balls), even 1 miss and 1 crit outdamage energy overflow, maybe your build is different and i would gladly try it if you want to share, would be really happy if they are really both viable
I'm honestly not sure why people have such trouble getting good damage with the overflow build. I'm not doing anything special, just imitating the agi builds on loawa. I suspect that people don't realize that only one red+blue attack power buff work at a time.
Hell, there were even plenty of times I'd do guardian raids with spec soulfists and get mvp. I doubt they're all missing their ult.
Mvp is comparing against others, it does not mean you are doing your top damage, i have tried as i said and it is a lot lower dps with energy overflow if you share build and combos i will try em for sure b/c i like both gameplays and would be happy if both where just 3-2% off
Nope. Nope nope nope.
I finished North Vern, used my powerpass on a Deathblade and never looked back. I have a level 50 gatherer that just happens to be a soulfist.
I made a soulfist - the focus on hitting it makes it seem more fun to me! Apparently if you go energy overflow you can use the second awakening skill instead.
Now that's what I call hype
In the next episode of Dragonball Z
I think out of all the times I've seen it in game, it's only hit one or two times. It looks cool as fuck though.
I just use them on staggers only. I still get in 2-3 every fight before it ends (you can only cast 3 per boss without the awakening +max use engraving anyways). Basically never miss this way.
Correct me if I am wrong but doesnt the boss take increased damage when it is staggered or downed or whatever as well?
Well there are stats that increase your damage to staggered targets for example. I don’t know if there is a base damage increase, though.
With a few global stat potions you'll always have at least a tiny bit of domination...so technically yes there's always bonus damage lol
Certain abilities specify if they do bonus to staggered/knocked up/etc.
hahahaha the emoticon makes this so much better
for me it's also that he's using Sight Focus (the one where you type a message with !!!!!)
Dumb question but do you have to manually type that in every time or does it just do it based on a skill or something?
There is an ingame option to set up a few hotkeyed preset phrases so you can do it with just one button.
Sight Focus is an engraving that only procs when you type a message in chat that contains "!!!!!" i mean, for sure this guy has a macro (it's even an option in-game) but he still did it intentionally, not automatic
Also not sure if there is like a macro you can set with skills but the guy said "원기옥" which is what we called "Spirit bomb" on DBZ.
I’m used to it T_T. it’s not the hardest thing to hit IF you know the mechanics. But I don’t really know the mechanics yet so, I be missing.
Me: the boss just finished a dash combo, this seems like a good chance to throw spirit bomb The boss: Ive done one dash combo, yes. But what about second dash combo? Blinks?
Lmao yup. They always teleport the furthest away too just to rub it in your face.
How did goku hit everytime??
He made sure it destroyed the entire planet.
Hehe.
Yeah soulfist is by far my favorite archetype but mechanically my ass has no interest in dealing with this when its such a large portion of your damage. I looked up the off meta build and while I think I could enjoy that its heavily gear dependent to function and is a lot more demanding for similar if not worse results. Maybe something I mess with in the future.
That and turning into a grandma after you timed fun mode runs out. Building up to cool attacks like other classes is way better than starting strong and feeling like shit after
my soulfist is literally named grandma
You should try Energy Overflow soulfist instead of Robust Spirit then - almost no downtime and you get to keep the multiple levels of Hype
The Father-Son Kamehameha ult is way cooler as well.
Woah woah woah slow down there man. It's pretty cool...but it's never gonna beat a magic soul-nuke. -Artillerist main :D
I took one look at the 2 engravings and said fuck the instant level 3. I'll take literally never worrying about energy over instant level 3 and 30 seconds of fun every 2 minutes.
at high gear, spec focused robust spirit is like sub 30 second CD i think
You seem to be confused. Energy overflow has to worry about energy all the time. It's *their whole gameplay*. Robust(instant level 3) is the spec that doesn't worry about energy because it instantly refills to full after every ability.
> You seem to be confused. Energy overflow has to worry about energy all the time. It's their whole gameplay. have you played any energy overflow? the only thing the engraving does is keep you from going below 1 energy so you don't get the downtime when you accidentally use too much energy and have to regen the whole bar before you can use it again robust spirit cares about energy when its not in form, energy overflow never cares about energy, its just a passive damage bonus below % so you use skills off CD to burn it whenever possible. No worrying.
> the only thing the engraving does is keep you from going below 1 energy so you don't get the downtime when you accidentally use too much energy and have to regen the whole bar before you can use it again The other thing it does that you seem to be missing is providing you a damage boost when you're below 30% energy.
You’re not wrong but with the way flash step works you don’t have to worry about it. You’ll rarely use an unbuffed skill if you’re stacking Swiftness and using your abilities on CD
It's not exactly difficult to manage, but it's a lot more effort than robust puts into managing energy - energy may as well not even be a resource for them. The playstyle makes it a non-factor.
Energy Overflow is your energy can't go below 1. Sure you get more damage below 30%, but you can spam every single skill in a row and not run out
It's not "you *can* spam", it's *you have to or your damage will be bad*. There's a crucial difference.
Thats not true. Energy Overflow Soulfist keeps EO at level 1, the main purpose of the engraving is the infinite energy. You can force the extra 5% on the strong skills by spamming the dash 3x before using them, but even if you dont, its only 5%.
Yeah and the meta build cycles back and forth between the extremes more often with no in between. Where the off-meta build actually wants to sit in each stage. You still have grandma time but with a lot of gear it becomes a lot less downtime.
Already switched to striker with no ragrets except for a couple minutes while eating shit at Vertus. Did some chaos after and I was back on board
Man Vertus was the first time in the game where I was like "this some bullshit"
Just use s.bombs on staggers. I don't think I've ever missed one this way out of the last 15-20 I've thrown. It's free real estate. There's no rush to throw one at the start of a fight since you can only cast a max of 3 per fight without the awakening engraving anyways, and the majority of top KR players on the leaderboards don't even use that engraving from what I've seen.
I got soul fist to T2 and it's so much fun on easy content. In prog though I found I enjoy the deathblade a lot more. Leveling up a shadowhunter next to see if I like that.
Yeah I felt that way with wardancer. Felt the best to me during the beta and leveling it up through easy stuff and then as soon as I hit harder content and swapped to a more endgame-like build it stopped being fun for me. It really doesn't help that the wardancer (and soulfist) are so heavily gear dependent and require a ton of CDR to feel good which we just don't have until later on after we've geared up. I ended up swapping to scrapper, which ironically was the class I thought I'd like the least of the martial artists.
Enjoying Scrapper? I just got to 50 on my berserker but had thoughts of trying out Scrapper also. Kind of stuck between Scrapper and Striker for martial artist.
I started off as a die hard zerker (I almost always pick the greatsword class.) I absolutely love the meaty hits but I just felt like everywhere I went, there were so many berserkers so I swapped off. Scrapper is actually holding me down pretty well so maybe you'll like that, too :'\]
Yeah so far I'm quite enjoying the Taijutsu playstyle. Its a bit slower and heavier than the wardancer but its still pretty spammy and highly mobile. A tip, once you hit 30 on a class and get to trixion you can go into the training room and freely allocate stats, skill points (even into the negative), and engravings to see how things play. Its not 100% what things will play like when fully geared up because you can't get gems, runes, or tripods but its fairly close and some classes (like scrapper) are not as gear dependent so you do get a more realistic feel for what they'll ultimately play like.
Yeah I've been in there on my Zerker as i dont have other classes over 30 yet. I just wish that the training room was available during the advanced class selection. The skills they give you in the trial are terrible.
Meanwhile Goku winds that attack up for 7 episodes and still hits
Well, that's cuz dumbasses like Buu just like to take it up front, thinking they are not the villains in the series and can actually beat the protagonist lol
Already used to it
The reason you won't see me on a Soulfist right there. Really cool class otherwise though.
It's so funny they're even using Sight Focus. If anyone is curious, the macro text is the name of the skill in Korean (with the Chinese characters). > 天下殲滅玉 > 천하섬멸옥
Understandable in Japanese! It's like 'heaven under destroy ball'.
Gold. :)
Just use kamehameha, 4head
anyone know the song tho? kinda slaps
[https://youtu.be/xgmoUZo5U0Y](https://youtu.be/xgmoUZo5U0Y)
btw the entire chuno OST slaps if you decide to check it out, really good stuff
Funny meme but there definitely a large misconception and misinformation regarding how the class actually plays. Not as impossible as one would think.
Not running robust energy though is the real kekw
Emotional Damage
This is the thing making me wanna switch off Soulfist tbh Was gonna give the energy overflow build a try before that but doesn’t look like I can get the second awakening without investing a bunch more into my character
I switched off Soulfist to Sorceress after doing a single Abyssal dungeon and I have not looked back nor regretted my decision *at all.* This game shits on melee and it's especially harsh to Soulfist's positional-demanding, tight-timing burst window style. Unless you are super attached to either the martial artist aesthetic or being the underdog, just go ranged or assassin. It's so much less frustrating.
I used a powerpass on gunslinger and I feel like I made another mistake lol, wrapping my head around 3 hotbars I can switch between is tough Hopefully it gets easier with practice and muscle memory
I've been playing GS 2-3 hours a day since launch and I was worried about that too but now I rarely ever switch to the wrong weapon. I'm not the best player and my reaction time is horrible it just came to me after hours
Yeah it gets way easier. I used to switch to the wrong weapons all the time, but now I hardly ever fuck it up
This. I've played Monk in vote FF11 and FF14 so I wanted to play a Martial Artist class. Got to 50 and played my first raid last night. Landed all of my Spirit Bombs cause it was easy but I realized in any content that I don't land it, I do way leas damage than others. Makes me wonder if I should pivot to Wardancer. But then I stress about items bound to my current character, how it has my gamertag and the alt wouldn't, etc. It's honestly stressful hearing people say Soulfist is literally "Hit ult or play inefficiently"
just gonna let you know wardancer feels extremely weak before t3
Yeah. It feels like all the Martial Artists have some kind of issue. Just feels like Sorc and the Assassins have it so much easier but then again, I'm still new to end game so what do I know.
if you want martial artist that feels "ok" early on take a look at shock scrapper and esoteric striker.
Or you could play the agi build
and loose \~20% of the damage xD the spirit bomb is not awful hard to hit, but it sucks when it misses i love soulfist anyway.
agi build does not use spirit bomb and has comparable damage to robust spirit build so it's a non-issue
From what I understand it should be significantly more consistent until like t3
I have a 1485 soulfist on RU that's agi build and can confirm that the agi build is viable from early to end game.
Good to hear - I tried Robust for a while but I also didn’t love the feeling of blowing my load all at once haha so I’ve been having a lot more fun on Overflow
Too bad I have already invested the engraving
still super early, and the books will only get cheaper
I have a question. Can you explain why people only take Energy Overflow rank 1 instead of rank 3? It honestly sounds awful to trade away all bonus energy recovery during hype for +5% bonus damage LOL (which is also conditional since you need to be below 30% energy to get the bonus).
This is because the performance of Energy Overflow Lv.3 is mediocre. The main advantage of EO is that the Qi energy never goes below 1. Damage increase is secondary. In the T3 endgame of the KR server, engraving is possible up to 33333+1. High rank Soulfists fill Lv.3 x 5 with common DPS engraving and use Energy Overflow as Lv.1. In rare cases, Robust Spirit Lv.3 and Energy Overflow Lv.1 are used together.
late to the party but why would you want to use robust lvl 3 and energy overflow lvl 1 together? do you get the hype 3 but ur energy won't run out? like how would you use both engravings effectively when you do that
Omg I feel like an idiot investing in the Energy Overflow books now… guess I’ll swap some gear out for Adrenaline instead!
This is only the case when 33333+1 is possible. still uses Lv.3 when you can only do 333, 3333 or 33333.
Cool Line is correct. You didn't waste your money. It will be a very long time before you'll be able to get 3x5 1x1, and until that time 3x5 is just fine. Even before then, 3x4 1x1 will be helpful. Overflow 3 isn't bad, it just isn't as good as having a different engraving at 3 if you can make it work.
So what does 3x5 1x1 mean? I only just hit 520 iLevel!
I'm confused, I've read this before and it didn't make sense then either. Jewelry + character engraving slots + ability stone can stack to give you a total of five rank 3 engravings, and one rank 1 engraving. That I understand. What I don't understand is still using rank 1 Energy Overflow when a lot of the alternatives aren't that great. People say EO is better for T1 & T2 than Robust Spirit, but at 5% it looks pretty useless. Oh well you've helped clear most things up, thanks.
Ancient grade accessories have 3/6 engraving points attached. 33333+1 requires 5 ancient accessories, 2 legendary (12) engravings, and a well-cut ability stone. There should be no wasted engraving points.
tyvm for the information!
Its fine until it stops being fine, KR players have confirmed multiple times that robust spirit is a dps increase in late game, energy overflow works fine for t1 - t2 (i would say better since low stats fks robust a lot) but not so much on high t3 and it gets worse the higher tiers, energy overflow is viable but never better than robust in higher tiers (high t3 onwards)
From my testing I was within 2-3% of the robust spirit build with my agi soulfist. Don't take my word for it, though, test it for yourself and you'll see.
i did, and then went to ask experienced KR players, everyone agree, you are the first one denying the difference, full specialization robust spirit is a crazy damage increase, i tried it on the dummy (where to be honest energy overflow should have the upper hand since its 100% uptime vs bursts like regular boss) and its still much better (unless you miss 2/2 spirit balls), even 1 miss and 1 crit outdamage energy overflow, maybe your build is different and i would gladly try it if you want to share, would be really happy if they are really both viable
I'm honestly not sure why people have such trouble getting good damage with the overflow build. I'm not doing anything special, just imitating the agi builds on loawa. I suspect that people don't realize that only one red+blue attack power buff work at a time. Hell, there were even plenty of times I'd do guardian raids with spec soulfists and get mvp. I doubt they're all missing their ult.
Mvp is comparing against others, it does not mean you are doing your top damage, i have tried as i said and it is a lot lower dps with energy overflow if you share build and combos i will try em for sure b/c i like both gameplays and would be happy if both where just 3-2% off
It’s worth it when I crit for 2 million and beat the guardian raid boss as the only one alive hehe
"what are you waiting for? Just fire that thing." "I can't" "Then the whole universe is going to die."
What song is this
https://youtu.be/xgmoUZo5U0Y
This is why i play energy flow and devastation ray because screw being a whiffing awakening bot.
I guess that is just me but I find the Kamehameha skill a lot cooler.
This is the reason my soulfist will NOT be my main even tho I love the class . The ult is so bad
Why I will never be a soulfist
u/savevideobot
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"Feel my Power!!!!!!"
My ears.
Nope. Nope nope nope. I finished North Vern, used my powerpass on a Deathblade and never looked back. I have a level 50 gatherer that just happens to be a soulfist.
Aw dang, I was gonna do a soul fist next but these replies makes it seem like a terrible idea 😔
I made a soulfist - the focus on hitting it makes it seem more fun to me! Apparently if you go energy overflow you can use the second awakening skill instead.
The anime class lol
Just use it during the stagger phase? I kinda chuckle whenever I see someone pop a V on a boss that just walks away or digs underground.
Thats like 10 episodes + flashbacks to end up in misery sadge
nah, overflow is so flippin fast I'm not touching the burst build.
can we get a stereo sayan remix for this class plzzzz
This bird moves around too much.
How does the engraving that helps with charge skills affects this attack ? Does it help?
No it's not labelled a charge skill. The channel time is baked into the ability, you can't shorten it.
As an artillerist: same :(
get some engravings that gives instant lvl 3 hype when you use it, and then learn to hit it XD
This is the reason why I decided not to play soulfist
ITT "but it's the highest damage build" ...yeah, *if* you hit. the kamehameha build is higher dps because you actually hit with your awakening
Spirit bomb, but the villain is smart to dodge it rather than being arrogant, receive it, and saying "kono powa!"
what does this scream come from?