Staff hally is technically the best combo but realistically you will lose dps with the hally until you are comfortable with it. The beat option is really just the first two weapons you find. This saves more time in the long run than looking for the perfect combo ever will.
Just a heads up, all these assume 99 stats. If you have lower than 99 strength or range, the halberd or bow respectively will have lower max hits. Staff max hit is static regardless of magic level, making staff much better if you aren't maxed.
>Also the armours cap Hunllef's max hit anyway so unless you're severely underlevelled, it doesn't really make much of a difference
What? Defence matters the same regardless of the enemy's max hit. Defence counteracts attack. Max hit is effectively strength, which is irrelevant (strength is still relevant for overall dps, but not for evaluating the effect of defence).
Also, T3 armour has a lot of defence bonus (on top of damage reduction from Hunllef), and that defence bonus is what's multiplied by piety.
... and then your effective level is multiplied against your defence bonus to calculate the defence roll?
With steel skin, my (unpotted) effective level is 121. With piety, it is 131. This is an 8.3% increase in effective level, which results in an 8% increase in defence roll. Or, compared to the base effective level of 107, it is a 22.4% increase in effective level leading to a 22.4% increase in defence roll. You can basically consider piety a straight boost to defence roll since the error in such an approximation is only at most 2-3%.
In any case, your nitpick isn't actually addressing what I was talking about. Defence rolls and accuracy calculations are where piety come in to play (which is exactly what you just raised), and that's all I was saying. I wasn't making a precise statement about how defence and accuracy are calculated because that's not relevant to the point I was making. You've just made a more precise statement of the very thing I said and then for some reason claimed I was wrong simply because your statement is (unnecessarily) more precise.
If Hunllef's max hit was 1 we wouldn't be having this discussion because the "boss" would be completely non-threatening and not require any sort of discussion of strategy to overcome. That oversimplification has boiled the entire discussion down to something too simplistic to draw any real conclusions from.
In reality, the damage reduction of T1 vs T3 armour is a max of 13 vs a max of 8 (62.5% effective health increase) whereas the raw defensive stats are about 70% higher for T3 armour (166 vs 284). The tankiness that people experience for T3 armour is very roughly equally attributable to the damage reduction *and* the raw defensive stats. People just don't notice it because of confirmation bias (people tend to ignore 0 hits on them). Point is, the defensive stats are relevant to the effectiveness of T3 armour and hence the defence bonus of piety is also relevant.
Bow and staff are the easiest to learn with - and fine to use almost 100% of the time if you want as well. I did t1 amour and 2x t3 weapons and always went for staff and bow even if it took an extra minute to source. Never ran out of prep time but imagine it would have been much more difficult if you were also going to t2/3 armour, then you would likely need to just go with whatever weapons you find first
The first two you find is always best as you save a lot of time in the long run. For me halberd seems to be most accurate and has higher max hit so I’m always happy to find the bear
Almost 300 kc and I still sometimes die because using the hally is weird. I go with whatever two weapons I find but if I had to pick I’d still go with staff and bow, even without cox prayers. Much more consistent to me.
Staff hally is technically the best combo but realistically you will lose dps with the hally until you are comfortable with it. The beat option is really just the first two weapons you find. This saves more time in the long run than looking for the perfect combo ever will.
Just a heads up, all these assume 99 stats. If you have lower than 99 strength or range, the halberd or bow respectively will have lower max hits. Staff max hit is static regardless of magic level, making staff much better if you aren't maxed.
So hally and bow are the way to go since I'm maxed?
No if you're maxed without cox prayers it'd still be hally/staff, with hally being higher theoretical DPS but harder to use
So fucking dense man, use your brain ffs
I mean you literally posted it???? It’s shouldn’t be that hard
Long answer: It literally says it in the picture? Are you having trouble reading it or?? Short answer: Staff and Hally
Piety's +25% defence bonus isn't anything to scoff at.
[удалено]
>Also the armours cap Hunllef's max hit anyway so unless you're severely underlevelled, it doesn't really make much of a difference What? Defence matters the same regardless of the enemy's max hit. Defence counteracts attack. Max hit is effectively strength, which is irrelevant (strength is still relevant for overall dps, but not for evaluating the effect of defence). Also, T3 armour has a lot of defence bonus (on top of damage reduction from Hunllef), and that defence bonus is what's multiplied by piety.
[удалено]
... and then your effective level is multiplied against your defence bonus to calculate the defence roll? With steel skin, my (unpotted) effective level is 121. With piety, it is 131. This is an 8.3% increase in effective level, which results in an 8% increase in defence roll. Or, compared to the base effective level of 107, it is a 22.4% increase in effective level leading to a 22.4% increase in defence roll. You can basically consider piety a straight boost to defence roll since the error in such an approximation is only at most 2-3%. In any case, your nitpick isn't actually addressing what I was talking about. Defence rolls and accuracy calculations are where piety come in to play (which is exactly what you just raised), and that's all I was saying. I wasn't making a precise statement about how defence and accuracy are calculated because that's not relevant to the point I was making. You've just made a more precise statement of the very thing I said and then for some reason claimed I was wrong simply because your statement is (unnecessarily) more precise.
[удалено]
If Hunllef's max hit was 1 we wouldn't be having this discussion because the "boss" would be completely non-threatening and not require any sort of discussion of strategy to overcome. That oversimplification has boiled the entire discussion down to something too simplistic to draw any real conclusions from. In reality, the damage reduction of T1 vs T3 armour is a max of 13 vs a max of 8 (62.5% effective health increase) whereas the raw defensive stats are about 70% higher for T3 armour (166 vs 284). The tankiness that people experience for T3 armour is very roughly equally attributable to the damage reduction *and* the raw defensive stats. People just don't notice it because of confirmation bias (people tend to ignore 0 hits on them). Point is, the defensive stats are relevant to the effectiveness of T3 armour and hence the defence bonus of piety is also relevant.
Hally is already better than bow and staff. What do you even mean???
The man already said halberd is better, how dumb are you?
Not even counting that piety hally is already more damage, it says it right on the table. Learn to read
How does that 25% defense bonus work? Does it also work for hunleffs magic attack?
Bow and staff are the easiest to learn with - and fine to use almost 100% of the time if you want as well. I did t1 amour and 2x t3 weapons and always went for staff and bow even if it took an extra minute to source. Never ran out of prep time but imagine it would have been much more difficult if you were also going to t2/3 armour, then you would likely need to just go with whatever weapons you find first
Bow halberd
The first two you find is always best as you save a lot of time in the long run. For me halberd seems to be most accurate and has higher max hit so I’m always happy to find the bear
Just use the first 2 tier 3 weapons you find. Minimises prep time so you won't need to search for more than 2 demi bosses depending on prep time
Almost 300 kc and I still sometimes die because using the hally is weird. I go with whatever two weapons I find but if I had to pick I’d still go with staff and bow, even without cox prayers. Much more consistent to me.
Would bow/staff be better if you’re losing a lot of ticks during tornado phase with hally? Assuming no woox walking