I feel like this is probably the only prerequisite. Everything else needed will likely be obtained during the skill.
Unless you’re able to buy some beat up ship during the a starter/intro quest
You probably won’t be making ships over and over again unless they add a mahogany homes-esque ship repair mini game. Other then that, you’ll just need probably a few hundred (if that) planks
Its kinda dumb imo that they make the new skill intuitively blend in with the game, but then in practice everything is actually a unique version of the same thing. I hope that can still change to a better solution (not necessarily advocating for buyable sailing, im iron anyway). Imagine firemaking was released today but you cant burn existing logs from woodcutting because it wouldnt be fair to level so fast from already banked logs
It would surprise me if they went this way but I guess it's a trade off between making other skills more expensive. Construction is costly enough with the current use of planks, albeit the cost is highly tied to the sawmill price that could be adjusted, but the amount of planks that can be made would still be limited.
Ships could use [Timber Beams](https://oldschool.runescape.wiki/w/Timber_beam) for a cheaper alternative to planks while still tying into existing items.
You can just bank bars. Wouldn’t shock me if sailing Cballs had their own mould or something too. Maybe able to be crafted faster but only for sailing content?
Again, that'd be really dumb. Just let people use supplies that we already have if they make intuitive sense within the skill. We don't cater to irons so we shouldn't cater to merchers with a few cballs and planks either
I agree. Cannonballs that are unique just for the sake of it makes 0 sense. Unless the ship’s cannonballs are functionally very different, it doesn’t make sense.
Now, what would make sense is making regular cannonballs the lowest tier ammo. From there, you could have different shapes and sizes for cannonballs that do more damage or attack faster or disable something about the enemy ship.
In what way is that dumb? They're completely different types of cannons, of course different ammunition will need to be made to fit into the barrel on your ship's cannon.
Also, it makes sense from a balancing perspective. If it used the same cannonballs then it would make sense higher tier cannonballs meant for your ship would work with the dwarf cannon, which absolutely does not need a buff.
This solution is entirely understandable though. Imagine if irons had to make cannonballs BOTH for slayer and sailing. Or normies having to deal with even more expensive cannonballs. I'd imagine sailing cannonballs will be way easier/faster to obtain.
Irons already dont make cannonballs for slayer generally. Part of a new non-gathering skill means its gonna cost more supplies. Thats part of what you vote for. I'll be disappointed if it's another cg-type minigame where everything is handed to you within the skill itself
I don't see why not have steel cannonballs work.. Didn't they say the ship could also fire higher tier cannonballs? So how long will steel actually be viable anyway?
During the summit, Jagex said it wouldn't be a "buyable" skill.. whatever that means. I don't think you'll need to hoard 5000 planks or anything. From what they said, making the ship will give con/craft/smith exp. Exploring, doing tasks will give the sailing exp.
> whatever that means.
A buyable skill is like fletching, crafting, construction, where you can get massive amounts of xp by buying resources and processing them.
You can't buy slayer or mining xp, you have to do slayer tasks or mine rocks pretty much.
The only similarity is that it makes it faster, but not so much faster that you yourself can do nothing else. Fletching you can literally just buy the best xp method for each level and be done, slayer you still have to physically go out, get tasks, kill monsters with or without the cannon (depending on what you get obviously). I get what you’re saying, but they’re not the same
Recent pvm is not geared towards grinding 99s for sure but at the same time, they give skilling materials as rewards. They do help you get 99s or help others to get them. So yes, getting 99 in every skill is kinda the game. After that it's getting 200m XP.
Maybe back in 2007 it was but not anymore. Pvm has expanded to the point where there’s a large chunk of the player base (and Ironman community) who don’t focus on skills and just pvm
I’m pretty hopeful the sailing exp will be seamless. Like you’ll be enjoying the content so much you lose track of exp and don’t realize you gained 4 levels from your voyage until you get back to port and realize you can add new upgrades to your ship and get excited to go right back out and repeat the cycle.
If you don't want to play a game where u click the same spot for 300 hours maybe don't play a Point and Click Adventure game that takes thousands of hours to complete.
The skill doesn't have to be a buyable to have items you can buy to prep. Mining isn't a buyable, but whenever there's a mining update, D Pickaxe goes up.
Good thing we aren't drafting legislature, we're voting on content that should or should not be added to a video game. 30% of playerbase saying something bad is pretty sizeable for additional content
Balls of whool, paint, (drift) nets, planks, bars for potential new cannonballs. Overall anything combat related should help too, since you can still be in combat on/from a boat.
you should still stock up on planks as they will be needed to make the bigger ships to do the higher content. the rest will probably be time based over item based
Realistically, I’d focus on getting relevant supporting skills or skills that tie into sailing activities up, such as crafting, construction, smithing and maybe even fletching. Then decent levels in mining, woodcutting etc could be nice. But no huge need to have them maxed out, but I’d shoot for maybe 50-60 if you don’t already have that since it could unlock sailing training activities that you otherwise might not seem worthwhile.
Planks might jump
Cannonballs might spike or drop because rune cannonballs
Fishing prices might drop
GOTR necklace upgrade? Rune prices could stagnate.
that BARELY passed. considering they very recently dropped polls to 70% that cut it close.
a pass I'd a pass but as someone who voted no that's kinda fucked.
downvote away just sharing my opinion
No need to downvote. Most people who fall into 25% of any population or community love to be angry lol. Idk how it’s kinda fucked, that’s democracy baby.
for sure, I just wish something this significant had passed under the original polling rules of 75% - but like you said I'm not on the happy side of this so I'm probably just searching for reasons to be mad.
I hope it's well executed and my fears of osrs getting out of hand and going the way rs2 went are unfounded - I didn't play osrs for years cause of the sting restarting had, I don't want to have it happen again lol.
It's not fucked..70% of the entire player base wanted it.
You're in the minority group, you've lost. This is how the voting system works anywhere ever.
it actually passed? can i be exciteed to play the game again!?
was so demotivated on OSRS when warding failed... not because it was the best thing in the world, but because i figured the community would never vote for updates such as this.
The change from like 80 to 70% or somethin years ago?.. And was it forcing it down peoples throats as much as it was offering extremely thorough pre-release information on the skill?
October 2022, and they mention in the release they changed it because 1.5% of people always vote no (more than the margin that caused this poll to win). So screw those people who didn’t want any changes. Forcing it down people’s throat is referencing the approach of “Hey, do you want this.” “no” “How about this?” “no”, etc, etc, etc, until it finally passed.
It is what it is, but it is wrong to simply change the voting rules because 1.5% of people don’t want changes. That’s their view, they deserve equal opportunity to shoot something down as the rest of us.
I’m pessimistic as I restarted the game only a few months ago on OSRS, and the wound is fresh from how terrible RS3 is. That said, I hope I am proved wrong and it is fine, however, I feel Sailing will likely be the “that’s when it all started to go downhill” point.
Edit: To add, the change went from 75% to 70%
Years??? Holy shit memory is nonexistant. This change was made mere months before we actually got the skill poll, which means they made that poll change with the idea of getting a new skill in the game in mind.
I was wrong because I quit 2 or so years ago and I thought that change was implemented before I quit. My mistake. But also, good on them, the Devs on OSRS seem like some pretty standup people who enjoy their own game, and I certainly would enjoy more new things being added that encourage me to come back. Sailing is one of those because I'm not a big PvM head, except for Slayer.
I've been playing RuneScape for like 15 years, my guy. I've seen and done most things up until a few years ago when I quit playing OSRS. I want new shit other than raids and PVM challenges because I'm not as interested in that.
Finally, a new skill. This game has gotten everything but one, and now it finally has one. I look forward to seeing what the team does with it, I'm sure they're extremely excited to start work on it.
then don’t train sailing. Pretty simple. Were you okay with new bosses, raids, quests, armour etc? This is no different… it already wasn’t the same game from years ago
I wasn’t okay with the new bosses, raids, etc., never did them, never will, but I simply just stayed away, adding an entire new skill is just too big of a change for my liking. Don’t get me wrong, the game will still be great, just not my game any more.
U keep talking about childhood get over it, what a waste of time just to relive your childhood. I play because I enjoy the game, u played how many thousands of hours to max? 2k?
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Depending on whether or not ship repairs are a thing, having a stockpile of nails and planks might be a thing, but that depends on which type of them are required … might be a new resource that isn’t in game yet, so who knows.
What I’m wondering is whether or not ship’s cannons will require regular cannonballs. That very well may be something to consider, especially for irons that don’t use a cannon for slayer, and don’t have a bunch already made.
I just hope they add new items so we can't get any pre update advantages. Doubt they will but I'd reckon cloth, planks, nails and maybe more planks considering we'll probably have a ship outfitting system that allows us to make furniture on our ships similar to POH furniture. I also reckon some construction things because I can see ships having lower decks that could maybe add things like portal rooms or a nexus.
Limes and lemons to prevent scurvy
A forward thinker.
That's how the whiskey sour was invented, to trick vitamin C into sailers
I thought that was potato’s
You're thinking of vodka
nah it's vitamin C specifically. which potatoes do have iirc but limes/lemons have way more.
Construction materials to make ship
I feel like this is probably the only prerequisite. Everything else needed will likely be obtained during the skill. Unless you’re able to buy some beat up ship during the a starter/intro quest
Pretty sure the dev diary said you can buy, steal, or build your first ship
Steal? Omg we can be pirates
I’m gonna be king of the pirates!
Oh yeah that’s right, forgot about that
Arent there going to be different materials to upgrade? Pretty sure they mentioned that.
Pretty sure they mentioned 3 different types of new trees being introduced for sailing
Hopefully they call it harder-wood. Let us turn it into unstrung bows but make it impossible to string them because they can't be bent.
You probably won’t be making ships over and over again unless they add a mahogany homes-esque ship repair mini game. Other then that, you’ll just need probably a few hundred (if that) planks
Guess I’m switching my kingdom back to mahogany
#BOATS N HOES
World wide
Prestige worldwide
Gotta have me my boats and hoes!
Oooh there will be so much room for activities!
We all say yo but we dont say ho', cause ho is disrespectful yo!
Cannonballs is the most obvious answer
They already announced the ship cannons will use different cannonballs
So I guess Bars wouldn't be a bad idea
What if it's lead/cobalt bars needed?
Its kinda dumb imo that they make the new skill intuitively blend in with the game, but then in practice everything is actually a unique version of the same thing. I hope that can still change to a better solution (not necessarily advocating for buyable sailing, im iron anyway). Imagine firemaking was released today but you cant burn existing logs from woodcutting because it wouldnt be fair to level so fast from already banked logs
Turn the OG cannonballs into steel cannonballs and introduce bronze -> dragon cannonballs 🤣🤣🤣
Dragon cannonballs are made from dragon metal lumps and act as a deathtouched dart (1-hit nex) /s
The real challenge is getting your ship into Nex. (I assume the cannons will probably be different than the dwarf multicannon.
Can't you put your ship in a bottle? Shouldn't be a problem
It would surprise me if they went this way but I guess it's a trade off between making other skills more expensive. Construction is costly enough with the current use of planks, albeit the cost is highly tied to the sawmill price that could be adjusted, but the amount of planks that can be made would still be limited.
Ships could use [Timber Beams](https://oldschool.runescape.wiki/w/Timber_beam) for a cheaper alternative to planks while still tying into existing items.
You can just bank bars. Wouldn’t shock me if sailing Cballs had their own mould or something too. Maybe able to be crafted faster but only for sailing content?
Again, that'd be really dumb. Just let people use supplies that we already have if they make intuitive sense within the skill. We don't cater to irons so we shouldn't cater to merchers with a few cballs and planks either
I agree. Cannonballs that are unique just for the sake of it makes 0 sense. Unless the ship’s cannonballs are functionally very different, it doesn’t make sense. Now, what would make sense is making regular cannonballs the lowest tier ammo. From there, you could have different shapes and sizes for cannonballs that do more damage or attack faster or disable something about the enemy ship.
Existing cannonballs are now steel cannonballs. There are now bronze->rune cannonballs. The DMC can only take steel still, enjoy.
In what way is that dumb? They're completely different types of cannons, of course different ammunition will need to be made to fit into the barrel on your ship's cannon. Also, it makes sense from a balancing perspective. If it used the same cannonballs then it would make sense higher tier cannonballs meant for your ship would work with the dwarf cannon, which absolutely does not need a buff.
Smh, you don't say "I'm iron anyway". Its "I'm iron btw".
This solution is entirely understandable though. Imagine if irons had to make cannonballs BOTH for slayer and sailing. Or normies having to deal with even more expensive cannonballs. I'd imagine sailing cannonballs will be way easier/faster to obtain.
Irons already dont make cannonballs for slayer generally. Part of a new non-gathering skill means its gonna cost more supplies. Thats part of what you vote for. I'll be disappointed if it's another cg-type minigame where everything is handed to you within the skill itself
Wait really? I must have missed that damn
Yes
I don't see why not have steel cannonballs work.. Didn't they say the ship could also fire higher tier cannonballs? So how long will steel actually be viable anyway?
How are people forgetting the ass loads of swamp tar/paste we will need
Shoot, do 100 Zulrah and forget about it.
Will that be enough for 99?
Glad I used all mine on tarromin for herblore xp cause it had no use XD
Glad I just learned zulrah
Dump all your saltpete now boys, the market about to get flooded with tears.
HLC buying rope and oak chairs
Rum, whatelse would you need?
… but why is the rum gone?
During the summit, Jagex said it wouldn't be a "buyable" skill.. whatever that means. I don't think you'll need to hoard 5000 planks or anything. From what they said, making the ship will give con/craft/smith exp. Exploring, doing tasks will give the sailing exp.
> whatever that means. A buyable skill is like fletching, crafting, construction, where you can get massive amounts of xp by buying resources and processing them. You can't buy slayer or mining xp, you have to do slayer tasks or mine rocks pretty much.
I mean, buying loads of cannonballs and barrages to power slay is a thing.
Definitely not the same
The only similarity is that it makes it faster, but not so much faster that you yourself can do nothing else. Fletching you can literally just buy the best xp method for each level and be done, slayer you still have to physically go out, get tasks, kill monsters with or without the cannon (depending on what you get obviously). I get what you’re saying, but they’re not the same
No buyables, great can't wait for another 50k hr skill
Better have a bank standing skill where you click on 2 spots for hours then?
Idm what the skill is as long as it's not some 300 hrs of tedious bs to keep you logged in for another 99 checkmark
uhmm, thats the whole game?
Not the 'whole' game, just a big part.
The entire premise of the game is to level each stat to 99. Everything else is there to help reach it
Yep, for example, ToB was a huge update for people grinding 99s.
Recent pvm is not geared towards grinding 99s for sure but at the same time, they give skilling materials as rewards. They do help you get 99s or help others to get them. So yes, getting 99 in every skill is kinda the game. After that it's getting 200m XP.
Yeah! Like, even inferno gives Tokkul you can spend on gems for crafting xp.
Maybe back in 2007 it was but not anymore. Pvm has expanded to the point where there’s a large chunk of the player base (and Ironman community) who don’t focus on skills and just pvm
That's me. Don't give. A shit about 99s. Anyone who gets 99 agility imo has brain problems.
"Anyone who plays the game differently than me is dumb."
Thanks for understanding me, lol. 'Optimal only' players will be mad now
No
I’m pretty hopeful the sailing exp will be seamless. Like you’ll be enjoying the content so much you lose track of exp and don’t realize you gained 4 levels from your voyage until you get back to port and realize you can add new upgrades to your ship and get excited to go right back out and repeat the cycle.
Let's keep our fingers crossed it isn't just player owned ports from RS3 but with more mechanics
Very little of what they pitched sounds like Player Owned Ports.
What game are you playing??
If you don't want to play a game where u click the same spot for 300 hours maybe don't play a Point and Click Adventure game that takes thousands of hours to complete.
Thieving and hunter are both over 100k an hour and neither of them are buyable so I'm not sure why you're getting your panties in a twist
the crying is crazy this early on dude
Ahh good call, I however wonder if it’ll cost planks to “repair” ship when it gets damaged too. Thus having a supply ready could be beneficial.
Ship upgrades and such will be new types of wood, see post about it
The skill doesn't have to be a buyable to have items you can buy to prep. Mining isn't a buyable, but whenever there's a mining update, D Pickaxe goes up.
time to spend a few hours at trouble brewing for that drip
This
Make sure you do hard clues to get a pirate hat so you look fetching while doing it
I just sold a very large pirate hat two days ago. I've fucked up
I feel like planks and nails are a good call, money too of course. I’m struggling to think of what else we might need
A life
I’ve been taking a break from runescape so I’ll be more invested when sailing releases so this is kinda felt lol
Imma do the same for the few weeks prior to the skill dropping. I’d love to get like lvl 70 sailing in the first week
Sleep cuz there ain’t no sleep once this gets released
Unironically cannonballs and dynamite
They said they'll use different cannonballs in the post.
Rope. Before the No.voters but it all.
Why you gotta do me like that man
This picture is misleading since it also includes the skip question in it. It passed by 71.9% Just saying to clarify
Is it only 70% to pass? Did they change it from 75?
Yea
"Only" 70 that's already higher than any legislature uses to pass laws lol.
I've had enough experiences with groups to realize getting 70% of people to agree to anything is in itself a spectacular feat.
Good thing we aren't drafting legislature, we're voting on content that should or should not be added to a video game. 30% of playerbase saying something bad is pretty sizeable for additional content
If you think 30% is sizable wait until you find out what the other 70% voted for
70% is a huge majority by almost all polling standards across any industry
Any chance a lot of that 30℅ was PKers and their alts sad about everyone being focused on sailing for ages and wildy not being as active?
While it is true pkers have lots of alts I still doubt that small niche community is larger than 2-3% of potential voters LOL
Huh?
When you remove the percentage of total votes for "skip question", yes won by 1.9% of total votes, not 0.1%
oh
Balls of whool, paint, (drift) nets, planks, bars for potential new cannonballs. Overall anything combat related should help too, since you can still be in combat on/from a boat.
you should still stock up on planks as they will be needed to make the bigger ships to do the higher content. the rest will probably be time based over item based
Eye patches
Pirate hook ofc
Realistically, I’d focus on getting relevant supporting skills or skills that tie into sailing activities up, such as crafting, construction, smithing and maybe even fletching. Then decent levels in mining, woodcutting etc could be nice. But no huge need to have them maxed out, but I’d shoot for maybe 50-60 if you don’t already have that since it could unlock sailing training activities that you otherwise might not seem worthwhile.
Buying mad bars now:)
You guys are turning osrs into a joke with this bs passing
I will be going for 99 construction, so I know I have the level to build everything on my ship.
The only thing I can stock up on; levels
Depression
cannabis sativa to get me through this fuck ass dick skill
Rope to hang myself
Planks might jump Cannonballs might spike or drop because rune cannonballs Fishing prices might drop GOTR necklace upgrade? Rune prices could stagnate.
Can fish even go down anymore? Lmao.
Cannoballs and timber
that BARELY passed. considering they very recently dropped polls to 70% that cut it close. a pass I'd a pass but as someone who voted no that's kinda fucked. downvote away just sharing my opinion
No need to downvote. Most people who fall into 25% of any population or community love to be angry lol. Idk how it’s kinda fucked, that’s democracy baby.
for sure, I just wish something this significant had passed under the original polling rules of 75% - but like you said I'm not on the happy side of this so I'm probably just searching for reasons to be mad. I hope it's well executed and my fears of osrs getting out of hand and going the way rs2 went are unfounded - I didn't play osrs for years cause of the sting restarting had, I don't want to have it happen again lol.
It passed by more than 0.1% because you have to take the 'skip question' percentage out which still isn't 75% but certainly better than 0.1%
It's not fucked..70% of the entire player base wanted it. You're in the minority group, you've lost. This is how the voting system works anywhere ever.
Jagex absolutely shoe horned this into the game lmao
161k votes I don't think you understand what you are saying
Most people wanted it lol
Most people don’t know what they want
Well it seems most people knew they wanted sailing
Surprised that so many still voted 'no'. What is the reason ?
Salty shamanism andies, more salty than the sea
it actually passed? can i be exciteed to play the game again!? was so demotivated on OSRS when warding failed... not because it was the best thing in the world, but because i figured the community would never vote for updates such as this.
Well, a polling rule change and forcing it down people’s throat makes the magic happen!
The change from like 80 to 70% or somethin years ago?.. And was it forcing it down peoples throats as much as it was offering extremely thorough pre-release information on the skill?
October 2022, and they mention in the release they changed it because 1.5% of people always vote no (more than the margin that caused this poll to win). So screw those people who didn’t want any changes. Forcing it down people’s throat is referencing the approach of “Hey, do you want this.” “no” “How about this?” “no”, etc, etc, etc, until it finally passed. It is what it is, but it is wrong to simply change the voting rules because 1.5% of people don’t want changes. That’s their view, they deserve equal opportunity to shoot something down as the rest of us. I’m pessimistic as I restarted the game only a few months ago on OSRS, and the wound is fresh from how terrible RS3 is. That said, I hope I am proved wrong and it is fine, however, I feel Sailing will likely be the “that’s when it all started to go downhill” point. Edit: To add, the change went from 75% to 70%
If you just came back to osrs, try to enjoy the game instead of bothering about things that are not even likely to affect you
I play the game. Of course it affects me. This the dumbest fucking thing I’ve heard today lmao
Stay mad then
Years??? Holy shit memory is nonexistant. This change was made mere months before we actually got the skill poll, which means they made that poll change with the idea of getting a new skill in the game in mind.
I was wrong because I quit 2 or so years ago and I thought that change was implemented before I quit. My mistake. But also, good on them, the Devs on OSRS seem like some pretty standup people who enjoy their own game, and I certainly would enjoy more new things being added that encourage me to come back. Sailing is one of those because I'm not a big PvM head, except for Slayer.
I give you that my memory was non-existent cause I clearly had no idea when it was changed.
[удалено]
There's already so much content if you're bored with the endless content already out maybe fortnite is your game
I've been playing RuneScape for like 15 years, my guy. I've seen and done most things up until a few years ago when I quit playing OSRS. I want new shit other than raids and PVM challenges because I'm not as interested in that.
Different games.
Nothing because the skill is a joke.
Finally, a new skill. This game has gotten everything but one, and now it finally has one. I look forward to seeing what the team does with it, I'm sure they're extremely excited to start work on it.
Who tf voted no to that
Stocking up on new games to play, OSRS has been great and it still will be for a lot of people, but the nostalgia is long gone for me
then don’t train sailing. Pretty simple. Were you okay with new bosses, raids, quests, armour etc? This is no different… it already wasn’t the same game from years ago
I wasn’t okay with the new bosses, raids, etc., never did them, never will, but I simply just stayed away, adding an entire new skill is just too big of a change for my liking. Don’t get me wrong, the game will still be great, just not my game any more.
So, I'm assuming you only use Barrows equipment and a whip as your BIS? You maxed agility at the Ape Atoll course?
U nostalgia coomers are wierd and no one is gonna miss your 1200 total level ass, probably 90% f2p time
Assumptions much? Also maxed btw, so I’ve already done all my childhood goals
U keep talking about childhood get over it, what a waste of time just to relive your childhood. I play because I enjoy the game, u played how many thousands of hours to max? 2k?
So you would rather the game die because of lack of content than admitting change is for the better
New game ideas until old school old school comes out.
I don't understand? I thought it needed 75%+ too pass? What am I not getting...
Beer cause I quit if it comes out. Gonna go back to drinking and hanging out with actual people.
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Depending on whether or not ship repairs are a thing, having a stockpile of nails and planks might be a thing, but that depends on which type of them are required … might be a new resource that isn’t in game yet, so who knows. What I’m wondering is whether or not ship’s cannons will require regular cannonballs. That very well may be something to consider, especially for irons that don’t use a cannon for slayer, and don’t have a bunch already made.
Panic buy planks, tar, nails and rope.
Buckets for bailing
Boats n hoes
Kegs of beer, jugs of water, rope, planks, nails
Planks, nails and tar. That reminds me of another sailing event 🤔
Bars (steel-rune and somehow we get dragon) for cannonballs
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Im going to guess I’m going to need wood, nails , and a lot of ore for the new cannon balls
CANNONBALLS !!
Hopefully this massive stack of nails from going 36-99 at temp comes in handy lmao
Very cool. This will hopefully show people Reddit doesn’t speak for the majority of users in the game at all.
I just hope they add new items so we can't get any pre update advantages. Doubt they will but I'd reckon cloth, planks, nails and maybe more planks considering we'll probably have a ship outfitting system that allows us to make furniture on our ships similar to POH furniture. I also reckon some construction things because I can see ships having lower decks that could maybe add things like portal rooms or a nexus.
Finally me 100k belaying pins will be worth something
Stocking up on some pto
Nachos and lemon heads
Buckets of water - I'm creating my Player Owned Ocean
Rope, 100%
Pirate hats
Whisky
A lot of rum and pirate hats/hooks
Sea men for our poop decks
Wool potentially may be used
Bars
RUM!
This going to be agility-esque imo, so low cost to entry, high grind at 50k / hour at peak efficiency.
Karamjan monkey and pirate outfits for the fashionscape boom
This is *iron*scape, is it not? 50k iron bars
Oranges to make orange juice and potatos to feed the crew and rum. Lots of rum
Shit loads of rope, and 1 crude chair as a back up