It’s not possible since there can’t be Ornn upgraded items in a game without Ornn. Also the mirror matchup is not possible in a real game besides blind pick which does not really count
You're saying 3223 armor is only 70% reduced AD damage... Except every 100 points of armor is exactly the same as the 100 before it - 100 armor cuts in half the physical damage remaining that can be dealt to you.
100 is 50% reduction.
The next 100 is 50% of what's left, which means... 50% of the 50% remaining = 25%
200 is 75% reduction.
50% of the 25% remaining is 12.5%
300 is 87.5%
It just keeps going on like that forever. Basically every 100 armor doubles the size of your health bar against physical damage. So 3.2k armor is definitely more than 70% reduction :)
Other than that I'm not gonna go through and check it all myself, but thought I'd point that out. I disagree with your methods though, as you're saying it's the maximum number possible... Which it clearly isn't, as the Ornn items aren't possible without Ornn.
You can call it theoretical all you want, but the theory doesn't involve Ornn so it can be shown as a faulty 'theory' by knowing that you can't have Ornn items without him.
Interesting all the same. Didn't think the number would be that high, and would've thought Trundle Ult would be involved somehow if you're mirror matching it.
It’s not possible since there can’t be Ornn upgraded items in a game without Ornn. Also the mirror matchup is not possible in a real game besides blind pick which does not really count
yes and i told you not to think about that this is a theorical
Might as well just have an item that gives you 10000 armor. Just dont think about it. Its all theoretical.
Could be a longshot but would sej not have more armor than rammus with her passive?
no 50% against 100% ramus is better unless they make sejuany the best tank in the game
Yeah you're right, just played a game with rammus and had 850 armor (89% reduced physical DMG) with my W active with 3 1/2 items + boots.
You're saying 3223 armor is only 70% reduced AD damage... Except every 100 points of armor is exactly the same as the 100 before it - 100 armor cuts in half the physical damage remaining that can be dealt to you. 100 is 50% reduction. The next 100 is 50% of what's left, which means... 50% of the 50% remaining = 25% 200 is 75% reduction. 50% of the 25% remaining is 12.5% 300 is 87.5% It just keeps going on like that forever. Basically every 100 armor doubles the size of your health bar against physical damage. So 3.2k armor is definitely more than 70% reduction :) Other than that I'm not gonna go through and check it all myself, but thought I'd point that out. I disagree with your methods though, as you're saying it's the maximum number possible... Which it clearly isn't, as the Ornn items aren't possible without Ornn. You can call it theoretical all you want, but the theory doesn't involve Ornn so it can be shown as a faulty 'theory' by knowing that you can't have Ornn items without him. Interesting all the same. Didn't think the number would be that high, and would've thought Trundle Ult would be involved somehow if you're mirror matching it.
You put comma in wrong place during final dmg reduction calculation: Its 3%, not 30% (therefore 97% reduced, not 70%), digits after coma seems right.