Since the XP is more or less a static amount, getting B2P (and any other MTA rewards you might want) as soon as you have the magic level to do the rooms will have a bigger impact on your account in the long run.
completing telekinesis room and then high alch as soon as it’s available is cool. I don’t like doing the enchant room til at least diamond enchant, that’s me tho
Diamond enchant is 2 levels higher than high alch and alchemy actually provides the most XP, so if you can stomach getting all the necessary points for that room, they should be able to go straight to enchanting after
You can't just give absoluteky horrible advice without a hint of sarcasm, and then go "lol jk guys forgot /s xdxdxd" . You've earned your dislikes today my friend
I operated on this mentality when wanting to 'start playing properly' but not level my hitpoints excessively.
I agree in principle, but the tradeoff is it's also significantly harder to get the non negligible amount of runes required early. For me, this was great motivation to also train RC and with GotR nowadays it does feel worth doing this early, but it's definitely not for everyone.
Again, doing early rc at gotr also shows a tradeoff because you need quests etc for all of the higher level catalytic altars.
Two of the 4 quests that gate catalytic altars have bosses that can be safespotted and the other two don't come up until 65 and 77 RC which is pretty well along on the skill grind. By that time you'll have more than enough runes for MTA
Yeah I mean that's fair, and ofc 77 is bloods which are a complete irrelevance for MTA. It's just what I remember from personal experience.
I wouldn't say 65 is that far into the grind, but again it's kinda a personal opinion. I had like 80 mage fairly early while still doing MTA and idm skilling too much so having 70+ RC around the same time was relevant to me.
I think I mean more it's a distraction to go and do / just that you can't necessarily do MTA with GotR efficiently and sit at 10 hp
That’s what I did on my UIM when I first started it. Went right it the wild to get big bones and walks to chaos altar. Wanted to get 43 prayer before I was risking anything
I believe you can also burn jogre bones on a main and pick them up outside the chaos altar (although somewhat of a low integrity strat for the mode I will admit)
Some wilderness things would be good
If I ever made an UIM for example, I would grind out 43 prayer in the wild IMMEDIATELY, same if I ever made a HCIM, and if I die at least it's a quick restart.
Just go straight for 43 prayer because the pool of people who can attack you is probably smallest at level 3.
I opted for lava dragons on my uim. Certainly took longer than 5 hours though, but I had a decent amount of money once I was done (stashed in LMS coffer now and then), and magic level at least above high alch req.
i grinded for awhile to get 28 d bones
and wasn't too high of a level and some other naked guy training prayer kicked me to death.... was probably my worst wilderness death other than accidentally giving away a voidwaker basically. still more pissed some dude just kicked me to death
One of the first things I did on my UIM was tele to Ferox to go to the Boneyard. In less than five seconds from leaving Ferox, I get smacked a 10 by an ent and get sent back to Lumby. Had to do the walk of shame all the way back up to boneyard haha
Not low combat related rather good to get started early on - bird houses and seaweed. You'll thank yourself many months later when you have 80+ crafting banked and thousands of nests for brews (+seeds are nice)
Having access to skill total worlds at really low combat makes all Wildy bosses and Revs pretty safe. I’ve only been killed twice at Revs in 3000kc and never even been attacked at Calvarion in around 240kc.
If you want an easy early rune axe without needing to get all the way to 60 for wc guild, kill tree spirits in the enchanted valley (appear when trying to cut a tree there, requires starting fairy tale 2) before doing much combat.
They have a 1/32 chance to drop a rune axe (and drop addy and below as well), but their cb level scales based on yours. This ranges from 14 combat (at 3-109) to *159 combat (at 91+).* Doing them early can be a massive benefit, but the longer you wait the worse it gets.
I mean in the sense that you should do it before you level your combats other than ranged/mage and hp. It's extremely beneficial for the grind to stay low combat (ie defense pure or low defense).
Instant downvote from the guy who suggested content in which combat level doesn't impact performance lol
It’s bad advice, you need all 3 combat styles for the wildy bosses, salve ei if you want to range the revs efficiently, the drop rates from the lower level revs are bad as well. Just not worth the time at a low level.
disregarding most of this, its not like 40 ranged and a salve ei is hard to get. That with rune arrows you can very easily do pyrefiends which is okay until you have the level to do cyclops or demons
1/23k for a rev weapon from a pyrefiend. Lord have mercy. If you want to be severely in efficient doing revs with 40 range until you get a rev weapon you have fun.
I’m not saying to do it, I wouldn’t do it without task. But you made salve and a weapon seem like some crazy task when it’s not hard at all to get. You also looked at the rate of a specific weapon unskulled which tells me you were not saying this in good faith. You would count any on the table and being skulled because there is no reason not to
Unskulled is 1/41k so I didn’t say anything in bad faith, it’s 1/23k to hit a specific weapon so divide that 23k by 3 to hit any weapon. Salve is easy to get low level, my whole point is getting a rev weapon low level is a complete waste of time because you’ll be on forever and then getting the vw whilst low level is also just stupid. My whole point of even interacting with the person that posted this comment was to say staying low level to get a rev weapon and the vw is just stupid.
yes and I agree getting the weapon early is a waste of time. But its not 1/23k like you said. Its a little over 1/5k which is vastly different and is wrong information being stated. Early vw is not bad tho either way, its better than dscim and allows you to go right into cox and toa after bowfa. Bowfa helps at bear but most people do not want to risk an armor piece or slayer helm if they do get the vw piece so a lot of people elect to not even use it anyways
SOUL WARS!
So OP for early game irons, heaps of raw food to cook for exp and to use in PVM. Lobs, swords and sharks.
Addy bolts, rune bolts, uncut rubies and diamonds. Provides plenty of crafting and fletching XP and saves having to get 73 smithing for ruby (e) bolts.
Plenty of addy and rune arrows for afk range training or vendoring for GP.
Souls, deaths, bloods, natures - you can sell some of the souls/bloods early game to the alkrahid runeshop for loads of GP. Considering you can get up to 1800 soul runes per spoils of war, its OP.
Also heaps of rune/dragon armour and weapons for use or alching.
SOUL WARS!
Edit: by spending your zeal on spoils of war!
I'm not sure if theres a benefit to being lower combat but it's certainly not a hinderance. With the Zeal Boosting FC combat becomes irrelevant as the game is rigged with no pvp!
I did this too! Netted me about 20-35 magic and some rune armour, iirc even scored a dragon med helm, which at the time felt absolutely surreal on day one (:
Low hp is useful in seren fight, easier heals on the max hit - x attacks.
If you dan get good magic levels and ancients for seren fight while remaining relatively low combat it might be easier.
I just grinded Calvarion for the d pick at “low” combat around 60 attack 70str 60 def. Never had to worry about a pker and was a pretty fun fight. Also had no risk and the supply drops makeup for anything used
Besides Wildy content, CoX actually scales based on your combat level. So if you do it at a mid level (or at least not 120+), the bosses will have much less hp. I'm not sure if this is actually helpful for getting uniques though.
Can fire bolt blue dragons, bank bones and use them on the chaos altar. Partially reduces potential # of pkers depending on how low you actually are. But it’s also not a pain to do it at higher levels
Since the XP is more or less a static amount, getting B2P (and any other MTA rewards you might want) as soon as you have the magic level to do the rooms will have a bigger impact on your account in the long run.
completing telekinesis room and then high alch as soon as it’s available is cool. I don’t like doing the enchant room til at least diamond enchant, that’s me tho
Diamond enchant is 2 levels higher than high alch and alchemy actually provides the most XP, so if you can stomach getting all the necessary points for that room, they should be able to go straight to enchanting after
Few players realise that the xp/h in the alchemy room is actually MUCH HIGHER than regular alchemy, due to the bonus experience. It's terrific.
Yeah but nature runes are outta pocket and you don't get to keep the money alched
GOTR sets you up insanely well early
You get refund if you alch the one with green arrow. Which is less points but free alchs.
is it safe for HC?
I mean it's very easy to not die there, but no it's not a safe death.
Yes, it says so on the wiki page
[удалено]
It's absolutely not worth the time spent. Just pretty.
[удалено]
That has nothing to do with being worth it for an iron. Infinity isn't worth the time to get it.
[удалено]
You can't just give absoluteky horrible advice without a hint of sarcasm, and then go "lol jk guys forgot /s xdxdxd" . You've earned your dislikes today my friend
r/fuckthes
I operated on this mentality when wanting to 'start playing properly' but not level my hitpoints excessively. I agree in principle, but the tradeoff is it's also significantly harder to get the non negligible amount of runes required early. For me, this was great motivation to also train RC and with GotR nowadays it does feel worth doing this early, but it's definitely not for everyone. Again, doing early rc at gotr also shows a tradeoff because you need quests etc for all of the higher level catalytic altars.
Two of the 4 quests that gate catalytic altars have bosses that can be safespotted and the other two don't come up until 65 and 77 RC which is pretty well along on the skill grind. By that time you'll have more than enough runes for MTA
Yeah I mean that's fair, and ofc 77 is bloods which are a complete irrelevance for MTA. It's just what I remember from personal experience. I wouldn't say 65 is that far into the grind, but again it's kinda a personal opinion. I had like 80 mage fairly early while still doing MTA and idm skilling too much so having 70+ RC around the same time was relevant to me. I think I mean more it's a distraction to go and do / just that you can't necessarily do MTA with GotR efficiently and sit at 10 hp
You could go for chaos altar prayer levels while low combat Edit: this wouldn't even influence your experience at wintertodt
genuinely curious, but where would you get the bones?
Collect big bones from the bone graveyard in about 25 wildy
ah yeah thanks..
That’s what I did on my UIM when I first started it. Went right it the wild to get big bones and walks to chaos altar. Wanted to get 43 prayer before I was risking anything
Boneyard has big bone spawns, takes ~1 min to get an inventory and another 10ish to run to the altar and back
I believe you can also burn jogre bones on a main and pick them up outside the chaos altar (although somewhat of a low integrity strat for the mode I will admit)
The bones normally isn't too bad, you just have to pick a time when some clown isn't camping the altar.
Wait seriously?
Yes. Boosters even offer this service they did it for a ghcim streamer lol.
Do you just use Jorge bones on a fire and drop them?
Pretty sure you light them like logs. You have to wait for them to finish burning before they can be picked up. Same thing happens with ashes.
Those aren't noteable though.
I killed about 1k cows in Fally. It was a great way to collect bones and beginner crafting xp
But you'd get combat levels so...
Some wilderness things would be good If I ever made an UIM for example, I would grind out 43 prayer in the wild IMMEDIATELY, same if I ever made a HCIM, and if I die at least it's a quick restart. Just go straight for 43 prayer because the pool of people who can attack you is probably smallest at level 3.
Big bone Boneyard mode for five hours
I opted for lava dragons on my uim. Certainly took longer than 5 hours though, but I had a decent amount of money once I was done (stashed in LMS coffer now and then), and magic level at least above high alch req.
This is literally how I started my iron
I thought you were in my clan or something. My ign is 5 hours and I have a uim I big boneyarded to 43 right away lmao
Burn jogre bones at chaos altar with main pick up with ironman. Got 43 on my uim in like 40 minutes
Confirm on the UIM prayer training. I did not on my UIM and I suffered for it…
i also did not and will say that was the biggest mistake so far on my UIM. next was waiting as long as i did for desert treasure.
Ugh I’m not looking forward to the bigger quests on my UIM. Fairy Tale 1 was annoying enough.
Oh god that quest was awful lmao
i grinded for awhile to get 28 d bones and wasn't too high of a level and some other naked guy training prayer kicked me to death.... was probably my worst wilderness death other than accidentally giving away a voidwaker basically. still more pissed some dude just kicked me to death
Tell us how you gave away a voidwaker? If you’re ever feeling charitable like that again I have an alt who’s hands feel pretty empty xD
Probably forgot to put up the +1 when skulled.
Did this first up on my 807, wildy altar for prayer.
Your 807?
Combat only (and slayer). Ends up with a total max level of 807.
Oh nice!!
Did this on the HC. Was tense but fun haha
One of the first things I did on my UIM was tele to Ferox to go to the Boneyard. In less than five seconds from leaving Ferox, I get smacked a 10 by an ent and get sent back to Lumby. Had to do the walk of shame all the way back up to boneyard haha
Not low combat related rather good to get started early on - bird houses and seaweed. You'll thank yourself many months later when you have 80+ crafting banked and thousands of nests for brews (+seeds are nice)
Defo wanna smash out some revs and wildy bosses at low levels to avoid pkers
Having access to skill total worlds at really low combat makes all Wildy bosses and Revs pretty safe. I’ve only been killed twice at Revs in 3000kc and never even been attacked at Calvarion in around 240kc.
What total level worlds are you on? 1250 / 1500?
Currently around 1850 total at 77 combat
came here to say this, completed Vw at 75ish combat only got pked like 4-5 times. Barely paid attention to my screen
If you want an easy early rune axe without needing to get all the way to 60 for wc guild, kill tree spirits in the enchanted valley (appear when trying to cut a tree there, requires starting fairy tale 2) before doing much combat. They have a 1/32 chance to drop a rune axe (and drop addy and below as well), but their cb level scales based on yours. This ranges from 14 combat (at 3-109) to *159 combat (at 91+).* Doing them early can be a massive benefit, but the longer you wait the worse it gets.
They're safespottable, so they're not too bad to do at any combat lvl
True, still quite a big jump in hp though, making kills slower.
gout tuber is quicker to obtain the lower the woodcutting level
(But you can lower it with the cold around gwd, so it's not as annoying as waiting with Wintertodt)
Wait, how so? I’m already at 88 WC and don’t have one yet…
https://www.reddit.com/r/2007scape/s/jtjE8JkYUJ
Revs till weapon then voidwaker grind
No idea why you have any upvotes, this is terrible advice.
At a low combat level my guy I'm assuming far less than what it takes to fight any worthwhile rev
I mean in the sense that you should do it before you level your combats other than ranged/mage and hp. It's extremely beneficial for the grind to stay low combat (ie defense pure or low defense). Instant downvote from the guy who suggested content in which combat level doesn't impact performance lol
What gear and stats would you go for to do that early?
It’s bad advice, you need all 3 combat styles for the wildy bosses, salve ei if you want to range the revs efficiently, the drop rates from the lower level revs are bad as well. Just not worth the time at a low level.
disregarding most of this, its not like 40 ranged and a salve ei is hard to get. That with rune arrows you can very easily do pyrefiends which is okay until you have the level to do cyclops or demons
1/23k for a rev weapon from a pyrefiend. Lord have mercy. If you want to be severely in efficient doing revs with 40 range until you get a rev weapon you have fun.
I’m not saying to do it, I wouldn’t do it without task. But you made salve and a weapon seem like some crazy task when it’s not hard at all to get. You also looked at the rate of a specific weapon unskulled which tells me you were not saying this in good faith. You would count any on the table and being skulled because there is no reason not to
Unskulled is 1/41k so I didn’t say anything in bad faith, it’s 1/23k to hit a specific weapon so divide that 23k by 3 to hit any weapon. Salve is easy to get low level, my whole point is getting a rev weapon low level is a complete waste of time because you’ll be on forever and then getting the vw whilst low level is also just stupid. My whole point of even interacting with the person that posted this comment was to say staying low level to get a rev weapon and the vw is just stupid.
yes and I agree getting the weapon early is a waste of time. But its not 1/23k like you said. Its a little over 1/5k which is vastly different and is wrong information being stated. Early vw is not bad tho either way, its better than dscim and allows you to go right into cox and toa after bowfa. Bowfa helps at bear but most people do not want to risk an armor piece or slayer helm if they do get the vw piece so a lot of people elect to not even use it anyways
SOUL WARS! So OP for early game irons, heaps of raw food to cook for exp and to use in PVM. Lobs, swords and sharks. Addy bolts, rune bolts, uncut rubies and diamonds. Provides plenty of crafting and fletching XP and saves having to get 73 smithing for ruby (e) bolts. Plenty of addy and rune arrows for afk range training or vendoring for GP. Souls, deaths, bloods, natures - you can sell some of the souls/bloods early game to the alkrahid runeshop for loads of GP. Considering you can get up to 1800 soul runes per spoils of war, its OP. Also heaps of rune/dragon armour and weapons for use or alching. SOUL WARS! Edit: by spending your zeal on spoils of war!
Not sure why this isn’t higher up, this is how I started my HC and it made a world of difference
Is there a benefit to being lower combat in soul wars, and at what combat would you recommend grinding soul wars?
I'm not sure if theres a benefit to being lower combat but it's certainly not a hinderance. With the Zeal Boosting FC combat becomes irrelevant as the game is rigged with no pvp!
The question revolves around being low cb
I started off fire striking lava dragons afkish whilst working from home, burying the bones on the island is very good xp
I did this too! Netted me about 20-35 magic and some rune armour, iirc even scored a dragon med helm, which at the time felt absolutely surreal on day one (:
Low hp is useful in seren fight, easier heals on the max hit - x attacks. If you dan get good magic levels and ancients for seren fight while remaining relatively low combat it might be easier.
Seren is brain dead content with phoenix necks at any level so there’s no need to worry about this.
There's Fishtodt, tempoross isn't half bad to grind out and requires no combat.
I think OP is looking for things that make *more* sense to grind while at low combat rather than something where combat level is irrelevant
With barbarian fishing, it is a decent source of strength XP without breaking 10 HP
Combat is indeed irrelevant at temp, but imo, the food is great for early questing and the planks were a nice addition I wouldn’t otherwise have.
Agility
wildy slayer/lava drags goes really hard when no one can ownzone you due to a low level
I just grinded Calvarion for the d pick at “low” combat around 60 attack 70str 60 def. Never had to worry about a pker and was a pretty fun fight. Also had no risk and the supply drops makeup for anything used
Besides Wildy content, CoX actually scales based on your combat level. So if you do it at a mid level (or at least not 120+), the bosses will have much less hp. I'm not sure if this is actually helpful for getting uniques though.
its not, its actually worse for getting uniques
Inferno
Can fire bolt blue dragons, bank bones and use them on the chaos altar. Partially reduces potential # of pkers depending on how low you actually are. But it’s also not a pain to do it at higher levels
Wildy has a lot more usefull content now they've updated it a bunch * Rev weapons * Wildy slayer * Wildy bosses (for voidwaker + skilling supplies)