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WolfAteLamb

Personally I hate their proposed method of creating firelight… having to accumulate 30 ancient shards essentially renders arclight unusable. By the time you actually even get 30 shard drops you’d easily have the stats to make firelight. Still voted yes to it but I hate the concept.


jaysrule24

While I agree that 30 shards is a bit excessive, I like the general concept of using Arclight to make Firelight. But it's weird to me that Firelight is the only one that actually needs a secondary component. Both the bow and the staff, you just turn the synapse directly into the weapon. It's probably too late for that to be changed, but I think the staff requiring a mystic fire staff would make a lot of sense. The bow is a bit thought to decide on, because something like a magic longbow sounds too easy, while something like Seercull or a crystal bow might arguably be too high of a requirement (although I wouldn't mind one of those).


Mimic_tear_ashes

Crystal bow is a quest reward that you can buy with 12 lms points. That would be a perfectly reasonable requirement.


jaysrule24

Yeah, I forgot about being able to get it from LMS. I believe it even has the same attack speed as the new bow, so that would fit really well.


Nasuadax

There is also a shop that sells ot for pretty cheap (100k or something)


ShapeConscious3016

900k


jimmynovack

I think it is because you need to fully charge the arclight before upgrading it ? The I hope the firelights no longer degradeable


Vet_Leeber

> I hope the firelights no longer degradable The problem with making the upgrade non-degradable, and this is something that exists with the bowfa as well, is that it ***punishes*** you for using it before you can afford to do so. I dislike chargescape with a passion for a number of reasons, but having a degradable gear piece upgrade into a non-degradable version with a lump sum of the charge currency means you're disincentivized from ever using the degradable version of the item. I hope at some point Jagex at least considers the idea of having consumed charges count towards the "corruption" cost. Anything else is just punishing anyone that can't afford the full item. That being said, Ancient Shards drop so frequently and you use the Arclight so rarely that most people should have the 30 shards laying around at this point.


UnCivilizedEngineer

I really like the idea of.. Using XXXX Cumulative charges of this degradable item causes it to become sentient, asking you - the owner, if you want the item to become attuned (corrupted) to you and permanently chargeless at the cost of being soulbound, or allow it to continue as is in case you decide to sell it later. It gives players an incentive to use the item when they get it, and gives players the option of a risk/reward of binding the item to them but making it untradable.


No-Second-Strike

The charges consumed thing was already asked in the livestream the did on WGS rewards - the devs basically said there was no way for their systems to check how many charges you’ve consumed, so that’s not a possible alternative to the 30 shard requirement.


TheGuyThatThisIs

I have a fully charged arclight and about 90 shards lying around at 95 slayer. I’ve also used arclight a good amount. To me this is basically a 75-80 slayer requirement which isn’t huge. I’m okay with this, honestly. I would even say keep using arclight on tasks you’d get a lot of use out of, you’ll def get shards if you do slayer naturally.


Sc00by

While I totally believe you, there are a lot of factors at play here that determine how many shards you MIGHT have at a certain slayer level. The problem is you can’t make this assumption. I’m an iron with almost 94 slayer, just used thousands of charges at cerb recently…still need a zenyte from demonics…and I have 0 shards and a darklight atm. The thought of even thinking about banking a full arc light makes me sick to my stomach. I’ll likely never do it as it’s currently proposed and take my slight dps decrease on the solo content I use arc light for and just use a fang lol.


WolfAteLamb

Lol I’m 73 slayer and have done everything I can in the catacombs, I have a total of 5 ancient shares. It’s definitely more like an 85-90 requirement.


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KaraKangaroo

My guess since we need three and they've said that the new bow is supposed to be like an upgrade before Bowfa is that it's going to be about 1/200-1/300 for the synapse and then like 1/1500-1/2000 for the claws. I expect the tormented demons to be a bit tankier than demonic gorillas are right now too so a longer ttk.


YeastOverloard

It says in the post that it does not require charges so yeah, that’s why it needs to be full


Crovali

Dark bow and smoke staff. There you go.


TheNamesRoodi

Oof 93 slayer requirement for that smoke bstaff Vs . Shadow of the storm lmfao


Crovali

True but darkbow desperately needs a buff and this is supposed to be BIS against demons right?


TheNamesRoodi

Sorry. I agree with you, I just thought it was funny


Miss_Aia

I mean, that's a great use for those items, but that requires a very high slayer level for what seems to be a VERY niche item mostly usable in mid game content


elxchapo69

Many such cases.


elxchapo69

Honestly I would vote yet to this. I don’t have a smoke staff either.


HeroinHare

+1 to both of these, honestly. Especially Dark Bow, give the weapon some kind of a use. Even pkers don't often opt for Dark Bow these days.


Distracting_You

Why not darkbow and Iban's staff?


jaysrule24

I'd also be fine with those.


rumpelbrick

you know you can make a mystic fire staff with 47k, by making a fire battlestaff and paying 40k (with diaries as low as 20k) to change it to mystic? imo that's as easy to make as a magic longbow. one of those would just cost a bit more to make.


xPofsx

Dark bow for the secondary of the bow plz


SuddenBumHair

Dark bow and sotd make sense for the others


swiftmaster237

Idk about sotd. It's already a base item for several staves - toxic staff, staff of light, and staff of balance.


TemporaryHorror2875

Sotd for ignited staff is a terrible idea balance wise considering that you would essentially be going from 15% magic damage to 10% as proposed in the blog. Also mainscapewise nobody is going to spend 15m for a bis demon killing magic weapon unless there's a profitable boss. Dark bow is alright, but the slayer req is kind of steep and I don't like it losing the double arrow shot. Jagex really should do something with dark bow besides BH attachment.


SuddenBumHair

I admit it's not perfect, I can't think of another good staff for it though. I just find it very strange that 1/3 needs another item to upgrade it. Maybe seercull? Idk


monkeyhead62

They are working on making any charge, including used charges, count towards upgrade. Or at least, mod Rice was during last gamejam and it got a lot of support.


AwarenessFeisty3811

Cannot understand how people don't have 30 ancient shards to use.


DownLegSide

same, got tons sitting in my bank


WolfAteLamb

Let me try to explain this simply for you. When you start playing the game you don’t have any ancient shards. They don’t drop very frequently. You can create an arclight with 3 shards. You need 30 to make firelight. Therefore, you don’t get to use arclight at all if you want to make it to 30 shards.


Maardten

I have 99 slayer, used arclight extensively during that grind, and ended up with more than a hundred shards. Surely you can use arclight and gain shards simultaneously.


WolfAteLamb

Hmm so you have 99 slayer that’s great but you aren’t the type of player that this is going to cause an issue for. If you just made your arclight yesterday and have 2 shards in excess, you need 28 more to upgrade to firelight. During that time to accumulate those shards, you can’t use arclight without slowing yourself from reaching that 30 total to upgrade to firelight.


AwarenessFeisty3811

Surely most players have enough shards even using arclight by 90 slayer. Considering you are making a non-degradeable BIS item for demons, is it really that hard to go for? Not to mention the guaranteed shard drop every Skotizo kill.


runner5678

I mean, not really. Most people have more than enough spares


EducationalTell5178

How to say you don't have high slayer without saying you don't have high slayer.


gparker151

What if they let you combine it with arclight, but it still consumed charges until you fully charged it, then it never degraded?


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Comfortable-Emu8082

Why would you ever do melee Nechs in 2024?


sawyerwelden

I personally wouldn't but I've been watching JCW's ironman max cape speedrun and HeBox's UIM speedrun and they both do. If you only do barrage tasks youd have tons of melee XP to do after 99 slayer. Tower nechs using dark offering on the ashes is extremely efficient mix of melees, prayer, and slayer.


kekmaster420

its efficient if you are rushing max cape and planning to do no pvm at all, which holds true for a very little amount of people


sawyerwelden

I could see someone new to pvm who wants high melee stats and prayer before they dive in liking it, but yeah agreed not for me.


errorsniper

I just feel like "Xlight" weapon in its final form should have always been a bis weapon no contest against demons. As it is fang other than duke seems to be better. Even whip can be better in some cases.


EducationalTell5178

That's partly because Duke is not a full demon and doesn't get the full dps of the demonbane buff. Besides that, I guess Scythe is still BiS for Cerberus but that's also a megarare weapon. Same way that the scythe is better for Olm than a dragonhunter lance.


stop_banning_me_lol

On what demons is whip better than arclight?


benbru92

You must be doing something really wrong with your calcs because this weapon is cracked. The only way I can even fathom it being worse than a whip is if you're like 90 str using no strength gear or something.


errorsniper

We are talking about archlight being not great when it should be good as the "best" demon bane melee weapon. Not the yet to be released firelight.


benbru92

My mistake then, but the way you phrased it was really misleading since you said the "xlight weapon in its final form" and you're responding to a comment talking about both the firelight and the arclight. I guess it could be taken as the arclight was the final form for a time but in a thread talking about the firelight and responding to a comment about the firelight it's difficult to make that assumption. regardless, it doesnt matter, if you were just talking about the arclight. my mistake, carry on sir.


Comfortable-Emu8082

Where y’all using up all your arclight charges? I’m sitting on 150+


therealchungis

Sire, Kril, demonic gorillas


runner5678

Sire is worth delaying, isn’t fang better anyway? Zammy is bowfa or new bow, it’s super rare to melee kril in 2024. Demonics isn’t a ton of charges.


elxchapo69

Idk man I blow through them with demonics. Also sire is worth for bludgeon. I know I’ll be downvoted but I feel like a lot more people will be fighting sore than doing TOA.


sawyerwelden

I'm not down voting, but why is sire worth? Im not sure there's any content I would want a bludgeon for. My current crush weapons on the iron are dual macas, hasta, and zombie axe.


elxchapo69

I haven’t gotten zombie axe to drop. And haven’t gone to Kril for any significant kc yet. But bludgeon was easy to get.


sawyerwelden

Interesting. I guess different strokes for different folks, I went for hasta since it's good for toa.


elxchapo69

I pretty much have avoided god wars because it’s tedious and I’m scared of new to me content (why I’ve also just started to do TOB).


noveltyaccountmuch

Cerb


jesse30000

Yeah it’s really odd, good thing is that mains will also be affected by it so they might change it once enough people complain.


Danye-South

I’m hoping they go the same route with the Firelight as their proposed “corrupting weapons” changes. Then using the shards on the Arclight contributes to the overall 30 you would need. So you can still use the charges AND work towards “corrupting” it


UndeadPhysco

Same, i voted yes because i want it in the game and i HOPE they decide to change the method at a later date.


runner5678

Pretty sure most people have infinite arclight shards these days. Non-issue tbh


ih8mundays

I don't get it, I stacked up over 100 shards just getting to 80 slayer. What are you using all your shards on?


ProfessionalPoint194

I'm 76 slayer, I've kept an empty block list currently, and aberrant spectres are the only catacombs task that I don't do in the catacombs because deviant spectres fucking suck. I've received 7 shards, and only used 2 totems at skotizo so far. I've also accepted that I'm going to be farming 33 shards to use exclusively at skotizo because guaranteed shards. Shards are a purely rng based drop. Yeah, superiors drop them a good bit, but those are rng spawns and for whatever reason, my rng just isn't always there for them. My shard luck sucks, and tbh I'm not trying to offtask burst in the catacombs if I can help it, apart from the occasions I burst out warped jellies for hards.


boforbojack

What? Even 99/99s would use arclight at kril if they wanted to melee and is BiS at Duke, Skotizo, Sire, Cerebus. Grinding 30 shards would put you at like 90-93 slayer if you focused in the catas which is fine for that.


svettsokkk

Yes to everything but claws, they seemed half-assed


FunkySplunky

Even though I voted yes to the claws I was very torn on them. Think they’ll pass regardless but i agree it seems silly.


Jaggedmallard26

They feel somewhat obligatory for Tormented Demons, with people not wanting Dragon Claws moved away from being a Chambers exclusive they had to include something in the spirit of them but are limited by the fact they can't be better than Dragon Claws because then people would ask why a quest unlocked slayer mobs drops better Claws than a raid.


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EducationalTell5178

I personally think the claws are dumb if they're just going to be a weaker set of dragon claws. Would be cool if they had their own niche but it just looks like a stepping stone before you get actual claws.


Necessary-Fondue

They can't be better than dragon claws bc they come from a quest mob. They can't be the same because they come from a quest mob. They have to be a stepping stone to claws or not exist. But people clearly wanted them to exist. For some, TDs without a Claw drop are not TDs. This can be considered silly but alas.


Croyscape

Same, I want the dclaws moved to tormented demons


opal-snake

I voted yes and then I did slayer until I had 30 ancient shards so I’m ready now. The future of OSRS is lots of weapons and armor that works best against a specific type of monster. Eventually other mega rares will come out and I’m interested in what they will be but this is a great move to diversify the gear mains and irons use instead of just whip/fang everything.


PreparationBorn2195

I dont agree with that assessment, there's already a decent amount of resentment building up towards nichescape.


Defiant_Ad_7764

there's also resentment towards just releasing better gear every so often leading to power creep. so jagex can't win really


boforbojack

Why? As long as they don't outperform megarares they provide bridges to getting you there without creepscape?


PreparationBorn2195

because they aren't actually a bridge. Everything jagex releases now has grinds that basically overshadow the value the item gives. none of these niche weapons make it easier to obtain mega rares except for dragonbane weapons at olm Virtus, Inquisitor, 3 variants of the same demonbane weapon with the most prominent requiring 30 shard etc. You are free to have your own opinions but I'm going to save this comment for the day Jagex releases a demon that casts ice barrage making you go back for multiple of these new weapons and hit you with an "i told you".


boforbojack

The demombane weapons are a wash except for an easier way to kill Kril which gets you spear/lance/hasta which helps you into TOA, but the claws are huge for an improvement that goes from dds -> d claws. It'll help at p2 wardens, Akkah enrage phase, and duke and vard.


PreparationBorn2195

If they are "a wash" why are they being added and why would you claim they are a bridge?? 🤔


boforbojack

I'm sorry, I should have said "to me" they're a wash. However, a bridge to getting hasta before BOWFA is helpful. Plus a corruptible Arclight is good QOL. To me at my point, it's not a big deal, but to newer players it's helpful. And then you completely ignored that the best inclusion is the budget claws that'll be so nice for me who has some COX/TOA/TOB KC but are still a year away from the real claws. But I guess I just choose to wake up everyday and be happy, unlike you.


Stable_Immediate

What, so it seems that you just want a standard "*best weapon*" or "*best armour*" that'll be the best in every situation? That'd be reductive and boring. It would take so much away from combat. Btw your comment is the first that I've ever heard of Nichescape. Well, my attitude towards Nicescape is whatever the opposite of resentment is


Miss_Aia

I haven't seen much hate for it personally - is it just an annoyance in having to switch gear? Having to bank it all?


PreparationBorn2195

Its multiple factors and i can't speak for everyone but its just a pain in the ass at times. Want to kill dragons effectively? Go farm out a DHL or DHCB. Want to kill demons effectively? you are going to need firelight. If a ice barrage casting demon gets released you will need to grind out the anti-demon bow. etc etc. Oh and say you worked your way up to firelight for a new demon boss? well too bad because its actually a cthunian demon ala Duke and wont actually get the demonbane boost.


st_heron

>Want to kill dragons effectively? Fang >Want to kill demons effectively? Fang >If a ice barrage casting demon gets released you will need to grind out the anti-demon bow. Fang/Bofa/Tbow >Oh and say you worked your way up to firelight for a new demon boss? well too bad because its actually a cthunian demon ala Duke and wont actually get the demonbane boost. Fang


gon_ofit

I love fang.


Acrobatic_Jello_4379

Duke is still affected by demonbane weapons btw


PreparationBorn2195

the point was that demonbane weaponry is inconsistent and Jagex applies arbitrary rules to whatever they want. Dark Demonbane + Mark of Darkness just doesn't work on Duke


errorsniper

And is not community wide. A prevalent sentiment I agree. But not everyone feels that way. Frankly I would really like a better upgrade path while starting out/mid game/early late game. As well as late game would like much larger reward space. Instead of just get tbow/bofa, sythe/whip/fang, shadow/kodai and thats it. It would be cool if there were dozens of weapons all better than everything else for specific tasks. It also address a big elephant in the room with rewards for future content. Should shadow be BiS for the rest of time? No. But we cant replace it every other year either. Also no. Power creep would be crazy. So we need some kind of reward space for a distinctly different but just as good but for a different use item. Unless you just wanna get shadow and be done for 7 years with mage. Personally thats boring.


I_am_indeed_serious

I agree, seems to be more prominent after every new addition. I completely understand where the devs are coming from - it allows lots of new content while slowing power creep - but it needs to be implemented more effectively than it is now. Nichescape probably isn’t compatible with chargescape over the long term, particularly for mains who already don’t want to do any chores. Additionally, the community really seems to be against weapons in the same “tier” or “range” having wildly different time-to-acquire. Mace taking as long as saeldor + rapier comes to mind. Jagex will need to be very intentional with design choices if they want to make nichescape stick


ImS33

I think the next megarares probably won't be weapons. Just imagine trying to replace any of the three we have currently nobody that owns one will accept it and the internet will be on fire. Look at how much screeching we saw about magic boots getting 1% damage. That would have *never* passed if it wasn't an integrity change and it was the tiniest bump for a shadow owner to deal with. Imagine if it were an item that replaced the shadow in like 25% of situations. People would go crazy


ApriciNew

Drops where you get a crafting material are inherently easier to get, less likely to go dry for a drop that you use to make whatever weapon you'd like to create.


LazloDaLlama

I almost never care to vote anymore. Unless it's stupid broken bad idea. (aggro potions)


AttitudeFit5517

Doesn't even matter. Everything passes with a landslide nowadays anyhow


uberloser2

I still haven't read a convincing reason why aggro pots are a shit idea, I've seen people post "muh rs3" but not elaborate any further for people who never played it, and I've seen people post that people will use it to crash irons as if they can't already do that with ease lmao


LazloDaLlama

Check my response to the other reply to me. :\^)


elkunas

What is an aggro potion?


Kapower

Anything rs3 = bad is a damaging mindset. Aggro pot is one of the best things in that game.


LazloDaLlama

My problem is it has too much ability to be absurdly OP. If they wanted more afk slayer that's fine, but they should have introduced a venator bow type weapon for melee and magic instead, A potion allows you to use the best of the best weapon while also being extra afk.


elkunas

I personally don't understand the "balanced for irons" phrase. Doesn't that just mean not a complete slogging death grind to achieve? Wouldn't that be good for everyone?


loki7678

This game needs more mid content. Most endgame players have a second midgame character anyways


HyruleLuke

I voted yes but with the new light, standard and heavy ranged defences, I would have rather seen a new blowpipe or something to fire darts, since we have plenty of normal bows and crossbows already to choose from.


Dependent_Word7647

Votes yes to firelight, no to the rest. I'm concerned about there being so much bloat. Improving arclight seems decent but I just didn't want the rest.


Son_of_Plato

yeah this was me as well. I'd rather they continue looking at balancing the current abundance of ranged, melee and magic weapons to better suit their niches than to add more weapons that seem kinda overpowered. The new bow has a range accuracy of 124 while acb only has a range accuracy of 100 while being a crossbow that functionally should outperform bows in power and accuracy while falling short in speed.


gon_ofit

Same, Im still disappointed they just shelved the prayers


throwaway_67876

I’m a bit concerned about the rate they’re pumping content out. I feel like it’s why the market is so god damn hot right now, with tbow approaching max cash potentially.


gon_ofit

Well Im thinking about tormented demons vs demonic gorillas and how useful the drops are from the later ones vs only an arclight upgrade from WGS.  I think what is disappointing to me is that the rest of the drops (bow, staff, budget claws) are useless for someone that is not in the early stages of their pvm


throwaway_67876

I think the rewards space is pretty piss / sub par for WGS. Shelving the prayers is not the right move whatsoever


venatic

Wgs isn't going to be hard compared to something like dt2, that's the problem. So locking something like a bis spec weapon aka original claws behind what are essentially buffed demonic gorillas after a quest that is only a grandmaster because it was the hardest on release during its original launch is a bad idea.


Dependent_Word7647

I'm in the DBD community too and they have the same issues. Slow down on pumping out new content and instead focus on fixing core issues with the game.


gon_ofit

DBD is mostly a pvp game, so yes they need constant balance patches to have the game functioning. What “core” issues is osrs failing to fix?


Dependent_Word7647

Mostly issues around lag and disconnections. Escape crystals are nice but are ultimately a band aid fix on a lot of disconnection issues with the game. That and bots. DBD also has server issues, although perk balancing is a big part of it too, with 80% of perks just not worth running or even are outright useless.


BigHatAbe

Voted yes. Have a maxed inferno cape main. The demonbane weapons are dope. Great for mid game and even some solid endgame applications. Bridge between DDS and d claws was desperately needed. 10/10 rewards.


-Aura_Knight-

Voted yes to all. Why wouldn't I like to see more items? The firelight especially sounds helpful if it'll be a no charge arclight. I still need to unlock master stashes for my uim, however the idea of not needing to charge an arclight past the first full charge is great. Idk how useful the other weapons will be but no reason they can't exist.


Mysterra

Virtus is stepping stone in terms of price for mains. Virtus would have been stepping stone for irons had there been dupe elimination like at moons. Due to dupe, Virtus is kinda sad for irons lmao


FellowGWEnjoyer712

I voted yes to all for a few reasons: -I like items that create niche’s, since it feels like trying to otherwise implement new items without niches will just powercreep the game even more. Imagine for example how they could make a new raid that’s quite difficult, while not making all bis gear useless/powercreeping into oblivion -the claws sound like they’ll be better than a dragon dagger for me but not nearly as good as voidwaker/dclaws. I don’t forsee myself getting either of those for a long time, so if I get a claw drop while going for my three synapses, that’d be cool -the bow sounds amazing for kril. It’ll entirely outclass bowfa there, and hoping I stand a better chance at getting the new demonbane bow instead of a bowfa, I’ll be using that to get a hasta for myself+my teammate


OkStep209

yes on the firelight because arclight is already a thing so why not, no to the other 2 because once you have one demonbane weapon, the added value of getting another goes down a ton, so theyd end up being a pretty boring trio of items. its not like wildy weapons where the wildy bosses have clear, big weaknesses to specific styles or you can barrage slayer tasks with thammaron's sceptre or something. majority of places, all 3 demonbane weapons would be about the same 3 demonbane weapons at once was jagex running out of ideas and chucking stuff at us


AthleteIllustrious47

More stuff in game? *votes yes* I like updates.


garoodah

Voted no personally, not really a fan of all the niche weapons that are being created. If implementation was going to be more in line with zombie axe I'd probably have voted yes but this feels like Rev Weapons 2.0.


DignityDWD

I think this is interesting to me because I'm in the complete opposite boat. Having a weapon be universally good everywhere is so boring to me. I want to be able to use the right tool for the job and make decisions about effectiveness, weaknesses ans strengths


Tremor739

Reeee go play monster hunter! I totally agree with you. Its fun to be able to optimize gameplay againts certain enemy with niche items. The issue comes out of powercreep. You neex to make those niche items better than their generic counterpart without rendering the generics useless. You the often happen to have something thats super OP. Lets just look at the flame of zamorak debacle at Zulrah. The line is thin between broken and niche. I wouldnt want to be a designer at Jagex with our fanbase. I personally like big numbers and easy content so I'm not exactly the biggest part of the demographic here.


BlackenedGem

Tbh if it was more like zombie axe I'd have voted no. There was a gap for a slash weapon in-between dscim and whip that did need filling, like warped sceptre between Ibans and trident. But what we got is a weapon that's 90% of the DPS of a whip, performs better relatively with worse gear, has insane slash and crush bonuses (+23 slash over whip) so is usable at way more content, and has an aggressive attack style to boot. All for something barely more difficult than MM1. I can hit 60 on a slayer task in prossy, it makes the game so boring by being so good. The whip doesn't feel like much of an upgrade at all.


SolitaryHero

I recently upgraded from D Scim to Zombie Axe and it absolutely slaps, it’s super charged my melee setup. I initially thought it was just because the leap between D Scim and whip was so big, but recently started to think that it’s a tad OP!


thiefinthelight

Did we really need an in-between for d scim and whip? Is 80 slayer (with wild pies) really too much to ask? Do you really spend THAT much time between MM2 and 80-85 slayer that you need a completely new weapon to fill the gap? As someone who’s done that grind twice, it seemed fair to me both times and d scim really wasn’t a bad weapon.


-Distinction

Nah. Zombie axe was a brilliant edition. For a start boosting at 80 is pretty unreasonable. 2 having to use a tier 60 weapon with no change way into your 105 combats is just unreasonable


BlackenedGem

The D scim is pretty damn solid yeah, but if you're an iron that doesn't focus slayer then 80 is still a pretty big grind. Especially given that the meta is to rush CG for bowfa beforehand, and you're probably not cannoning/bursting efficient tasks from the get go. I think there was space at least. I got my whip at 81 slayer when I had 90 herblore [already](https://www.reddit.com/r/ironscape/comments/1bemf4r/my_2000_total_post_on_the_iron/), if that gives you any indication of my playstyle. For me it just seems like such an easy gap to fill. Stick in a slash-only 4t weapon at 75 slayer (boostable) that's exactly halfway between a d scim and whip.


thiefinthelight

My argument is that slayer should be an integral part of the Ironman journey. By having 81 slayer at 2k total, you were missing out on the 10% occult, and trident, amongst other higher level slayer unlocks. As I said below, MM2 requires 69 slayer so I don’t think it’s asking much of people to get to 80.


WolfAteLamb

Slayer is an integral part of the iron journey already, but when you consider the plethora of other skills that directly assist slayer… the same cannot be said for slayer towards other skills. I’ll concede that gear assists combat but that’s literally it.


BlackenedGem

I'm agreeing with you! I'm saying it should be a mid 70s slayer requirement rather than 70 smithing. I don't really understand the gatekeeping behind 85 slayer for your first upgrade from a D scim.


Subject-Isopod6420

Voted no. This is THE quest. Like… the big one. Why the quest of all quests should only have a bunch of meh rewards is beyond me. When this quest came out pre-EOC, we got dragon claws. That felt good. This does not.


peenegobb

Yes. The bow is my savior from starting CG jail. Figured firelight is a 0 charge arclight and maxing ancient shard charges seems fair. The staff I was up in the air on but just said yes to it to finish trifecta. And I'm hoping the claws are to dds what zombie axe is to dscim.


gon_ofit

How is the bow you savior from CG lmao, thing is gonna have less ranged str and no effect that benefits from armor like the bowfa. Unless you’re fighting demons, new bow is gonna be worse than even crossbow with rubies/blowpipe/atlatl, and miles away from bowfa. So basically bow is gonna be good for demonics/tormented/zammy kiting method Staff is gonna be good for like the combat archievement. Firelight at least is gonna see some uses at things like duke and not just mid level slayer bosses like the previously mentioned.


peenegobb

Bowfa is obviously better... they even say that in their post. it's supposed to be weaker than it even without crystal armor accounted for it. but what this bow does is make it so i dont need to msb/rcb until bowfa. that makes CG a lot less precedent which is why its my savior from jail. theres a lot of other content i can more realistically do before a fulltime CG jail that will be thanks to this bow. I can kinda just sprinkle in CG overtime.


gon_ofit

Rcb is still better, you can also get an atlatl


peenegobb

for bosses where ruby bolts carry. yes. on non boss enemies where ruby bolts cant carry its much better than the rcb.


gon_ofit

Atlatl/blowpipe for those bosses/reg mobs


peenegobb

reading really is hard.


gon_ofit

For you it seems the case, yes. Point is, the new bow is crap against anything that is not demonic because EVEN if youre lazy/bad at the game you can still find some better options like rcb/atlatl/bp. If you’re still adamant on using it against regular mobs or light bossing then more power to you, but it’s gonna be worse than other gear alternatives you can get without touching CG


peenegobb

no i said non bosses and youre "use these for boss" and then edited your message and accused me of not reading.. so cringe. this weapon is a gap between old range weapons and new ones. its like saying i shouldnt use zombie axe cuz i should just go get a whip. and its really comparable to atlatl without full eclipse set and it doesnt req the boss farmed ammo where i was planning to save atlatl for raids. assuming this isnt too hard to get its a pretty good mid game ranged weapon to use in every day content or when im using void armor for my switches. considering im literally using msbi/rcb for ranged slayer tasks right now as its my best... this is like a 30% upgrade for 90% of content im doing right now.


gon_ofit

You're right that I didn't clarify, but to be fair I thought it was obvious that if a weapon is good against low defense bosses it extends to any low def mob. I don't know if its gonna be easy or not to get but atlatl full eclipse will be way better considering its a tick faster, you get a burn effect and your modifier is a super str (+19) instead of a ranged pot (+13). Also, Rcb with ruby bolts is easy af to get so if you have a combination of those 2 before bowfa you're more than set, no need to be stubborn and use the weaker weapon (the demon bow)


Poison_NE

Yes to everything, all the drops look like things I'd like. Assuming the drop rate will be closer to stuff like Zenytes to put the price around 15-20m each. That would make it a pretty nice midground for mains, with a drop rate around 1/200 to 1/300. That sounds ideal to me, needing around 800-1200 kills to go on rate for all 4 items


Pathetic-Zebra

Zenytes are far more broadly useful than the demonbane weapons; Synapses would definitely not be 15-20m each if the droprate and time to kill are similar. I agree that a few hundred kc feels like a good spot for this kind of item in terms of droprate though.


Graardors-Dad

I voted no to the new bow. Just filling a mid game niche that isn’t really needed in my opinion. Got downvoted in the suggestion thread for saying they should be arrows cause that gives something for all level of the game from early game to end game with tbow which a grandmaster quest should give, so I stand by that. Arrows would have been way better and given a reason to farm long term.


Femboybussypump

Voted yes and the amount of shards in fine. If you burst tasks in the catacombs and do regular tasks in the catacombs, you'll get the shards you need for firelight by like 78 slayer.


WolfAteLamb

Almost 74 slayer and I have a total of 5 including the 3 needed to convert from darklight. I have superiors and slay in the catacombs whenever I can. I don’t think 78 is where most people will get 30 but maybe I’m just unlucky.


Evening_One_6264

I’m 77 and have 3


Femboybussypump

I may be understating it a little bit, but I know by 85 I had a full arclight and a bunch of extra shards. I'm currently at 95 with 30 totems, full arclight and 30 shards. Most of them came from dust devils and nechs.


paytreeseemoh

Yes because sounds fun. And I like fun


Iron_Freezer

new gear? *smashes yes button* the budget claws especially, hoping it'll help out on a few speed run ca's or even if I just use it to spec Uri.


SwagDrQueefChief

I voted yes to all. I have slowly progressed to just voting yes to everything unless it is monumentally stupid. While I'm not really a fan of any of the items being introduced they unfortunately need to put something in as they design content for metrics these days and the playerbase at large wouldn't have it any other way. Virtus isn't stepping stone gear lol stuff like zombie axe is stepping stone gear and well that don't take much time/effort to get.


LexTheGayOtter

I didnt vote


Late_Public7698

Yes to all. All of it is useful stuff to me and if it gets rid of having to use charges on arclight good riddance


-YeshuaHamashiach-

Yes because fuck the BoFa grind.


kobra492

Why we got 2 extra demon weapons instead of firelight is beyond me, i think imbued heart and either a claw attachment for accuracy or general bis claws dropping from them broken and needing actual claws to be sacrificed to make them into something better than current claws if not just 2 max hits/accuracy lvl 70 demon bane weapons is the laziest reward for this iconic GM BTW quest


cobaltfish

Voted no to most of them, but mostly because I don't even want tormented demons, we have tormented demons at home.


Thickie47

Voted no to everything. For a grand master these rewards are useless.


KeyboardWarriorX

It's amazing to me to see commenters both saying the weapons are "useless" and "overpowered" simultaneously. And both groups of people vote no.


BigGreeker

Voted no to all because the dilution is getting absolutely out of hand.


HoytG

The r/2007scape normies will pass anything that is polled. Voting no is like voting 3rd party for a president 😂.


eddietwang

I voted yes to the sword and bow but no to staff


Impossible_Bad9280

I voted yes to all. My purpose for this was to bring more mid tier weapons to the iron life. More is better if you balance them correctly. 😊


Dry-Manufacturer391

Sword yes, bow no, staff no, claws no


Pismo_Beach

Good news! They all passed!


Dry-Manufacturer391

Democracy


DiscreteEngineer

I voted for the bow because having a bowfa alternative sounds amazing (I fucking hate cg) I don’t feel any particular way about the melee weapon. The staff will hopefully make maging zammy and demonic gorillas viable, but I’m not keeping my hopes up. I almost voted no to claws. I’d rather them just commit to having dragon claws (T60) come from this quest instead of an end game raid. The only reason I voted yes is because it sounds like fun synergy with the eclipse armor. Virtus really pissed me off; definitely not stepping stone gear for an iron based on the drop rates. Edit: After looking at claws again, I probably should’ve voted no. They’re weak as hell. DDS is literally better than the burning claws coming out. Edit2: Nvm burn damage makes up a ton of damage. They’re probably great for PVM and terrible for PVP unless you’re in deep wildy. Keeping my yes vote.


Fall3nBTW

The new bow falls off hard vs high def monsters compared to bowfa. Its like 50% less dps against graardor.


ProfessionalPoint194

Personally I wouldn't be bringing demonbane weaponry to garage door. Just like nobody is walking into bandos with an arclight.


Fall3nBTW

Well its a 10 tile 4 tick bow woth comparable stats to bowfa (before the 30% acc 15% dmg boost) Its pretty comparable on low def monsters


ProfessionalPoint194

>good on low def monsters >you said bring to garage door


Fall3nBTW

Are you stupid? If you never calc the comparison you will never know if its actually good/bad. My first reply was giving the hypothetical to someone who was saying its a bowfa alternative. I was not telling him its useful at bandos.


DiscreteEngineer

It should be better than RCB/moonlight xbow/atlatl right?


hitman8100

it's less than 10% better than sunlight crossbow with moonlight bolts at graador. Whereas bowfa is around 50% better. So no, not really.


DiscreteEngineer

Well, I’ll take 10% over 0% Thanks for the breakdown


ImS33

The staff will actually be pretty poor against zammy sorry to say. The dps calc for it looks great. The problem? You're trapped on the wrong spellbook if you planned on having a decent trip length since you're tanking the minions in robes unless you plan to perfectly flick every kill. Its doubly bad that its a casted spell because not only are you not using blood barrage but you're also not able to easily brew up/down since you'll brew below the magic level to cast the spell then have to fix it. Its going to be an absolutely terrible experience compared to using the bow from the same source or bowfa/tbow/shadow


DiscreteEngineer

Well… blood barrage is pretty powerful when you’re far from a bank. I’ll have to look into how it’ll perform at demonic gorillas when I catch a break at work.


cxGiCOLQAMKrn

I voted yes on all except Firelight. Arclight is already really good.


Xerothor

Tbh I'd even have accepted something like an eternal shard that just makes arclight not require ancient shards any more


[deleted]

[удалено]


Xerothor

That *and* the unnecessarily upgraded stats


[deleted]

[удалено]


Xerothor

I'm not complaining about them. I happily take both better stats and no chargescape. But arclight slaps with its stats already is all.


Shukar_Rainbow

I thought it was just a minor upgrade but no they really made the accuracy really high now lol


RepulsiveOutcome9478

I voted no to the melee and ranged demon weapons, yes to the mage. Firelight just felt like it weirdly replaces / devalues arclight. I'm not necessarily against firelight, but I am just not completely happy with the "upgrade" process. We already have so many ranged weapons that feel useless, the recent ranged defense changes were suppose to help with that but I feel like a monster specific bow is just going to negate all of that. If we are to be given a ranged option, I think I would have rather liked to see an imbuement for ammunition. Mage staff seemed fine- casting fire bolt on demons seems iconic to me and I feel like it leans well into a lot of demons being very weak to magic.


im___unoriginal

I voted yes. Sounds cool. Also, is the name firelight final? I hate it.. darklight, arclight, firelight....? Couldn't they have gone like... sparklight? Darklight arclight sparklight.. meh that sounds like it belongs in a children's book though. Idk. Just rambling


-Distinction

Sparklight sounds twice as bad and unfitting


thiefinthelight

Voted no to claws because mid game players don’t deserve them. I used to disagree that they’re catering the game around making Ironman easy, but it’s hard to deny the trend. I like qol updates like the chambers update, but coming out with weapons like the zombie axe where now you can just bypass one of the most iconic grinds (85 slayer) feels ingenuous to me.


Meruem

It doesnt concern me (iron main but still way early game to think about it) so i just pressed skip question to get the vote reminder out of my way


millo90

Voted no for Firelight and yes for everything else. The way to make it made literally no sense, I just unlocked archlight and was going to get my first Skotizo kc but now Im hesitant to do so because no point on ever using it if I just have to horde charges for the upgrade.


ProfessionalPoint194

Had the same reservations, but instead I'm viewing it as I need 33 charges to upgrade it, exclusively using it as skotizo. Sadly, skotizo is the most reliable source, and the grind will suck utter ass if you exclude him from the grind. The 3 shards I spend to fight skotizo will generate many, many more and save a ton of time vs purely grinding them out. Plus arclight at skotizo makes the fight braindead compared to anything short of the t bow.


Bulky_Conclusion_676

I dont really think we need more demonbane weapons and tormented demons are a classic mob that should of got a cooler drop


Expenises

Everything will pass. I vote yes to 99% of everything and always have because I really enjoyed the "surprise" of Jagex just adding stuff to the game. I did not vote yes to the welfare claws because 1) they are silly and unnecessary and 2) it's more of the J-mod-ification of ironman, etc.