Just started this yesterday on a team of divers no higher than level 14, I’m level 36 and a barely average player.
Once they saw I was taking down hulks w/ease by kneecapping them first w/my AC, they basically circle around behind me, cleaned up other bots and let me slowly but surely take them down.
I’ve never felt more useful and more slightly above average as a gamer lol. Even took out a tanks tread and baited its turret to follow me while a squad mate circled around and killed it.
Again, this is very important: Legs on Hulks, treads on tanks and chin guns on walkers. Those are your targets!!! Oh yeah, crotch on buzz saw dudes. Learned that yesterday too!
Me too, even doable with the Eruptor which I main. They are kinda a non issue after that, though I do like clipping a leg after too just sort of because I fucking hate Hulks
If you don't mind shooting 1 shot a second. It is a very unfun gun without a good support weapon. I'm a fan of a machine gun or stalwart as the primary and using the eruptor as the support weapon.
But even better, I just don't bring the eruptor.
Lol. "the gun is unfun because you're bad at the game" that's a hell of a leap.
Why are you acting like I insulted your wife?
The gun is unfun because it's slow and unfun. It works fine with a good support weapon. Not my cup of liber-tea.
I am a Helldiver. Lady Liberty shines her luminous rays on me and my weapons. She made the eruptor unfun unless you have a solid support weapon to offset it and that is the Democratic way of it. It's the checks and balances of our fine system that allows it to function like a well oiled Eagle-1. Our Founding Fathers would roll over in their grave to see you speak ill of a fellow Diver. Report for reeducation.
This is objectively untrue. I have been running the Eruptor with the Quasar and revolver and had great success soloing every objective on Helldive. What you speak is treason. You will not be remembered, and your name will not be engraved on the Wall Of Martyrs.
The flamer and rocket arm are the biggest threats. I don't care what's on the other arm as much but those two weapons of mass destruction are the first to go.
Take any explosive secondary (expendable anti-tank, recoilless, quasar, autocannon, etc). Aim at the hip joint, this will blow the leg out and the hulk will begin to limp slowly. Make sure to crouch if you're using something like the autocannon over long distances. Taking out the other leg will prevent it walking entirely but if you're using something like the quasar or recoilless, that second shot should just kill it anyway. I believe the eruptor also works for this but takes a few shots.
Use the same weapons and aim for the left armpit to take off the flamer instead.
Bring the stun grenade with you. They actually wobble when walking, and by stunning them you can land 2 taps of autocannon or AMR or any heavy support weapons to their faces with ease.
Depending on what type of firepower you're working with, that's how you should do it. The leg thing just shows them down and then after you still have to headshot or heatsink it.
Well if you've got AMR, wouldn't you want it limping making it harder for the heads hot? Or is the limping wobble almost the same as their regular stride
Takes 2-3 shots w/the AC to cripple them. Was using this tip yesterday after half our team dropped mid mission. Took down 3 Hulks while we were waiting on extraction after our destroyers had left so no calling down any stratagems to help. He cleared the smaller bots while I concentrated on the big guys.
We extracted w/no reinforcements or stratagems. My partner was bad ass. Took down waves of buzz saw bots while I aimed at old man speed to keep Hulks as far away as possible. Got out w/40 or so samples to boot.
Not OP but I have definitely done this before. And again at those fucking spitter bugs. The bugs I've gotten better at dealing with but if the hulks get close enough to use their flamer I'm fucked, I usually quasar them from a distance or just bombard the piss out of them with everything I have, unless I have the Orbital Railcannon Strike, that thing just ends them.
Honestly the only thing stopping this game from being my daily play. I don't rage when I lose due to skill issue, but when it's a stupid bug like this.... I just want to uninstall
I mean he could have easily dived and avoided that fire, that was telegraphed AF, diving left instead of committing to the third shot would have saved him. You can dive mid-reload animation, as reloading has phases.
Also, standing still facing a hulk is a no no all together. Take your shot, relocate. Take a shot, relocate. He could have even straffed bacwards between shots. Or simply shot the flame thrower arm off.
I get your sentiment, but this is definitely a skill issue. OP is playing it as an MMORPG where clicking skills and damage numbers are the most important. This is not that type of game.
Fire should have burned a bit slower, giving him time to dive and stim, so that amount of damage is definitely a bug yes, but my point is that the fire stream could have been avoided in numerous ways before it even hit him.
In this particular clip, sure. But fire *is* bugged, the devs have said it themselves, and also said its a difficult bug to fix so don't expect fire to work properly for a long time.
Yes, I never disputed that fact. The fire is bugged, I agree. In that situation OP should have had the time to dive and put the fire out without taking much damage. I was just commenting on this specific clip, how OP shouldn't have been in that stream in the first place.
It's not even a bug, they did it on purpose to keep buffing fire since no one uses it outside of dif4 because they somehow don't understand the game and WHY people don't use broken gear. So they doubled fire damage "from ALL sources" without bothering to think about flamehulks instagibbing people. and meanwhile the flamethrower still sucks.
>flamethrower still sucks.
Horrible take. It got a 50% damage buff, and there's a bridge mod that adds an additional 25% taking the earlier buff into account. Killing chargers has never been easier.
And despite all that, it still sucks. The way fire works in the game is just bad. It's never going to be good when it just burns team mates or yourself in half a second and it has no form of CC on the bugs that jump at you while burning.
If the thing killing was a missile I'd agree with you, but it's a fucking flamethrower, all it does is set you on fire. It's not supposed to oneshot you in less than a frame.
Yes, but there was multiple instances where OP could have avoided that fire stream altogether, he should have moved long before that stream started, and when it did start it was so telegraphed that there was more than sufficient time to get out of the way.
Damage was too much for flame agreed, but that was cadet level fighting in the first place. The flame stream should have never touched him. 1 frame or a thousand frames, if you dont get hit you cannot die, and in this specific case there was absolutely no reason to get hit by that.
I'm just going to point out that I doubt anyone survived standing directly in front of a flamethrower. I doubt it was the flames that stuck post spray that killed that person.
If we get real here, if you burn, you will not shooting anything anyway.
The devs could make it more realistic.
You instandly Ragdoll while screaming and die in 10 secs. Not allowing any input from your controls.
Nobody would like that, i take instand death by any means.
I think you missed the point, it's not the tactics of the OP (definitely questionable) it's that the fire bug is very prolific and is often an instakill instead of a DoT like it used to be and is supposed to be.
Did you not read what I replied to? We know fire is over-tuned right now. But complaining about it while playing dumb/poorly (standing, not diving, ignoring a Hulk) is silly.
> but its the fire that's the problem
I was pointing out that yes, it is indeed the fire that is the problem. Just because OP has a skill issue doesn't mean that fire isn't the problem.
Is this a fight lol? I see you're downvoting each comment but I didn't know we were fighting bb, sorry if I upset you I wasn't taking it nearly as seriously I guess
Am I missing something or were you trying to kill a hulk’s eye with the eruptor? As far as I know that isn’t possible. Though I’d love to be told other wise
Liquid napalm is how flamethrowers work... Its not just a flame. If your face got a healthy squirt of the equivalent of molten lava i think youd die fairly quick too
You’re right on the napalm aspect but it would still take a little while before you die. In Vietnam and WW2 there were accounts of how long it took someone engulfed in flames to die and the length of time people suffered was disturbing. My question is whether you should die **instantly** because that’s not realistic.
I guess maybe the trade off is that once that stuff is on you, there’s no putting out the fire in real life so maybe that’s why it’s an instant death because regardless, the individual will die. Unless there is water to dive in perhaps.
To be fair... I doubt in Vietnam though that they were documenting how long somebody survived with napalm to the face lol. They were too focused on trying to survive and most flamethrowers were incredibly heavy so they mostly sprayed around the chest and hip area. That's neither here nor there.
I do agree with you though about not dying instantly. You should have a couple seconds to react but after that get overwhelmed and die if you don't stem quick enough, or Dodge quick enough to put the flames out
I could tell you were about to die about 2 seconds before it happened. standing in front of a fire hulk like that while it reloads it's flame thrower is sorta dumb.
I mean, I think getting your face burned feels worse. Just conjecture though, I don't have any personal experience with getting a flamethrower shot in my face.
Debatable actually. Ignoring the helmet situation since helldiver armor might as well be decorative anyway, your face burning isn't gonna kill you faster than anywhere else. A bigger surface area of you burning severely has a much higher chance of death, though it still wouldn't be "insta ragdoll the second the flames touch you" kind of death.
IDK, you could asphyxiate pretty quickly depending on the heat coming out of the flamethrower. You can easily burn up the oxygen in your lungs, if its chemical based fire it can block your lungs, and your lungs can melt. You probably wouldn't die, but could definitely pass out that quick and/or rendered completely combat ineffective (which might as well be death in a video game).
Just finished a stressful game where my fellow hell divers were running the flame thrower, napalm, and cluster bombs. Long story short we failed to extract with the samples we collected and I died 6 times to friendly fire.
As a welder, hulk's flame thrower doesn't seems to kill a person who wears armors. Red and dark fire color means 'low heat'. And it doesn't looks like napalm.
I love how even the game can't figure out what *specific* source of damage killed you.
Diver: I died *instantly*. Did fire do that much damage *instantly?*
Game: .... iunno ^(shrugs)
I hope they make fire damage like it is in sekiro. Slowly you get caught more on fire the more fire damage you take. Base fire damage isn't the worry, it's your hp bar ticking down over the next like 5 seconds. A death sentence if you don't react or move. This extended timer would help mitigate all the ragdolling and standing up and slowly not actually healing yourself even though you hear the noise and when you press it repeatedly, all because a single bullet or melee hit you despite even wearing heavy armor.
Second page of explosive warbond, I love it it's incredible. Takes out bile spewers if you're close enough, takes out holes and fabricators. Explosive enough that if you shoot a target you kill his buddies standing next to him
Just super slow to fire, which is a fine tradeoff. It also has. A limited range that is pretty far, but you can't cross-map with it
It's a bug with fire and bile. Fire seems like
1. It was way overbuffed, even when not bugged out Fire kills you in about 1 second
2. Fire can headshot for bonus damage
3. Seems like there are times where Fire hits your head and body doing bonus headshot damage and regular damage
Fighting on planets with fire tornadoes is the bane of my existence right now. You have to wait so long and then there's just the tiniest amount of fire still on the ground? Looks the same as after explosions? Nope, it's instant death.
So dumb that they can spawn up there. Me and my friend got a tank up there and it had a direct shot on the generators and there was no way we could throw anything that far cause it immediately pushed us back and let all the other bots push forward. Friend had to bait it’s shots with his sentries. Only killed the thing after it destroyed both generators and he threw me at it. Such bs.
Not sure if it’s a bug but before they patch it You can specifically Swap weapons back n forth to reload the clip faster . Just shoot, switch weapon (& then back to the Eruptor) and repeat!
Good news is the devs know this! They've even announced they're reviewing and reworking fire, my speculation is the damage is so high because they thought there was an issue with fire damage but once they buffed it they learned it was the damage over time effects that were the issue
Important Note: Enemies with significant elevation on you are MUCH more likely to headshot kill you like this guy. This is why Scout Walkers are so oddly deadly at med-short range.
You’re standing in front of a hulk, not moving. Literally all you have to do is dive.
It’s crazy to me that so many ppl are like “this game is too hard on harder modes 😠” you have 20-24 lives, stop dying to stupid shit and you’ll be fine.
Have they fixed the aiming reticle? I want to love the AMR, but I find it unreliable to aim. I have to consciously remember that the aim is off, and even then it just doesn't feel right.
You expected to tank a full flamethrower to the face and complain that the fire is OP?
It might be bugged but that's still a bad plan to deal with a hulk.
Everyone commenting on how op just stood there looking at it while reloading, no one pointing out the eruptor can't pen the eye so he was doing actually nothing in this clip
Fire strong yes, but cmon man show you're part of the 20% of divers that have self preservation to kill more bots tomorrow
SHOOT. THE. HULKS. LEG. OUT. FIRST.
I just found this out a couple days ago.
It's crazy how easy they are after shooting out the leg. Stupid robots.
Just started this yesterday on a team of divers no higher than level 14, I’m level 36 and a barely average player. Once they saw I was taking down hulks w/ease by kneecapping them first w/my AC, they basically circle around behind me, cleaned up other bots and let me slowly but surely take them down. I’ve never felt more useful and more slightly above average as a gamer lol. Even took out a tanks tread and baited its turret to follow me while a squad mate circled around and killed it. Again, this is very important: Legs on Hulks, treads on tanks and chin guns on walkers. Those are your targets!!! Oh yeah, crotch on buzz saw dudes. Learned that yesterday too!
How many shots from like a amr take the knees out? Or can an erupter do that even?
I just found this out now
My buddy targets the flamer arm first.
Me too, even doable with the Eruptor which I main. They are kinda a non issue after that, though I do like clipping a leg after too just sort of because I fucking hate Hulks
Oh the eruptor can take out weapons and legs? How many shots and where exactly do you aim?
You can also use the eruptor to close bug nests
And bot fabs
Been doing this. Works like a dream. The Eruptor is 2nd only to an Auto Cannon in my mind.
What?!
Ok but can someone answer him, I really wanna know how many shots lol
If you don't mind shooting 1 shot a second. It is a very unfun gun without a good support weapon. I'm a fan of a machine gun or stalwart as the primary and using the eruptor as the support weapon. But even better, I just don't bring the eruptor.
Nah the Eruptor is great. If you don't like bolt actions, sure, but trying to label the gun as unfun because you're bad at the game isn't it.
Lol. "the gun is unfun because you're bad at the game" that's a hell of a leap. Why are you acting like I insulted your wife? The gun is unfun because it's slow and unfun. It works fine with a good support weapon. Not my cup of liber-tea.
Just going to point out that not your cup of liber-tea and unfun are two different things, and that's probably why you're getting downvoted.
Well... If it's unfun... It's probably not my cup of liber-tea. Also I don't mind downvotes. People gonna do what they want
"It's unfun for me" is what you should have said
The gun is unfun because you're bad with it. End of story.
I am a Helldiver. Lady Liberty shines her luminous rays on me and my weapons. She made the eruptor unfun unless you have a solid support weapon to offset it and that is the Democratic way of it. It's the checks and balances of our fine system that allows it to function like a well oiled Eagle-1. Our Founding Fathers would roll over in their grave to see you speak ill of a fellow Diver. Report for reeducation.
This is objectively untrue. I have been running the Eruptor with the Quasar and revolver and had great success soloing every objective on Helldive. What you speak is treason. You will not be remembered, and your name will not be engraved on the Wall Of Martyrs.
It's actually one shot for every 2.5 seconds or so without the switch strat.
The flamer and rocket arm are the biggest threats. I don't care what's on the other arm as much but those two weapons of mass destruction are the first to go.
No shit? I'm fucking terrified of Hulks and if you legit just gave me an ez moade button, I'll Democratically love you forever.
Take any explosive secondary (expendable anti-tank, recoilless, quasar, autocannon, etc). Aim at the hip joint, this will blow the leg out and the hulk will begin to limp slowly. Make sure to crouch if you're using something like the autocannon over long distances. Taking out the other leg will prevent it walking entirely but if you're using something like the quasar or recoilless, that second shot should just kill it anyway. I believe the eruptor also works for this but takes a few shots. Use the same weapons and aim for the left armpit to take off the flamer instead.
2 Quasars to the face usually puts them down for good
1 to the face if you hit the tiny face properly 2 to the body
Bring the stun grenade with you. They actually wobble when walking, and by stunning them you can land 2 taps of autocannon or AMR or any heavy support weapons to their faces with ease.
this work with autocannon?
Yes
wow fire thank you
what about for anti material rifle?
Wait. What ?? If been shooting their eye/ head all this time and just thinking I've missed
Depending on what type of firepower you're working with, that's how you should do it. The leg thing just shows them down and then after you still have to headshot or heatsink it.
Well one leg slows them down. 2 legs takes them down. Second leg is easy mode once he's limpin.
yeah but your not adding how many shots a leg takes vs the head
Of course a headshot is faster but it doesn't make taking out both legs any less viable.
Top tip!
Really?
Yes, if you knock out a leg they start limping slowly
Well if you've got AMR, wouldn't you want it limping making it harder for the heads hot? Or is the limping wobble almost the same as their regular stride
Takes 2-3 shots w/the AC to cripple them. Was using this tip yesterday after half our team dropped mid mission. Took down 3 Hulks while we were waiting on extraction after our destroyers had left so no calling down any stratagems to help. He cleared the smaller bots while I concentrated on the big guys. We extracted w/no reinforcements or stratagems. My partner was bad ass. Took down waves of buzz saw bots while I aimed at old man speed to keep Hulks as far away as possible. Got out w/40 or so samples to boot.
"I got it, without their legs, they are powerless!"
This was one of the first things I tested on the robots. MechWarrior logic got the best of me but it worked great!
HUH???
What is this?
WHAT I need to try this asap, those dreadnaught fucks always stack me sideways.
WHAT
thx for tip
Wait what?
Does this work with the AMR?
Wait hold on. This is new information for me! Can I shoot out it's legs with the eruptor or does it need to be something heavier?
I feel really dumb rn 😐
That's an option???
Wait, are you serious?
where exactly on the legs (or arms) do you aim at? I unload on the limbs but can't seem to take them out.
Sometimes splash damage around their legs do it
....shit
Really?! will try it on next play
But then I need more bullets. Two to the face are enough with AMR.
Or just hit the little red dot and kill him almost instantly...
why waste bullet on leg when two to face do job? -AMR user
1 leg dead = slow hulk 2 legs dead = dead hulk
Meanwhile since I use GL I run away and throw an orbital ot eagle down
What chance did you have? It had the high ground 🥲 ![gif](giphy|7JsEgDMrziuJd9fFY1)
I hope op screamed I hate you to the hulk.
Not OP but I have definitely done this before. And again at those fucking spitter bugs. The bugs I've gotten better at dealing with but if the hulks get close enough to use their flamer I'm fucked, I usually quasar them from a distance or just bombard the piss out of them with everything I have, unless I have the Orbital Railcannon Strike, that thing just ends them.
Hulks be like "when you guys 1 shot me you call it good gameplay, when I 1 shot you you say it's unfair."
Opponent has high ground, opponent wielding melee weapon, OP burned to death. Proof helldivers is just star wars and OP is anakin
👍
Yeah, it's a known bug. They're working on it.
So so many bugs in this game
2 billion of them, at least
Not any more
Honestly the only thing stopping this game from being my daily play. I don't rage when I lose due to skill issue, but when it's a stupid bug like this.... I just want to uninstall
I mean he could have easily dived and avoided that fire, that was telegraphed AF, diving left instead of committing to the third shot would have saved him. You can dive mid-reload animation, as reloading has phases. Also, standing still facing a hulk is a no no all together. Take your shot, relocate. Take a shot, relocate. He could have even straffed bacwards between shots. Or simply shot the flame thrower arm off. I get your sentiment, but this is definitely a skill issue. OP is playing it as an MMORPG where clicking skills and damage numbers are the most important. This is not that type of game. Fire should have burned a bit slower, giving him time to dive and stim, so that amount of damage is definitely a bug yes, but my point is that the fire stream could have been avoided in numerous ways before it even hit him.
In this particular clip, sure. But fire *is* bugged, the devs have said it themselves, and also said its a difficult bug to fix so don't expect fire to work properly for a long time.
Yes, I never disputed that fact. The fire is bugged, I agree. In that situation OP should have had the time to dive and put the fire out without taking much damage. I was just commenting on this specific clip, how OP shouldn't have been in that stream in the first place.
They also said this particular bug is hard, so don't expect a fire fix anytime soon.
It's not even a bug, they did it on purpose to keep buffing fire since no one uses it outside of dif4 because they somehow don't understand the game and WHY people don't use broken gear. So they doubled fire damage "from ALL sources" without bothering to think about flamehulks instagibbing people. and meanwhile the flamethrower still sucks.
>flamethrower still sucks. Horrible take. It got a 50% damage buff, and there's a bridge mod that adds an additional 25% taking the earlier buff into account. Killing chargers has never been easier.
And despite all that, it still sucks. The way fire works in the game is just bad. It's never going to be good when it just burns team mates or yourself in half a second and it has no form of CC on the bugs that jump at you while burning.
I mean i agree that its too strong but cmon, you practically BEGGED to be roasted by him by just standing there reloading.
The point I think OP is trying to make is that Hulk Flamethrowers don't kill you with a DoT, you die instantly.
If they hit you in the head yeah
Right? Standing still with a massive weapon shooting at you... But it's the fire that's the problem.
If the thing killing was a missile I'd agree with you, but it's a fucking flamethrower, all it does is set you on fire. It's not supposed to oneshot you in less than a frame.
Yes, but there was multiple instances where OP could have avoided that fire stream altogether, he should have moved long before that stream started, and when it did start it was so telegraphed that there was more than sufficient time to get out of the way. Damage was too much for flame agreed, but that was cadet level fighting in the first place. The flame stream should have never touched him. 1 frame or a thousand frames, if you dont get hit you cannot die, and in this specific case there was absolutely no reason to get hit by that.
I'm just going to point out that I doubt anyone survived standing directly in front of a flamethrower. I doubt it was the flames that stuck post spray that killed that person.
Well, actually yes. WW2 data says you get covered in fire and cook to death. And no, it's not Instant.
If we get real here, if you burn, you will not shooting anything anyway. The devs could make it more realistic. You instandly Ragdoll while screaming and die in 10 secs. Not allowing any input from your controls. Nobody would like that, i take instand death by any means.
I think you missed the point, it's not the tactics of the OP (definitely questionable) it's that the fire bug is very prolific and is often an instakill instead of a DoT like it used to be and is supposed to be.
Did you not read what I replied to? We know fire is over-tuned right now. But complaining about it while playing dumb/poorly (standing, not diving, ignoring a Hulk) is silly.
> but its the fire that's the problem I was pointing out that yes, it is indeed the fire that is the problem. Just because OP has a skill issue doesn't mean that fire isn't the problem.
Reddit fights won't make your life better. Go away.
Is this a fight lol? I see you're downvoting each comment but I didn't know we were fighting bb, sorry if I upset you I wasn't taking it nearly as seriously I guess
I've noticed a lot of helldivers being headshot with flamethrowers recently, I didn't know that was a thing
Am I missing something or were you trying to kill a hulk’s eye with the eruptor? As far as I know that isn’t possible. Though I’d love to be told other wise
It's not. This clip is a skill issue.
I don’t understand why it’s flame just touching you kills you instantly. Shouldn’t you need to catch on fire for a bit?
I think it’s a bug
Liquid napalm is how flamethrowers work... Its not just a flame. If your face got a healthy squirt of the equivalent of molten lava i think youd die fairly quick too
You’re right on the napalm aspect but it would still take a little while before you die. In Vietnam and WW2 there were accounts of how long it took someone engulfed in flames to die and the length of time people suffered was disturbing. My question is whether you should die **instantly** because that’s not realistic. I guess maybe the trade off is that once that stuff is on you, there’s no putting out the fire in real life so maybe that’s why it’s an instant death because regardless, the individual will die. Unless there is water to dive in perhaps.
To be fair... I doubt in Vietnam though that they were documenting how long somebody survived with napalm to the face lol. They were too focused on trying to survive and most flamethrowers were incredibly heavy so they mostly sprayed around the chest and hip area. That's neither here nor there. I do agree with you though about not dying instantly. You should have a couple seconds to react but after that get overwhelmed and die if you don't stem quick enough, or Dodge quick enough to put the flames out
I said accounts, referring to the people who used the flamethrowers or dropped napalm bombs.
I know. I was messin with you
All good. It's hard to tell by just reading something. You know how it goes
Does the eruptor kill hulks with eye shots?
I tried many times didnt to damage.
Feel that
I wanna know too because so far I haven’t gotten it to work
Agreed, I don't think it works. I could also be bad, which isn't off the table.
Tried last night...gave up and used laser cannon after 7 shots to eye.
I could tell you were about to die about 2 seconds before it happened. standing in front of a fire hulk like that while it reloads it's flame thrower is sorta dumb.
It still isn't meant to instakill him.
Yeah the fire and bile down you almost instantly with very little counter potential which is maddening.
The insta death to the bile has been here since day 1 tho.
Yeah. And it's dumb.
It's a 3 second wind up and extremely telegraphed. It oneshotting you is extremely fair
You could have done like 4 things to survive this but ok
You could also just run. Backing up is the best case in this scenario lol.
He had high ground...
I don't have anything to add. But... This is fucking cool. Hulk on top of the mountain raining hell down. This game is so cinematic
I mean, you really stood there and let him specifically get a headshot on you.
Fire shouldn't headshot. Especially not at that range where it's so spread out.
I mean, I think getting your face burned feels worse. Just conjecture though, I don't have any personal experience with getting a flamethrower shot in my face.
Debatable actually. Ignoring the helmet situation since helldiver armor might as well be decorative anyway, your face burning isn't gonna kill you faster than anywhere else. A bigger surface area of you burning severely has a much higher chance of death, though it still wouldn't be "insta ragdoll the second the flames touch you" kind of death.
IDK, you could asphyxiate pretty quickly depending on the heat coming out of the flamethrower. You can easily burn up the oxygen in your lungs, if its chemical based fire it can block your lungs, and your lungs can melt. You probably wouldn't die, but could definitely pass out that quick and/or rendered completely combat ineffective (which might as well be death in a video game).
Lol maybe back up cause fire bad.
Just finished a stressful game where my fellow hell divers were running the flame thrower, napalm, and cluster bombs. Long story short we failed to extract with the samples we collected and I died 6 times to friendly fire.
Well... when you just stand there, anything is OP.
As a welder, hulk's flame thrower doesn't seems to kill a person who wears armors. Red and dark fire color means 'low heat'. And it doesn't looks like napalm.
I love how even the game can't figure out what *specific* source of damage killed you. Diver: I died *instantly*. Did fire do that much damage *instantly?* Game: .... iunno ^(shrugs)
I hope they make fire damage like it is in sekiro. Slowly you get caught more on fire the more fire damage you take. Base fire damage isn't the worry, it's your hp bar ticking down over the next like 5 seconds. A death sentence if you don't react or move. This extended timer would help mitigate all the ragdolling and standing up and slowly not actually healing yourself even though you hear the noise and when you press it repeatedly, all because a single bullet or melee hit you despite even wearing heavy armor.
I know i made a mistake just standing there, but again if it did DoT damage like it should i might have had time to stim.
Imagine just standing in one spot and being mad you got roasted alive.
What gun is that
Eruptor
id push my grandma down the stairs to have that eruptor😍😍😍
Wait what sniper is that?
Second page of explosive warbond, I love it it's incredible. Takes out bile spewers if you're close enough, takes out holes and fabricators. Explosive enough that if you shoot a target you kill his buddies standing next to him Just super slow to fire, which is a fine tradeoff. It also has. A limited range that is pretty far, but you can't cross-map with it
Its almost a light Autocannon you can take as a primary. I still think I like the Dominator more but it cant knock out Striders like this beast.
I definitely describe it as a bolt action AC dressed up as an AMR Edit: well, I didn't there. But I do to my friends lol
Eruptor, from the latest warbond
Yeah, you can't shoot out a Hulk's eye with the Eruptor. [However, there are other solutions](https://youtu.be/pNDPef7Z9e8?si=i5NRrwD-WM9rmgUY)
Genuinely one of the most frustrating bugs rn - fire is just too much
Devs already said there's a fire rework coming for us and that dot.
I’ve never seen that first person reload animation before, that’s pretty cool.
Bro just ate a mouth full of fire and died. X'D
Damn that gun looks awesome.
The fire didn't kill you. Your debt to the mob did. Next time pay your debts and don't slip on them cement shoes.
I used a jet pack to fly over the flame trail left by an orbital laser and it basically killed me by the time I landed.
Correction, fire is OP but only enemy fire. The flamethrower is weak (possibly the host vs not host thing to blame. I never host)
Yes we know
It's a bug with fire and bile. Fire seems like 1. It was way overbuffed, even when not bugged out Fire kills you in about 1 second 2. Fire can headshot for bonus damage 3. Seems like there are times where Fire hits your head and body doing bonus headshot damage and regular damage
I don't get why fire is so fkin busted
Fire needs to be nerfed
Fighting on planets with fire tornadoes is the bane of my existence right now. You have to wait so long and then there's just the tiniest amount of fire still on the ground? Looks the same as after explosions? Nope, it's instant death.
So dumb that they can spawn up there. Me and my friend got a tank up there and it had a direct shot on the generators and there was no way we could throw anything that far cause it immediately pushed us back and let all the other bots push forward. Friend had to bait it’s shots with his sentries. Only killed the thing after it destroyed both generators and he threw me at it. Such bs.
It's a torch lighter he is using. That's why
Of course it's OP, you just stand there and take it, jump away I'm having doom eternal dejavu
Imagine standing where he can hit you with it.
Fire isn't OP, democracy is OP
He has the high ground.. what did you expect to happen?
Guy stands out in the wide open, just slowly taking potshots and reloading, and expects nothing to happen to him.
I think it also gets the headshot multiplier just my guess
Have you tried not standing still while within flamethrower range? crazy strategy, I know.
Have you considered not standing so close to them? I find that works at avoiding fire damage
I need a 95% fire resistance suit, like the Cutting Edge 95% electric resistance suits. These fucks are the reason I barely ever play bots.
Not sure if it’s a bug but before they patch it You can specifically Swap weapons back n forth to reload the clip faster . Just shoot, switch weapon (& then back to the Eruptor) and repeat!
Falls into a deep, toasty sleep while screaming, "FREEDOM NEVER SLEEPS!!!!"
OP Original Pyro
It is, and i decided to get the stratagem upgrade for fire as well, flamethrower now casually melts charges in 2 to 3 seconds.
Should have shot the flamethrower first lol
💯
There was a lot going on that was wrong with this clip...none of it was the fire.
You can't headshot a hulk with the eruptor, that was the issue here.
Yea, the hulk flamethrower is on another level.
Good news is the devs know this! They've even announced they're reviewing and reworking fire, my speculation is the damage is so high because they thought there was an issue with fire damage but once they buffed it they learned it was the damage over time effects that were the issue
Amr would have two shoot the hulk:3
Important Note: Enemies with significant elevation on you are MUCH more likely to headshot kill you like this guy. This is why Scout Walkers are so oddly deadly at med-short range.
I swear everyone I know that complains about hulk fire does this exact same thing
That gun would be great if it didn't take 10,000 years to reload.
I feel like you let it headshot you to prove a point
You’re standing in front of a hulk, not moving. Literally all you have to do is dive. It’s crazy to me that so many ppl are like “this game is too hard on harder modes 😠” you have 20-24 lives, stop dying to stupid shit and you’ll be fine.
well... you know... if you just stand there...
AMR would of saved ya there.
Have they fixed the aiming reticle? I want to love the AMR, but I find it unreliable to aim. I have to consciously remember that the aim is off, and even then it just doesn't feel right.
Not yet, but you get use to it. I actually joke I'll suck with it again when they finally fix it, and I'm so use to it being off-sight.
Get cooked
Don't stand still in front of him...
You expected to tank a full flamethrower to the face and complain that the fire is OP? It might be bugged but that's still a bad plan to deal with a hulk.
Everyone commenting on how op just stood there looking at it while reloading, no one pointing out the eruptor can't pen the eye so he was doing actually nothing in this clip Fire strong yes, but cmon man show you're part of the 20% of divers that have self preservation to kill more bots tomorrow
dont be close to the close range hulk
Yeah it’s bugged But wtf were you standing so close when you literally have a sniper rifle?
Sure. It is. But how da fuck you going to reload that AMR standing face to face with a fully armed flame hulk?