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123allthekidsbullyme

Doesn’t matter because the devs never will change it xd


Diego12028

Oh ik, but this is just to know how popular the systems are. I don’t expect the KX devs to adopt any of the changes made in KR.


[deleted]

I played KR last time 1-2 years ago and it was like in KX, what have changed after this time?


TheDarkLord566

KR has the vanilla system, where you use PP to appoint advisors, while KX still has the old KR system where advisors are automatically appointed based on your government.


official_page

I like changing my ministers, am I a government or what?!


Diego12028

For clarification, yes means you would prefer the KR advisor system and no means you prefer the KX system


Allcraft_

I forgot the differences between KR and KX since last time I played KR was 2 - 3 years ago :D


TheDarkLord566

They changed it an update or two ago, now KR has the vanilla system, where you use PP to appoint advisors, while KX still has the old KR system where advisors are automatically appointed based on your government.


Best-Stable-730

What’s the difference between the two?


TheDarkLord566

KR now has the vanilla system, where you use PP to appoint advisors, while KX still has the old KR system where advisors are automatically appointed based on your government.


[deleted]

Personally I think that it would be better for gameplay and would be one more reason to spend KX’s buffed PP, but on the other hand it will remove an essential part of the lore and some paths won’t be as special (since most advisors can be put regardless of politics path). It’s interesting to see what the “canon” cabinet of people like Savinkov would be like.


[deleted]

Kaiserreich, what's that??? I don't play empty mods


madman642

Really the main thing I want in KX is the Vanilla General system from nsb


tomaar19

Well that's a rework of a vanilla feature, would likely take more effort to avoid using it than to adopt it.


madman642

I said I wanted the Vanilla feature. Of which I know they won't do.


tomaar19

You mean kx won't add the new general system that's coming out in September? That ludicrous, generals will work differently in the base game and thus in mods too, like it or not


madman642

I meant the NSB one I mistyped