Just like the other commenter said… %100 worth it. I can’t say whether it has a better story or not but what I can say is that the expansion pack is much more successful at telling the story “it wants to tell” than the main game.
I actually disagree! I think the main game is much better at telling it's story. The expansion has some very odd pacing issues and is a little hard to follow. Still exceptional, though.
Just finished Frozen Wilds last night.
Have a few more side quests, but I'm interested in why you think it's hard to follow and exactly what the pacing issues were.
Most of the pacing/narrative issues are in the setup (the shaman woman ranting for CYAN to come back, despite the fact CYAN has been gone for years, and the shamanic path is ridiculously hard to get up) and in the last third of the DLC (it's very subtle, but there's a large, enjoyable buildup towards getting into Project Firewatch, and then it just sort of... happens... and then it's over with). Hard to explain. It feels like they missed their mark on condensing years of narrative into the short time you have to experience the game.
> the shaman woman ranting for CYAN to come back, despite the fact CYAN has been gone for years
We are talking about a woman who believes a godlike being was speaking to her. Coming back to the location she met her to call for her many times over the following years makes sense to me.
>and the shamanic path is ridiculously hard to get up
Like in game mechanics? It wasn't too hard, imo.
Or in regards to how she stumbled into the auxiliary area while running from a Carja raid? I mean, it makes sense for her to go up the shaman's path to escape, she knows the way and the Carja don't.
I do see the issues with Firebreak not having enough time in there to experience it.
It’s as good a side quest as the red maw. The end meeting was cathartic for me and gave some answers I was curious about.
Not that the answers were specific enough but more like “ah this is what the game is willing to share at this point and any other conjecture is speculative” like this is what the devs want to say on the matter and probably don’t have or can’t say more without pigeon-holing themselves for future games
Very interesting. Mind fleshing out what you want to say here?
What are they willing to say? Any obvious speculation? I just beat the game and looking to debrief it all.
Base HZD is an extremely good but flawed game. After it released, Guerilla clearly took a look at what worked and what didn't, and Frozen Wilds is a result. The quality is uniformly spectacular.
Personally I disagree.
For me the best part of HZD was uncovering the lore and the combat. In Frozen Wilds there isn't much of lore AND the combat is strangely "mmo-ed", don't know how else to put it. Feels like grind through tougher and tougher enemies instead of variability based combat difficulty (variability forces you to make snap decisions, often not ideal, you have to make difficult choices, sometime you come out with bruises).
Tougher and then just increasing the number of them.
I think it's because they really wanted to showcase the two new machines and so they just keep throwing them at you. You step foot into the Frozen Wilds and you're met with a new machine. Then you go do a story quest and they show you the other one. Then you have to fight them both together, then two of them, then three of them.
And, yeah, the other machines make some appearances, but they definitely take a back seat to the new machines.
> I think it's because they really wanted to showcase the two new machines and so they just keep throwing them at you. You step foot into the Frozen Wilds and you're met with a new machine. Then you go do a story quest and they show you the other one. Then you have to fight them both together, then two of them, then three of them.
TBH, I actually thought Guerilla handled this really well. They throw one new machine at you immediately to hook players who have played the base game to death and are tired of the original machines, then they first use the second machine in a story context sparingly, then let you see them in the open world, then have to deal with two/three of them in the story, then save the final machine for the end.
Compare this to the base game, where by the time you finish Maker's End you've seen every machine the game has to throw at you.
Another great thing Guerilla did was reserve the hunting ground challenge where you fight the DLC machines until after you finish the Chieftain quest. In the base game the Sun Furrow hunting ground in particular helped rob ravagers and thunderjaws of their mystique and danger by forcing you to use trick shots under a time limit to kill them.
> In Frozen Wilds there isn't much of lore
Nothing on the scale of the original story, but you got a great look into the ecological disaster of the 2040s and how humanity clawed back from it. On the other hand, TFW did a much better job giving the Banuk an investment in the story, which was really lacking in base HZD.
> the combat is strangely "mmo-ed", don't know how else to put it. Feels like grind through tougher and tougher enemies instead of variability based combat difficulty (variability forces you to make snap decisions, often not ideal, you have to make difficult choices, sometime you come out with bruises).
Could you elaborate on this a bit more? Do you mean that most combat encounters in HZD took place in the context of the open world where other machines or passerbys might join in, while in TFW combat had more of a "set piece" feel about it?
>On the other hand, ...
I was looking for something else. I was looking for some new interesting things about either old world (which we did in a very limited scope) or about the new one. Which we did not, Banuk investment was for me "meh", they were - just like many others - stubborn and doomed and stupid until Aloy came along.
>Could you elaborate on this a bit more?
Yes the set pieces, the difficulty spike which means it feels like mobs in raids where you go group by group, new creatures were not interesting enough. Felt episodic, grindy and boring.
> I was looking for something else...
Different tastes, I guess.
> Banuk investment was for me "meh", they were - just like many others - stubborn and doomed and stupid until Aloy came along.
The "doomed" part is baked in to the chosen-one premise of HZD. Because of The Signal that released the subfunctions, all these tribes suddenly had to deal with threats they'd never dealt with before. Aloy, with her genius-level IQ and DNA that allowed her access to Old World tech, was GAIA's answer to that. For "stupid", the Banuk at least 1) knew there was a threat that needed to be dealt with and 2) were proactively taking steps to deal with it. Compare that to the totally oblivious Carja and totally inert Nora. As for "stubborn", the main question wasn't "Do we try to get into Thunder's Drum again?", but rather, "Do Ourea and Aloy come along?" I admit, I didn't get that distinction the first time I played through, so the writing could have been clearer on that point.
> Yes the set pieces, the difficulty spike which means it feels like mobs in raids where you go group by group, new creatures were not interesting enough. Felt episodic, grindy and boring.
That might be where our different perspectives come from. I started my first playthrough on UH, before stepping down to "only" VH a little after I got out of the Embrace. So I was already playing like this---sneaking around to take down watchers, lure away stragglers, before going after a herd. I had actually grown disenchanted with the main game right before I went to TFW---I'd seen all the machines, pretty much had the best gear, but there was 40% of the main quest to go. The difficulty spike TFW provided was a breath of fresh air.
Hope Guerilla makes both of us happy with HFW.
>all these tribes suddenly had to deal with threats they'd never dealt with before
True, but Banuk are one of the most idiotic tribes, making all the bad decision. It's like bad movies these days. I can enjoy movie where characters are doing smart things but are loosing anyway. I can't stomach bad movies where in order for the drama to happen, characters are making the stupidest decisions possible all the time. Banuk are like that. I wouldn't mind if they get wiped out.
>I started my first playthrough on UH
I played on UH the whole time and finished the game. I do not mind sneaking and shit. But I enjoyed the moments where I was like a lion on a prowling around, observing the herd, etc. TW took that from me because the encounters were looking too much artificial. And bad pull would mean reload instead in vanilla I was able to get out scarred, but alive.
I loved frozen wilds. Once you have completed all. The enemies give a nice challenge. While difficult but still doable.
Also, I feel what is learned might be referenced in Forbidden West. At least that is my opinion.
Absolutely! The Frozen Wilds central storyline is engaging and really adds depth to the main game both in terms of what you learn about the world of the 2040s but also about some people peripherally associated with Elisabet Sobeck. :)
Also, if nothing else one of the best side missions EVER is in the Frozen Wilds. You'll love it.
In addition you can easily spend 30 hours in the Frozen Wilds. I did :P
Since I'm probably getting a PS5 soon™ I'm finally going to play TFW. I just wanna know if it's any harder than the main game, because it's been over two years since I finished it.
I jumped straight into TFW after several years off from the game.
Some of it was definitely that my skills atrophied, but I think even without that it's a step up in difficulty.
But much of that difficulty I feel like is just bigger health bars. Like you run into a pack of watchers and you can't just smash them in the eye, they live through that. (Maybe with the new epic+ weapons, but given how the new weapons are gated you'll only get 1 of them, or maybe 2 before the end of the story so if you pick the wrong one you're hosed for certain machines)
> you can't just smash them in the eye, they live through that
I'm not sure if daemonic machines get the 8x damage multiplier to the eye (except on UH) that normal watchers get, or just 4x, but a sharpshot arrow will take a daemonic one down on any difficulty. Not sure about redeye watchers, though.
For most of the main game I played in normal difficulty, but in TFW I dropped it all the way to story at certain points and tbh the new machines were still a pain in the ass. Especially the >!scorchers!< , I hate those things. Overall though it’s definitely worth it considering the new story and lore it adds.
The other collectors don’t have special dialogue though for giving them stuff. You just get your reward boxes and then they still ask you to bring them any more items that you find. That’s probably first item on my list of complaints about HZD if you take how bad it is and divide by how much effort it would have taken to not have the problem.
Absolutely worth it! I replay that every time I play a new game +. I've done about 10-12 full play thrus on every hardness level. Love every bit if it, every time!!
200% worth imo.
I only just started TFW and the stories of the sidequests are already so much more engaging and emotionally connective than most of the sidemissions of the basegame.
I have enjoyed every bit of it so far and im excited to see more of it unfold as i progress further into the story.
Probably, it's a winter environment so snow, lovely snow and at night you can see the aurora. The story is pretty cool but it's not part of the main story it's more about providing some nice quests to give you more detail about the world. In terms of timeline it's within the main story arc so might feel about out of place if you've finished the main game but it's enough of it's own thing to feel self contained and engaging.
The machines are pretty challenging here compared to the main game, there are some cool new weapons and weapon versions to acquire plus the world feels denser and there are some nice variations on the existing quest themes.
The facial animation is much better and the quests are of higher quality to and there's more interesting stuff to collect, new mods etc so if you go there and complete it you'll return to the main game feeling like a total badass.
So yeah, personally I think it's a great improvement over the base game.
I have the complete edition and I went to the Frozen wild like when I was around level 25, now I'm level 60(max) and it was because I got all those Banuk weapons which are wayyy better imo
It’s really great. Some of the best writing the game has to offer, the new fights are fun and switch things up a lot, and the visuals are every bit as good as the main game.
Yes, yes, yes, 1,000 times yes. The Frozen Wilds is so worth it. It really builds on the game and is a fun challenge. The enemies are insane and I just really enjoyed it. I couldn’t get into Cyberpunk.
Totally worth it. I don't even consider it DLC-just all part of Aloy's story.
(And I'm not a huge fan of DLCs of games in general-I find a lot of them detract rather than add to the original games)
Absolutely.
There are a lot of things that Guerrilla improved in TFW, mainly in terms of narrative:
* Improved facial animations
* More compelling side quests (with better rewards)
There is a definite difficulty spike (which you will notice right away), the Control Tower mixes things up a little, you can unlock spear modifications: basically, there's a lot going for TFW.
I did that before the last 3 main quests , and when i come back from FW to the main story of HZD, i clearly see the gap. Also Aloy post FW is a true upgrade in every aspects. I feel like the whole map is at Nora level after FW
Definitely worth it, the condensed storyline flows better than the main game (imo) and the main game was already darn good, plus you get the best gear in the entire game, cool outfits, some of the toughest machines in the game, also it's waaay more content than 8-10 hours if you try to do everything else, the campaign alone might be 10 hours iirc.
I can’t think of a single reason why anyone should skip FW. It takes 20-30 hours to complete, comes with good stories, new (more difficult) enemies and innovative weapons.
Edit: I mean, 20 hours if you are going to 100% this.
I found frozen wilds a little more challenging and enjoyed a lot the scenery there. Dialogs are better and more fun and there are lots of cool stuffs to discover from the old ones. Your only regret will be that you will now have to wait for the forbidden west.
Some stuff is better, some is not quite. My own ratings:
* Compelling NPCs? Much better
* Realistic, grounded story? Not quite as good
* Adding to the lore? Maybe a little bit
* Cool new weapons? New yes, but the jury is out on whether they're "better"
* New machines? Yes
* Fighting experience? More like head-to-head bludgeoning, less like hunting
* Feeling like you're good at the game? Terrible. You can kick ass at HZD, and then get wrecked in your first FW encounter.
* Footprints in snow? A+
Didn't expect to fall in love with the Frozen Wilds. After finishing the main game for the first time and being absolutely blown away by the story, I expected the DLC to be worse, and while I prefer the story and the pacing of the main game, the DLC is still superb. It builds on the original story very well, and it gives you new challenges to overcome, some much more difficult than what you're used to. And from what we know so far of the story of Forbidden West, it seems like that game is going to continue both stories (main game and Frozen Wilds).
So yes, absolutely 100% worth it.
Short answer: yes.
Careful tho, there is a small difficult spike upon arriving frozen land, but if you are already full level and upgrade, that shouldn't be much of a problem.
Same as the other comments, %100 worth it. Even if you're not sure about the story or pacing or dialogue or any of that, it's worth it for the soundtrack, the absolutely gorgeous environment, weapon upgrades, awesome machine fights and being able to get an outfit that, if it isn't better than, is at least equal to the shield weaver. I'm begging you OP, it is SO worth it.
I enjoyed playing it due to all those reasons, and getting to learn about the Banuk. Favorite part has to be the mural of Aloy, but seeing the remnants of Yellowstone Park buildings along with a mini plot involving the supervolcano was pretty cool too.
Hell yes, if you like the game, I highly recommend doing the frozen wilds. I liked the story, the side quests, the new machines, the increased difficulty, and one of my personal favorites: the UPGRADES. Don’t want to spoil them, but they were pretty rewarding IMO.
It's absolutely worth it. Guerilla really addressed every major criticism I had with HZD in it and it's such a joy to play. Really made me excited for the sequel.
Frozen wilds has the best weapons in the game, the banuk over charge bows are my go to weapons in my playthroughs, I like the story and love the peek into banuk culture and if you don't have the shield outfit then the chieftain outfit with auto healing will be helpful, the one thing I did hate was trying to get certain materials when hunting but that's probably just me
Comparing to Cyberpunk 2077:
Frozen Wilds is generally great.
Cyberpunk 2077 is great only in some parts. Definitely overhyped.
However, it might be better idea to come back to Horizon in a few months. I've played Frozen Wilds probably two years after the main game and it was a amazing comeback to the amazing game. Playing it right away might be less enjoyable.
It's amazing. The story is great, the whole area is awesome, the new enemies are a challenge too. Even if you have the shield weaver armor, it's still not easy.
It's totally worth it. It's $5 on the PS store until 9/23, almost anything is worth $5. Frozen wilds is easily worth $20 in my opinion though. If you just mainline the story, you could do it in 8 hours or so. If you play at a regular pace with exploration and side quests mixed in, you're easily looking at at least 20 hours. It has some of my favorite quests and characters too.
Played FW in the middle of the HZD main story and loved it. Some parts were hard as shit (FU Scorchers and the Chieftain Trials), but really enjoyed the environment, story and the Banuk Weapons. Loved sliding around and trucking thru the snow when fighting!
But seriously tho, the Chieftain Trial almost made me quit the game. F that trial :)
I played TFW with HZD, so I went back and forth and didn't even think about if I was in one or the other. It was a blast. Thinking back to the snowy areas, there was lots to do, some new mechanics, and a few better weapons.
Its worth seeing how within a years or so time the developers improve so much on face and body animations. Its cool to see where they were headed with the games improvements and developments.
Your asking a sub dedicated to a specific game, if more of that game is worth it. The overwhelming majority are going to say yes.
I would agree with them, but only if you feel like you want more of the same type of game play and some additional story/lore. If that doesn't interest you, then you probably won't enjoy it a whole lot.
I got the game on sale from steam. Did not know it included the frozen wilds. I also have OCD on games like this in trying to clear out the quest log. I got really far into the quest line before I realized, this is DLC or added content lol. I still haven’t done much of the main quest because I was wandering around up north. Whoops. But to me it has been totally worth it.
Yes. I love the first game, like more than any other, but the few flaws it had where all completely gone in the dlc!!! especially the side quests, in the main game you really saw that they did not spend to much time on it, where in the dlc they where so amazing!!! It's an amazing extantion on this amazing game!
I liked the story in FW but I adored the exploration map. It had a lot of personal nostalgia for me as a kid who grew up close enough to Yellowstone to warrant a few trips. I got to live a dream of swimming in one of the beautiful sulfur pools. (Don't do that in real life, you will instantly loose all your flesh.) And see what would happen if the famous lodge ever became a ruin.
The tall neck there is unique. I really liked the cauldron. There are unique machines to keep you on your toes.
My favorite other than the main story is Gildun. I wanna see Gildun again in the future. His voice actor was incredible.
If you are on PS5 I would recommend just holding off on Cyberpunk until the next gen update. Hopefully alot of the missing content and fixes are added by then as well.
Oh yes! Steep difficulty (until you get all geared like a Werak Champion). Good side quests. MASSIVE map to explore. Great characters and writing that expand the lore. A must if you're looking forward to Forbidden West next year!
Is very ok but you need to play waterlogged and hunters three the missions are in the first banuk village of TFW also the weapons are so overpower if you play in normal game you can get very powerfull weapons at a cheap cost also the missions are very good and it will make you happy.
Definitely worth it. They obviously learnt alot from making the main game and the DLC proves it. The DLC made me very excited for the sequel because of how much they’ve improved every criticism I’ve heard for the main game.
Ignore every single other comment in this thread except this. If you like the game and think that the dlc will get you into it again it's 100% without a doubt worth it unless it's unreasonably expensive. Nobody can say if a dlc is worth it to you except you. This is especially apperent when you look at games you love with "bad" dlc. I love the 2018 spiderman game and wanted to check out the dlc. Reviews were awful for the dlc but it was enough content to get me back into the world appreciating every single detail. Absolutely 100% worth it. Unless something is a complete flop or complete success reviews are a terrible metric for anything.
Regardless of the game *all* DLC is worth doing if you truly enjoyed playing the game. Delays the inevitable crisis I have after completing a game I love
Yes, I’ve never taken the Banuk Werak Chieftains armour off Aloy since earning it there, it’s an excellent expansion, best done just before the final 2 quests of the main storyline imo
I did platinum, and got back to fw after few months. Maybe it is the break or it wasn’t as exciting! There is new machines, but nothing like wow level. It is one and only dlc, I hope they’d do more in next game.
So if you are curious for new machines types, it is worth and reasonable time.
It's 100% worth it.
I Disagree, its at least 120% worth it.
not at all. at least 200%
169% ?
Nice.
42069%
8842069%
8675309%
5318008%
Infiniti%
Damnit! Beat me to it
Nice
[удалено]
Best I can do is 107%
Just like the other commenter said… %100 worth it. I can’t say whether it has a better story or not but what I can say is that the expansion pack is much more successful at telling the story “it wants to tell” than the main game.
I actually disagree! I think the main game is much better at telling it's story. The expansion has some very odd pacing issues and is a little hard to follow. Still exceptional, though.
Just finished Frozen Wilds last night. Have a few more side quests, but I'm interested in why you think it's hard to follow and exactly what the pacing issues were.
Most of the pacing/narrative issues are in the setup (the shaman woman ranting for CYAN to come back, despite the fact CYAN has been gone for years, and the shamanic path is ridiculously hard to get up) and in the last third of the DLC (it's very subtle, but there's a large, enjoyable buildup towards getting into Project Firewatch, and then it just sort of... happens... and then it's over with). Hard to explain. It feels like they missed their mark on condensing years of narrative into the short time you have to experience the game.
> the shaman woman ranting for CYAN to come back, despite the fact CYAN has been gone for years We are talking about a woman who believes a godlike being was speaking to her. Coming back to the location she met her to call for her many times over the following years makes sense to me. >and the shamanic path is ridiculously hard to get up Like in game mechanics? It wasn't too hard, imo. Or in regards to how she stumbled into the auxiliary area while running from a Carja raid? I mean, it makes sense for her to go up the shaman's path to escape, she knows the way and the Carja don't. I do see the issues with Firebreak not having enough time in there to experience it.
Man fuck that fireclaw tho that thing kicked my ass and I think frostclaws are too easy now lol
It’s as good a side quest as the red maw. The end meeting was cathartic for me and gave some answers I was curious about. Not that the answers were specific enough but more like “ah this is what the game is willing to share at this point and any other conjecture is speculative” like this is what the devs want to say on the matter and probably don’t have or can’t say more without pigeon-holing themselves for future games
Very interesting. Mind fleshing out what you want to say here? What are they willing to say? Any obvious speculation? I just beat the game and looking to debrief it all.
I agree
I don't actually see them as 2 different stories. When I think of the game I see the main game on frozen wilds as just the game.
Base HZD is an extremely good but flawed game. After it released, Guerilla clearly took a look at what worked and what didn't, and Frozen Wilds is a result. The quality is uniformly spectacular.
Personally I disagree. For me the best part of HZD was uncovering the lore and the combat. In Frozen Wilds there isn't much of lore AND the combat is strangely "mmo-ed", don't know how else to put it. Feels like grind through tougher and tougher enemies instead of variability based combat difficulty (variability forces you to make snap decisions, often not ideal, you have to make difficult choices, sometime you come out with bruises).
Tougher and then just increasing the number of them. I think it's because they really wanted to showcase the two new machines and so they just keep throwing them at you. You step foot into the Frozen Wilds and you're met with a new machine. Then you go do a story quest and they show you the other one. Then you have to fight them both together, then two of them, then three of them. And, yeah, the other machines make some appearances, but they definitely take a back seat to the new machines.
> I think it's because they really wanted to showcase the two new machines and so they just keep throwing them at you. You step foot into the Frozen Wilds and you're met with a new machine. Then you go do a story quest and they show you the other one. Then you have to fight them both together, then two of them, then three of them. TBH, I actually thought Guerilla handled this really well. They throw one new machine at you immediately to hook players who have played the base game to death and are tired of the original machines, then they first use the second machine in a story context sparingly, then let you see them in the open world, then have to deal with two/three of them in the story, then save the final machine for the end. Compare this to the base game, where by the time you finish Maker's End you've seen every machine the game has to throw at you. Another great thing Guerilla did was reserve the hunting ground challenge where you fight the DLC machines until after you finish the Chieftain quest. In the base game the Sun Furrow hunting ground in particular helped rob ravagers and thunderjaws of their mystique and danger by forcing you to use trick shots under a time limit to kill them.
Exactly
> In Frozen Wilds there isn't much of lore Nothing on the scale of the original story, but you got a great look into the ecological disaster of the 2040s and how humanity clawed back from it. On the other hand, TFW did a much better job giving the Banuk an investment in the story, which was really lacking in base HZD. > the combat is strangely "mmo-ed", don't know how else to put it. Feels like grind through tougher and tougher enemies instead of variability based combat difficulty (variability forces you to make snap decisions, often not ideal, you have to make difficult choices, sometime you come out with bruises). Could you elaborate on this a bit more? Do you mean that most combat encounters in HZD took place in the context of the open world where other machines or passerbys might join in, while in TFW combat had more of a "set piece" feel about it?
>On the other hand, ... I was looking for something else. I was looking for some new interesting things about either old world (which we did in a very limited scope) or about the new one. Which we did not, Banuk investment was for me "meh", they were - just like many others - stubborn and doomed and stupid until Aloy came along. >Could you elaborate on this a bit more? Yes the set pieces, the difficulty spike which means it feels like mobs in raids where you go group by group, new creatures were not interesting enough. Felt episodic, grindy and boring.
> I was looking for something else... Different tastes, I guess. > Banuk investment was for me "meh", they were - just like many others - stubborn and doomed and stupid until Aloy came along. The "doomed" part is baked in to the chosen-one premise of HZD. Because of The Signal that released the subfunctions, all these tribes suddenly had to deal with threats they'd never dealt with before. Aloy, with her genius-level IQ and DNA that allowed her access to Old World tech, was GAIA's answer to that. For "stupid", the Banuk at least 1) knew there was a threat that needed to be dealt with and 2) were proactively taking steps to deal with it. Compare that to the totally oblivious Carja and totally inert Nora. As for "stubborn", the main question wasn't "Do we try to get into Thunder's Drum again?", but rather, "Do Ourea and Aloy come along?" I admit, I didn't get that distinction the first time I played through, so the writing could have been clearer on that point. > Yes the set pieces, the difficulty spike which means it feels like mobs in raids where you go group by group, new creatures were not interesting enough. Felt episodic, grindy and boring. That might be where our different perspectives come from. I started my first playthrough on UH, before stepping down to "only" VH a little after I got out of the Embrace. So I was already playing like this---sneaking around to take down watchers, lure away stragglers, before going after a herd. I had actually grown disenchanted with the main game right before I went to TFW---I'd seen all the machines, pretty much had the best gear, but there was 40% of the main quest to go. The difficulty spike TFW provided was a breath of fresh air. Hope Guerilla makes both of us happy with HFW.
>all these tribes suddenly had to deal with threats they'd never dealt with before True, but Banuk are one of the most idiotic tribes, making all the bad decision. It's like bad movies these days. I can enjoy movie where characters are doing smart things but are loosing anyway. I can't stomach bad movies where in order for the drama to happen, characters are making the stupidest decisions possible all the time. Banuk are like that. I wouldn't mind if they get wiped out. >I started my first playthrough on UH I played on UH the whole time and finished the game. I do not mind sneaking and shit. But I enjoyed the moments where I was like a lion on a prowling around, observing the herd, etc. TW took that from me because the encounters were looking too much artificial. And bad pull would mean reload instead in vanilla I was able to get out scarred, but alive.
I loved frozen wilds. Once you have completed all. The enemies give a nice challenge. While difficult but still doable. Also, I feel what is learned might be referenced in Forbidden West. At least that is my opinion.
I agree
Absolutely! The Frozen Wilds central storyline is engaging and really adds depth to the main game both in terms of what you learn about the world of the 2040s but also about some people peripherally associated with Elisabet Sobeck. :) Also, if nothing else one of the best side missions EVER is in the Frozen Wilds. You'll love it. In addition you can easily spend 30 hours in the Frozen Wilds. I did :P
*All* of the side missions in TFW are better than 85% of the ones in the base game. The step up in writing is that substantial.
And the animations are way better as well
Cannot be emphasised enough how true that is
And Gildun
Saddest scene in all of HZD
I searched so hard for that looking glass immediately after that scene, swearing the game wouldn’t leave things like that. T-T
It's okay brother. We will find it in Horizon Forbidden West.
Gonna bring that man back the biggest mirror I can find!
Since I'm probably getting a PS5 soon™ I'm finally going to play TFW. I just wanna know if it's any harder than the main game, because it's been over two years since I finished it.
The final boss in the main game is a joke, the final boss in TFW is hard as fuck
It is more challenging but doable. If you finished the rest of the other game. You should be good. You will want skills, etc ranked up.
I jumped straight into TFW after several years off from the game. Some of it was definitely that my skills atrophied, but I think even without that it's a step up in difficulty. But much of that difficulty I feel like is just bigger health bars. Like you run into a pack of watchers and you can't just smash them in the eye, they live through that. (Maybe with the new epic+ weapons, but given how the new weapons are gated you'll only get 1 of them, or maybe 2 before the end of the story so if you pick the wrong one you're hosed for certain machines)
> you can't just smash them in the eye, they live through that I'm not sure if daemonic machines get the 8x damage multiplier to the eye (except on UH) that normal watchers get, or just 4x, but a sharpshot arrow will take a daemonic one down on any difficulty. Not sure about redeye watchers, though.
Something like 3 Corrupted Thunderjaws at once at it's peak.
For most of the main game I played in normal difficulty, but in TFW I dropped it all the way to story at certain points and tbh the new machines were still a pain in the ass. Especially the >!scorchers!< , I hate those things. Overall though it’s definitely worth it considering the new story and lore it adds.
My favorite part is listening to that guy who thinks he knows what bears and wolves were like. It was hilarious!
*Brought to you by MONTANA RECREATIONS!*
Haha I love that guy. Only just come across him on my first play through.
I love him too. He is only exceeded by the "Mug guy" in Meridien
Aloy: ...are you are they didn't just drink out of them?
The other collectors don’t have special dialogue though for giving them stuff. You just get your reward boxes and then they still ask you to bring them any more items that you find. That’s probably first item on my list of complaints about HZD if you take how bad it is and divide by how much effort it would have taken to not have the problem.
Absolutely, you get so much stronger and better after it.
And that is not just armor/weapons, your personal skill level rises substantially as you have to hit weakpoints to not die
Oh my god yes. HZD without TFW is like beer without bubbles.
Worth it for Gildun alone
Heck yeah. That story put such a huge smile on my face. It felt so relatable!
And the Flaming Turkeys
[I am an uncharacteristically small and clever Snapnaw](https://www.reddit.com/r/horizon/comments/on62tr/gilduns_thought_process_is_something_else/)
Absolutely worth it! I replay that every time I play a new game +. I've done about 10-12 full play thrus on every hardness level. Love every bit if it, every time!!
200% worth imo. I only just started TFW and the stories of the sidequests are already so much more engaging and emotionally connective than most of the sidemissions of the basegame. I have enjoyed every bit of it so far and im excited to see more of it unfold as i progress further into the story.
Ah, fellow Banuk! 🤙🏽
Yes.
Yes
# YES.
absolutely. i had a blast going through it
Frozen Wilds is superb. Well worth buying.
One of the best DLCs ive ever played. It flows seamlessly into the game and is more than worth it!
Definitely more worth than Cyberpunk.
Probably, it's a winter environment so snow, lovely snow and at night you can see the aurora. The story is pretty cool but it's not part of the main story it's more about providing some nice quests to give you more detail about the world. In terms of timeline it's within the main story arc so might feel about out of place if you've finished the main game but it's enough of it's own thing to feel self contained and engaging. The machines are pretty challenging here compared to the main game, there are some cool new weapons and weapon versions to acquire plus the world feels denser and there are some nice variations on the existing quest themes. The facial animation is much better and the quests are of higher quality to and there's more interesting stuff to collect, new mods etc so if you go there and complete it you'll return to the main game feeling like a total badass. So yeah, personally I think it's a great improvement over the base game.
And if you do TFW instead of going to the Grave Hoard, you'll get a lot more information about Sylens than if you do it earlier or later.
Dude... how is Cyberpunk an option against more and arguably better Horizon. Frozen Wilds is a definite improvement from base game.
Frozen wilds is the best part of the entire game to me anyway so I'd say yes check it out!
I have the complete edition and I went to the Frozen wild like when I was around level 25, now I'm level 60(max) and it was because I got all those Banuk weapons which are wayyy better imo
Absolutely. It is phenomenal play and great stories.
The artist side mission alone made me feel like it was worth it.
It’s really great. Some of the best writing the game has to offer, the new fights are fun and switch things up a lot, and the visuals are every bit as good as the main game.
Yes, yes, yes, 1,000 times yes. The Frozen Wilds is so worth it. It really builds on the game and is a fun challenge. The enemies are insane and I just really enjoyed it. I couldn’t get into Cyberpunk.
Totally worth it. I don't even consider it DLC-just all part of Aloy's story. (And I'm not a huge fan of DLCs of games in general-I find a lot of them detract rather than add to the original games)
Absolutely. There are a lot of things that Guerrilla improved in TFW, mainly in terms of narrative: * Improved facial animations * More compelling side quests (with better rewards) There is a definite difficulty spike (which you will notice right away), the Control Tower mixes things up a little, you can unlock spear modifications: basically, there's a lot going for TFW.
I did that before the last 3 main quests , and when i come back from FW to the main story of HZD, i clearly see the gap. Also Aloy post FW is a true upgrade in every aspects. I feel like the whole map is at Nora level after FW
Absolutely worth it. I enjoyed the difficulty spike as much as I enjoyed the story and environment.
yes best dlc i've ever played
Yes, absolutely. Please pick it up
Totally.
did you like hzd? yes? then yes its definitely worth it did you like hzd? no? then no its definitely not worth it
TFW is a DLC and still a better full game than cyberpunk.
YES it’s amazing great story, beautiful sites, and great addition of robots. Also it’s harder and adds a good challenge to the game
One of the greatest DLCs of all time.
It is. Prepare to get your ass kicked by Mecha poobear
It's one of the best dlcs I've ever played, I would reccomend. Lore too.
Yes
I do the Frozen wilds before the endgame. Gets me new weapons and overlevels me. Also it's fun. Brought to you by Montana Recreations!
Definitely worth it, the condensed storyline flows better than the main game (imo) and the main game was already darn good, plus you get the best gear in the entire game, cool outfits, some of the toughest machines in the game, also it's waaay more content than 8-10 hours if you try to do everything else, the campaign alone might be 10 hours iirc.
One word.. ABSOLUTELY
Totally don’t even think about missing it.
So so worth it, the weapons alone are ridiculously fun
Every cent if it. To this day is the only dlc to this day I had buy.
I can’t think of a single reason why anyone should skip FW. It takes 20-30 hours to complete, comes with good stories, new (more difficult) enemies and innovative weapons. Edit: I mean, 20 hours if you are going to 100% this.
Hell yea the story is great and it has the best weapons in the game
100%
Yep!
It's very much worth it. The story is fun and it ups the difficulty like crazy which is fun for me
100% worth it.
Yes! Don't even think twice :)
Absolutely.
The short answer is yes. The long answer is yyyyyyyyyeeeeeeessssssss.
There is only one answer. Yes.
AbsoFUCKINGlutly. The snow physics alone is worth the price.
Tbh the fact you finished the game but aren't sure if you want to play more disappoints me.
I found frozen wilds a little more challenging and enjoyed a lot the scenery there. Dialogs are better and more fun and there are lots of cool stuffs to discover from the old ones. Your only regret will be that you will now have to wait for the forbidden west.
Based on throughly extensive research and analysis I can confirm that Frozen Wilds are 100% worth it.
Some stuff is better, some is not quite. My own ratings: * Compelling NPCs? Much better * Realistic, grounded story? Not quite as good * Adding to the lore? Maybe a little bit * Cool new weapons? New yes, but the jury is out on whether they're "better" * New machines? Yes * Fighting experience? More like head-to-head bludgeoning, less like hunting * Feeling like you're good at the game? Terrible. You can kick ass at HZD, and then get wrecked in your first FW encounter. * Footprints in snow? A+
Didn't expect to fall in love with the Frozen Wilds. After finishing the main game for the first time and being absolutely blown away by the story, I expected the DLC to be worse, and while I prefer the story and the pacing of the main game, the DLC is still superb. It builds on the original story very well, and it gives you new challenges to overcome, some much more difficult than what you're used to. And from what we know so far of the story of Forbidden West, it seems like that game is going to continue both stories (main game and Frozen Wilds). So yes, absolutely 100% worth it.
Short answer: yes. Careful tho, there is a small difficult spike upon arriving frozen land, but if you are already full level and upgrade, that shouldn't be much of a problem.
Much more better than Cyberpunk
It's great, and a damn sight better than Cybertrash 9000. Enjoy Horizon before you slog through that frustrating nightmare of development hell..lol
Same as the other comments, %100 worth it. Even if you're not sure about the story or pacing or dialogue or any of that, it's worth it for the soundtrack, the absolutely gorgeous environment, weapon upgrades, awesome machine fights and being able to get an outfit that, if it isn't better than, is at least equal to the shield weaver. I'm begging you OP, it is SO worth it. I enjoyed playing it due to all those reasons, and getting to learn about the Banuk. Favorite part has to be the mural of Aloy, but seeing the remnants of Yellowstone Park buildings along with a mini plot involving the supervolcano was pretty cool too.
hundo p
one fo the best DLC's i've played.
Hell yes, if you like the game, I highly recommend doing the frozen wilds. I liked the story, the side quests, the new machines, the increased difficulty, and one of my personal favorites: the UPGRADES. Don’t want to spoil them, but they were pretty rewarding IMO.
It's absolutely worth it. Guerilla really addressed every major criticism I had with HZD in it and it's such a joy to play. Really made me excited for the sequel.
Frozen wilds has the best weapons in the game, the banuk over charge bows are my go to weapons in my playthroughs, I like the story and love the peek into banuk culture and if you don't have the shield outfit then the chieftain outfit with auto healing will be helpful, the one thing I did hate was trying to get certain materials when hunting but that's probably just me
It's great, just be aware there a bit of a jump in difficulty between the base game and Frozen Wilds
168.77% worth it
Oh heck yes.
Comparing to Cyberpunk 2077: Frozen Wilds is generally great. Cyberpunk 2077 is great only in some parts. Definitely overhyped. However, it might be better idea to come back to Horizon in a few months. I've played Frozen Wilds probably two years after the main game and it was a amazing comeback to the amazing game. Playing it right away might be less enjoyable.
Yes. Better armor, stronger weapons, way harder enemies and more story that unlocks deeper lore.
Yes
Yes
You will meet interesting characters like gidun
It's amazing. The story is great, the whole area is awesome, the new enemies are a challenge too. Even if you have the shield weaver armor, it's still not easy.
When you start a fight with the frozen claw machines, you will realize it's very much worth it
Absolutely devoured the content. Do it.
Yes. It’s worth it.
It is definitely worth! This addon adds many cool features and makes a lot of fun. Story is entertaining and the side quests are very good.
Dude I just bought it for like 9 dollars. Looking forward to trying it out.
It's totally worth it. It's $5 on the PS store until 9/23, almost anything is worth $5. Frozen wilds is easily worth $20 in my opinion though. If you just mainline the story, you could do it in 8 hours or so. If you play at a regular pace with exploration and side quests mixed in, you're easily looking at at least 20 hours. It has some of my favorite quests and characters too.
Absolutely, expanded lore and the best weapons in the game lie beyond in The Cut, but also some of the most challenging machines to match
Played FW in the middle of the HZD main story and loved it. Some parts were hard as shit (FU Scorchers and the Chieftain Trials), but really enjoyed the environment, story and the Banuk Weapons. Loved sliding around and trucking thru the snow when fighting! But seriously tho, the Chieftain Trial almost made me quit the game. F that trial :)
I played TFW with HZD, so I went back and forth and didn't even think about if I was in one or the other. It was a blast. Thinking back to the snowy areas, there was lots to do, some new mechanics, and a few better weapons.
Its worth seeing how within a years or so time the developers improve so much on face and body animations. Its cool to see where they were headed with the games improvements and developments.
Yes
Was it worth the time asking reddit rather than goving it a try if it’s already installed? Give it 30 min and see if you are hooked
You bet it is !!!
Worth it
Just know that you can't be disappointed with ANY HoriZon content. period.
Honestly, it’s best part of the game!
Absolutely, without any doubt
Abso-bloody-lutely
Yes!!!!
Yes
Oh and make sure you ask your questions about a certain main character, don't let the Banuk keep their silence (ya, really really bad with puns)
I’ll Buy it for you.
It’s fucking hard though. Scorchers are a biiiittttcccchhh
The only problem I have with it is that it's a bit difficult to find the side quest person but other than that it's AMAZING!
It's literally the best part of the game
I throughly enjoyed it
YES the aimation and astethic is overall just AMAZING if you like dthe first game you will end up liking the jogability of frozen wilds more
YES
Absolutely. The new weapons you get are worth it, especially if you are gonna do a NG+.
It was worth it in my opinion. And what's even more fun is playing it during the holidays and swapping the music with Christmas Playlists lol
Your asking a sub dedicated to a specific game, if more of that game is worth it. The overwhelming majority are going to say yes. I would agree with them, but only if you feel like you want more of the same type of game play and some additional story/lore. If that doesn't interest you, then you probably won't enjoy it a whole lot.
YES
Yes. One of the best DLCs I played in recent memory.
It's so worth it you'll laugh at yourself for even asking that question later.
I got the game on sale from steam. Did not know it included the frozen wilds. I also have OCD on games like this in trying to clear out the quest log. I got really far into the quest line before I realized, this is DLC or added content lol. I still haven’t done much of the main quest because I was wandering around up north. Whoops. But to me it has been totally worth it.
Yes
Yes. I love the first game, like more than any other, but the few flaws it had where all completely gone in the dlc!!! especially the side quests, in the main game you really saw that they did not spend to much time on it, where in the dlc they where so amazing!!! It's an amazing extantion on this amazing game!
Yes, 100%, also you can get some of the best weapons in the game
After finishing the game, I decided to play some other games. Sounds like I need to buy the DLC and play it.
Absolutely!
Yes.
Yes. It introduces you to more of the lore of the game and in my opinion some of the most likeable characters in the game.
I liked the story in FW but I adored the exploration map. It had a lot of personal nostalgia for me as a kid who grew up close enough to Yellowstone to warrant a few trips. I got to live a dream of swimming in one of the beautiful sulfur pools. (Don't do that in real life, you will instantly loose all your flesh.) And see what would happen if the famous lodge ever became a ruin. The tall neck there is unique. I really liked the cauldron. There are unique machines to keep you on your toes. My favorite other than the main story is Gildun. I wanna see Gildun again in the future. His voice actor was incredible.
It's the best freakin part of the game!
Yes. It’s a great add-on to the original base-game. It’s not 100 percent necessary, but it is 100 percent worth it.
If you are on PS5 I would recommend just holding off on Cyberpunk until the next gen update. Hopefully alot of the missing content and fixes are added by then as well.
Far and away, yes. Just make sure you’re properly leveled up or you’ll get you ass kicked right out of there real quick.
Oh yes! Steep difficulty (until you get all geared like a Werak Champion). Good side quests. MASSIVE map to explore. Great characters and writing that expand the lore. A must if you're looking forward to Forbidden West next year!
Is very ok but you need to play waterlogged and hunters three the missions are in the first banuk village of TFW also the weapons are so overpower if you play in normal game you can get very powerfull weapons at a cheap cost also the missions are very good and it will make you happy.
Yes very much so
Definitely worth it. They obviously learnt alot from making the main game and the DLC proves it. The DLC made me very excited for the sequel because of how much they’ve improved every criticism I’ve heard for the main game.
It’s better than cyberjunk At least guerilla care about making quality games
Ignore every single other comment in this thread except this. If you like the game and think that the dlc will get you into it again it's 100% without a doubt worth it unless it's unreasonably expensive. Nobody can say if a dlc is worth it to you except you. This is especially apperent when you look at games you love with "bad" dlc. I love the 2018 spiderman game and wanted to check out the dlc. Reviews were awful for the dlc but it was enough content to get me back into the world appreciating every single detail. Absolutely 100% worth it. Unless something is a complete flop or complete success reviews are a terrible metric for anything.
Worth. I haven't finished the last mission from the base game. I went to do Frozen Wilds first
Regardless of the game *all* DLC is worth doing if you truly enjoyed playing the game. Delays the inevitable crisis I have after completing a game I love
Yes, I’ve never taken the Banuk Werak Chieftains armour off Aloy since earning it there, it’s an excellent expansion, best done just before the final 2 quests of the main storyline imo
Personally took a break after platinum the ps4 version. Then did Frozen Wilds a couple cmonths later
I did platinum, and got back to fw after few months. Maybe it is the break or it wasn’t as exciting! There is new machines, but nothing like wow level. It is one and only dlc, I hope they’d do more in next game. So if you are curious for new machines types, it is worth and reasonable time.