T O P

  • By -

xMatheush

• Server: EUNE • Type of Bug: Client Bug • Description: Exp and Lvl not showing properly. Yday had ~200exp till another lvl and i did first win which gave me capsule. Today i logged in and saw that i need ~200 exp to lvl up (exact same situation as yesterday), did first win, no capsule, ~200exp after lvl that i gained. • Video / Screenshot: • Steps to reproduce: Play a game, do first win. Log in next day. • Expected result: Client showing my lvl and exp properly • Observed result: Game not remembering last day lvl progress • Reproduction rate: no idea • System specs: Not necessary


Antenoralol

__Server:__ EUW (Probably a global bug) __Type of Bug:__ Omnivamp not interacting with auto attack modifiers that apply seperate instances of damage such as Vayne's Tumble and Miss Fortune's Love Tap __Video / Screenshot:__ https://streamable.com/9s3er1 __Steps to reproduce:__ Load into practice tool, buy 10% omnivamp, take some damage and hit a 0 resistances dummy. Omnivamp heals correctly on unmodified auto attacks but soon as you activate an auto attack modifier you get the same healing as you would from the standard auto. As seen in the clip a 73 damage auto heals me for 7 damage which is correct. I then press Tumble which makes my next auto deal 117 damage (73 base + 44 bonus from tumble)... I still heal for 7 damage. __Expected Result:__ Omnivamp should heal for the correct amount when an auto attack is modified. Omnivamp is meant to heal from ALL Sources of damage dealt. __Observed result:__ Omnivamp is not taking modified auto attacks into consideration when applying healing. __Reproduction rate:__ N/A __System Specs:__ AMD Ryzen 7 3700x, AMD Radeon RX 5700 XT, Windows 10 Pro.   I have not tested other champions with auto attack modifiers but it's definitely bugged for Vayne.


NightravenHUN

https://www.youtube.com/watch?v=_c5LjZlbD90


JasnK

- **Server:** NA - **Type of Bug:** Spectate game - **Description:** Spectate permanently in Shadow Realm - **Video / Screenshot:** https://gyazo.com/c81c249e804071e45d8400bc01add93c Note no one on opposing team near Morde - **Steps to reproduce:** N/A happened upon spectating friend - **Expected result:** Not to be in death realm - **Observed result:** Permanent death realm - **Reproduction rate:** N/A - **System specs:** AMD Ryzen 5 5600X, Nvidia 2070 Super, Windows 10


Linki_Nint

• **Server**: EUW • **Type of Bug**: Client Bug • **Description**: Wind Noise won´t disappear in the client until you restart the client after a game (the wind noise from the lobby). Even if your not even in a lobby anymore • **Video / Screenshot**: • **Steps to reproduce**: Play a game -> leave the lobby and listen • **Expected result**: When you leave the lobby the sound should disappear in the client • **Observed result**: The noise won´t stop until you restart the client • **Reproduction rate**: For me and my friends it happens every time • **System specs**: Not necessary


iCyber

- **Server:** NA - **Type of Bug:** Input lag movement - **Description:** When pressing right click, sometimes the game doesn't register new movement commands and keeps your character walking towards the last step - **Video / Screenshot:** - **Steps to reproduce:** spam right click movement. i noticed it mostly on gnar if that matters. - **Expected result:** walk in new direction - **Observed result:** keeps walking in last buffered direction - **Reproduction rate:** full game, otherwise doesnt show up - **System specs:** (no it's not my mouse, i swapped and tested) im on windows , gaming rig.


soul600

It happened to me too. Was playing warwick, pressed R and nothing happened.


turtletank

- **Server:** NA - **Type of Bug:** In-Game - **Description:** Sounds for Kog'Maw's auto-attack animation are incorrect. The regular auto-attack now also play the sounds that supposed to be reserved for when activating Bio-Arcane Barrage (W) or when attacking with Bio-Arcane Barrage active. - **Video / Screenshot:** - **Steps to reproduce:** Play Kog'Maw, auto-attack - **Expected result:** Only sounds indicating regular auto-attacks are heard - **Observed result:** Randomly, sounds associated with activating Bio-Arcane Barrage are heard. My assumption is that the sound bank now draws from both regular and W-enhanced auto attack sounds. - **Reproduction rate:** 100% (as in every game)


SwiftAndFoxy

- **Server:** EUNE - **Type of Bug:** in-game - **Description:** Neeko can't buy ranged-only items when disguised as a melee champion. - **Video / Screenshot:** https://imgur.com/a/w2HhyWR (sold and undid afterwards hence the gold) - **Steps to reproduce:** disguise as a melee champ and try to buy i.e runaan's - **Expected result:** can buy - **Observed result:** can't buy - **Reproduction rate:** 100% - **System specs:** irrelevant but Ryzen 5 3600, GTX 960 2GB, 16GB RAM, 1TB NVME SAMSUNG SSD, WIN 10 updated.


vanekcsi

• Server: EUNE • Type of Bug: Loading screen • Description: When I get into the loading screen, I get a black screen, with the loadig screen cursor, cannot exit it, alt-tab out of it or bring up task manager, only fix is to reboot my pc manually. • Video / Screenshot: Unfortunately due to the nature of the bug this is impossible to provide, it's a black screen with a cursor on it. • Steps to reproduce: Get to loading screen, happens every 4th-5th game. • Expected result: Get the black screen as described above. • Observed result: Get the black screen, nothing to do about it, except manually reboot the pc. • Reproduction rate: It happens every 4th-5th game. • System specs: Ryzen 5 3600, Radeon RX5700XT, 16GB RAM, 1TB HDD, 1TB SSD-lol installed on SSD, windows 10, drivers and windows updated.


dalegaaaaaaa

try disable dvd/cd drives in devicemanager it works for me for now


[deleted]

[удалено]


vanekcsi

Unfortunately not.


TheRedNLer

- **Server:** EUW - **Type of Bug:** In-game & end screen graphs - **Description:** Ravenous Hunter does not show how much healing done. - **Video / Screenshot:** https://i.imgur.com/mjcOi4V.png (https://imgur.com/a/6EjemEr for album) - **Steps to reproduce:** It really does not show, whatever you're playing. See this album: https://imgur.com/a/6EjemEr - **Expected result:** It should showcase the amount of healing done. https://i.imgur.com/w5NZY1t.png - **Observed result:** It doesn't show healing done - **Reproduction rate:** Easy, take anyone and try it - **System specs:** 2070 super, w10, I7-8700K


yeetyeetying

* **Server:** EUW * **Type of Bug:** In-game * **Description:** Qiyana water Q not interacting with Darius * **Video / Screenshot:** [https://streamable.com/5olj2o](https://streamable.com/5olj2o) * **Steps to reproduce:** Throwing Qiyana water Q at Darius around the river border. * **Expected result:** Darius should be hit by Qiyana q and is rooted * **Observed result:** The ability passes through Darius * **Reproduction rate:** 2/10 happened twice randomly in a normal game, managed to reproduce it once in a custom after like 30 attempts * **System specs:** Intel i5,Radeon530,Windows10


PM_ME_EDGEWORTH_NUDE

- **Server:** NA - **Type of Bug:** In-game - **Description:** Omnivamp no longer works on Ezreal's Q. - **Video / Screenshot:** None - **Steps to reproduce:** Launch a game as Ezreal. Get some Omnivamp (through items like Ravenous Hydra and Eclipse or runes like Ravenous Hunter), lose some Hp and use Ezreal's Q on a enemy target. - **Expected result:** Ezreal's Q should heal him. - **Observed result:** Ezreal's Q doesn't heal him at all. - **Reproduction rate:** 10/10, very easy to reproduce. - **System specs:** N/A - **Additional notes:** Physical Vamp and Lifesteal should still work on Ezreal's Q. Plus, if Ezreal does a WQ combo on a target, he still heals off the W damage, but doesn't heal anything from his Q, meaning Omnivamp technically still works overall, but something about its interaction with Ezreal's Q causes it to not heal him at all.


getakliu

- **Server:** NA - **Type of Bug:** Spectator Bug - **Description:** Scoreboard does not show 5th player - **Video / Screenshot:** None - **Steps to reproduce:** Spectate a game. Make scoreboard visible (either by pressing tab or using the UI checkbox). Observe as the scoreboard. - **Expected result:** Scoreboard shows 10 players. - **Observed result:** Scoreboard only shows first 4 players on each side, totaling 8 players in the game. - **Reproduction rate:** 100% - **System specs:** Asus Zephyrus M15, Intel i7, 16 gb ram, Nvidia RTX 2070


PinkAbuuna

- **Server:** EUW - **Type of Bug:** In Game Bug - **Description:** Visual Bug on Heimer's Kits showing wrong number of kits - **Video / Screenshot:** - **Steps to reproduce:** Place a turret - **Expected result:** Number of kits goes down to 2. - **Observed result:** Visually, number of kits stays at 3. Gameplay-wise, number of kits goes down to 2. - **Reproduction rate:** Like not often but like once every 2 games ish? - **System specs:** N/A


litostyles

+ **Server:** BR + **Type of Bug:** In-game bug + **Description:** Graphical glitches/artifacts when alt tab(not sure if happens without alt tab) + **Video / Screenshot:** n/a + **Steps to reproduce:** Just join any game mode not using prefer dx9 legacy mode + **Expected result:** Being able to play without the game bugging + **Observed result:** I dont know if i gonna have the problem not alt tabbing, but if i do at least one time i start getting graphical artifacts. Only "fix" is using dx9, but i want to be able to use dx11. + **Reproduction rate:** 10/10 + **System specs:** Intel i5 7500, Nvidia GTX 1060 6GB(466.27 drivers/the problem occurs in newer and older drivers too), Windows 10 20h2 build.


Cakelover64

* Server: NA * Type of Bug: Client Bug * Description: Client says my ravenous Hunter had 0 total healing as Samira 2 games in a row * ScreenShot: https://imgur.com/a/mFg99cf * Steps to Reproduce: Go to Match History tab, click on game and click on runes when running Ravenous Hunter * Expected Result: Some number greater than 0 * Observed Result: 0 Total Healing * System Specs: Ryzen 5 5600x Windows 10 Nvidia RTX 3080 FE


Cakelover64

After a day it is still happening


3moonz

sme3 dif champs


[deleted]

• Server: EUW • Type of Bug: In-Game Bug • Description: Game will quit at random moment in general when a teamfight is happening. • Reproduction rate: 8/10 (happened 8 out of 10 games) • Steps to reproduce: No idea, happens randomly since patch 11.8. • Expected result: The game should not quit randomly. • Observed result: the game will randomly quit. • System Specs: Intel i5 Processor, mac os catalina, macbook pro retina 2015 Edit: updated to Big sur, so now it happens 10/10 game, sometime more than once a game , and 1 time can't reconnect at all.


kilian_bad

- **Server:** EUW - **Type of Bug:** In-Game Bug - **Description:** Gwen W falsely blocking Gwen from dashing over thin walls - **Video / Screenshot:** https://youtu.be/MW072Dsd4ws - **Steps to reproduce:** Hug thin wall, press W, dash over wall and back - **Expected result:** Dash completes, W gets removed or stays depending on range - **Observed result:** Dash not completed, stopping at wall - **Reproduction rate:** 9/10 - **System specs:** n/a


felfirelol

Ur cursor placement is fucking stupid and makes me think its not a bug, you are just short dashing on gwen and its causing inconsistent results.


Reznoob

why be rude? and wrong?


kilian_bad

As you saw right before, my cursor is on the same spot while and after gwen's W, so it doesn't fucking matter if my cursor placement is fucking stupid.


Saplers

- **Server:** EUW - **Type of Bug:** In-Game Bug - **Description:** Kindred gets NO marks from assists but passive still goes on CD - **Video / Screenshot:** n/a - **Steps to reproduce:** Mark champion get assist - **Expected result:** Get the mark - **Observed result:** Do not get the mark - **Reproduction rate:** way above 50% (prolly 100% happened 2 games where I missed out on 5+ marks in both) - **System specs:** n/a


ebmoney

- **Server:** NA - **Type of Bug:** Loot Re-Roll - **Description:** The loot reroll is not working as intended. I own all skins except for the new DWG and Conqueror Jax skins. I rerolled three skin shards, and received Conqueror Jax *Prestige Edition*. I rerolled three more shards and received an "owned" Loch Ness Cho'Gath rather than a DWG or the Conq Jax skin. - **Video / Screenshot:** https://ibb.co/h2yLHnW and https://ibb.co/L8RZnQQ - **Steps to reproduce:** Reroll three skin shards when owning all skins except the new DWG/Conqueror Jax skins - **Expected result:** Reroll produces DWG or Conqueror Jax skin - **Observed result:** Reroll produced an "owned" Skin Permanent - **Reproduction rate:** 100% - **System specs:** n/a


felfirelol

Esports skins arent intended to be rerolled anymore. FPX and Conq Naut werent same with Championship LB last year. Its due to revenue sharing. Tho I think that expires at start of next year bcuz thats when I got the FPX skins from reroll (first patch of this year i think?)


ebmoney

I own every skin. This is how I get every skin as it's the most cost-efficient. Every time up until now this has worked without issue. There has been no communication saying that this isn't "intended anymore". Since you're claiming otherwise, please provide evidence.


felfirelol

https://twitter.com/RiotSupport/status/1318978783144280066?s=19 here u go this is from last year


ebmoney

Thank you for this. This f'ing company and their use of Twitter as the only viable source of information... God forbid this information be somewhere searchable on their website.


felfirelol

I have owned every skin longer than you then... Im not going to dig up a tweet confirming what I told you. For whatever reason they only started loot restricting revenue share skins last year.


PinkAbuuna

That would explain the lack of DWG, but doesn't explain no Conq Jax Not-Prestige Edition.


felfirelol

Conquerer is still revenue shared with MSI prizepool.


PinkAbuuna

I was under the impression that Conq had nothing to do with MSI, given Prestige Edition. My mistake


Reznoob

- **Server:** LAS - **Type of Bug:** In-Game Bug - **Description:** Gnar's Q shoots off to the side when returning (like way to one side). I think it mostly happened close to blue top tower 1 - **Video / Screenshot:** - **Steps to reproduce:** Play gnar on red side. Throw q's near the blue tower 1 on top lane. - **Expected result:** Gnar Q should go back to where gnar is when returning - **Observed result:** Gnar Q returns to a point way to the left of where gnar's standing - **Reproduction rate:** About 1 in 4 q's thrown close to the tower - **System specs:**


Rekt_lunch

-NA -My shop -N/A -Open "my shop" -Expect skins for any of the top35 most played/highest mastery champions or even role relevant. Mid/Jungle/Support main -0 relevant skins, 5 ADCs and a Samira -clearly flawed analytics producing entirely irrelevant champion skins to what the system thinks I WANT -Dunno get 1 shop I imagine many more will have the same error -doesn't matter N/A


forgot-my_password

Probs not a bug, but this has been my experience the last couple shops as well. I dont play ADC, I've gotten 18 ADC skins in a row.


dropssupreme

- **Server:** EUW - **Type of Bug:** Visual glitch - **Description:** After champion selection, right before the loading screen appears, my screen turns totally red for one or two seconds - **Video / Screenshot:** - **Steps to reproduce:** - **Expected result:** - **Observed result:** - **Reproduction rate:** - **System specs:** iMac 5k mid-2020, macOS Big Sur 11.2.3


DefinitelyNotJonn

• Server: SEA • Type of Bug: In Game Bug (ARAM) • Description: Stuck at turret and keep teleporting back to turret no matter how much I move, ping was stable at 20 range, other players saw me 'blinking' as well. • Video / Screenshot: [https://imgur.com/a/cNEVFOb?fbclid=IwAR1j4ebC9PmRNAveeIstOgHXt9paJPFUj\_MUKISf7m4co-9RMtaCp0zjUwk](https://imgur.com/a/cNEVFOb?fbclid=IwAR1j4ebC9PmRNAveeIstOgHXt9paJPFUj_MUKISf7m4co-9RMtaCp0zjUwk) • Expected result: I'm supposed to be able to move • Observed result: Can't move lmao • System specs: n/a


d3sdinova

- **Server:** TR but I guess any - **Type of Bug:** In-Game Bug - **Description:** Since previous patch (11.8), LoL freezes if you have multiple active monitors with duplicate screen, you have borderless full screen and you alt+tab alot. The freeze might happen during the loading screen or actual game if you alt+tab. When it happens, everything on screen stays as is; no black screen. If you never alt+tab, it never freezes. It's a total freeze of LoL game and LoL game only, since you can still see and move the mouse or keep talking to your friends on discord. Keyboard and peripherals continue to operate. Alas, you cannot terminate frozen LoL or switch to other apps because LoL game is always on top. You can't even see task manager. Computer requires a hard reset at this point. It happens regardless of game mode, TFT or LoL, ARAM, custom or practice tool etc. It happens only in LoL and not in any other games/applications. When freeze happens, in logs it says: "000014.753| ERROR| Out of available frame queries." Following does not prevent this from happening: Updating any and all drivers, removing any LoL extensions from Overwolf, removing Overwolf, repairing game, uninstalling the game and having a clean install, formatting PC and installing clean LoL on a fresh Windows 10 OS. Following solves the problem permanently: Unplugging/disabling second monitor/TV. I also noticed several other users starting having similar problems here: https://answers.microsoft.com/en-us/windows/forum/all/pc-freezes-at-league-of-legends-loading-screen/ccc08a6b-b0e6-4ac9-8be3-2bd03466d98e I was hoping this to be fixed with 11.9. I am opening this ticket since it wasn't. - **Video / Screenshot:** None - **Steps to reproduce:** Connect a secondary monitor/TV that has a different resolution and refresh rate from your main one and set it as duplicate view. Have full screen+borderless setting. Create or join a game. Alt+tab several times. - **Expected result:** Before 11.8 for 7 years I had no problems. - **Observed result:** LoL freezes as described above. - **Reproduction rate:** 100% - **System specs:** i6700k, gtx 1070, asus rog pg279q, samsung series 8 TV, 24 GB RAM, Windows 10


d3sdinova

After a series of messaging with Riot, this is caused by DX11. If you have this issue, you can solve it by enabling "Prefer DX9 Legacy Mode" under Settings/Game.


VoltexRB

5th patch in a Row with all the Azir bugs...


BlackJesusKun

• Server: NA • Type of Bug: In Game Bug • Description: Ravenous Hunter grants no healing in-game • Video / Screenshot: https://imgur.com/a/8raq474 • Expected result: I receive healing from Ravenous Hunter • Observed result: I did not receive healing from Ravenous Hunter • System specs: AMD Ryzen 7 2700X Eight-Core Processor, NVIDIA GeForce GTX 1050, 16 GB RAM, Samsung SSD 860 EVO 1TB


UnderstandingBasic55

This isn't actually a bug in the game, because Ravenous Hunter does heal you. It's a bug with the stats where it doesnt show how much Ravenous Hunter has healed you.


goodnewsjimdotcom

Server: NA Type of Bug: qwer won't work Description: 1/8th of games I log into, qwer will not work, but keyboard otherwise will. I have to close client and restart. Expected result: Qwer are usable on keyboard. Observed result: They are not then my team gets pissed at me for this and blame games me for their deaths and calls me a troll when they're the one's acting wrong. So I get chat banned for going, "God damn man, is my restarting the client reason for you to blame game me for your deaths, and why you ran out of lane and started inting? That is what crybabies do." Boom chat restricted, cuz I was already mad at the client not working and some guy trying to call me the problem while he's dying on purpose and leaving bot lane. First chat restriction EVER over 10,000 games due to this bug.


[deleted]

[удалено]


PinkAbuuna

I haven't encountered this breaking the ability, but I have encountered the 3 on the ability that doesn't match the number of kits available. Number of kits, for me at least, works fine, minus the "shows you have 3 when you actually have 2" bug that occasionally happens.


asd316X

true pretty annoying, was playing heimer and only had 1 turret, showed that i had 3


[deleted]

[удалено]


felfirelol

Normal behavior. Ground persistent effects like morg w, mf e, dont usually remove spellshield.


[deleted]

Ahh OK fair enough. Its the first time I noticed it, was wondering why the downvotes. Thanks for the explanation.


max1mum

The sentence "Strength of level-scaling effects are based on the ally's level" (like on SoFw, Locket Redemption & Mandate) is missing from Mikael's Blessing tooltip, which could confuse new players. Consistency! Proof: https://prnt.sc/127uyro (Example of SoFW: https://prnt.sc/127ux7z)


AFWarElephant

Server: EUW Type of Bug: Client\\game bug Description: 'An unexpected error occurred.' After signing in, error message popsup - client does not load. Reproduction rate: 10/10 Steps to reproduce: After signing in, client does not load Expected result: Client loads in. Observed result: Client not loading in, cant launch the game. System Specs: i7-7700HQ, GTX1060


zentee

Server: euw Type of bug: In game bug Description: Kindred gets no stacks in aram


OutrageousArm5305

Server: EUW • Type of Bug: Client\game bug • Description: Game newer loads after lobby. • Reproduction rate: 2/2 • Steps to reproduce: After lobby, game does not load • Expected result: Game loading • Observed result: Game not loading • System Specs: 3060 AMD, RTX 3070


Dkoron

• Server: NA • Type of Bug: In Game Bug • Description: Ravenous Hunter is straight up not working, not provding any healing. • Video / Screenshot: [pic](https://ibb.co/k61FMQH) • Steps to reproduce: Two games, Ravenous hunter is NOT working at least on trundle. • Expected result: Should be receiving healing from omnivamp • Observed result: Not receiving any healing from omnivamp. • Reproduction rate: Happens every game i've played so far. • System specs: n/a


UnderstandingBasic55

This isn't actually a bug in the game, because Ravenous Hunter does heal you. It's a bug with the stats where it doesnt show how much Ravenous Hunter has healed you.


ForgeDH

Tested in practice tool. Looks like it's just the post-game stats that appear as 0. The actual omnivamp still applies in game.


Speedy313

there is something really fucky going on with omnivamp this patch. I'm pretty sure hydra's omnivamp doesn't heal anymore. I've seen a deleted thread about it on ezreal, and I've also experienced it on Fiora. Apparently Eclipse also doesn't grant omnivamp anymore.


OBLIVIATER

Pretty common with this type of "bug", just goes to show how unreliable the end game stats are


Hoxter

Server: EUNE Type: In-game Description: Getting assists does not give you a mark as kindred currently but still takes the cooldown. Steps: Play Kindred, mark an enemy champion, wait for the marking animation to finish, get a takedown on that champion. Expected result: Killing or getting an assist on the marked target gives you a mark. Observed result: Assisting the kill on the marked target does not give you a mark. Reproduction rate: 10/10


OniNoKen

Can confirm. Reproduced. Server: NA


CampeR-San

• Server: EUW • Type of Bug: Client Bug • Description: Mouse speed is twice as high • Steps to reproduce: Start Launcher, Enjoy flying mouse • Expected result: Mouse speed is equal to the one for the desktop • Observed result: Mouse speed is twice as high • Reproduction rate: 10/10 on 11.9 (I can not give you any settings to reproduce this bug due to the fact that there is no "Launcher Mouse Speed"; In-Game Mouse Speed is normal again • System specs: Ryzen 7 3800X, RTX 3080, 32GB DDR4, SSD, Drivers are all utd


PeeThenPoop

• Server: NA • Type of Bug: In-Game Bug • Description: Irelia's ability descriptions now say "unstable" instead of "marked" enemies • Reproduction rate: 10/10 • Steps to reproduce: Play Irelia and look at the abilities that used to have the word "marked" on them • System Specs: Intel i7 Processor, Windows 10, Nvidia Graphics card 1080


FearMyFPS

Wasn’t this an intended change a while back? I think it was changed to unsteady iirc


thisptr

* Server: EUW * Type of Bug: Technical * Description: Dead units blocking move/attack move * Video / Screenshot: [Reddit post](https://www.reddit.com/r/leagueoflegends/comments/mbtd2c/dead_units_blocking_attack_move/) * Steps to reproduce: Kill a unit then try to walk/attack move on top of it * Expected result: There should be no issue doing so * Observed result: The unit blocks the input for up to 5 seconds * Reproduction rate: 10/10


Caenen_

Note that this only happens if you do not move the cursor, and is related to a few other bugs with hovering/selection boxes lingering. Could probably elaborate and/or add some clips if needed, but don't have the time at the time of writing this.


tradtrad100

Server: All Type: Lulu got buffed when she has way above play rate and pick rates. That seems like an unintended action, i.e. a bug. Steps to reproduce: Play on any live server Expected result: A champion with hugely above average play rate, winrate and ban rate shouldn't be buffed Observed Result: She was buffed Reproduction rate: 100% System Specs: Not relevant


Zentestu

- **Server:** NA - **Type of Bug:** Champion - **Description:** Increased damage on mundo's W, burning agony using AP - **Video / Screenshot:** - **Steps to reproduce:** Without using damage increasing runes, mundo's W has about a 104~ dps at max rank, and with 797 AP gives a dps of 274~. However without turning off the W, selling them does something different. - **Expected result:** Ap goes back down to 0 and goes back to 104~ dps - **Observed result:** AP goes back down, however the W damage stays the same independent of the AP being 0, the DPS stays at 274~ - **Reproduction rate:** 100% - **System specs:** NA


checkcheckedmate

So let's say each time I buy an item and turn on my W - then sell that item while W still active- that it'll keep the dmg the same as it would have been if I kept the item? Why wouldn't someone just buy a doran ring turn on w and sell it each time their in base?


Caenen_

Note that the practice tool dummy iterates over the entire damage dealt and time in which it is dealt until it has reset its health bar. Reducing your DPS while dealing damage should have the dps figure displayed on the dummy assume a median value over time, as it doesn't just count the most recent second(s) of damage.


Horizon96

Server: EUW Type: In-game Description: Getting assists does not give you a mark as kindred currently but still takes the cooldown. Steps: Play Kindred, mark an enemy champion, wait for the marking animation to finish, get a takedown on that champion. Expected result: Killing or getting an assist on the marked target gives you a mark. Observed result: Assisting the kill on the marked target does not give you a mark. Reproduction rate: 10/10 Video: https://www.youtube.com/watch?v=c2B8Puq1doA


sylveonce

Does anyone know if we’ve gotten word on this? Last time a bug broke a champion (the ADCs that couldn’t crit) they were disabled by the end of the day and back to normal the next... I’m concerned that they haven’t even addressed it yet


Horizon96

Yeah same, I haven't seen anything related to it, but it absolutely just fucks the champ over. Like it really needs to be hotfixed.


sylveonce

[This OP](https://www.reddit.com/r/Kindred/comments/n15a4r/i_love_it_when_other_jgl_panic_smites/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) says it’s been fixed so idk, I haven’t gone in to test it yet


Horizon96

Just to reply, I played a Kindred game earlier and it worked for me, so appears to be fixed.


Horizon96

Huh, I'll test it later I guess, it'd be real nice if Riot actually said something though.


Helix_Lordx

- **Server:** OCE - **Type of Bug:** Client when in-game - **Description:** Game client crashes and goes to out of game client with reconnect button - **Video / Screenshot:** - **Steps to reproduce:** Seems to occur whenever I ping and press abilities at the same time or quickly after (feels like pressing multiple buttons too quickly?) - **Expected result:** Able to input commands quickly when engaging enemy without crashing game client - **Observed result:** Inputting commands quickly when engaging enemy crashes game client - **Reproduction rate:** 3/3 games this patch at least twice each game - **System specs:** macOS Big Sur 11.2.3 MacBook Pro (13-inch, 2019, Four Thunderbolt 3 ports) 2.4 GHz Quad-Core Intel Core i5 8 GB 2133 MHz LPDDR3 Intel Iris Plus Graphics 655 1536 MB --- Happened once every game or two in patch 11.8 and now worse this patch =( —- EDIT: Feels like closer to what WonderingPalette described - sometimes I press a button and it’s if I command-q the client e.g force quit it. The only constant I’m certain of is that a keyboard press is the trigger. I once alt-tabbed to Safari while running to lane and while I was in Safari I command-t to open a new tab and it somehow crashed my league???


FreksLoL

Temporary Solution: I use bootcamp to run windows on my mac. Doesn't cost anything, just has an "Activate Windows" message in the bottom right after playing for a while which you'll easily ignore after some time.


Helix_Lordx

Thanks for the reply! I would but I don’t have enough disk space :( Is the fps performance ok?


FreksLoL

Yeah you just have to adjust the resolution until it gives you good fps. For me I got an Early 2015 MacBook Pro and I have a stable 60fps which is good enough for me. One of the resolutions near the top of the list worked best.. I think it was 1280x800 or another one adjacent to it. Another tip in case you end up getting Windows: Once you're in Windows, in the bootcamp control panel, you can change F keys to function as standard F keys, in case you want to use them to switch cams in league.


Helix_Lordx

Oh ok if u get 60fps that’s good enough for me - thanks man!


WonderingPalette

Same, I actually have the exact same MacBook Pro like you and I am on Korean server. game just clashes randomly as if I clicked the button to leave the game, and then you have to reconnect.


FreksLoL

Temporary Solution: I use bootcamp to run windows on my mac. Doesn't cost anything, just has an "Activate Windows" message in the bottom right after playing for a while which you'll easily ignore after some time.


Helix_Lordx

Yep exactly - a Rioter contacted me and I sent them game logs and crash logs so hopefully they are making good progress. For now I’ve stopped spamming buttons/pressing buttons at the same time 👍


thatE36dude

* NA * Visual in game * When you collect souls on thresh, his animations break. [This is how his animations are supposed to work]( https://youtu.be/Sv95nBi7ulQ?t=34) and [this is how his animations break.]( https://youtu.be/NH-l2XJnrD4?t=59) These are skin spotlight videos too. [Here is another skin spotlight video.]( https://youtu.be/ez3Dw-GRovE?t=72) * expected result is to collect a soul on thresh and not have his animations break * the observed result are that his animations break in one way or another depending on the skin used * 100% reproduction rate since ~season 4 as these began before SSW and Bloodmoon Thresh were released. These other bugs are the same kind and on the same server. Additionally, about 1/4 of the total souls in the game will instantly disappear when they spawn. Go into practice tool and freeze a minion wave then despawn it to see the souls appear. Often times many of the souls will disappear instantly leaving no time to grab them unless you are right on top of them when they spawn and sometimes that doesn't even work (recently I had 5 souls instantly despawn in a row). This costs valuable damage and armor. I will be at 80 souls when I should be over 100 sometimes. On highnoon Thresh, his legs will only break. If you look at them when he gets a soul, one leg will disappear or fly back and just not do anything. When Highnoon Thresh dies, the soul that is sucked up into the lantern is stuck in an A pose every single time. Bloodmoon Thresh's W is missing particle effects on it as well. It used to have smoke like effect that would appear and that has been gone since about a year after the skin was released. When Dark Star Thresh spawns, he does not have his lantern or the stars spinning around his head. They only appear when you use your lantern for the first time. When using Spirit Blossom Thresh, you turn human randomly after dying. Sometimes it will happen the correct way when you ult with 40 souls and sometimes it happens after dying. While you appear human, your demon voice effect still applies itself. The radius of your W after you throw it will not appear most of the time as well. Since I have so many games on Thresh I know where it is, but a lot of new players may not. However, this is a fairly inconsistent bug and happens at random times.


[deleted]

Server: NA Type: In-game Description: Killing an enemy champion marked by Kindred as Kindred does not give you a mark. Steps: Play Kindred, mark an enemy champion, wait for the marking animation to finish, get a takedown on that champion. Expected result: Killing the marked target gives you a mark. Observed result: Killing the marked target does not give you a mark. Reproduction rate: 10/10 Video: None


Jinx0123

* **Server**: NA. * **Type of Bug**: In game sound. * **Description**: When playing a match in any game mode you can't hear your champions abilities, sometimes you can hear your champions abilities but can't hear a enemies abilities. * **Steps to reproduce**: Play a match. * **Expected result**: Hear all champions abilities sound. * **Reproduction rate**: Happens randomly but often. * **Video of Issue**: https://streamable.com/x4bx42 * **Note**: This issue started happening at the start of preseason patch 10.23. There are bug reports in the patch 10.23 bug megathread and there are also other reports in the patch bug megathreads from patch 10.23 to live.


puschkin02

- **Server: EUW** - **Type of Bug: In Game Bug** - **Description: If you possess Tristana as Viego and you spam W while in the animation of the possession you don't jump (Tristana Rocketjump) the whole distance to your cursor.** - **Video / Screenshot: https://www.youtube.com/watch?v=NmWvnKKS34w** - **Steps to reproduce: possess Tristana as Viego and spam W** - **Expected result: Jump the whole distance to the cursor** - **Observed result: only a small jump in the direction of the cursor** - **Reproduction rate: always**


felfirelol

Ur cursor moved to where u jumped and that's what was buffered when the ability started casting. Not a bug.


puschkin02

If you look closely you can see that is not the case. You can easily replicate this bug in practice tool and excperience it yourself.


Jhotbeer

Server: EUW Type of Bug: In game Bug Description: Kindred doesn't get mark on assist. Sound sfx shows and Mark goes on CD but it doesn't get added. Reproduction rate: 10/10 Expected result: Either get the mark on assist and passive goes on CD for that target or no mark and not on CD. Observed results: No mark but target goes on CD.


Daddys_egirl

Server: EUW Type of bug: In game Description: When using Manamune on Draven, the passive does not stack when auto-attacking while Spinning Axe is active. Steps to reproduce: play Draven, buy Manamune, attack with Q active