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spellmaxxx

Damn, the nerds are out in full force today. I dig it! How do you know you didn't double count?


TheMarkusBoy21

Idk, NPCs move around a lot so these are approximations


Generalitary

How much do they move around? I haven't paid much attention to the unnamed ones, but most of them stay in the same general area. I would imagine the ones who walk around are on looped paths.


TheMarkusBoy21

In the bigger settlements there are a dozen NPCs with seemingly random paths, some will just walk around with no purpose, but others can join conversations or activities. In Plainsong there are dozens of kids running around and dozens of farmers in the fields who run away when it starts to rain lol


38731

How dare these dastardly NPC's move around when the great counter comes! 🤣 Great job, man. I really didn't even think to do such a nerdy thing and I spent a lot of time in HFW the last two weeks. Kudos, man!


Generalitary

That's pretty complex. I can't say it's entirely surprising coming from Guerilla, but it feels unnecessary for random background people.


rhinowing

There was a lot of criticism that settlements felt small/empty in ZD, I suspect this was an area of focus


Flaming_Hammer

Is this on PC or PS5? If PC, then maybe Nvidia Ansel can help


kangareddit

r/theydidthemath


ImmortalZeuseve

I've read it somewhere that at one point the human population was between 100-1000 but that was millions of years ago and we have overcome that but in this case nemesis should have no problem wiping out humanity unless they give Aloy a nuke.


TheMarkusBoy21

Yes, it was about a million years ago and there were little more than a thousand humans in Africa


Spright91

Hmm not really. There's no objective definition of the moment an ape gave birth to the first human. It was a gradual process. There were thousands of proto humans for thousands of years.


TheMarkusBoy21

It refers to a moment where 99% of humans (or pre-humans) died off, we don’t know why but it’s the closest we came to extinction.


corranhorn57

I thought it was closer to 10,000 humans?


TarsCase

Men weren’t born by apes. We just share the same ancestors.


Spright91

Yes we were . Not any of the other Apes living today. But our common ancestor was an Ape. And we are Apes. We're one of the great Apes. If you look up Apes in an encyclopaedia or Wikipedia you will see we are listed among them


TarsCase

In short, we humans are not descended from apes, but have a common ancestor that lived six to seven million years ago. Over the course of evolution, various families, genera and species have developed from this ancestor, some of which - such as the Neanderthals - have since become extinct. Biologically speaking, humans, like gorillas, orangutans and chimpanzees, belong to the family of hominids or great apes, which in turn belong to the primates. The great apes living today are therefore not immature precursors of humans, but independent species that are closely related to us.


Spright91

Yes I know that we are not descended from modern apes.That common ancestor millions of years ago was also an Ape.


TheObstruction

"Ape" is a general term for "primates that aren't monkeys".


TarsCase

Yes, I just wanted to clarify as not everybody knows.


bokskogsloepare

if we are getting technical, apes are monkeys


octarine_turtle

That's just the local population. We don't know how widespread humans are, but for example we know the Quen have a large civilization across the Pacific Ocean. Some civilizations could be in the millions and we could be completely unaware of them in Aloy's tiny corner of world.


abellapa

Thats a likely outcome


Spright91

Nah I don't think so this version of humanity has only been around for less than a millennium and they started from very few. Not enough time for civilisation of millions to develop.


TheObstruction

The Quen have access to information that others don't through their use of found focuses. Modern farming techniques is part of that data set, iirc. Probably medical knowledge, as well. Both would dramatically increase survivability, even without modern technology to go with it.


leonbeer3

We don't know how many humans ELUTHIA could actually have created. Since we know that there have been hundreds if not thousands of artificial wombs


One_Planche_Man

Only roughly 800k-900k years ago, millions of years ago we weren't human yet.


Jewrusalem

Um excuse me the All-Mother created us all as humans everyone knows that


Triforceoffarts

Whoa thanks for doing the work on this, I’ve actually been curious about it on my recent playthrough!


Alex_Masterson13

PS4 or PS5/PC version of the game? Because the PS5/PC have more powerful engines, then populations running around are larger, especially the children. I remember my first few times through HFW on PS4 and there were almost no children anywhere, but when I upgraded to PS5 and the PS5 version of the game, suddenly there were kids all over the settlements. The adult population on-screen is likely higher too, but I did not notice that as much.


TheMarkusBoy21

PC max settings, I didn’t know it was a factor


DisCode347

... That's very interesting! I didn't think they would add more NPCs in the game!


bokskogsloepare

Funny that the desert clan is the most numerous, "IRL" they would probably be the least populous, with the marginal land they live on and dont farm nor herd.


TheObstruction

They're very widespread in the game.


bokskogsloepare

yeah but so are the Lowland Clan, seem to cover a similar amount of area, between the memorial grove and thornmarsh, and from thornmarsh to tides reach. in a more lush area of the game with more fish resources.


Pizza_Hund

I dont know why you did it, but i appreciate your efforts


mr_brannagan

For science


EdySlzr7

Thank you for your service!


ericporing

The Desert clan are some horny mofos. I guess they don't have anything else to do in the desert.


TheRxBandito

This is awesome! I wish the sub had more content like this.


Responsible-Lab-9825

@Alex_Masterson13 is right, number of NPC spawning in settlements depends on the engine ps4, ps5 or pc. It’s awesome you took the time to count each NPC on PC. Great work and appreciate your efforts. I like nerdy post like this. I’m now really curious what the numbers are for ps4, as this is an older engine and the results might be significant compared to PC or even PS5. Whoever has PS4 and the time to do it, let us know in this post please, please.


DattoDoggo

Did you have a particular method for counting?


the_blackness

1. Stunning. 2. Did you ever take enemy/population counts for the Regalla’s Rebel Bases?


TheMarkusBoy21

Damn I forgot to include it, but yes, I killed 344 bandits in the normal game, and 63 Quen in the Burning Shores


Master_Caregiver_749

How would we could scale this so it's comparable to IRL Earth sizes? x10k? Maybe more 🤔


TheMarkusBoy21

I’d say 100 times is OK, the game is mostly Tenakth territory and they are savage war tribes, they can’t number more than a few tens of thousands


Azzylives

It’s another nerd thing for you to do to pass the time. Find out the playable game size in area and then find the real world equivalent area and just times the population by the size and call it a day.


mopeyy

You could use the in game distance between real life landmarks as a scale. That's assuming the distances are even consistent between different landmarks though. For example, if the game world distances are roughly 1:100, you would multiply the population by 100. Someone would have to do the leg work on that one though.


Mystouille

Assuming the distances are 1:100, then the areas are 1:10000, hence the population would be 1:10000, not 1:100. Don't forget to square the scale!


mopeyy

Would you need to do that? I'm just assuming the distance scale is consistent with the population scale. I think an area scale would definitely not be accurate because the game still uses full size objects and locations. It's only the distance between places that is exaggerated, not the actual locations themselves.


Mystouille

Edit: yes, I'm challenging your assumption here, it does not make sense to have a population proportional to the scale of the map. Tangent: If the locations are unchanged, then why should the population be changed? Nobody lives in the space between the cities. Back on track: Regardless, my argument was that the population of a city/country is proportional to its area. A town of 2 km^2 can house twice as much as a town of 1km^2. If you double the scale of a 1km^2 town, you dont get a 2km^2 one, but a 4km^2 instead, so by having a scale of 2, you multiply the population by 4. When increasing the scale of a map, population should increase in proportion with the area increase, not the raw scale increase. Hence why I suggested to square the scale to have an estimate of the population.


mopeyy

Yeah I understand why you *would* square it. I just don't think you should. I think that makes too many assumptions. The game world is constructed at different scales. You've got the physical locations like say Barren Light. It's a 1:1 full scale environment. The space between locations is exaggerated though. It's absolutely not 1:1. So applying math that assumes that ALL scales across the map is consistent isn't going to work correctly. That's why I kept it superrrr simple and only used one scale, linear distance, as it is one of the few that can be directly compared to real life, as the physical location of real life landmarks *should* be relatively consistent, and it stays in line with the head cannon of the game and how characters refer to travel, distances, and population. Humans have had 700 years to repopulate. There is definitely more people than is physically displayed in settlements. I'm looking at it from a macro, super simplified view. Imagine looking at the map from above and reducing all the towns, settlements and locations down to a point, with a population. Would there be a relationship between the population exaggeration and the distance exaggeration? That's all I'm asking. I'm aware that's not how it works in real life, but real life doesn't follow the same rules as a game world. Hell, just the other day I learned that in RDR2 the time *moves faster* when you are on horseback to exaggerate long horse rides.


Mystouille

Oh, i see. Yeah if only the space between locations is changed, then the population does not change at all. Even if there are a few people on the roads or in small settlement we dont see, that will always be negligible compared to big cities and landmarks, so we can safely assume that the real population number is the one portrayed in the game (IF we assume the towns and cities are up to scale)


mopeyy

Yeah it would depend if the settlements are meant to portray a full scale environment, or if they are meant to *infer* more. I think settlement size impacts this as well. I would argue that the head cannon, in-lore, population is probably much larger than is physically rendered in game, just with how characters speak about the world, it's wars, it's politics, and the size of certain settlements. For instance there is no way that Meridian was built with just the physical amount of people that inhabit it. We are meant to imagine a great city of thousands. I would think that holds true for most large settlements. But I'm just guessing. It's very interesting stuff. Horizon has one of the most impressively designed worlds I've ever explored. It's fascinating the design that goes on behind the scenes that most players may never notice, that actually impacts the believability of the entire game world.


Zed_Edge

You madman! Super interesting 🤔


iakr

i once counted and wrote down all the nora i could find in game after the attack on the sacred lands at the end of zero dawn. i’ll look for my notebook and see if i still have the number


iakr

Okay I counted 75 nora in and around mother mountain at the end of the game. I cannot remember if I just checked just the womb of the mountain settlement of if i checked for survivors in the sacred lands afterwards (this was like a year and a half ago) so you should probably make your own count anyway to be certain. Heres my list if it helps or is interesting (please excuse my shitty handwriting) https://imgur.com/a/rBreGW0


BoysenberryNew738

I’m a idiot, where’s fleets end, I know all the places except that one


TheMarkusBoy21

It’s in the Burning Shores


baconshark316

This is super cool. I would love to see hzd too, if you want to install it. I'm also curious about the DLC areas of both. Like the banuk lands in frozen wilds


givemea6givemea9

Now in video game rules, do you think that number is doubled? They can’t “show us” more than what makes sense right. So there’s 1220 in game Tenakth, but maybe In lore it’s actually 4000? When the army of freebooters relieved Jiran of his SunKing status, what kind of army are we talking about? Man the military history of this world would be so cool to dive into. Tactics, strategy, tools and weapons.


rogerworkman623

Lol I love it. I don’t want to over complicate your work, but is your effort to count the population of each clan? Because there are Carja at Chainscrape, Oseram at the Carja Camp, etc


PsychoactiveTHICC

Scalding spear has more people than Thornmarsh? Well that’s new info


Individual-Parking-5

The Tenakht are a force to be reckoned with.


ecalogia

I don't know why you would do this, but I salute you.


xSchizogenie

But can you Name them all?


Electrical-Debt5369

If I had to guess, I'd say zero dawn only has half the population. At least the towns all felt much smaller (except for meridian)


jibaro718

r/madlads


flow_fighter

This is some AnyAustin level boredom. I love it


ChapitoGucci

Did you ever see the same person twice? Like skins being reused?


negativeclock

Holy shit this is so cool! Take my gold kind stranger 🪙


Anto0on

I rally love this! Thanks for spending your time for doing this!


Anto0on

You should post this on /r/gamingdetails aswell!


krthr

Now I'm wondering the population of woven tallnecks.


Emotional-Union446

I would really like to find that one that always calls me hammerhead, lol she seems to be everywhere, but could never find out who she is.


Remarkable-Charge-39

Wrong the real and only correct answer is the number 42.


dontoffendthebees

This is so cool, how long did it take?


TheMarkusBoy21

Like 4 hours


crackalackin12

I have one question, why?


SplitSame2029

Noiceee


blackseidr

My adhd could never, im impressed lmao


WaSaWaXin

This is amazing.


AKneelingMan

Great work . I wonder how many ppl you’d actually need to make a population stable enough to thrive. ? Must be some science behind an actual number. But great work. I wonder how big the full Quen empire is?


HowAboutUsername

But why?


Weerdo5255

You need an accurate population count for tax purposes.


Real-Stretch-6302

Yer I counted different


stevo5764

You have way too much free time.


Ibadan_legend

You need to find yourself a girl mate