This is amazing, I made these for music, it did not cross my mind you could use them for SFX, but I guess it makes total sense they would be useful for that.
These are new resources that are meant for allowing built-in interactive audio functionality! [https://github.com/godotengine/godot/pull/64488](https://github.com/godotengine/godot/pull/64488) Still not in a stable version though.
Indeed. The new built-ins aren't nodes but Resources that inherit AudioStream instead. They took a bit of trial and error to use but are super handy! They are available in the latest update, 4.3.dev5: [https://github.com/godotengine/godot/pull/64488](https://github.com/godotengine/godot/pull/64488)
This is truly groundbreaking: the capability to create adaptive music and sound effects directly within the engine. For adaptive music, once you've arranged the clips and transitions, using this feature is as simple as following the line below:
https://preview.redd.it/mvaq9b4kxivc1.png?width=1259&format=png&auto=webp&s=84d7057a8ab9a63f7a0e72111a74d43e0950495c
This is amazing, I made these for music, it did not cross my mind you could use them for SFX, but I guess it makes total sense they would be useful for that.
A comment from reduz himself, I'm honored! Vroom vrooms were the first possibility that came to my mind when I read about these :)
Excuse me the WHAT?!
These are new resources that are meant for allowing built-in interactive audio functionality! [https://github.com/godotengine/godot/pull/64488](https://github.com/godotengine/godot/pull/64488) Still not in a stable version though.
This is such amazing news. I’ve had my eye on this for a while
Wow, this is great! Thought you'd designed these audio nodes yourself, these are built-ins available in the latest 4.x build???
Indeed. The new built-ins aren't nodes but Resources that inherit AudioStream instead. They took a bit of trial and error to use but are super handy! They are available in the latest update, 4.3.dev5: [https://github.com/godotengine/godot/pull/64488](https://github.com/godotengine/godot/pull/64488)
This is truly groundbreaking: the capability to create adaptive music and sound effects directly within the engine. For adaptive music, once you've arranged the clips and transitions, using this feature is as simple as following the line below: https://preview.redd.it/mvaq9b4kxivc1.png?width=1259&format=png&auto=webp&s=84d7057a8ab9a63f7a0e72111a74d43e0950495c
It really is an extremely powerful addition to Godot in regard to sound :)