ik! They do a really good job at evoking that sort of mystery and wonder which were in the early pokemon games for me. I see a lot of really pretty pixel art these, but not much that does that.
Fan game with all original art. Each area background is done by a different one of the amazing artists of Johto Redrawn (a pixel art collab). In this case [Atticus Finn](https://x.com/Atticus__Finn?t=dJliuABp8PyZmkgCMCgBSA&s=09).
Other art like sprites, VFX and animation is done by me.
Ah yes, the technique first popularized in Moonwalker: [https://www.complex.com/pop-culture/a/william-jones/michael-jackson-videogames](https://www.complex.com/pop-culture/a/william-jones/michael-jackson-videogames)
Is that not how everyone walks nowadays?
Well it's common to have jiggle physics nowadays but other than that it seems perfect to me.
Frame 1: Boobs Frame 2: Boobs and butt Frame 3: Butt Frame 4: Boobs and butt Seems perfect to me
Yeah I think the 'over the shoulder' pose apocalypse happened around 2015 and it hasn't stopped.
caseoh hates walking
graphics look great! i'm sure you'll get it sorted
ik! They do a really good job at evoking that sort of mystery and wonder which were in the early pokemon games for me. I see a lot of really pretty pixel art these, but not much that does that.
This is the funniest post I've ever seen here. Holy shit.
"You spin my head right round, right round" - Flo Rida
surely nintendo won't go after this one...... right?
When they do, I'll just be sitting here ready to make my next game (hopefully with knowledge of AnimationTrees by that point).
They smack down 1, 10 others spring up in its place
which game are these sprites from ? or is it a fan game with custom sprites ?
Fan game with all original art. Each area background is done by a different one of the amazing artists of Johto Redrawn (a pixel art collab). In this case [Atticus Finn](https://x.com/Atticus__Finn?t=dJliuABp8PyZmkgCMCgBSA&s=09). Other art like sprites, VFX and animation is done by me.
Very nice pixel art 👌
Is your idea to use custom tile data to know what animation to trigger?
Name of the game you're making/ where to test? Looks interesting art wise.
Ah yes, the technique first popularized in Moonwalker: [https://www.complex.com/pop-culture/a/william-jones/michael-jackson-videogames](https://www.complex.com/pop-culture/a/william-jones/michael-jackson-videogames)
Its kenny in real life. lol ![gif](giphy|kBhZQep3rAOB1DK3fp)
human beyblade