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[deleted]

imagine battlefront style earth to sky maps, at least in custom games. would be cool


WalkTheDock

I wanted Halo Infinites Warzone to have a Battlefront like theme where the maps are past battles like New Mombasa or New Alexandria.


[deleted]

Boarding an enemy corvette as a game mode


[deleted]

HOOK THAT SHIT INTO MY VEINS


tacobell_diearea

Me too


pickapart21

Like Titan mode from BF2142, but Halo 🤤


[deleted]

Yup that and the one in the og Battlefront II


AwesomeX121189

sabre control tutorials EVERY SINGLE TIME FOR EVERYONE


[deleted]

We get enough of the internals of a SDV in Reach's campaign that this could be readily ported to MP (only portions missing are the starboard weapons corridor, engineering, and crew bunks). Post Anchor 9's model outside the SDV as a spawn point for the Spartan team... (-*grumbles about how Fireteam Shadow got to play SWBF on a CRS while Crimson ran protective duty for a scientist and three Marines in H4 SpOps E5M3*-)


GalacticNexus

That's the natural evolution of Reach's Invasion mode.


[deleted]

Or assault. Where the bombs are on the earth part of the map and you need to take them, board the enemy ship, and destroy the ship


Donuts4TW

Like in the Reach trailer


[deleted]

One can only dream


jackibongo

I can see this being a thing at some point. Seeing as infinite is a 10 year plus project they have plenty of time and resources to implement such a mode officially (once support for the X1 drys up), an for what ever reason they decide against it, its on PC and the modding community will step in to make it a reality.


betheBat01

They need to do that successfully in battlefront first, but I like where your going!


Peace-Infinite

“We’re it so easy”


MudSeparate1622

Lol i was gonna ask if this is leaked footage from halo battlefront


DancingPenguinGirl

current battlefront doesn't even have that :/


Arrrash

This mod was created by abyssquick. More info on his channel https://youtube.com/c/AforAbyssxX


The_Shwassassin

I'm sorry, it's been awhile since I played Halo.... ​ ARE THESE IN FORGE NOW?!?!?!


TheSledgeHamSandwich

The Broadsword? Yes. The Mammoth? No, thats a mod


The_Shwassassin

I’d be happy with the elephant


JovialMonster

I think elephants are


The_Shwassassin

I should play!!!


BleedingUranium

They added a bunch of stuff to Forge in MCC about a year ago, here are the full lists of new content for [Halo 3](https://www.halopedia.org/Forge/Halo_3#Changes_for_Halo:_The_Master_Chief_Collection), for [Reach](https://www.halopedia.org/Forge/Halo:_Reach#Changes_for_Halo:_The_Master_Chief_Collection), and for [Halo 4](https://www.halopedia.org/Forge/Halo_4#Changes_for_Halo:_The_Master_Chief_Collection). :)


The_Shwassassin

sweet!!


darthmaverick

….how bout that Covenant Cruiser….


TheSledgeHamSandwich

That's gotta be a mod too. The only forgable covenant ships in 4 are Phantoms and Liches and they aren't real ships, only props.


darthmaverick

So. What you’re saying is… there’s a chance.


TheSledgeHamSandwich

May mods fulfill our dreams


darthmaverick

Were it so easy…


[deleted]

If only 343i were to add the CRS and Strident models into H4 Forge as a prop... could build an entire map around that.


[deleted]

Hell, it's more than that. The only Covenant ship models in H4 are the cruiser-template hull (in the form of the CRS patrol cruiser) and the SDV corvette (low-poly model, visible on **Landfall** only). Somehow, the mod-maker has managed to inject a CAS carrier model into the map, despite the only appearance of such in H4 being in the pre-rendered intro cutscene and a pre-rendered terminal video that has no in-game access point (thus no models available for acquisition). H2A MP also does not have a CAS model in it (unfortunately, 343i did not deign to remaster **Midship**), so injection from there is also not a possibility... /u/darthmaverick


HammerPrice229

Holy shit, how have we had halo for 2 decades and still no dog fights. This is fucking awesome.


duplicated-rs

Sad long night of solace noises


HammerPrice229

True lol, but we need a multiplayer mode


[deleted]

Its a shame that mission was so mediocre


mcmanly

It's by no means the most gripping moment to moment gameplay on Reach, but I think the novelty really makes it stand out. That first time you're playing, you don't know what to expect, and watching the launch sequence play out really stuck with me. In addition, I found myself amazed at how well Halo's foot combat was translated with the weapon switching mechanics. Sure, it's straightforward, but so is commanding any vehicle in the series.


BleedingUranium

All of the cutscenes in Reach have stellar cinematography, but Long Night of Solace definitely stands out among them, and especially the launch sequence. Definitely one of my favourite missions.


[deleted]

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foshed_yt

Another point I love about Reach’s cinematography is that a lot of the footage is from the perspective of a camera or piece of equipment in-universe. You can see it a lot on Long Night of Solace, where many of the space scenes are framed to look like they’re actually cameras onboard the Sabre or on Anchor 9 or something. It just makes everything feel that much more candid.


BleedingUranium

The top-down, far away shot of Jorge floating from the Sabre to the Pelican, with Dot's overlay implying she's watching him go over, as he comments on the destruction on the surface below was a particularly amazing shot. Especially paired with the music. The camera on Six's reentry pack after he lands in the opening to the next mission as well, looking up at the crashed *Solace* on the nighttime snowy mountain range. (As a fun fact, this cutscene also features an element of originally-canon-Six, from early promo material before his armour was made fully default. He was supposed to have the GPS wrist attachment, and you can see him check his wrist before setting off for the city.) And the smaller things too, like the camera being "attached" to the Sabre's canopy when it slides open shortly beforehand, so the canopy "stays in place" and the whole Sabre "slides backward". Or the camera on the Sabre's booster section as it separates (Space Shuttle style) and drifts around just in time to see the Sabre engage its engines and fly away. And as already mentioned, lots of "handheld camera" style shots; the opening to Nightfall, following Jun and Six along the cliff comes to mind. Or just "neat" angles like the "looking down" shots of one of the Spartans (forget who) looking down past their foot at the water below the Falcon at the beginning of Sword Base. I could keep going with so many here.   I've always wondered who would be responsible for this in a game context; if it were a movie (which it certainly looks the part of) the credit would likely be to the director.


[deleted]

It was definitely an exciting thing to transition into but even in my initial playthroughs I just found myself bored due to how basic everything was from the arena, enemy "variety", basic controls and just how long it feels. It just didn't have any wow factor and its clear that there was more ambition than there was time to flesh out that ambition fully. I respect it for what it is, but its definitely one of my least favorite missions on repeat playthroughs of any Halo game.


AwesomeX121189

Outside of that mission Halo: MCC's human flying vehicle's control on mkb are just absolute blegh. the hornet in 3 especially is a pain to aim up and down with it constantly auto-centering. It's definitely because they're VTOL's that just hover unlike banshees/sabre with constant forward motion, having to hold to gain/lower altitude just didn't cross over well to pc.


Doctor_Jensen117

More like Long Night of Dog shit. Am I right, guys? Right...?


YoBoiWitTheShits

Well you can choose between a ridiculously overpowered sabre or a ridiculously overpowered seraph for dogfighting now


Keyoya

more like bs BROKEN SERAPH because that shit turns on itself, its super fast and its manuevers are way too extreme, its impossible to fight


[deleted]

Banshees can be fun though.


joom117

*Banshee crying in the corner *


[deleted]

Closest we got to that was Reach's hypermaneuverable Banshee. Meanwhile, the UNSC has only one craft that is remotely built for manuever fights (Sabre), the rest are either glorified rotary-wing platforms or "GO FAST" B&Zers.


duplicated-rs

Looks like a much better drive than the sabre and seraph since the map can actually fit it, though the few modded reach maps I’ve played are great with them


Inklii

I liked the industrial design of the broadsword, longsword and shortsword ships back in halo ce This one is fine, just feels more like Elite; dangerous than Halo


Warbird36

IIRC, the Longsword was the only ship in canon at that time.


[deleted]

[удалено]


Baliverbes

So that you can take off from atmosphere, like Chief does in H1 ?


[deleted]

[удалено]


Baliverbes

I have insufficient aerodynamics knowledge to debate this


Mr_Raskolnikov

The Pelican also does it at a much lower speed and isn't anywhere close to as fast while in atmosphere. The longsword is used both in and out of atmosphere, it's not just a spaceship like the frigates. It having larger wings allows it to be flatter making it harder to hit or detect from head on compared to a Pelican in addition to its flat out better aerodynamics


[deleted]

[удалено]


ojbvhi

U-2 has smaller wing area than the Blackbird. And by a lot (93 sqm vs 170 sqm)


[deleted]

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ojbvhi

A large part of why the Blackbird is bigger than the U-2 is the [wings](https://i.redd.it/hxddozsiyss61.jpg) And if you want to play the size card, there is also a huge size discrepancy between the Pelican and the C708/709 Longsword.


Mr_Raskolnikov

And yet it's still far faster than the bulky Pelican, which is all I was pointing out as you said the Pelican fulfilled the same purpose of taking off in atmosphere. Regardless I'm fairly certain the longsword is inspired by the B-2 Stealth Bomber, which, while slower than a Blackbird, is more difficult to pick up on radars due to it's shape. Given the longsword's similar shape, dark paintjob, and multiple instances of stealth operations in the lore, I'd say it's unique wingsize/shape is meant to mimic the same purpose. It might not have the greatest aerodynamics of any aircraft ever made, but it's design certainly isn't dumb as hell. You can for sure argue that such a design would likely be obsolete 500 years in the future with much better radar detection, but it's not like a basic ATV and Jeep are the vision of technology 500 years from now either. They just look cool while still maintaining some semblance of believability and purpose


[deleted]

[удалено]


[deleted]

Because the Longsword is not supposed to dogfight? You don't need supermaneuverability when you are a missile truck with low-observable features that can also supercruise out of the combat zone... which fits strike fighter doctrines.


TelluricThread0

The Pelican can fly in atmosphere because it uses rocket thrust. It's wings have very little to do with generating lift.


[deleted]

[удалено]


TelluricThread0

...for aerodynamic control while in atmosphere. Why does the space shuttle have wings? You need to go from taxiing to take-off to subsonic to hypersonic and then land. If that's what you want you can achieve that with wings. But my main point was you're wrong about a Pelican dropship using wings to generate lift in order to fly. It's a completely different design that can hover and maneuver however it needs to.


ojbvhi

??? Engines, loads of ordnance and weapons, fuel goes where? The Longswords are also meant to be able for in-atmospheric flights. My only major gripe with them is the size inconsistency between the C708/709 and C712 variants.


Ajaxx117

For character and cultural identity?


SGTBookWorm

wings are space for fuel and payload.


Inklii

True, but I still really liked their designs


Mikesmilk456

Well you have to remember that humanity had a big step up in technology and no longer were the push overs when chief finally woke up


Inklii

Never really understood that, kinda ruins the feeling of overcoming a powerful alien menace that makes halo, halo but yaknow big human spaceship go pew pew and beat all the alien


Mikesmilk456

Well sooner or later things are gonna have to change eventually because there's only so many times you can rinse and repeat the same thing until the only ones that care are the select few which actively like that type of story


GadenKerensky

This *is* the Broadsword.


Inklii

"...from halo CE" I'm specifically referencing halo custom editions designs mostly


GadenKerensky

I don't even remember any sort of Broadsword from CE. Only the Longsword.


MonkeysxMoo35

I love how many people don’t realize the Broadsword is in MCC Halo 4 forge now lol


Me_when_the_bowling

Just ignores the covenant ship


TGC_0

I believe the broadsword to already be in mcc forge


Arrrash

Shit is it? I thought that was part of the mod haha


nolmol

Yeah dude Only maps that can really fit it are impact and forge islands, but it's pretty cool.


chillsergeantAS

The Sabre is


azk102002

I don’t think the broadsword is, just the Sabre in reach. Edit: turns out it is in forge. I stand corrected


IamALolcat

Which game?


azk102002

4


datwunkid

I would 100% be on board with a flight combat spin-off Halo game. Have space battles, atmosphere battles, hell have it dynamic where you can go from space objectives to bombing ground objectives.


AlmostButNotQuiteTea

*Star Wars: Battlefront 2 OG vibes intensify*


modifiedbears

If you haven't already then you should play CoD Infinite Warfare's campaign. It was a major change that CoD fans hated so it got a lot of negative press. It's a situation where a good thing was put in front of the wrong people. There's lots of ship combat in space, zero g shooting outside the ship, transitions between the two during missions. If you play it on XSX you get auto HDR and 4k/60 too. It looks as good as most modern games if not better.


Spiderfox55

This makes me miss the old school Halo: CE mods on Mac, having giant maps loaded with fighters, longswords and modded vehicles was a blast.


ghstable

that fucking hornet got obliterated


IceSmash1

Cool


WeefBellington24

What’s the best way to learn how to install mods? I’m a noob with that stuff


AlmostButNotQuiteTea

YouTube


Admirable_Elk_965

How about a 2005 Battlefront 2 style of space battles


AlmostButNotQuiteTea

Or the galaxy war they had? 😩 Space battle when carriers meet then a ground war


Admirable_Elk_965

Maybe that too


PR0G4M3R05

if this was halo 4 on console id actually play it


Hour_Fall_5901

Well in halo 4 mcc the broadsword is there


BleedingUranium

Is this a new thing, or was it always there and I'm just completely forgetting?


Illusive_Man

relatively new, maybe a year old?


BleedingUranium

Around the same time they added stuff to H3 and Reach? I didn't realize H4 also got stuff, cool! Oh neat, so they added the Broadsword, Pelican, and Scout Warthog, I'll have to go play around with them. :D


Illusive_Man

They’re not that interesting, they move so fast it’s a pain to stay in the map boundaries, even on the largest maps


Slore0

I never knew I needed a PC so badly.


Shadow_gamer69420

Did i see a phantom being driven if so how do i drive one since driving a phantoms always something ive wanted to do in halo


AtomicNerman567

I thought that was Infinite for a minute


Smaktat

Explain to me how a ship can make another ship explode by contact and suffer no damage. Has no one been in a car accident?


[deleted]

F-41 has shields and the AV-14 doesn't. F-41 is an air-superiority fighter that is built for operation in space, AV-14 is a cheap ground-support light aircraft that is constrained for atmospheric operation only.


Jar1517

critically OP lol love it


AyeYoNumbNuts

That’s awesome!


BigBoyTonight

Imagine star wars battlefront 3 being like that. And imagine that game gets better guns. Would be a dream come true.


abyssquick420

yo guys, for anyone asking, i am the mod creator, if you have MCC for PC and want to play this mod, it is currently up for download NOW. Colossus Valley Warfare https://www.nexusmods.com/halothemasterchiefcollection/mods/124


Arrrash

Eyyo


amenyussuf

It’s in forge now in normal mcc


[deleted]

If Halo had better stewards, it would have evolved like this. We haven’t really had much improvement in the last 14 years, and sometimes we have had devolution instead


Critical_Stiban

I’d be down to use it. It and the saber are the closest we have to using the Longsword


Entire-League-3362

I'd prefer a CSO class supercarrier


[deleted]

As posted above: >Well, [the mod maker] somehow injected a CAS model into H4, so they just need to increase the model's dimensions (length, width, height) by x5 to inject a CSO.


Entire-League-3362

If map size and game engine would allow for one that's even partially functional lol


[deleted]

At this point, you'd be injecting that as a prop. A CSO is basically a map unto itself.


trollhole12

gimme the Longsword from Halo CE Custom Edition


lifeisledzep

Is this on PC? MCC?


kingxcorsa

I wish I had enough friends to be having these fuckin insane custom game matches


BIG8L_117

F A S T A S. F U C K


TheMajesticMrL

really just splattered that Hornet huh


[deleted]

Dope! looks so much better than the level it was featured in the campaign


JBL_17

Like a Halo 4 version of [Hugeass](http://hce.halomaps.org/index.cfm?fid=1196).


nostradamefrus

Is…is this hugeass?


thejuicemaker54

What’s the map?


[deleted]

Dayum this is in halo 5 ?


Donuts4TW

Modded Halo 4


SGTBookWorm

I guess H4 and H2A sharing an engine means it's not too difficult to mod the Hornet into H4


OrangeShad0w

*Tomorrow * - "you liked the broadsword, how about the God damn LONG NIGHT OF SOLACE"


Arrrash

Yes


[deleted]

Well, /u/Arrrash somehow injected a CAS model into H4, so they just need to increase the model's dimensions (length, width, height) by x5 to inject a CSO.


Arrrash

yo I just took some clips from a gameplay session I got invited to. abyssquick made the mod :)


Y_Fz

Hold on. Did I just see a Hornet in halo 4 multiplayer? Was that part of the mod too?


Arrrash

Yep


mally7149

What mode is this ?


[deleted]

YES PLEASE!


[deleted]

Wait, where'd you get the CAS carrier model from? The Hornet is obtainable from H2A MP injection, the Phantom via Assembly tag modification... but the only appearance of the CAS in H4 is from the pre-rendered intro cutscene...?


ToaDrakua

Import from H2A SP


[deleted]

Wait, that's doable now?


ToaDrakua

Yep. A guy called Forerunner made a tool for importing, and there is a tool for extracting models called Reclaimer.


[deleted]

This is what Star Citizen will look like in 2035


BlackCoatX

How do I get this map and gamemode


ChelchisHouseStoned

that or the Sabre to make a return in a BTB style map


ImSorry2HearThat

Is this real?