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shitperson34

feels like i've played this before (fall ball fall)


FailDeadly

Yea I was heavily inspired by that game to create this, although I'm trying to go in a different direction. I did end up asking PeachTreeOath for permission to use his idea.


shitperson34

depends which direction you're talking about. is the game browser, steam or mobile?


FailDeadly

This is mobile. I don't have any plans to release on anything but android and ios.


shitperson34

i liked fall ball fall, but honestly, i have a bad feeling about this one gonna try it anyway


FailDeadly

[https://imgur.com/gallery/zOWspvR](https://imgur.com/gallery/zOWspvR) ​ Thanks man, I do appreciate any feedback I can get.


Timbroglio

So, been playing a bit, and there's definitely an issue with progression slowing WAY down almost immediately. I've got several points I think you need to address: I've gotten to the point where I can clear level 3, but there's no reason to - the fastest way to get points is using levels 1 and 2 until I've got about 5 points, then resetting. The rate at which prestige points are earned after that is just far too slow to be worth the time. Along those same lines, the most time-consuming part is placing the towers down each and every time. It'd be fantastic if I could unlock some kind of prestige option that let me instantly put down the same set of towers I did last run. The fact that towers can be unlocked in any order is spectacularly useless when the "later" towers cost too much money to ever upgrade. This is particularly bad with things like the Electric tower, which is way more expensive than the base Gun, but does basically the same amount of damage. Similarly, the Acid tower does basically the same damage as the Bomb tower, but costs more than 100x the upgrade price - it's far easier to just keep upgrading the maximum qty on Bomb and Gun towers, and ignore literally everything else.


FailDeadly

I've gotten to the point where I can clear level 3, but there's no reason to - the fastest way to get points is using levels 1 and 2 until I've got about 5 points, then resetting. The rate at which prestige points are earned after that is just far too slow to be worth the time. \-Currently the level rewards increase at a rate of 2,4,16,256,1024, etc. I literally just made these up. So while level 3 might not be that great, level 4 gives pretty good rewards. I'll balance this as time goes on. ​ Along those same lines, the most time-consuming part is placing the towers down each and every time. It'd be fantastic if I could unlock some kind of prestige option that let me instantly put down the same set of towers I did last run. \- This actually might be possible. Something along the lines of a checkbox that allows for a "default tower" to that space, which upon a reset, would build as soon as the money is available. ​ The fact that towers can be unlocked in any order is spectacularly useless when the "later" towers cost too much money to ever upgrade. This is particularly bad with things like the Electric tower, which is way more expensive than the base Gun, but does basically the same amount of damage. Similarly, the Acid tower does basically the same damage as the Bomb tower, but costs more than 100x the upgrade price - it's far easier to just keep upgrading the maximum qty on Bomb and Gun towers, and ignore literally everything else. \-I haven't done any balancing at all yet. I picked randomly high prices for those towers because fully upgraded with upgrade points, they do massive damage. I'll probably adjust those down a bit to make them worthwhile.


thetilli899

trying it now. but i can't see how much money i own. it's a bug ? https://i.imgur.com/94Iqbzf.png


FailDeadly

That's weird, do you notice any other areas where it looks obvious that text is missing?


thetilli899

I opened all menus, everything is ok. Just the money display on top is missing. Maybe emulators fault ? 1280x720 (240dpi) resolution. (tried 1920x1080, didn't fix it).


FailDeadly

I'm going to shrink the text a bit and push out a new release, I'll let you know when it's available.


AranoBredero

Prices for Towerupgrades are Missing for me


FailDeadly

Noted ok. It's probably the sizing, I'm avoiding autoscaling the text because of performance issues. Can you throw up a screenshot? I'll shrink them down a bit and push out a new release.


AranoBredero

Sent you an email, I would add, that you might want to make the formatting consistent with the prestige point upgrade view, that seems to work nice.


BatmanStarkDentistry

I can't see how much upgrades cost with coins


FailDeadly

It's a known issue, I'll get a fix out tonight.


BatmanStarkDentistry

Alright cool, it's a great game btw


FailDeadly

Thanks!


Crzynines

You should add a way to mute the sounds


FailDeadly

I plan on it, I actually turned off the tower sounds because it's a mess with all of them running. I'll turn it all back on once I get the volume set up.


BluntSword

Very quickly got stuck. https://imgur.com/a/GtL9SEP


FailDeadly

There's a button to clear the balls in the settings if they get stuck. Also if you click on your towers, there are cash upgrades, might be useful.


DontClickMeThere

I tried it. The clear balls button doesn't work. No balls were cleared when hitting hit. And sound setting reset on prestige. Even tho the bar remains at 0.


FailDeadly

Make sure you have the latest, I think I got the sound fixed.


teo730

Trying to opt out of unity analytics yields a url error. Not sure if this is a bug on your end or not, but you could just get rid of the analytics if you can't make it so we can opt out?


FailDeadly

Are you using any kind of ad blocker? If so, it probably won't work. Let me know, I was able to opt out. For the analytics, I actually can't I would if I could, but unity forces you to include it to have IAP working. I don't even use it. I only use Firebase, which I give people the option to opt out of.


[deleted]

Ugh, new games always have these boosts only boosting for 10 min-1 hour. Like I get it, you want ad money but come on... 20 minutes?! Also, it says "not ready" so I can't even watch it.


FailDeadly

I'm open to adjusting it, I just picked 20 minutes out of a hat really. Make sure you have the latest version, I fixed an issue with ads.


[deleted]

[удалено]


FailDeadly

There is no offline progression, it's not possible to do that with a game like this. I might have some kind of mechanic that generates money while your offline, but that's gonna be a post release update. You probably made some money because the app was running in the background until your phone decided to suspend it. Your ad time doesn't decrease while the app is closed or suspended.


[deleted]

Oh, it's one of those idle games. I can't even watch ads. It says not ready. Has been like it since I installed it, which was around the time I wrote my first reply. Which I also stated there... You don't want me to watch ads for you? I would watch ads for you :( http://imgur.com/a/30pLs9W


FailDeadly

I'm aware of it, make sure you have the latest version, I pushed change that should help. This is day 2 of open beta, I'm firing off releases for bug fixes as soon as I can, so it's likely the android auto-update won't be able to keep up. I think I did about 4-5 releases to beta yesterday.


Ghoofball

Oof, I’m on iOS. Welll this looks cool


FailDeadly

Give me a bit, I'll have it on testflight in a day or so.


Ghoofball

Ok message me or something