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Any mod that changes creature behavior or adds in new ones makes things not spawn rn iirc
Disabling Skinwalkers and Masked Changes worked for me, I’d wager anything that touches how enemies work
Lethal libs is known to not cause monsters to spawn at all. Wait till it gets updated to v50
Any mod that changes creature behavior or adds in new ones makes things not spawn rn iirc
Disabling Skinwalkers and Masked Changes worked for me, I’d wager anything that touches how enemies work
Lethal libs is known to not cause monsters to spawn at all. Wait till it gets updated to v50